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Classic GI Joe TPBs And Half-Price Books Complaining

weekend_august19_gijoe_01Back in 2001, a friend of mine had been talking to me about GI Joe–toys, comics, etc. And then more strikingly, and as has stuck with me for the last 15 years or so–I remember his commenting on the release date of a new comic series: Devil’s Due published their then-new GI Joe comic on September 12th, 2001. One day after 9/11.

Several years later, he and I went to a signing at his local shop with Michael Turner. Along with the an Identity Crisis issue, poster, and something else…I bought the Marvel GI Joe vol. 1 paperback, reprinting the first 10 issues of that original series.

I never did get the rest of that 5-volume series, that had reprinted just under 1/3 of the core/main ongoing series.

Skip ahead a few years to IDW…they got the new license, and apparently the rights to any/all prior-published GI Joe comics (Marvel and Devil’s Due), so they followed the Marvel format and reprinted the classic series in 10-issue volumes. Somewhere along the way, I wound up with the IDW edition of the first volume, and then the second. (I keep that original Marvel one for the sentimental value, but have a definite desire to get the entirety of the run of the classic volumes.) The Classic GI Joe run is all the more appealing to me as I recently discovered that IDW is (wisely and awesomely, I might add!) re-collecting their own GI Joe: A Real American Hero run into subsequently-numbered volumes. The ARAH series had a "zero issue" as a Free Comic Book Day #155 1/2 a number of years ago, and then picked up with the original Marvel numbering at #156 and continues (I believe) to this day, somewhere in the #220s.

[A 15+ YEAR publishing gap, and they STARTED the series–that would have had every right and been completely, entirely legitimately in-bounds to begin with #1–at #156. And it’s done well enough at least to go at least 60 issues now!]

The other day, despite being a lot tighter with my finances lately, I found a number of the IDW Classic GI Joe volumes and snagged them–I know I intend to get them, and when else am I going to find a bunch at the same place/same time for 50% off?

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While they had 5 volumes (3-7) I noticed a nasty tear in the outer spine of the 7th volume that would be glaringly obvious (to me, at least) on the shelf, not reasonably repairable, and certainly not at all worth my time/hassle for the higher price (seems the first 6 volumes were $19.99 before jumping to $24.99 for 7+).

Still, already having the first two, even "only" getting the four volumes at half-off cover (surprisingly, as I honestly do not know if these–or these specific printings–are still considered "in print" or not) made for a fantastic deal, especially balanced against the notion that each volume has 10 issues, and 10 contemporary Marvel comics would be what I paid for 40 issues’ content across these four volumes.

Unfortunately, I discovered a bit of a surprise Sunday night when I went to peel the price stickers off.

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Usually, Half-Price Books has these stickers that–like many bookstores–adhere reliably to the book covers…but unlike cheapo retail/grocery store price tags, the bookstores’ tags are generally of some material/stickiness that can be peeled off easily, simply, and cleanly, leaving no residue, stickiness or other damage/marking behind.

However, under the "new" HPB stickers, I found horrible residue from what seems to be an older HPB sticker. At first glance, I thought maybe (just maybe) I had done a bad peel, ripping it off way faster than necessary. But no, examining what was left behind, it most definitely was not from the sticker that I myself had peeled off.

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The sticker I peeled off is still clean and–aside from "curling," undamaged. The bad-sticker underneath is peeled/torn in such a way that I feel rather justified "assuming" any one of several things:

  • Someone screwed up with sticker stock that was used, and after attempting to peel it off, realized it couldn’t simply be done and so just covered it up with the new sticker
  • Someone screwed up the price, and after ripping off the old sticker simply put a new one over with no regard that as something that could well be in their "collectibles stock," someone might actually care about un-removable bad-sticker residue in buying or not buying the books
  • Someone bought these from HPB sometime ago, gave up attempting to remove the original sticker, so what’s there was just left there, and when it was sold back to HPB, they just put new stickers over the old (again, covering up what can significantly forfeit true VALUE to many people in the CONDITION of a book)

My primary peeve, personally, in this case is that the bad-sticker stuff was COVERED UP. I had no clue of it until after I got the books home–it’s NOT like I peel price stickers off a book AT THE STORE or anything. Buying used, or second-hand, or whatever–I have a much higher tolerance for condition of the book…but it tends to greatly bother me on pricing. If "expected price" is 1/2-off cover price and most stuff is in pretty good condition…when something is noticeably damaged, I’d be inclined to think that justifies a modified-downward price…such as on what they seem to deem as so worthy of being "collectible materials." If it’s so "collectible" and they’re such experts to deal in wildly-varied values of stuff, surely they should also attend to issues like huge patches of shredded/leftover stickers/sticker residue.

That said, while I am highly frustrated at the scraping I had to do to "mostly" remove the residue…I’m still very glad I was able to get these 4 books for half-cover-price each, making them extremely reasonably priced…and bringing me up to about the 1/3 mark for having the entire series of Classic GI Joe.

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Above: including this purchase, my "GI Joe Library."


Along with my specific complaints about the GI Joe volumes…the Half-Price Books location I found them at was one I haven’t been to in about 6 months, so I was quite shocked when I checked their "regular comics" section out of curiosity, given the two locations closer to where I live have the "all are $1 unless marked" and "all are now 25 (50? I can’t remember) cents unless marked."

This one has them as $2 unless marked–and with marked prices generally being at least $2 if not more (with $10, $15, $25 marked, and some color photocopies/printouts put as proxies in the bins with the actual issues held behind the counter for $25+ issues).

The issues that would be $2? Mainly stuff that I would deem–at best–$1 bin fodder at an actual comic shop.

hpb_too_expensive_comics_01

Meanwhile, checking for some joy in the "clearance" endcap yielded its own shock: clearance comics were all price-stickered as $1.00!

To say that I was appalled would be an understatement…so much so that I tweeted out the above photo with my frustration the other day!

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But getting into all this has led me to what is likely the topic for an entire post on its own.

Spawn Kills Everyone #1 [Review]

spawn_kills_everyone_0001Spawn Kills Everyone!

Writer: Todd McFarlane
Art: JJ Kirby
Color: FCO Plascenscia
Lettering: Tom Orzechowski
Cover art: Todd McFarlane
Edtor: Todd McFarlane
Publishing Coordinator: Shannon Bailey
Art Director: Ben Timmreck
Publisher for Image Comics: Eric Stephenson
Published by: Image Comics
Cover Date: August 2016
Cover Price: $2.99

I’d THOUGHT it’d been awhile since the last issue of Spawn. Of course, with loving all the DC Rebirth stuff and recent life events going on, it’s caused a certain amount of blurring of time for me, so I didn’t think too much on it. I’ve been enjoying the Spawn title overall and particularly the price point–yet another thing to support given the actually INCREASING price point I"m noticing more frequently on Marvel books I’ve zero interest in.

Despite figuring I’d managed to somehow miss an issue of Spawn itself, I saw this listed, and then saw this last/only copy on the shelf, and once I verified it was actually "only" $2.99, included it with my double-week purchase.

There’s a certain sort of snarkiness to the cover, with a cutesy Spawn on a pile of skulls with a bunch of over-large knives (the size of swords) and a massive gun bigger than he is. In some ways poking fun at other (past?) extreme-ness…in some ways self-lampooning.

The issue’s story goes right along with this. We have this cutesy Spawn railing against his own cuteness (come to think of it, he looks like a Mopeez plushie [I would totally get one of him, provided it has the cape!] and lamenting the lack of recent movie, while all sorts of other comic characters have had movies. So he’s in San Diego at the comic con and makes his way to Hall H to BE his own movie announcement…but encounters a number of troubles along the way, that get dispatched quite graphically and violently, with plenty of call-outs to recent film franchises. And the whole of the thing is rather immature, crude, irreverent, with poop and fart jokes…and yet something to the whole of it left me having quite enjoyed this issue.

I’m not consciously familiar with the artist…but I really dug the visuals for this issue. I like this take on Spawn (or "Lil’ Spawn" or some such), and the art simply conveyed the ridiculous absurdity of the issue. Despite the "graphic violence," it still stayed somewhat cartooney…of course, I would not recommend giving this to a younger reader, but it’s definitely the sort of "fun" issue for adults, whether current, lapsed, or former fans of Spawn in general, or just looking for a truly one-shot issue with a familiar logo on the cover.

This has the "Spawning Ground" thing at the back, and a "Next Issue" box showing Spawn 265, which further lends me the notion of this being a "fill in" issue, to fill the gap between regular issues of Spawn itself. Given my reading experience with the main title and only somewhat noticing it being awhile since the previous issue I’d read, I’m not all that bothered at the lateness..but I’m definitely glad I noticed and bought this issue.

I didn’t see any "notice" in this acknowledging any lateness (and perhaps I really DID miss an issue), but this is a solid one-shot, well worth its $2.99 (compared to how frustrating some $3.99s can be that are not one-off/self-contained issues). Whether you’ve been following the ongoing title or ever did, if you just want a funny (and see other adjectives above) comic, a one-shot for $2.99…this is one to snag.

Conservatively Quarter-Binning: Scud and West-Coast Avengers

I flipped half-heartedly through the quarter-bin this week, after a too-lengthy drive to the no-longer-local comic shop. Recent life events meant an immediate drop to being a LOT more conservative in spending, but I was a bit curious as the quarter bins looked to be a similar state to the last time I’d flipped through, weeks ago.

Of course, I never should have "doubted"–quite a lot of fresh assortment, but with my current mindset, didn’t even consider grabbing much…and ultimately I only bought 6 (amounting to a whopping $1.50!)

scud_and_west_coast_avengers

Two of the issues were Scud: Disposable Assassin #1 and Marvel‘s West Coast Avengers #1.

I had no problems with myself, snagging these two #1 issues–I have plenty of problem when I find "runs" of a series in bargain bins with 12+ issues or such…minus the first issue where someone obviously "cherry-picked" only the #1s. But in these cases, they were just the isolated #1 issues…no #2, no runs.

Not necessarily the greatest condition, but not anything I would consider poor.

The West Coast Avengers issue is a novelty to me…I’m sure I have a few issues scattered in my longboxes, but I don’t consciously recall any particular run of the series. Yet, hey…it’s a #1 from back when #1s actually meant something.

And the Scud one caught my eye, having recently contemplated the single-volume collection of the entire series, though it’s been several years since it was published (I’d put that on a mental want-list at the time, though never actually got around to purchasing the thing). The fact that the issue is a third printing doesn’t bother me at all…I’ve no real intention of trying to track down the singles…knowing there IS a one-volume collection out there!

While I’ve found plenty of enjoyment getting runs of stuff and huge stacks of comics from bargain bins…it’s also quite cool just getting a select few, for such a small price. Especially when–instead of dwarfing the "regular new stuff" issues, this provides for an excellent "enhancement" of the "regular purchase."

The other four issues I picked up were two issues of Valiant/Acclaim‘s Trinity Angels and the first two issues of last year’s Telos series from DCYou after Convergence.

Digital Comics, Unfriendly Page Layouts, and Black Vortex

double_spreads_01I was recently reading some online posts about Thanos, Thane, Infinity, and Black Vortex…and realized that while I had STARTED reading Black Vortex, I never finished it.

I believe it was a 12-issue story…and you can download 12 issues to your device with Marvel Unlimited, and I’d done just that, intending to binge-read the story…and yet I never finished the story.

The reason?

Page layouts.

I enjoy digital well enough…but even turning a tablet sideways, it’s virtually impossible to actually make out the text–captions, speech bubbles, etc–on a 2-page spread shrunk to fit even on the sideways-turned-tablet.

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And in thinking about it, I’m certain that was what stopped me in my tracks: I just got so incredibly annoyed at CONSTANTLY having to turn the tablet and zoom in, because it seemed like every couple pages was a double-page layout!

While a "standard" single-page, vertical, is generally a decent read on a table, it then either is showing only half of the layout, or turn the device sideways and it’s reduced to a much smaller size.

double_spreads_03

Sure, there are the various "zoom in to read" modes–Comixology has its "guided view," Marvel Unlimited has some sort of panel view, and I imagine other similar platforms have their own thing to allow you to basically zoom in or view just a given panel in lieu of an entire page.

But part of what drove me to get a tablet, looking forward to the digital comics side, was that the tablet in standard vertical orientation–a bit taller than wide–was roughly the size of a single page of a standard comic book.

double_spreads_04

"Modern layouts" can be quite cool, and interesting, and presumably fun for designers, and allow artists to "experiment" and all that (and please believe me, I can totally appreciate that and see immense value and necessity for it) but it all rarely translates well to a digital screen, at least in my own opinion, for my own methods and purposes.

I can’t see "digital" ever totally replacing "print" for me, though I would not be entirely opposed to "switching" to "digital only" for single issues and collected volumes as my "print edition" or "archival copy" if I really dug something… though that’s largely its own topic and for some other post. But for newer comics with the constant full page panels and double-page splashes (already a "cheat" to my pagecount for $3.99 in many cases), it’s even more annoying to experience attempting to read digitally.

double_spreads_05

And so–particularly with Marvel, as this specific example–as much as other elements are "barriers to entry, I’m already ok with reading some stuff digitally.

I just can’t stand the double-page spreads that seem to be far too common, recklessly used and even "abused" by way of throwing out pages for something being double-shipped or otherwise trying to make a deadline.

If I’m gonna have to fumble with something physical, do more than just a gentle "swipe" across a screen to read an entire page…I’m darned well gonna just stick with a print edition comic!

A Half-Price Books Book…That Was Actually Half Price!

While browsing Half-Price Books, I happened to notice this volume: The Irredeemable Ant-Man–the second volume. This is a 2007 (9 years old!) edition, collecting issues 7-12 (I believe the single-issues ended at 12)…from back in the days when Marvel was playing with the digest-sized format for younger-reader/all-ages titles (such as Runaways, Sentinel, Spider-Girl, and Mary Jane/Spider-Man Loves Mary Jane).

irredeemable_antman_vol_2

This a long-out-of-print volume (again, 9 years and Marvel doesn’t seem to keep any given edition of much of anything “in print” for more than a few months!). Cover price on the book was $9.99 at the time. And didn’t we just have an Ant-Man movie out last year?

So here we have an out of print volume from nearly a decade ago, featuring the back-half of a series starring a character that (granted, this is not the same character as what was in the movie) just had a movie…this is surely the sort of rare, collectible volume that Half-Price Books would seem to love to sell as a collectible!

All the more because even if the original series was reprinted, now it would be as an “Epic Collection” or part of some “Omnibus” or a “Premier Edition Hardcover” or something–this is a long out of print rare book in a format not likely to be duplicated even if the material it contains is reprinted.

So really, I am honestly quite curious at how this slipped through at “only” $4.99, or (wait for it) Half. Price.

Really.

Half-Price Books, a place whose purpose is to take used/non-new books and sell them back to the public at half of cover price…and despite age, despite condition, despite status (out of print), despite being related to some huge movie (Marvel Studios), even despite being a Robert Kirkman-written book for Marvel (seems he’s sticking firmly to The Walking Dead and his other creator-owned/run projects as well as being a huge figure at Image and not terribly likely to be expected to produce anything else for Marvel at this point), this edition was price at half its cover price.

Meanwhile, there was an oversized Batman volume by–I believe Paul Dini and Alex Ross–that has a $9.99 cover price, and is Half-Price Books priced $19.99. In rather beat-up, dog-eared condition. Sure, out-of print, but not even masquerading as a good-condition edition, the thing’s been reprinted in a collected volume, and I’ve seen actual comic shops selling the Superman one, at least, and I think the Shazam! one, for $10 (so cover price) even all these years later.

Which ultimately tells me that there is very definitely no consistency to HPB‘s pricing scheme for comics/graphic novels (except as “wannabe collectible dealer”).

If something is looked at first as whether or not it is “in print” and marked up if not; having some media tie-in or not and thus marked up; featuring a popular (say, movie-worthy) character and the number goes up if so… why not something like this?

Then again, in this particular case it’s a Half-Price Books that has junk comics listed as “unless priced otherwise with an HPB sticker, all comics are $1 each.” When any of the comics matching that criteria are barely quarter-bin fodder and many comics have price stickers putting them at “full cover price” or more… And yet I’m reasonably certain that if I were to take any of my comics in to sell, they wouldn’t come anywhere near offering even 25 full cents to me per issue (if “everything” was bound for the generic bin, they’d still be “making” 75 cents an issue giving me only 25)…and they’d be making even more if they price-stickered anything.

Anyway…I bought this volume. I already had vol. 1, and never really expected to get around to snagging vol. 2. But finding it, and it being priced at half-price…it’s worthwhile. All the more having 6 issues’ content in an age where new Marvel #1 issues seem to be flirting with the $4.99-$5.99 price point.

Showing Off a Shelf – Nicol Bolas & Magic: The Gathering

It’s been a number of years since I had my Magic: The Gathering novels properly shelved, and in my recent moving re-discovered my Nicol Bolas card from 1995’s Chronicles set. Additionally, I have the 6" "oversized" Pop vinyl of Nicol Bolas that I picked up a couple years ago.

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So here I’m showing them off.

Back in 1999/2000 I was loving the novels, and followed them (keeping up with the actual reading of them, even!) for at least a couple years, through the publication of Apocalypse that pretty much drew together the entirety of M:TG‘s story from its start to that point. I also read a bunch of the earlier ones from the mid-1990s years before and have those as well.

I may have more to show off in coming days/weeks as I get settled in after last month’s move and utilize two newly-assembled bookcases (this photo comes off a repurposed one).

Zero Hour Revisited – Damage #6

90srevisited_zerohour

damage_0006The Burning of Atlanta

Script: Tom Joyner
Pencils: Bill Marimon
Inks: Don Hillsman
Letters: John Costanza
Colors: Buzz Setzer
Editor: Jim Spivey
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

I’ve heard of Damage–primarily from back during the mid-1990s, and occasionally as a topic since–but have yet to read any issues of the series outside of this one, now. I vaguely recall knowing OF things going on but never firsthand experience actually reading them.

We open on a scene with a couple of college girls–turns out one of them is friends with Damage, and her attention is called to a small tv where news of a superhuman rumble tearing up the city includes an image of Damage in action. The scene then shifts to focus on the superhumans and what’s transpiring with them. While Damage is fighting some green-armored guy named Steelhawk, alongside an injured man (Munro?), the New Titans show up ,and a bigger battle ensues. We learn amidst the battle that Munro was once known as ‘Gladiator One’ as well as the fact that there’s some biological link between Damage and either Munro or Steelhawk…at least according to a Titan named Phantasm. A "dome" appears over the prime combatants that keeps their allies out while they themselves are bounced through time. During the time-jumping, they pick up an extra participant–Phantom Lady–and it turns out that the biological bond was likely with Munro–and that Phantom Lady (pulled into the present from the past) had a relationship with him…and THEY might actually be Damage’s real parents!

This is only the sixth issue–which would be the "final chapter" of only the "first arc" in a modern comic–so the series and character are still quite young, at their beginnings and being developed…so I have not missed out on THAT much that I know of as yet. Other than some loose references, this doesn’t have much to do with Zero Hour itself but certainly draws on the convenience of the event for some mucking-about with Time stuff that would need a lot more explanation without the event.

I recall the title character playing a key part in Zero Hour itself..though it seems that is independent of this title (or at least as it is thus far and tying to the main story).

Along with being yet another issue that doesn’t really forward the story of Zero Hour, this is also another one that isn’t bad to read but also doesn’t really impress me (nor discourage me) in story and art. It just IS. It exists, and adds ever so slightly to my general overall knowledge and context with characters but doesn’t do much to shine a huge light into some blind spots for me.

I recall there being something about Damage’s parentage being a big deal, and might be mixing him up with someone else in terms of some things Geoff Johns did later with the JSA. The reveal here of Damage’s apparent parents seems pretty significant for the title and character himself…just not much on Zero Hour.

Zero Hour Revisited – Darkstars #24

90srevisited_zerohour

darkstars_0024A Time for Every Purpose

Writer: Michael Jan Friedman
Penciller: Mike Collins
Inker: Ken Branch
Letterer: Bob Pinaha
Colorist: Steve Mattsson
Asst. Editor: Jason Hernandez-Rosenblatt
Editor: Paul Kupperberg
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

Darkstars is another series I’ve never before read an issue, and have now for the first time due to the tie-in to Zero Hour. As such, it is also another one where I read the issue "in a vacuum" with zero context of preceding issues and have only this one issue to follow along with…though kinda utilizing a broad, generalized "working knowledge" of the DC Universe in general to keep from being completely, absolutely "lost."

This issue is a relatively quick read despite feeling long-is for my lack of detailed familiarity with things. I had recalled THAT Donna Troy was once part of the Darkstars, but having read so little (overall) with her, this stuff is still primarily a blind spot for me.

The issue runs with Donna–apparently now new to the group–talking of a singular someone named Darkstar, and she and the others in her ship end up fighting an entity named Entropy–apparently the living embodiment of the abstract concept (much like Kismet in the Superman books or several of Marvel‘s "cosmic beings"). They also have dealings with a former Green Lantern of Earth–John Stewart (I suppose this must be after GL: Mosaic). We also get to see an Abin Sur from the past, apparently also pulled through time pursuing an energy signature from stuff going on.

There’s a lot of interesting potential to me here that makes me think I’d probably enjoy reading this series if I had all the issues and could "binge read" at some point. (Truthfully, I suspect that of many ’90s books and regardless of the final verdict I have the intent of doing just that for a number of them…eventually!)

As with a number of other tie-ins, this really has very little to do with Zero Hour itself as far as the main story…it just has events that are loosely "enabled" without further explanation by being a tie-in. Shifting things up a bit, though, this ends on blank pages as other "final week" issues did, with the arrival of "Zero Hour" itself…and yet ALSO ties directly to the first week as we see the Darkstars here get Superman’s messages as led by Metron and guided by Green Lantern.

I’m not blown away by the art…but it’s solid stuff and definitely fits. I’m not at all put off by it. Story-wise, I recognize Friedman’s name as a writer…which actually impresses me a bit with this title.

While things seem to move forward a bit in this issue in terms of what would seem the general plot…it’s not that exciting to me in the moment, and proves to be YET ANOTHER "skippable" issue in terms of Zero Hour itself.

Zero Hour Revisited – Guy Gardner: Warrior #24

guy_gardner_warrior_0024Killing Time!

Story: Beau Smith
Pencils: Mitch Byrd, Phil Jimenez, Howard Porter, Mike Parobeck
Layouts: Jackson Guice
Inks and Finishes: Dan Davis
Colors: Stuart Chaifetz
Letters: Albert De Guzman
Edits: Eddie Berganza
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

I expected a lot of this issue, and unfortunately found myself rather disappointed. Guy, Steel, Batgirl, and Supergirl face Extant, and are thrown through time, bouncing from dinosaurs to Guy’s own past with a woman he’d loved but who died in Coast City.

Reading this issue as an isolated thing, it just didn’t do much for me. Now, I’m a fan of Guy, and have read at least a couple issues of his series before (including, I think, some sort of Year One story and a followup to Emerald Twilight–so with this, that’s probably at least 10 issues of this series I’ve read). I’m familiar with the character from the Eclipso: The Darkness Within annuals (his appearance in the Adventures of Superman one where he first has the yellow ring) and his being part of the Justice League at the time (Death of Superman stuff), and have gotten a lot more familiar with the character in the 20+ years since.

But this issue just felt like it was all over the place…and all I can REALLY tell is that Guy’s new getup is just that–new–he’s still learning what it (and he himself) can do. That these characters are fighting Extant in this issue, that they’re bouncing around through time–that certainly makes this a nice tie-in to Zero Hour, one that truly deserves that banner on the cover, and serves as a RELEVANT tie-in. So even being all over the place, its "fun factor" is there a bit…though I don’t know that I’d particularly recommend it in and of itself.

Visually, I noticed a mix of art styles–PARTICULARLY toward the end when the visuals went toward something resembling Batman: The Animated Series and Darwyn Cooke…it was not until I keyed out the credits for this post that I realized there were FOUR different pencilers. I’m not sure if it helped having Guice doing layouts or not…except that despite multiple artists it at least kept panels to one vision so nothing was overly "out there" or varying drastically from the others. None of the art singly was bad, but it was a bit jarring going from grittier to simplicity reminiscent of Cooke. Not knowing any behind the scenes stuff regarding this specific issue, I can’t comment on that–but I do definitely appreciate what I know now about comics in general in 2016–where I can "assume" that this issue was running late and so the art was divided up to make sure the issue would be done on time as it is a Zero Hour issue and thus HAD TO be out during Zero Hour, which only lasted one month. And with this ending on the blank pages, that sticks it as intended for the last week of the month…where even a SINGLE WEEK slip would put it out of sync with the event itself.

I don’t care for the cover–I kinda consciously "know" that’s supposed to be Extant’s face…but with the fire effect, just the face looks like this is some other villain or a fire-entity or like some X-Men character or something…show me the image without the Zero Hour banner and I would not at all think "Extant" OR "Zero Hour."

Ultimately, this is (along with Batman #511) probably the closest-tied issue to Zero Hour, making it one that you’d definitely want to read with the main series if you’re going for an all-in experience on the reading. By itself, I would not recommend it AS some destination-issue or to seek out as a single issue. As part of Zero Hour or as part of reading the title in general, I think it fits quite well.

Zero Hour Revisited – Green Arrow #90

90srevisited_zerohour

green_arrow_0090Writer: Kevin Dooley
Art: Eduardo Barreto
Colorist: Buzz Setzer
Letterer: John Costanza
Editors: Scott Peterson, Darren Vincenzo
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

Well, this was an interesting issue, even if it is–as with too many–yet another issue that does not actually add anything to MY understanding of Zero Hour as a whole, or flesh anything out from the event itself, or meet other expectation(s) I’ve long had for these tie-ins.

We open on a full page, of Ollie clocking some gang-banger, saving a woman and her child. And then the pages go split-screen on us, the top half showing Ollie catching the kid before he makes a getaway, and the bottom half showing him a second slower, having to give chase. Eventually the "dual timelines" converge again, and then we see them split back off again–the top half sees Ollie live, the bottom half, he’s shot to death. Then Batman arrives, saying "We need you," and walks the traumatized archer away…while the police clear a body, and the world fades to white.

I recall Guy (Guy Gardner: Warrior) AND Ollie being closely involved in Zero Hour itself, and being there with the other heroes at the "end" and then also being there at the end of Zero Hour itself (#0) and not off on their own adventures…so I suppose I expected some expansion on things related to that, more clarification or details of their experiences going through the event. With Ollie particularly, I’d always assumed he had some adventure–or at least meaningful extra scene–with Batgirl, to further Ollie’s righteous anger at her loss. So these issues being part of the final week of ZH, ending with stuff going to the white, blank pages–I guess it just doesn’t really work for me.

Story-wise, the issue reads really quickly–far too fast. I’m a words-reader…I appreciate art/visuals, but I tend to take the visuals in "in passing," as part of the experience…very rarely as any kind of FOCUS. (That’s why I don’t mind minimal backgrounds at points, as long as the characters in the foreground that I’m actually seeing are detailed and good looking). Something like this with large panels, "split screen," and largely "silent" have my attention for the novelty, but don’t really do much for me as a reader.

The lack of dialogue, or caption boxes, or anything to really slow me down, and HOLD my attention on any given panel means I breeze through, "taking in" the action as little more than frames of an ongoing scene.

So there’s not "much" story here. "Ollie catches the kid and he gets away, Ollie gives chase, and lives" vs. "Ollie chases the kid, and dies." While the art is solid–indeed, the focus of the issue (to my chagrin as detailed above)–it’s not the sort of work that suggests "Easter Eggs" or stuff–it carries the story, never looks weird (except the blood at the end looks like it’s a victim of censorship, yet I don’t see the Comics Code stamp on the cover), and generally is not something to push me away from the book.

I’m not sure what I’m supposed to "get" out of this issue–the cover says it’s the conclusion of a story, but I haven’t read those chapters–maybe this issue would "mean" more if I’d read those chapters. For all I know, this is a three-part story (or two, or 4+) and the entire thing is in this split-screen style.

Whatever the case…in terms of Zero Hour, nothing really here, and as an isolated issue, nothing particular about it to be a draw.