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Action Comics #1000 [Review]

action_comics_1000From the City That Has Everything

Writer/Artist: Dan Jurgens
Inker: Norm Rapmund
Color: Hi-Fi
Letters: Rob Leigh

This is the “primary” story of the issue–a sort of stand-alone “finale” to Jurgens-and-Co.’s run the last couple of years and 45-some issue run. We open on a narration/captions of Jon Kent and Lois talking, against imagery of Superman battling a Khund warship. Jon’s worried his Dad won’t get here in time, as Lois reassures him he’ll be here. As Clark arrives, Lois reminds him that people just want to thank him. We see that they’re at a Thank You, Superman presentation in the park–Metropolis has gathered to try to offer thanks to Superman, though knowing they can’t begin to cover it. Amidst various testimonials of how Superman has impacted and saved folks, Clark keeps thinking he sees further traces of a Khund invasion…perhaps just looking for an excuse to get away from this presentation. Eventually, the crowd gets to see Superman fly into action, as Clark can’t ignore his senses. He finds Wonder Woman, who reveals that there was indeed a major Khund incursion…but it’s been handled. By everyone. Even his fellow heroes are fans, and thank Superman for his role in everything. Without him, none of them would likely be there.

On its surface, this is a rather cheesy story of little substance. There’s some presentation to honor Superman, and he’s avoiding it. Then, alllll the other heroes are there as well, because they wish to honor him, too.

Neat and simple, right? Evocative of classic Silver Age stories (to me), and not terribly deep.

But back to “on its surface.”

See, this is the 1,000th issue of Action Comics. 80 years of Superman. This is a major event, a one-issue spectacular. An anthology of sorts with numerous shorter stories making up the whole. It’s a standalone issue, something that draws from and can influence other stuff, but it’s not truly coming off any To Be Continued… message. It’s (as an issue) not leading directly into anything. It’s expected that this will be read where the previous few issues, or dozens of issues, or even hundreds of issues, have not been read.

There’s loads of “meta” to this–as a story, and as part of the issue.

This Superman–Dan Jurgens‘ Superman–comes from a take on the character where Clark Kent is the man, and Superman is a “mask.” This Superman is Clark Kent…who does what’s right because it is right–not to show off, not for accolades and recognition–and is actually rather uncomfortable being the center of attention. And we get to see that…as we get to see a bit of Lois’ personality. She teases him for trying to get out of the ceremony, but we come to see that she’s the one that spearheaded the gathering of the heroes, and helped coordinate with Batman and the others to “cover for” Superman, so that he could have this day, this event. We also see Jon, the son, both AS the Son of Superman and as a kid. Not fully understanding everything going on, loving his dad but not sure if he’ll make it, and an eagerness to stand in for him, recognizing the importance of the situation and wanting to live up to the family tradition.

I knew going in that Norm Rapmund was involved with the art…and I was loving the art all through the story. There was something extra familiar about it, though, that had a slight smile trying to escape me as I read it, but I couldn’t quite place it. Until I looked consciously at the credits for the story and realized why the art seemed that much more familiar and was evoking such a reaction in me: Jurgens on the pencils. Of course! Regardless of conscious realization in words, on sight I had recognized the (somehow UNexpected) presence of work by probably my favorite Superman artist!

Superman reluctantly accepts the recognition…somewhat awkwardly. The final spread with all the heroes and fans and such…metatextually, real-world…without Superman, there probably would NOT have been any of these other heroes. Certainly nowhere near as many, and probably not even a comics industry.

This story is a send-off of sorts from Jurgens–capping off his run, as well as recognizing and thanking Superman.

And for one such as me–a 30-year-fan of Superman, introduced to him when I was but 7 years old–this is a powerful piece, meaningful and deep, and moving…and if one has to put a one-off story as a capstone to a run, that stands alone and evokes the past, has elements from the run, but isn’t beholden to it and all that…this does it well, and is a worthy opening to Action Comics #1000!

action_comics_1000_variants_30sNever-Ending Battle

Story and Words: Peter J. Tomasi
Artist: Patrick Gleason
Colorist: Alejandro Sanchez
Letterer: Tom Napolitano

This story opens with a rather hellish, red-tinged image of Vandal Savage having Superman engulfed in some sort of red energy and alien machinery. The narration is Superman, speaking to Lois, apologizing for being sidetracked on the way home–he’s late. Basically, Savage tried to blend Superman with the past, trapping him and leaving the future open for him (Savage) to rule without Superman’s interference. So we get a bunch of pages evoking some key eras in Superman’s history, as we know it in the real-world; but in-continuity the character himself acknowledges that despite the familiarity, he knew it was impossible to have been there in the 1930s, for example. These are all full-page images with the “voiceover” going along with them…not necessarily tied exactly to the image whose page the words are on, but particularly for those familiar with the history of the character and the stories/eras being referenced, the words take on additional (and deeper) meaning than they might otherwise. And the story ends with a shot of Superman standing at a table with a lotta candles (one can assume there are probably around 1,000 of ’em!), Lois and Jon on either side, a “Happy Birthday” sign strung up behind, and even Krypto in the foreground, as we celebrate Superman’s 80th birthday, and the 1,000th issue of Action Comics.

Normally I would not care for this sort of story. Had this been a 15-page sequence in an otherwise-20-paged issue of something (especially if at a $3.99 price point) I would be disappointed and annoyed. Even as one of the longest stories within this issue, it’s still a “mere” 15 pages, and as such, even this sequence is a relatively small portion of the entire issue. As a “short story” in this “anthology” issue of numerous creators…it works quite well. We have a basic story–Superman faces a villain, is flung throughout time, makes it home safe. This reminds me of other stories I’ve read, and feels rather familiar, like it’s a sort of “trope” at this point–where you can have a numerous-issue “event” of a character being thrown through time, or it can be just a casual backdrop “referenced” but not really the point of a story.

Here, this does both: it’s a sort of casual-ish “reference” thing…but the pages as we go through show Superman through the decades–Gleason‘s imagery evoking the general “style” and depiction of Superman through the decades. One page reminds me loosely of the Superman vs. Superboy issue from early in the Byrne era; the next is a familiar image from Miller‘s Dark Knight Returns (and signed by the artist after Frank Miller). There’s a page with the black-costumed, long-haired Superman fighting Mongul, with Steel and Superboy in the background, in reference to the Death and Return of Superman…Reign of the Supermen. There’s a page with a version of Zod, the pointy-crystal Fortress of Solitude in the background, and a Superman trapped in the pane of glass version of the Phantom Zone. There’s even a page showing the Kingdom Come Superman facing Magog, a mushroom cloud in the background with several of the other heroes. And there’s a page showing the New 52 Superman breaking through a wall, shifting to the black-costume, bearded Superman of JurgensLois and Clark, shifting into the Rebirth costume, into the Reborn costume, punching Savage out.

This is an appropriate celebration of Superman, of how (ultimately) he easily overcomes situations, fights through whatever is thrown at him, and that Tomasi puts as Superman’s words: “Each and every time stream, in the end, led home…to my family.”

Tomasi and Gleason being the primary creatives the last couple years on the named Superman title that has run alongside JurgensAction Comics, this is a highly-appropriate story to cap off that run, to share in this issue, and to celebrate and acknowledge the rich history of the character. I often find I’m not overly thrilled with Gleason‘s art–just a personal issue due to comparing it so often to art I prefer–but here, particularly for the time-tossed pages, it shines excellently.

An Enemy Within

Script: Marv Wolfman
Art: Curt Swan
Inks: Butch Guice, Kurt Schaffenberger
Color & Production Assist: Hi-Fi
Letters: Rob Leigh

I appreciate the history of Wolfman with the Superman character, as well as the very fabric of the history of DC Comics in-continuity and out; ditto the importance of Curt Swan as one of THE Superman artists. That said…I did not really care much for this story.

Basically, we have narration from Superman as he’s halfway across the world dealing with a Brainiac threat, while we’re shown a hostage situation involving a principal and one of his students. From the narration, we get that the principal is being mind-controlled by Brainiac, and that Superman is facing the villain…but that action all happens off-panel, concluding with a single image of Superman, that may be recycled from a previous publication. The story is simple, has potential, but for me, personally–especially stacked against the Jurgens and Tomasi stories in this issue, and against numerous episodes of Law and Order: SVU I’ve been watching the last few weeks, it just doesn’t really hold up in a way I particularly care for.

It’s not a horrible story, and the art is solid in and of itself…I respect the inclusion here, but other than the “inclusion” aspect, I just don’t really care for this one.

action_comics_1000_variants_blankThe Game

Storytellers: Paul Levitz & Neal Adams
Colors: Hi-Fi
Letters: Dave Sharpe

This is an interesting, short piece, where Superman shows up to the roof of Lexcorp Tower, and he and Lex talk over a game of Chess…and I’m reminded strongly of the Xavier/Magneto imagery from the Fox X-Men films. Luthor springs a trap of animated Kryptonite chains that wrap around Superman…before the hero straightens, flexes, and bursts the chains with an orange background obviously reminiscent of the Kryptonite Nevermore! from the original Superman #233. Superman reveals that he’s got a Mother Box with him that temporarily prevented the Kryptonite radiation

This is another short piece that I don’t particularly care for. I like the concept well enough, and it reminds me (as said) of the Xavier/Magneto stuff…and the more I think on it, I realize there’s also a bit of that Batman/Joker meeting from The Killing Joke in here, too.

Adams is another whose work I appreciate, whose place in comics history I appreciate…but I just can’t get into his Superman art. I didn’t stick with The Coming of the Supermen, I didn’t care for an Action Comics variant I had from some “Neal Adams Month,” and his Superman in general looks rather “off” to me here.

As this is “only” a 5-page story, though, it’s not horrible; but I might have liked a prose version a bit better, as I dig the story much, much more than I do the art.

action_comics_1000_variants_40sThe Car

Story: Geoff Johns & Richard Donner
Artist: Olivier Coipel
Colors: Alejandro Sanchez
Special thanks to: Matt Wilson
Letters: Nick Napolitano

This is an interesting story that seems to be set in the ’30s; the color palette and general art style certainly gives it a rustic, “period piece” look that fits very well with the story being told. A busted-up car is brought into a shop, and when the mechanic tries to get its story from the owner, the tale is a little bit “out there”–all this damage caused by one man? One man lifted it and smashed it against some rocks, apparently. We then move to the owner–Butch–noticing a colorful figure…that of the “man” who smashed his car. Superman chats with him, showing compassion and having come to “understand” more of Butch’s “side” of things, and leaving him with the notion that even having made mistakes, one can choose to make their life count for something, choose to make something of themselves, better the lives of others rather than doing harm.

I’m sure I would have realized pretty quickly that this is a sort of “sequel” to a big part of Action Comics #1; but this benefited SO beautifully from my having just re-read the Superman story from that first issue, and being probably THE freshest-in-mind Superman story for me prior to this 1000th issue.

This Superman feels very much like the “modern” Superman, though; less of the rough ‘n tough version from that first appearance. But it works, and makes for an interesting piece overall. Especially when one considers just how heinous Butch’s crime was–kidnapping a woman for rejecting him…and one could likely predict at least a couple likely outcomes of such action.

I haven’t cared a lot about the Johns/Donner stuff–particularly the Last Son of Krypton, and Escape from Bizarro World stories, even as those are (now) a good dozen years in the past. I didn’t care for them at the time as part of a seemingly-overly-overt rewriting of Superman away from the version I’d grown up on and back to more of a Silver/Bronze Age version. But this single story, I liked; the modern art showing the classic original Superman, with the feel of the contemporary Superman…and this being both a continuation/sequel and yet even if one doesn’t know or connect that context, it works very well as a singular, one-off bit…

And of the “shorts” in this issue, I think this is one of my favorites.

action_comics_1000_variants_50sThe Fifth Season

Script: Scott Snyder
Art: Rafael Albuquerque
Color: Dave McCaig
Letters: Tom Napolitano

I’m not quite sure what to make of this piece. In a way, I think something to it is “over my head,” perhaps..in a way that I definitely do NOT care for in my comics.

Superman arrives at the Smallville planetarium to find Lex Luthor, who has found the “Eye of Xotar” and Chronos’ “Time Scissors”–that together can be used to literally erase any genealogical line from history. Given this is Luthor…obviously, that’d be Superman’s line, the House of El. As the two muse over their shared past, and the present situation, we see a flashback to Luthor’s early days in Smallville, where we also see that a potentially fatal accident that could have killed Luthor was prevented by a young Clark Kent–Superman as a boy. We also get a bit about a “fifth season,” between Winter and Spring, when the weather can be wildly unpredictable…which seems to be a statement of the story itself. Luthor intended to wipe Superman from history, but maybe discovered that it was Superman that had saved him, and so opted not to.

This isn’t a horrible story, but as said, something about it just feels like it might be over my head, needing extra consideration, disproportionate to its size in relation to the rest of this issue. The art also isn’t horrible, but not really to my liking. On the last page particularly, I don’t care for the depiction of the “S” shield…its top and bottom seem way too thin compared to the middle, especially compared to the “standard” licensed version I’m used to, that I tend to hold mentally as the “standard” to which the various takes on the “S” are compared.

This also plays on Luthor and Superman having known each other as kids–something that was NOT part of the story I grew up on, and so I’m a bit biased against it. Still, knowing that and seeing what’s being gone for here in a way, I’m ok with the story, but won’t single it out as a favorite or such.

Then there’s the narration in the background speaking to the idea of Sol, our sun, eventually expanding: “…and eventually, the sun will eat our Mercury…and then Venus…and then Earth. And then, our time…ends.”

Which seems almost intentionally to lead into the next piece:

action_comics_1000_variants_60sOf Tomorrow

Writer: Tom King
Artist: Clay Mann
Color Artist: Jordie Bellaire
Letterer: John Workman

Superman kneels, scooping up some coal from the ground and squeezing it into diamond. He stands and we see blazing fire all around, amidst his speaking. It’s been BILLIONS of years, and Earth is finally about to be swallowed up by the red giant Sol has become; no matter that Superman had apparently pushed the entire planet of Earth out of its orbit, it still finds itself being consumed. And Superman speaks to his long-dead parents–Jonathan and Martha Kent–as he says goodbye for the final time. He’s got to let go–of them, and of Earth itself. After five BILLION years. Somehow, Superman, and Lois, and Jon, have been essentially immortal, thanks to (apparently) an “Eternity Formula.” He speaks of them, as he forms the diamond into a specific shape. He tells his parents “I miss you. I love you. Every day. It doesn’t matter how long it’s been. It’s still every day.” And as the planet burns up and wee see the grave plate reading:

KENT
JONATHAN & MARTHA
BELOVED PARENTS & GRANDPARENTS
YOU GAVE US HOPE

Superman leaves with the words “We’re all stardust fallen. And so we look to the sky. And we wait to be reclaimed. Good-bye, Ma. Good-bye, Pa. And thank you. For everything.”

This is an odd sort of story. While we can consider that the ongoing story of Superman is not one that’s gonna end anytime soon; while we’ve had stories of Superman surviving into the far future–thousands, even millions of years…to consider that he’d live another five BILLION years seems a bit out there for me. It changes the character. It’s best not to dwell on.

The point is: to the end of the Earth–literally–Superman has been shaped by his parents. He’s continued to live. He’s lived his life. He’s gone on–but that doesn’t mean that he’s forgotten. The love of his parents–his adoptive parents, the REAL parents he actually knew–they molded him into who he became, and that’s NOT something that changed with time. Their brief moment with him lasted through time, a huge legacy, outlasting the planet itself.

But on a smaller level, this speaks in an abstract sort of way to anyone who has ever lost loved ones. Wondering at the futility of visiting a grave, of speaking to those gone before, and I’d say to how even a year can feel like a lifetime, several years like countless lifetimes, when separated from the loved ones.

And on a “meta” level, Superman has outlived this planet, outlived all those lives…as he outlived his creators, and has and likely will outlive so many others.

On the literal level, this reminds me of an old story of an ancient Supreme or Mr. Majestic (I believe written by Alan Moore) (edit: yeah, I’m pretty sure that was Wildstorm Spotlight: Mr. Majestic #1: a story called The Big Chill.) recalling a world he once spent time on…he thinks its name had begun with ‘E’.

On the general level, that abstract level…this just speaks to the heart and I got choked up contemplating loss to come and what that’ll mean to me personally; and teared up considering losses I’ve already experienced. In a way, this had no reason to hit me like it did; yet, this is its own deeply personal, powerful piece…certainly worthy of being a Superman story, and well worth its inclusion in this issue!

action_comics_1000_variants_70sFive Minutes

Writer: Louise Simonson
Artist: Jerry Ordway
Colors: Dave McCaig
Letters: Carlos M. Mangual

This is another 5-page “short.” Clark is trying to finish a story, with Perry and Jimmy standing by, noting they’re 5 minutes to deadline, with Printing already giving hell for holding the presses. Even as Clark points out he’s nearly done, he’s hearing cries of distress, and jumps from his seat to go into action, while Perry tells him he has five minutes. Superman stops a runaway train; saves Bibbo; stops space debris from crashing to Earth, and still makes it back to the Planet to finish his story. But turns out in being so focused on that, he didn’t even consider the impact he just had, saving numerous people, maybe much of Earth…that the story he WAS working on is nothing compared to the story of Superman’s recent super-feats.

This is a neat piece, and as with others in this issue of Action, not one I’d care much for as an entire issue, but as a “backup,” as a piece included in this issue, I really like it. And with Louise Simonson writing and Ordway on art, it’s one that’s hard to beat, having such positive memories of both creators’ work in the ’90s on my early Superman comics.

And the idea of Clark Kent, Reporter, working, having to deal with stuff as Superman and still make his deadline is not new, but it works well here…and the fantastic art just makes it a beauty to behold.

I enjoyed this for that, and its relative timelessness.

action_comics_1000_variants_80sActionland!

Script: Paul Dini
Pencils: Jose Luis Garcia-Lopez
Inks: Kevin Nowlan
Colors: Trish Mulvihill
Letters: Josh Reed

What would a big, giant Superman comic be without Mr. Mxyzptlk? This is a short story showing an amusement park take on Superman and his history, where visitors get to “ride” in a replica of the ship that bore baby Kal-El away from Krypton; lift a tractor like little Clark in Kansas, witness Superman performing super-feats, view other heroes that served with Superman, as well as villains that were fought, and then the way things ended, with Superman… sacrificing himself…giving his life…the ending? The scene we’ve been seeing is a reality of sorts from Mxy, who just can’t quite figure out how he’d like to see the story of Superman end, even though he himself has the power to blink him out of existence with hardly a thought.

I think my initial thought–that it’s “fitting” to have Mxy get a story in something like this–comes from the Newstime special after the death of Superman, where there was some throw-away piece referencing the character, sort of explaining his showing up during all that, and yet not having an actual issue til well after the return.

Story-wise, I’m not overly enamored. It’s a solid enough piece with an interesting premise. Structurally, not a bad story. I think I’ve just kinda felt put-off to Mxy stuff after Superman: Reborn and being reminded of stuff from Whatever Happened to the Man of Tomorrow? recently. It has its merits–a glimpse at parts of Superman’s origins; shows us Mxy himself and reminds us he’s around and his powers, and that he can be “just” an imp messing with Superman without wanting to truly destroy him. I just didn’t singularly like this story that much.

Art-wise, this is solid, and though Dini has plenty of pedigree himself, having a new Jose Luis Garcia-Lopez story is quite appealing on principle. I can’t say I’d recognize the art on sight, but knowing Garcia-Lopez has significant association with Superman, this certainly deserves its place in the issue!

action_comics_1000_variants_90sFaster Than a Speeding Bullet

Writer: Brad Meltzer
Artist: John Casaday
Colors: Laura Martin
Letters: Chris Eliopoulos

This was an interesting story, touching on elements that I don’t often think of with Superman stories. A gunman with a hostage prepares to pull the trigger…while from a significant distance, Superman’s flying as fast as he can to the scene. We get Superman’s inner thoughts as he zips toward the gunman, even as he pulls the trigger and the bullet begins to move, as Superman does the math and everything remaining as-is, knows he will not make it in time. Yet, it turns out while he was focused on the gunman, the hostage was shifting, which bought the extra fraction of a second Superman needed to get there, and he saves her. He compliments her on her bravery, that she could be Police, and flies off.

The story here does a good job with building tension as Superman tries to get to the scene. All too often we have the imagery and stories of Superman getting somewhere JUST in the nick of time to bounce bullets off his chest, or pluck them from mid-air, mid-movement before they strike their intended target…but we rarely get something from his point of view, where even he might realize he will be a fraction of a second too late. We get a positive ending here, though, as the woman–Lila–shifts to resist her attacker and Superman is able to save her.

I was not expecting a Meltzer piece, but he’s another name that I feel certainly deserves his place and involvement with the issue…if not for prior Superman work, then for his real-world involvement with stuff–helping bring attention to the Siegel house, helping bring about the Superman display at the Cleveland airport, and other involvement with folks preserving the history of Siegel and Shuster and all that.

The art isn’t bad…and actually, is quite good–overall. There’s just something to the way Casaday does Superman’s face that seems really “off” to me. It looks like someone else’s face, a stranger’s face, is pasted onto a body with “a” Superman costume. Where some artists’ Superman is recognizable just by the face, I wouldn’t be able to look at the faces in this story and just form those know this was Superman.

For another “short,” I can’t really complain beyond that about this one!

action_comics_1000_variants_2000s“The Truth”

Writer: Brian Michael Bendis
Pencils: Jim Lee
Inks: Scott Williams
Colors: Alex Sinclair
Letters: Cory Petit

Outside of the number, I’m sure this story is one reason for a lot of people to pick up this issue: it offers a prologue to a prologue to a mini-series that itself will lead into the ongoing story in the continuation of this title and rebooted-numbering fifth-volume of Superman. This piece kicks off Bendis‘ work on Superman…and does so with a beaten, bloodied Superman crashing through what looks like a cave wall, and on zooming out, we see a couple more hits as he smashes through the ceiling and out the side of the L-shaped Lexcorp tower, and then hits a road so hard he bounces a few times, destroying pavement, vehicles, and storefronts. Bystanders of course whip out cellphones to take photos/video of the fallen hero, while they try to drag Superman behind a counter. They comment on him wearing “the red shorts” again (rather than the cosmetic change being just there). Some giant creature with a huge battle axe is after him, and after taking a huge punch and repeated jabs from the just-arrived Supergirl, hits her once, taking her outta the fight (sending her flying toward the huge globe of the Daily Planet). Maggie Sawyer and the SCU shows up, though their weapons do nothing to the creature. There’s more discussion from further bystanders of him having “the shorts” again, and the creature continues to get the best of Superman, continuing to physically beat the crap out of him (so to speak), and a simple energy-blast wave-of-the-hand takes a just-returning Supergirl back out of the fight. Transforming the handle of the axe into a sword, he seems to plunge it with a splash into Superman’s chest, as he claims to be wiping out remaining Kryptonians, finishing the job he started when he destroyed Krypton.

Once upon a time, Jim Lee was just about my favorite Superman artist–perhaps behind or tied with Jurgens and Ed Benes. But here, I just don’t care for the art. I’m sure part of it is the coloring…this seems “dark” and “grim and gritty” especially compared to the rest of the issue, and feels out of place visually with the rest of the issue.

Ditto on the story side–this beating, this violence and Superman just being pummeled and beaten and such, and Supergirl coming off as completely ineffective as well–is sickening after so many happier, brighter, celebratory bits.

Sure, this is a new villain, but we don’t even get the name here. We just get nothing but fight. Superman himself points out he hasn’t gotten a name, and the villain accuses him of stalling, rather than giving his name. And sure, on one hand, it would be old-style, stereotypical monologuing or such to just give a name at that point…typically, the villain would be depicted in a large panel with a logo-style word balloon declaring his “cool”-sounding name and such, so instead he calls Superman out for stalling, and on a technical level, I guess this is good to get away from the typical.

I don’t like that we’re thrown into the middle of a fight like this, that we end on a cliffhanger, when the entire rest of this issue has been self-contained one-off stories and whatnot.

Surely we could have started on a brighter note, seen a bit of a different status quo or perspective maybe hinting at this villain’s coming or some such. I don’t know–but based solely on this 12-page piece, I’m not looking forward to the upcoming Man of Steel mini, and I’m suddenly quite concerned about what to expect from Bendis‘ run, where until now I’ve been content to “wait and see” and been fairly optimistic. I suppose I’ll now have to “wait and see” what we get in the DC Nation #0 issue and go from there.

I guess it’s appropriate enough in its way to launch Bendis‘ run with this issue…and yet despite assurances to the contrary, the part of me that suspects his “coming” heralded the end of Jurgens‘ and Tomasi‘s runs feels like they should have had more pages to play with in this issue, and Bendis could launch with DC Nation or The Man of Steel (after all, the last time, one creator (Alan Moore) ended the previous Superman, and it was the interstitial mini-series Man of Steel where Byrne‘s stuff started.

This is 12 pages of what’s likely a multi-year, dozens-of-issues run by one writer, so ultimately may not be indicative of what to expect on the whole and long-term…but for just these pages, and to come after such positive stories for the other 60+ pages…this just seems out of place and inappropriate for something as celebratory as a 1,000th issue…especially seeing nothing but Superman take a beatdown outta nowhere.

Overall Thoughts on the Issue As a Whole

I’ve looked forward to this issue for a long time. In some ways, I’ve probably looked forward to it for nearly 30 years, ever since the first issue I ever owned of the title (#651). At the least, I’m sure I wondered at a comic making it to #1,000 during the Doomsday! and Funeral for a Friend stuff, and the years following, as Adventures of Superman hit #500, Action hit #700, Superman (vol. 2) hit #100, and so on. I certainly wondered about it seven years ago when DC announced what came to be The New 52, that every single title including Action Comics and Detective Comics would be restarted with a #1. Though I still feel that Action making it to #1,000 technically needs an asterisk denoting the 1-52 sequence (there are no issues numbered 905-956) from the New 52 run. But I give DC a “pass” on that, as it was only one “hiccup” in the numbering. Given cover dress, paper condition, and literally the pricing should anyone actually find a copy of the original issues 1-52, one just needs to add 904 to the issue number to know what the issue is in that sense. There have not been numerous iterations where multiple hundreds of issues here, a hundred issues there, another several dozen issues, a mini-series, and a couple of less-than-20-issues runs suddenly add up to a big number. Number-wise, there’s virtually no reasonable confusion.

When Rebirth was announced, when it was announced that Action Comics and Detective Comics would get their original numbering back, and that Action Comics (especially) would indeed get to make it to #1,000, I jumped back in. And all these issues and almost two years later, here we are. I feel like this issue is a sort of reward, an attained destination, a prize that’s been driven toward since Action Comics #957 back in 2016.

A few months ago, there was some definite ambiguity as to formatting and such for the issue and what to expect for the issue. Part of me thinks this should have been even bigger, included even more–both in the way of original stories as well as reprints. But the companion hardback collection Action Comics: 80 Years of Superman handles a lot of that–with essays and reprints of stories both for characters and creators tied to Superman, and Action Comics itself. I was also a bit curious about what the issue’s story would be, or if it would be an anthology/”jam” issue.

Back in the 1990s there were periodic special issues such as The Wedding Album that were key, integral chapters in the ongoing Superman story unfolding in the actual, ongoing titles; though this would be an actual numbered issue, I’d wondered if this would have any singular through-story that just happened to have a bunch of different artists and maybe some narrative structure allowing for different writers to leave a mark on the story.

Obviously what we got was 15-page chunks of the two main creative teams of the ongoing titles, and then 8 more stories/contributions, and a 12-page launch sequence from the new writer coming onto stuff.

As with my excitement for Rebirth and Action Comics #957, I bought this digitally, and I bought this in-print, and I’ll gladly buy the hardcover edition that I believe will be out this Fall. I also ordered the “Decades Variants” through DCBS, and will be getting the 1,000 covers poster, which will be an excellent, appropriate addition to my comics space.

This is an issue that rightly deserves the “celebration” that variants offer. There are artists who may not otherwise have had involvement with the issue, who get to be associated with Action Comics #1000 if only with a variant. And as the first American comic book to make it to #1000…it’s more than worthy. 80 years of continuous publication of a comic titled Action Comics is nothing to sneeze at. I’m among the first to complain and gripe and grouse about variants, and will continue to, where they merely cheapen stuff and are “abused” (really, does a #17 or a #81 or a #962 truly deserve a variant? What makes such numbers special if they’re just another issue?) But this 1,000th issue deserves the added recognition, the “fun” of certain variants…especially what I’ve seen of the “Decades” variants, that bring back the logo style and even the DC logo of each decade…the DC Bullet I grew up on is back with several of the issues, and even the “swoosh” logo gets some love with the 2000s variant.

$7.99 for a single issue is a bit much in most cases. This is squarebound and has 81 story pages with no ads between stories nor interrupting any stories, and the cover is a stronger cardstock…so this is absolutely worth its price for the physical product as well as the content it contains.

None of the stories seem to specifically continue from anything; nothing I’m aware of comes off of a To Be Continued; and other than the Bendis segment leading into stuff out of/after this issue, that’s still 69 or so pages that stand alone quite well, neither requiring previous reading nor requiring subsequent reading. This is well worth getting just for itself; a 1,000th issue; a standalone, celebratory Superman issue. Perhaps it’s an endpoint; maybe it can be a starting point; it’s definitely an excellent one-off, special thing.

I highly recommend this to any Superman fan or anyone interested in checking out some Superman content, period, and especially if you don’t want to commit to anything ongoing or long-form.

action_comics_1000_blogtrailer

From the Archives: The Atom and Hawkman #46

atom_and_hawkman_0046Bye Bye Birdie!

Writer: Geoff Johns
Art: Ryan Sook & Fernando Pasarin
Letters: Nick J. Napolitano
Color: Hi Fi
Editors: Adam Schlagman & Eddie Berganza
Cover: Ryan Sook
The Atom/Ray Palmer and Hawkman created by: Gardner Fox
Published by: DC Comics

[ This review originally written for and published at comiXtreme/cxPulp some time back while the issue was new–within the first days to a week that the issue was available for sale. ]

I’ve never been a huge fan specifically of these two characters, though I’m familiar with them and have read a number of comics they’ve appeared in. They’ve just tended to be on the outer edges of the books I read, showing up for the occasional guest-starring role or cameo, or as part of a team in a team book. I’d read the Return of Hawkman arc in JSA a few years back, and a few issues of his own series heading into Infinite Crisis. The Atom I feel I’m most familiar with from Identity Crisis, and material I’ve read online about both Ray and the new Atom and their adventures post-Infinite Crisis.

That said…this issue was quite enjoyable, rather accessible, and yet seems to have plenty for fans with ties to the characters going much deeper and much further back than mine.

In the "tradition" of many of the Blackest Night tie-ins, we open with a recap sequence of sorts, focusing on the character’s life, leading up to their death. This time, though, it’s a recap of the character’s compassion, and why Ray Palmer–The Atom–was chosen by the Indigo ring for recruitment into the Indigo Tribe. The Black Lantern Hawks (as Hawkman and Hawkgirl were killed and raised into the Black Lantern Corps way back in Blackest Night #1) then attack, and there’s the usual discourse between Black Lantern and Hero, as Hawkman tries to get Atom riled up and his heart ripe for the taking. As the fight wraps up for the present, Indigo-1 tasks Atom with protecting her–keeping her alive–while she contacts other Indigos across the universe who can reach the other Lantern Corps (so they know to get to Earth, where all the Black Lanterns are headed). While protecting Indigo-1, Atom is forced to recall the events that lead off Identity Crisis, as he again faces the horror of what Jean did to attempt to win him back. As the issue closes out, Ray makes an important request–one that seems quite obvious, and is something I would love to see accomplished.

This is definitely one of the better Blackest Night tie-ins. It seems that this issue’s events are more important and meaningful to the overall story than most of the tie-ins. While we do get some Atom/Hawkman interaction, it hardly seems like enough to satisfy expectation. It is, however, appropriate enough to an issue of a two-character book, as it’s natural that one or the other character may take more of a leading role, depending on the given story. As what is essentially a one-shot, though, it’s a bit misleading.

The issue having an important tie to the overall story is something that I suspect comes from this being written by Johns, essentially the orchestrator of Blackest Night in the grand scheme of things. The story touches on a number of elements–Ray’s role with the Indigos, a demonstration of what he can do with the Indigo ring, a confrontation with the Hawks, some resolution to things with Ray and setting a new course for the character–which makes for a very strong read. The recap at the beginning did more to clue me in on the past of the Atom than anything else I’d yet read (and I’m pretty sure answered my unasked question as to the premise of Sword of the Atom).

Sook‘s art is high quality as well, and does a great job of getting across the visual aspect of the story. It just fits the story, and worked very well for me.
All in all, a very strong one-shot issue within the Blackest Night arc. Though it remains to be seen how much–or what part(s) of this issue get recapped in the main mini…this seems to be a tie-in very much worth getting if you’re following Blackest Night, even if you’re not generally snagging the tie-ins.

Definitely recommended.

Zero Hour Revisited – Booster Gold #0

90srevisited_zerohour

booster_gold_0000Blue & Gold Chapter 1: The Secret Origin of Booster Gold

Written by: Geoff Johns & Jeff Katz
Pencil Art by: Dan Jurgens
Finished Art by: Norm Rapmund
Colors by: Hi-Fi
Letters by: Randy Gentile
Asst. Editor: Harvey Richards
Editor: Michael Siglain
Cover by: Jurgens & Rapmund
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

I probably should have actually tucked this in with the "week 3" issues, as this 1. does not end on white pages and 2. takes place prior to events seen in "week 4." C’est la vie…I put this issue almost at the end of stuff because of it being a "retroactive tie-in" published a decade and a half AFTER the actual series.

This issue sees Booster Gold and the Blue Beetles travel through time, and cross paths in the timestream with Parallax (Hal Jordan) and Extant (Hank Hall) circa Zero Hour, 1994. Parallax damages their time-bubble and they’re forced into the 25th Century (with no need to chase down the time-trouble-makers, as they’ve already been dealt with IN Zero Hour–oops, we’ll see that shortly). Turns out the exact day the group emerges in is the day that Booster "threw" a football game and was caught doing so. While striving to ensure that this timestream is not disrupted, they use resources available to continue their own mission and we learn a bit more about Booster’s background as well as the Blue Beetle (several of ’em!) before things have to be dealt with–like putting Dan and Jaime back in their own times without any memory of this issue or the previous having happened…and Ted’s poised to be another "Hero You’ve Never Heard Of" alongside Booster… it’s Blue & Gold, reunited! Though the two quickly realize there’s a bit of a Brother Eye problem that may end things before they’ve truly begun.

This issue was actually published in 2008, some 13 1/2 years after Zero Hour. We were post-Infinite Crisis, post-52, mostly through Countdown, heading toward Final Crisis. And in the early issues of the Geoff Johns run on Booster Gold, with art by Dan Jurgens–the character’s creator and Norm Rapmund‘s excellent inks. And I recall this being one of the more fun series at the time, certainly one of my favorites.

In fact, I had covered the issue at the time, for comiXtreme (and republished in this blog years later), and rated it quite highly. That particular review was based on the issue in that context rather than as a random issue added to this mix, hence any discrepancies between then and now.

Ultimately (given the 14-year-gap in publication) this issue does nothing for the understanding of Zero Hour itself, moving the 1994 series along, etc. But this makes a fun tie-in and providing a more grounded "time" to touch base with–a nod to older/longer-time readers–while serving its own story.

This issue actually kicks off the second arc in the Booster Gold title, and leaves me quite interested in re-reading it…unfortunately, I don’t believe I have any of the early collected volumes, nor ready access (consolidated) to my singles at the moment.

I don’t recommend this in context of Zero Hour itself, really, but it was a great throwback issue, touching in continuity and playing off the #0 issues concept (this was the seventh issue of the series). But as a Booster Gold story, I very definitely recommend the Blue and Gold arc that this kicks off, as well as the first one, 52 Pickup.

Convergence: Booster Gold #1 [Review]

convergence_boostergold001Ride the Wave

Writer: Dan Jurgens
Penciller: Alvaro Martinez
Inker: Raul Fernandez
Letterer: Corey Breen
Colorist: Chris Sotomaor
Cover: Dan Jurgens, Danny Miki, Hi-Fi
Assistant Editor: Brittany Holzherr
Editor: Marie Javins
Published by: DC Comics
Cover Date: June 2015
Cover Price: $3.99

I was all set to just pass entirely on Convergence this past week. But after how thrilled I was to get my Blue Beetle Showcase volume recently, and seeing the familiar "classic" Booster Gold AND Blue Beetle logos on issues this week…I wound up buying ’em. And I was especially sold on this issue seeing Jurgens‘ name there.

Though set amidst Convergence itself, this issue basically sees the pre-Flashpoint Booster and co. meet up with the New 52 Booster as they try to piece together what’s going on. We learn a few things about the timeline (such as the fact that Booster is Rip’s father in one timeline does not guarantee it’d be so in another) as well as that while pre-Flashpoint Booster has thought he was bouncing through time, he was actually being bounced through the various domed cities. Though the group manages to get to the surface they find themselves caught up fighting Superboy and the Legion of Super-Heroes before the older Booster is pulled away, to be greeted by a familiar city…and ally.

Despite the fight with the Legion keeping this "grounded" in the realm of "just another Convergence tie-in," overall this issue felt a lot more like its own independent thing. Still very much a part of Convergence, but with the time-travel stuff and the recent (post-52 Weekly Series) status quo for Booster this stands apart. The Futures End month Booster Gold issue last year also stood alone a bit and seemed to indicate there was something more going on with multiple timelines’ Boosters…and this picks up where that left off, thematically.

It’s a bit of a tease, and likely not in a good way, being able to follow "my" Booster Gold this way. But it definitely gives the appearance of a long game and Big Stuff to throw Booster into the mix with his own issues like these despite having no solo ongoing book since Flashpoint.

The story’s good, and plays quite well with established continuities–at least for me–and far more than any of the other Convergence issues or tie-ins, I actually"feel" like I’m getting a momentary continuation or revisitation with "my" Booster rather than a glimpse of characters purported to be the ones I knew that somehow seem more like they’re "based on" than actually being those characters.

I’m not overly familiar with the art team, but the art on this issue is quite solid and looks really good overall. Some of the colors seem a bit dark and heavy, but overall this looks like what my memory says could be an issue of the last Booster Gold ongoing, and with Jurgens continuing to write the character…it feels a lot more "true" to me.

Whatever Convergence as a whole holds, I would be quite comfortable with considering the New 52 Futures End: Booster Gold issue and this mini to be a direct continuation of the 2007 Booster Gold series…and that alone makes this well worthwhile.

If you want something that isn’t just another fight book or loosely based on characters from a scant handful of previous continuities, this is one issue that seems like it’ll actually "matter." Even if I pick up no further Convergence tie-ins, I’ll definitely be back for the next issue of this.

Futures End: Booster Gold #1 [Review]

Futures End Booster Gold #1Pressure Point

Written by: Dan Jurgens
Art by: Moritat, Dan Jurgens, Norm Rapmund, Will Conrad, Steve Lightle, Stephen Thopson, Mark Irwin, Ron Frenz, Scott Hanna, Brett Booth, Norm Rapmund
Colors by: John Kalisz
Letters by: Taylor Esposito
Cover by: Jurgens, Rapmund & Hi-FI
Editor: Joe Cavalieri
Asst. Editor: David Pina
Group Editor: Matt Idelson
Published by: DC Comics
Cover Price: $3.99

[———- Please note: I will spoil this issue’s ending below, denoted by a further note. ———-]

I wasn’t going to cover any of these Futures End one-shots as a singular/full review, but then, that was partially due to the fact that all these others have just been the month’s iteration of an ongoing monthly book. But to the best of my knowledge, Booster Gold has not had an ongoing series since that final issue that tied into Flashpoint pre-New 52; and I haven’t a clue where he wound up via Justice League International and whatnot.

But knowing his creator–Dan Jurgens–was the writer on this issue in that way alone made it a no-brainer for me to pick this up, once I’d given in on getting ANY of these one-shots. I wasn’t sure what to expect of the issue and hadn’t seen anything for it in promotional stuff outside of the title itself. So seeing the cover was a thrill–this is definitely one of my favorite covers of the month. I’ve always loved the blue-and-gold contrast…the pairing of Booster and the Ted Kord Blue Beetle as well as simply the contrast of the two colors against each other. That makes for a striking cover. It’s also great to see the same title logo used as the last ongoing series…it lends an extra bit of recent-nostalgic familiarity to this.

As this isn’t just the month’s “five years later” glimpse of an ongoing character/series, we actually get a look at a Booster bouncing through time/dimensions trying to remember a mission, as we see Booster imprisoned, being interrogated for something…and eventually see that rather than some disjointed story there’s more going on than it seemed initially…and certainly gives me a “selling point” to catch up on and keep up with Futures End.

I was initially put off looking at the issue’s credits seeing a number of artists credited with ranges of pages…couldn’t one person (say, Dan Jurgens himself) do the entire issue? But I almost immediately realized then that hey…multiple worlds/dimensions…different artists lend some variance to the worlds, and contrary to my initial snap-judgment, I quite enjoyed that element here.
Booster himself looked familiar, yet there was something a bit different to the character that I couldn’t place…I vaguely recalled that he’d had a “new” costume in the New 52, so I wasn’t sure where this fit. Thankfully, that actually worked with the story.

After all these years, I really enjoy seeing Jurgens work on the character–particularly the story, but the art as well. There’s also that Booster Gold is one where time-travel is an intrinsic part of the character himself…which adds to the logic of this issue’s existence. Even if the character does not have an ongoing and may or may not (for my ignorance) be a regular part of any ensemble cast of an ongoing book–for anything involving time travel, I’d expect him to be a part of it in some form.

[——————————— Spoilers below ———————————]

By the end of this issue it became apparent that this was not a matter of Booster being imprisoned and the bouncing-through-time-and-worlds-and-dimensions being merely a mind-thing with someone screwing with him to convince him to give up a secret. We’re actually dealing with the New 52 Booster Gold as well as another version…and it seems to me that this other version is either THE pre-52 version or darned close to it. I don’t know where DC officially stands anymore on stuff, but this “hint” that the DC Universe *I* grew up on is still out there is a welcome treat, whether isolated to this title, this issue alone, or something bigger.

[——————————— Spoilers above ———————————]

All in all, like the Swamp Thing issue and the Supergirl issue, I ultimately found this to be an issue independently interesting and engaging (particularly by the ending and the “new view” of the earlier pages it generated for me), and very well worthwhile to have bought and read.

The “hope,” the potential weightiness of this single, short issue’s story…the possibility that I’ve just read a new Dan Jurgens story involving “my” Booster Gold…the attractive cover, the sturdiness of the physical cover…this all lends to the issue justifying itself and the $3.99 cover price (at least in this modern age of lesser-quality physical products for the price). Very definitely one of THE best issues of the month, and one I’d certainly recommend–whether the 3D edition or the standard cover edition.

Final Crisis: Legion of 3 Worlds #5 [Review]

Quick Rating: Fantastic
Story Title: Book Five

The Legions come together as their foes are dealt with and the story winds down.

finalcrisislegionof3worlds005Writer: Geoff Johns
Pencils: George Perez
Inker: Scott Koblish
Colorist: Hi-Fi
Letters: Nick Napolitano
Assoc. Editor: Adam Schlagman
Editor: Eddie Berganza
Cover Art: George Perez & Nei Ruffino
Publisher: DC Comics

In some ways, I hardly remember the last issue. It hasn’t been as long as it could have been…but long enough as we’re something like a half-year out from the ending of Final Crisis itself. Despite that…the wait seems to be worth it: this was a fantastic issue. I imagine I must’ve used phrasing like that before, but it fits here. There’s so much action and the pages are just filled with visual details on top of what we’re given overtly in words from the story.

The previous issue saw the return of OUR Superboy–Connor Kent. This series has also seen the return of Bart Allen (Kid Flash). Together with Superman and three different versions of the Legion, the characters work together to (would there be expectation otherwise?) overcome their foes.

We see a bit of personality from each version of the Legions (if not on an individual level in all cases). We have a satisfying conclusion to the story that makes sense. And we get set-up for a new ongoing series featuring these characters.

Johns’ writing is on a high level here, making use of story elements from the past few years–and going back through the history of these characters–and crafting what for now is THE Legion of Super-Heroes story to me. The story draws from elements seeded across numerous other books, and though this is a Legion-centric story, it borrows elements from throughout the DC universe as a whole.

Perez‘ art is top-notch as well with a level of detail that continues to impress me. His rendition of most of these characters comes off as iconic–and in many ways, this is the best I’ve seen many of the characters look.

I got a real kick out of seeing Superboy-Prime’s ultimate fate as the character comes full circle (though one should be careful what one wishes for), and there’s some interesting subtext to be taken from it as the character speaks right to the reader–or at least the comic-reading audience as a whole. Whether this is to drive home a purpose for the character and his unique position for executing this dynamic or is a way of Johns speaking to the audience…or both…it makes for a very satisfying conclusion.

I don’t feel like this story really justified its having the Final Crisis tag, as any tie it may have had to that story seemed to be covered in the actual Final Crisis series. This story ends without sending characters into Final Crisis (late or otherwise) but rather sends them toward adventure taking place after that event.

Despite severe lateness and showing no real justification for the Final Crisis tag, this concluding issue is not to be missed if you’ve at all enjoyed the story so far. If you’ve not read it at all…whether you’re a long-time Legion of Super-Heroes fan or have never touched an issue of any version of the Legion, I’d recommend considering the collected volume.

Ratings:

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5

Final Crisis: Legion of 3 Worlds #4 [Review]

Quick Rating: Fantastic
Story Title: Book Four

Members of the Legions of Super-Heroes battle Superboy Prime and the Legion of Supervillains, while Brainiac 5’s plans bear further fruit, and the Time Trapper stands revealed.

finalcrisislegionof3worlds004Writer: Geoff Johns
Pencils: George Perez
Inker: Scott Koblish
Colorist: Hi-Fi
Letters: Nick Napolitano
Assoc. Editor: Adam Schlagman
Editor: Eddie Berganza
Cover Art: (Reg) George Perez & Tom Smith, (Sliver) George Perez & Hi-Fi
Publisher: DC Comics

I’m no fan of variant covers, and any kind of marketing ploy to con people into buying the same content multiple times. Thankfully (despite dual covers), this issue is not that. But this issue cements this Legion story for me as one that I absolutely want to get in hardcover. And given the trend with DC’s books…I will be shocked if this series does NOT get the hard-cover treatment out of the gate.

The battle between the Legions rages on, as they combat their enemies in the Legion of Villains. As the brawls unfold, we see the Time Trapper step into things in-person, no longer simply manipulating…and while he has planned things, we see Brainiac 5 pull stuff together as seeds he’s planted through time come to fruition at long last–including a major element that has taken 1,000 years to come to this very moment…though things look like they might not quite work out as he planned. Superboy Prime faces off with the just-returned/resurrected Kid Flash (Bart Allen), and sees that his ‘nightmare’ is just beginning. Issue’s end sets up stuff for next issue’s conclusion, and goes a long way toward making me interested in Superboy Prime and the Time Trapper.

The story in this issue feels like it flies along. Where earlier issues in the series felt really long, this one actually felt short…and yet, there’s still quite a lot unfolding, as we se so many characters doing so much in these pages. The foundation Johns put down in the earlier issues and pulling from prior continuity bear major fruit here, and the payoff more than offsets the long wait between issues (and at this point, I think of this story simply as Legion of 3 Worlds, and forget the Final Crisis tag as best I’m able). Johns certainly has a grasp on these characters–or at least, for a reader such as myself, he sure seems to have that grasp on ’em…without someone more steeped in Legion history pointing out individual flaws to me, I have no problem with the way characters are depicted here.

The art for the issue is fantastic as well…aside from the overt visual style, there’s something to the overall imagery (the art, the inking, the colors) that subtley remind me of past comics. The depiction of the Time Trapper really puts me in mind of his depiction in Zero Hour (the last I recall seeing much of the character), which to me marks an incredible consistency that just adds to the appeal of this issue. Yeah, it’s been forever between issues–and I normally would have let a series go by now in protest of the delay–but this is one series that really is too good to give up on.

I don’t know how things will play out for the final issue–nor how characters pulled into this story will work afterwards in terms of interaction throughout the DCU…but just the fact of their presence here makes me one happy camper, and gives me new appreciation for and interest in the Legion as a whole.

Obviously, the 4th issue of 5 isn’t a great jump-on point…but if you’ve considered skipping this and the final issue for delays, I’d encourage you to forego that and just pick it up if you enjoyed the earlier issues. And if you’ve not picked any of these up and have the chance to snag the whole story so far, it’s well worth it.

Highly recommended!

Ratings:

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5

Final Crisis: Legion of 3 Worlds #3 [Review]

Quick Rating: Very Good
Story Title: Book Three

Legions good and bad fight a battle on multiple fronts while we learn more of the future and what it holds.

finalcrisislegionof3worlds003Writer: Geoff Johns
Pencils: George Perez
Inker: Scott Koblish
Colorist: Hi-Fi
Letters: Nick Napolitano
Assoc. Editor: Adam Schlagman
Editor: Eddie Berganza
Cover Art: (Reg) George Perez & Dave McCaig, (Sliver) George Perez & Hi-Fi
Publisher: DC Comics

This issue is jam-packed with loads of action, revelation, and character development.

We begin on Oa with a confrontation with Sodam Yat who has just memorialized the last of the Green Lanterns…yet, fellow Daxamite Mon-El challenges him to make a difference in the universe, particularly in the Legion’s current battle with Superboy Prime. The battle between the Legions of Super-Heroes and Legion of Super-Villains in Metropolis continues as everyone squares off amidst much collateral damage. While that battle rages, other plans have been set into motion as part of a grander plan orchestrated by Brainiac 5. One plan comes to fruition, adding a not unfamiliar ally to the party.

This is good stuff. Though this issue is very, very late–something I really don’t like–one cannot deny the quality to the product itself. Story and art are both of high quality here, and continue to sell me not only on this series, but the Legion itself as envisioned by Johns.

The story keeps stuff moving forward; there’s plenty of action–AND smaller moments–with a bit of face-time for characters from multiple Legions (though probably not nearly enough for fans of any version shorted on the face-time). The other drawback to such a dense story is that–as a Legion newcomer–I wondered a couple times if I was missing a page or an entire issue. This is made up for with some satisfying pay-off at issue’s end.

The art is at least as dense as the story, perhaps eclipsing the story–virtually every page has loads of characters, dialogue boxes, and word balloons. In a day where many other comics might have a couple word balloons and a dialogue box for an entire page or a double-page silent spread, I’m lovin’ this.

Long-time DCU readers should find this issue of particular interest whether they’ve been following this mini or not. While not the best issue to have as one’s first, for continuing readers this should be a blast.

Very much recommended.

Ratings:

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5

Final Crisis: Legion of 3 Worlds #2 [Review]

Quick Rating: Very Good!
Story Title: Book Two

Multiple Legions come into play, finally, as we also discover the fate of the Green Lanterns of the 31st Century.

finalcrisislegionof3worlds002Writer: Geoff Johns
Pencils: George Perez
Inker: Scott Koblish
Colorist: Hi-Fi
Letters: Nick Napolitano
Asst. Editor: Adam Schlagman
Editor: Eddie Berganza
Cover Art: (Reg) George Perez & Dave McCaig, (Sliver) George Perez & Hi-Fi
Publisher: DC Comics

This issue opens on an ominous–but perhaps also hopeful–note. We then shift on page 2 to events on Sorceror’s World, which quickly becomes a battle between the Legion and Mordru. The last of the Green Lanterns shows up about the time Superboy-Prime and HIS legion show up, and the two Legions clash. (the double-page shot of their arrival would make a great poster…) Meanwhile, Superman and other Legionaires argue over what to do about Superboy-Prime (an argument that feels a bit metatextual to this reader). As they prepare to contact other Legions, Superboy-Prime and his bunch bring the fight home. Chaos erupts with the introduction of two other Legions. While they start to determine what’s going on big-picture-wise, Superman engages Superboy in combat. As the fate of the Green Lanterns comes into focus, a new player comes into play.

Visually, this is another fantastic issue. I’m not happy it’s been nearly two months since the last issue…but as a limited series that (for the moment) doesn’t seem to impact any other tiles including the core Final Crisis mini…well, I can’t bring myself to objectively count points against this for lateness except to note said lateness.
Perez once again impresses me–the entire art team does, really–with such detail, great colors, and so very many characters while maintaining such a high quality.

Story-wise, the “newness” has slightly worn off for me. I’m conscious of the fact that I’m missing a lot of stuff that older/long-time readers will pick up on. In my role as a relatively recent reader of anything Legion, though, I’m still enjoying the story overall. No real complaints…I’m eager to get to the next issue, and the issue after, and the concluding issue. I’m hooked, and I want to know what happens next (and really, with any comic story, I find that’s often a good thing, patience-be-darned!)

I get the feeling this is going to be one of those series that will make for a fantastic single-volume read. I feel like there’s a lot to be found in both this and the previous issue singularly–not fond of the higher cover price, but at least I don’t feel ripped off, as there’s plenty to keep me reading for awhile and even more to keep me looking through the pretty pictures. This is certainly my favorite of the Final Crisis stories–I’m enjoying this far more than the core story.

I definitely recommend this issue (with the usual qualifications–interest in the characters, already having or having access TO the first issue, etc.–this being the 2nd issue of only 5 total).

Ratings:

Story: 4/5
Art: 5/5
Overall: 4.5/5

Final Crisis: Legion of 3 Worlds #1 [Review]

Quick Rating: Great!
Story Title: Book One

Superboy-Prime is unleashed on Earth in 3008, prompting an already-have-their-hands-full Legion of Super-Heroes to call on their old ally to help attend to this particular crisis.

finalcrisislegionof3worlds001Writer: Geoff Johns
Pencils: George Perez
Inker: Scott Koblish
Colorist: Hi-Fi
Letters: Nick Napolitano
Asst. Editor: Adam Schlagman
Editor: Eddie Berganza
Cover Art: (Reg) George Perez & Dave McCaig, (Sliver) George Perez & Hi-Fi
Publisher: DC Comics

There was something to the buzz for this book that–coupled with my reading Superman and the Legion of Superheroes all in one sitting on campus a few months back had me looking forward to this book, despite some worries. After all, I’m not your biggest Legion of Super-Heroes fan. I’m also not the greatest fan of the return of the multi-verse, and the seeming trend toward bring back all the silver-age concepts that were ditched after the original Crisis on Infinite Earths. Plus, I’m less than thrilled with the Superboy from Earth Prime being turned into a villain, with one of my favorite Superman stories (Superman: Secret Identity) being based on the original vision of Superboy-Prime.

This issue opens with the Time Trapper hanging out at the end of Time, reflecting on his failures to destroy the Legion of Superheroes. Realizing he can use the time-tossed Superboy-Prime to do some damage to the Legion, he sends Prime back to 31st-Century Earth where death and destruction begins immediately. A couple of temper-tantrums and a tour of the Superman Museum later, Superboy Prime has the beginnings of a plan for revenge on all those who have (from his perception) wronged him. Meanwhile, the Legion itself, represented by Lightning Lad, Cosmic Boy, and Saturn Girl face the United Planets Council in a debate as to the Legion’s necessity to the United Planets in light of recent events (as seen in Superman and the Legion of Super-Heroes). Several Legionaires also venture into the Phantom Zone for Mon-El, and things don’t go quite according to plan. As Superboy-Prime starts his plan into motion, the Legion takes Superman up on his prior offer to not hesitate in contacting him for anything, and the stage is pretty much set for the rest of the series.

Along with continuity concerns, I was slightly worried about feeling a bit taken with the $3.99 cover price. However, I count 36 pages of story…broken by a mere 3 single-page ads…nd those story pages are chock full of great stuff.

The story is very well-written, working things in that allow readers new and old alike the chance to enjoy what would otherwise be mere exposition. There are also a lot of fun little “Easter Eggs” scattered throughout, with nods to all sorts of Superman history (and I’m sure there’s plenty that I–as a relatively inexperienced Legion reader–missed). This story seems to grow quite nicely out of prior stories, and yet maintains its autonomy from those stories: I was able to appreciate elements more having read a couple of those stories, and yet there’s plenty that I can only assume references other stuff, and yet I failed to feel “lost” in my reading. My only real quibble/point of confusion is from a comment Superman makes regarding Superboy Prime and his own past, apparently blurring the lines between characters that were quite distinctly different during/since Infinite Crisis.

The art in this issue is top-notch–I tend to forget how much I really do enjoy Perez‘ work. There’s a great amount of detail throughout, and yet even when things may almost seem too crowded, I find myself marveling at the number of characters fit into a panel with such individual detail. If Johns‘ writing brings you to the table, Perez‘ art will make you enjoy your stay.

All in all, this is a very solid and–more importantly–enjoyable issue. I don’t quite see where it “deserves” the Final Crisis treatment from this issue, but frankly…I don’t really care–the content of the package is a great read regardless of the packaging.

Aside from budget issues, a wait-for-the-trade determination or being entirely opposed to reading anything having to do with the Legion of Super-Heroes…I see no reason for one to not give this book a look-see. Very much recommended.

Ratings:

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5