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Zero Hour Revisited – Showcase ’94 #9

90srevisited_zerohour

showcase_94_0009The Secret Origin of Scarface part Two – Call Me Scarface

Script: Alan Grant & John Wagner
Art & Colors: Teddy Kristiansen
Lettering: Ken Bruzenak
Consulting Editor: Dennis O’Neil
Editor: Neal Pozner
Cover: Shawn McManus
Published by: DC Comics
Cover Date: August 1994
Cover Price: $1.95

Much as with the first chapter of this Scarface story, the art’s rather simplistic…but expecting it this time and looking past it not being ‘great’ and just taking it as it is, it works very well here getting everything across that needs to be, at least in not taking me out of the story AS I read, and leaving me satisfied with the story at the end.

Wesker and Woody make good on their escape–though it involves a brick-to-the-face and then hanging of Donnegan, and the murder of a couple of guards. We see Wesker falling prey to whatever madness Donnegan had–as the dummy seems to be the lead and the Ventriloquist following. We also get a sort of explanation for Scarface’s speech thing–his “B” having a “G” sound–as Wesker isn’t that great a ventriloquist.

The story is fitting, and I’m definitely quite satisfied with this “origin” of Wesker as The Ventriloquist, and Scarface, how they came together and all that. I can certainly visualize this being summarized in a one or two page origin–perhaps that’s been done elsewhere already (in Countdown, perhaps?) but that’s mostly irrelevant for now. As a lead feature in an anthology title, it works, was an enjoyable read, and after the first chapter in the previous issue I was actually looking forward to this and trusting that it was to be a 2-part story and nothing longer.

A Story

Writer: Terrance Griep, Jr.
Penciller: Kyle Hotz
Inker: Pav Kovacic
Colorist: Mike Danza
Letterer: Albert DeGuzman
Editor: Neal Pozner

This “middle story” is a brief one, but interesting. Like the Wildcat piece in the previous issue, it’s singular and self-contained; a slice of life sorta thing. We meet Pax, a man bent on revenge against the alien parasites that slaughtered his people–the entire population of his world except he himself. As he narrates his story, it comes to light that the parasites can look like anyone, and we see him take on a group of them, killing them…and moving on. When he’s picked up by a group of “police,” he begins his narration again as we see that his hunt-and-kill mission continues.

I had absolutely no idea what to think of this story at first. At the first page, I thought MAYBE this was Vandal Savage or someone of that nature, given the name “Pax,” but obviously I was quickly proven wrong in my assumption. The parasites appear to be the sort that we saw in Bloodlines–the Annuals event from 1993, which would make sense given this story would have been out just a few months after the end of that event in Bloodbath. And for a one-off story, seeing someone hunting the parasites would kinda show them to be a bigger deal than just the few that made it to Earth and caused the trouble they did.

The lack of expectation going in, of even knowing what the segment was to be about, worked in its favor. The art fits, gets stuff across quite effectively; and has little to be compared to on this read-through. The story itself is ultimately forgettable, but still worth having read it. Reading this in 2016, though, it puts me in mind of 2014’s Armor Hunters from Valiant…as the lone survivor of a planet hunting down parasites like those that destroyed his planet, with singular vision and little regard for the consequences beyond killing the parasites.

Thinking of it as the likes of Armor Hunters actually makes me like it all the more. While I wouldn’t care for any sort of dedicated mini-series or ongoing series like this…as a “random” thing in an issue I’m reading anyway, it’s well worth the several minutes of reading and realization!

Sum: Zero part two

Story: Dan Jurgens
Pencils: Frank Fosco
Inks: Ken Branch
Lettering: Starkings/Comicraft
Colors: Stuart Chaifetz
Editor: Neal Pozner

Once more, the final part of the issue is the selling point, the story I read the issue for.

We pick up on Monarch holding Waverider and Hunter in a stasis field. Though he’s able to get them into the timestream, he lacks the control to direct himself, and hopes to have Waverider use his power to do that–and in the doing he’ll learn it for himself. Things don’t go as planned, and Monarch–Hank Hall–learns a new “truth” of his past and what happened at the end of Armageddon 2001, and since he’s more powerful than he’d realized, and his future self had realized, as Time’s been altered, he decides instead of being Monarch, he’ll be Extant! And stealing Waverider’s Linear Men arm-control, disappears into the timestream. Hunter is suitably cheesed-off that the villain now has the ability to time-travel at will, and Waverider suggests that if this villain can uphold his potential, they stand at the edge of a true CRISIS.

Yep, 9-ish years after “THE” Crisis (on Infinite Earths), a new one is about to unfold.

As with the previous issue’s segment of this story, the art works well, if not being completely to my liking. The story also works, feeding us directly into Zero Hour, and revealing that this story was primarily about transforming Monarch (Hank Hall) into Extant, a sleeker and cooler-looking guy than the clunky Monarch was, but without having to “corrupt” any other characters. This also allows the character to come with built-in, already-established “street cred” AS a villain, extremely powerful and a true threat beyond any single hero’s ability to take him down.

Despite this, I originally read Zero Hour withOUT having read this prelude, and had no problem following along (that I recall), and it wasn’t until I read the collected edition that I got to read this…so Sum: Zero is not absolutely essential…but it’s satisfying as a piece of my completist mentality for this reading project.

OVERALL THOUGHTS

I’m glad I didn’t pay full price for this back in the day, as I would certainly NOT have appreciated the lead story nor the Pax segment…and probably, honestly, wouldn’t even have appreciated the Zero Hour piece. Reading it in 2016 having paid a dollar or less for both chapters, it’s a very satisfying read and well worth the expense and the time. And for reading the entire issue for both of these Showcase comics, I now have a better idea of the “origin” of the Bat-villain The Ventriloquist/Scarface.

It’s an anthology book, with a mix of creators both known and not, and characters that didn’t headline their own series, and all that, and it feels like one. This two-issue “taste” is much more satisfying than I recall the Batman segments of the two issues that tied into Knightfall, though that could be the more than two decades’ additional life lived and my ability to appreciate stuff as a mid-thirties adult than when I was just barely a teenager. I don’t know exactly when, but I look forward at least to the idea of binge-reading the several years’ worth of Showcase ’90s.

Zero Hour Revisited – Showcase ’94 #8

90srevisited_zerohour

showcase_94_0008The Secret Origin of Scarface part One – The Gallows Doll

Script: Alan Grant & John Wagner
Art & Colors: Teddy Kristiansen
Lettering: Ken Bruzenak
Consulting Editor: Dennis O’Neil
Editor: Neal Pozner
Cover: Ted McKeever
Published by: DC Comics
Cover Date: July 1994
Cover Price: $1.95

I know I’ve read the Zero Hour portion of this issue in the collected edition of the event…but until now, I’ve never actually read Showcase ’94 #8 itself as a standalone comic! I was surprised by it, and rather enjoyed the experience overall.

This first story focuses on a prisoner in Blackgate–Donnegan–and how he gets a book on ventriloquism as a “joke” but ends up taking it fairly seriously. He even makes himself a dummy–carved from the wooden remains of the prison’s gallows. He and the dummy form an interesting relationship over the years…which leads to some conflict when a new prisoner, Arnold Wesker is assigned to Donnegan as a cellmate. Wesker is interested in the dummy and appreciates the “show” of ventriloquism. However, Donnegan is quite non-plussed at the perceived intrusion on his space, and commands Wesker to leave his dummy–“Woody”–alone. Wesker’s fascination leads him to investigate, which earns him a beating. Not long after, he seems to be hearing the dummy…even though Donnegan’s sound asleep.

The visuals for this story are rather simplistic, and don’t really do much for me. I recognize the dummy, and Wesker, by prior knowledge of them, and the “iconic” look of the dummy, and Wesker’s glasses. Beyond that, the art’s rather generic and unappealing. Still, it works for the story overall, and doesn’t exactly disappoint me, as I had zero expectation going in. It’s certainly not a “selling point” for me, but since the point of my reading the issue isn’t even this “main feature,” it can have a pass.

Story-wise, I liked this. All these years later and I’ve never consciously known–or at least retained–the origin of “The Ventriloquist” and “Scarface” (Woody). And this being (in part) an Alan Grant story (I don’t recall if he created the character to begin with, but I recognize him as one of the major writers on Batman stuff in the late-’80s/early-’90s) so that predisposed me to enjoy the story, and not write it off as just some throw-away story of a lesser-known Bat-villain. This is part one, and the fact that Wesker isn’t the original “Ventriloquist” (or there’s something a bit more messed up going on) is interesting, and I actually look forward to reading the next chapter.

Wildcat – Brujas y Gatos

Writer: Eddie Berganza
Penciller: Nick Gnazzo
Inker: Ray Kryssing
Colorist: Suzanne Bourdages
Letterer: Bill Oakley
Editor: Neal Pozner

I’m not overly familiar with Wildcat. I know the name Ted Grant, and recognize the character from Geoff JohnsJSA stuff (assuming I’m not mixing THIS Wildcat with someone else). Since I’ve never read anything in particular focusing on the character, I have no real preconceived notions to bring into the reading experience.

This is a short piece that finds Wildcat infiltrating a resurrection ceremony that seems to be–purportedly–to raise someone from the dead. Contextually we learn that the body to be raised is that of Ted’s friend Yolanda–who had attempted to become a new Wildcat…but she was apparently killed by Eclipso recently. (I have yet to read but was aware OF the short-lived Eclipso series that spun out of the Eclipso: The Darkness Within and recall hearing about there being several character deaths in short order toward the latter part of the series–I always remembered The Creeper being killed, but apparently Yolanda/Wildcat was also one). Wildcat observes, and only intervenes when a “fake” Yolanda shows up. He busts the ceremony and the fake Wildcat, revealing the truth and bringing some closure (albeit uber-convenient and quick) to the family of the dead woman.

This is a throw-away story, but recognizing it as a bit of follow-up to what I presume to be a virtually un-noticed otherwise death in a minor, now-forgotten book from the early-’90s, I can definitely appreciate its existence and purpose. At the least, it reminded me that that Eclipso series is out there and I’ve not yet acquired it, though I’ve had an interest in it for a couple decades now.

The art’s slightly over the top in a way, but not bad. I don’t recognize the art team’s names, but it’s not a bad piece. That this short “slice of life” episode IS so short but actually ends without a cliffhanger suggests to me that it’s a one-off piece in this anthology series…so it’s not even long enough for me to develop much opinion one way or the other.

The primary drawback to the piece at all is that it stood between me and the Zero Hour story.

Sum: Zero

Story: Dan Jurgens
Pencils: Frank Fosco
Inks: Ken Branch
Lettering: Starkings/Comicraft
Colors: Stuart Chaifetz
Consulting Editors: Mike Carlin & K.C. Carlson
Editor: Neal Pozner

Vanishing Point–a place beyond Time itself, headquarters of the Linear Men. Hunter finds Waverider reminiscing, and confronts him over the fact that he–Waverider–may have stopped Monarch, but himself wiped out an entire timeline in the doing, making him worse than Monarch ever was. Waverider, though, doesn’t share the sentiment–though he does realize perhaps he should check into things with Hank Hall a bit more…though what he sees disturbs him. When he (and tag-along Hunter) journey to the late 20th century to investigate an anomaly that could be Monarch’s doing, they find him waiting, and themselves quite unprepared for this.

This piece is the “selling point” of the issue for me; the entire reason I picked the issue up to read. I’m pretty familiar with it already from having read the Zero Hour collected volume at least a couple times over the years, but this might be the first time actually reading it as part of this Showcase issue, in this exact format.

Trying to evaluate the art as a standalone thing, I realize it feels just a bit “off” somehow…probably because of not being Jurgens‘ art, or some such. It’s not bad by any means–and both Waverider and Hunter are familiar and distinct, and the imagery we get of Monarch and other elements that ought to be familiar from Armageddon 2001 fit, and convey the story.

The writing is Jurgens, and as a prologue to the Zero Hour event, this fits perfectly into stuff, giving us a bit of story involving these characters just prior to their stepping into that event.

OVERALL THOUGHTS

I thought about “just” touching on the Zero Hour story and “ignoring” the rest of the issue, but figured why not just read the whole thing? And I was pleasantly surprised. I got a chapter of a story fleshing out the background of a Bat-villain that isn’t the bore I might’ve thought it’d be. The Wildcat story wasn’t bad and its primary drawback was that I finished the Scarface story and was a bit surprised to not turn right into the Zero Hour story.

While the issue’s page numbering INCLUDES ad pages, it goes to page 46…which is much longer than “just” 20-22 pages, so even with ads, it’s roughly a double-sized issue for not much more than a standard-length issue would have been at the time. Considering I paid fifty cents or less for the issue, the time it took to read vs. the amount spent makes it an excellent value; I enjoyed the reading experience, and when adding the time spent writing up this post, means that it’s by far one of the highest-value comics I’ve read in quite awhile, holding/being the focus of my attention for so long.

Didn’t Know Then What I Do Know Now

I “returned” to comics in 1992 based partly on an American Entertainment or Entertainment This Month catalog as well as a friend discovering a store that was just for comics (as opposed to a spinner rack in a bookstore or grocery store). 1992 ended with stuff like The Death of Superman, Batman: Sword of Azrael, Robin III: Cry of the Huntress, and Spider-Man 2099 (to name a few). Throughout 1993 I expanded into Marvel after Uncanny X-Men #300, followed the core Fatal Attractions event (at least to Wolverine #75)…and what had been a heavy dose of “dabbling in” comics became a truly actual “thing” for me, in my life.

By 1994, comics were my thing. I was primarily following the Superman and Batman books, as well as having gotten into Green Lantern (with Emerald Twilight and the introduction of Kyle) and a decent run with Archie‘s Teenage Mutant Ninja Turtles Adventures.

But everything was pretty isolated within the given characters’ realms. I knew there was a shared universe (well, the TMNT were their own thing!) but I hadn’t ventured that far out into the deeper waters of continuity and the like.

So ads like the following were lost on me “in the moment” at original publication.

end_of_today_01

I certainly was not “put off” by the ads or anything…but I didn’t know what this ad was for, as it didn’t directly/solely impact anything I was reading. Crisis on Infinite Earths was at best something that I had heard of and read about; and even including the time between my initial, brief run with comics in 1990-1991 and getting back into them in 1992, when this ad was new, I had barely–if even–5 years of “history” with contemporary comics.

So for me, there was no huge hype driving the pending crossover…and though I was aware of it and bought it and such, I don’t recall any particular anticipation for it.

I got the main Zero Hour series, and then basically “just” the tie-in issues in the Superman and Batman titles as well as Green Lantern–stuff that I was getting anyway.

That I’m finally getting around to reading the entirety of the crossover–the core series, the issues I’d read back then, plus all the other tie-ins I’m aware of/can find now–is something 22 years in the making.

Like my issue-by-issue covering of the original X-Men: Age of Apocalypse stuff… I’ll soon be launching into the Zero Hour equivalent.

As I stare down the barrel of a major change to my personal status quo–the largest such in nearly a decade–Zero Hour‘s tagline fits.

The end of today…

The ’90s Revisited: Wonder Woman #112

wonder_woman_0112Game Over

Writer/Artist: John Byrne
Colorist: Patricia Mulvihill
Assistant Editor: Jason Hernandez-Rosenblatt
Editor: Paul Kupperberg
Published by: DC Comics
Cover Date: August 1996
Cover Price: $1.95

There was little doubt in my mind of Wonder Woman’s survival…more just a matter of “how” the story would end.

We have a much smaller time gap between issues this time, as we open in the midst of the battle with “Doomsday,” which we do know is not the REAL creature, but more a sort of “clone” being fed power from the machine that allowed its creation. Given the enormity of the situation, and the significance of Doomsday (apparently) showing up, it’s no surprise that we get a guest-bit with Superman…a family moment as he places a tree he got for his parents, right before Jonathan pulls up to share a radio report of the creature’s presence. Superman heads off intending to join the battle, despite his parents urging him not to. While Wonder Woman and Champion join forces against the creature, and even Cassie gets into the mix, stuff at Lazarus’ place comes to a head as the authorities arrive to take him into custody over the situation. His “son” the computer spawns yet another creature that kills on the spot, and finally a last-ditch idea is tried…that resolves the situation, allowing the creature’s defeat (before Superman even gets there), and an almost too-neat wrapup to this 4-issue chunk of the series.

As with the last three chapters, this was solid overall, particularly on the art. I liked that the story “expanded” a bit, and brought Superman into play–it only makes sense that he’d be made aware of Doomsday seemingly showing up again, and would NOT make sense to not even give any time to his reaction, or that of anyone who knows him. This is also placed as being during that time when Superman and Lois were broken up…which gives me a better “consciousness” as to the timing of this issue and why I was so totally unaware of Doomsday’s appearances in the previous issue and this one: this came out while I was “out of” comics, between the end of The Trial of Superman and prior to the Superman Wedding and then the Electric Costume saga.

There’s nothing “new” really to say on the art–the creative credits have been the same across all 4 issues unless I’ve misread something somewhere, and what I’ve said before holds true to this issue as well. Perhaps the fact that we get Byrne drawing the mid-’90s Superman with the longer hair is another plus (adding to what I’d said earlier about seeing Byrne tackle Doomsday).

Story-wise, my only primary complaint is the seemingly over-the-top language spouted by Ma and Pa Kent in the Superman bit–that just seemed so shoe-horned in/exaggerated that it didn’t ring true at all to my reading…despite the fact that Byrne was the one that did the early work on the Kents being alive into Clark’s adulthood and seeing him be Superman.

The end of this issue–and ostensibly the “story arc”–seemed a bit quick and almost too-tidy as a wrapup, with some exposition trying to suggest this could never happen again, Lazarus rather quickly coming around about the truth of it not actually being his son truly in the computer, etc. Echoing comments I made with one of the other chapters, this is very much from the era when it was relatively RARE for a collected volume to be put out, with only the biggest, most sold-out stories getting a volume. This was still single issues as the primary focus…such that I don’t even know what to call this four part story. With issue names like “Level 1,” “Level 2,” “Level 3,” and “Game Over,” I suppose it COULD be called Game Over (and probably would with a modern-day collection put out), but there’s no overall title, of which the names would (with a contemporary 2016 comic) would be “sub titles” within the arc’s title.

For an 80-cent overall cost to me for Wonder Woman #s 109-112, this was absolutely a real treat to read, and leaves me confident in the fun nature of Byrne‘s run on the title, and very much interested in carving out some more time (eventually) to read this series at length…along with the likes of the Wally West Flash series.

If you find these issues–this one, or the previous several–they’re definitely well worth bargain-bin pricing (up to $1ish each), as the four issues at even $1 would be the cost of a single current issue…and this story is more than worth the price of a single current comic. As this is not actually part of some large, singular overall story, one could even conceivably dive in here, with the majority of what you need to know being that Wonder Woman’s engaged in battle with fake-Doomsday, and how things go and get wrapped up. The stuff with Lazarus and his wife/companion even give what would seem to be enough context and exposition to let one “get” the basics of what is–and has been–going on to get to this issue.

Dipping Back Into Digital…Over Two Years Later

back_to_digital_1

It’s been over two years now since Comixology did away with in-app purchasing for Apple devices. Being an Apple guy (simply by way of having iPhone and iPad), that stopped me in my tracks as far as digital comics went.

back_to_digital_openscreen_marvelI wrote about the one-year mark last year… and not too long after, “discovered” Marvel Unlimited.

I’ve enjoyed Unlimited a great deal, and found it to be SUCH a great value that even doing the $10 month-to-month subscription (rather than lay out $70-80 in one go for the entire year), I have zero problem with going a month or months without using it yet still paying for it!

The six-month “delay” or “embargo” or whatever–the gap between what’s available without separate purchasing and whatever’s out this week–does not bother me at all. I’m so far behind on “current Marvel” in general anyway that it doesn’t much matter…and for the cost, any mattering there is is offset by reading relatively new stuff for such a small cost–given Marvel‘s $3.99+ price point, really all I have to do is average 3 comics read per month to ‘break even’ with anything else being total bonus. And for what I read just last summer, I’d mentally decided it more than covered over a year, and it’s not yet BEEN a full year since then, so I’m golden. It allows me to–should I choose–read up on a lotta stuff, catch up, etc at my relative leisure without laying out a lotta money (and while I may not like to admit it, keeps me tethered enough that I’m then going to be interested in buying other stuff as a result of things I read, whether newish issues, some collected volume(s), or just stuff from bargain-bins.

back_to_digital_openscreen_dcMaking the “purchase” one time, and being all set until I cancel my subscription and otherwise being free to browse and select and download at my leisure from the app–without constantly logging in or having to juggle multiple apps and interfaces for single-issue selections and such (i.e. purchasing through Comixology without in-app purchases) works extremely nicely!

Just about 3 weeks ago, heading toward DC Comics‘ big Rebirth issue, I’d gotten excited enough that I searched for and downloaded DC‘s digital-comics app to “check” on what a friend has told me a number of times…the individual companies’ apps still allow the inn-app purchases, even though Comixology‘s app itself does not. So, for the first time in over two years, I was all set not only to make “a” digital purchase…but was excited, anticipating, and ready/willing to pay full price digitally…just to satisfy the craving, the immediate gratification of getting to read an issue before work rather than have to wait until a late lunch break to go to the store to get the issue (which I’d already had a copy being held).

back_to_digital_2Taking advantage of a “sale” I had noticed, for a mere 99 cents, I bought the recent Superman Annual that I believe led into the final stuff just ahead of The Final Days of Superman with the titles big #50s and such.

EDITING 6/15/2016 to add: Can’t believe I forgot that I also dropped another $14 or so on an Annual and 12-13 or so issues of Batman for the “core” Zero Year story!

And then after so thoroughly enjoying the new Action Comics issue last week, just to “support” the title and legacy numbering and in-app purchasing and $2.99 price point in general, I bought a digital copy to just have it.

Which I’m sure–for me–may have opened the floodgates as I rediscovered the joy of the digital purchasing–being able to learn of something and/or just being flat-out “in the mood” to read it, and even if I’d consider its print edition nothing more than “a quarter book”–something I wouldn’t pay more than 25 cents for–I’ll pay the “convenience tax” for the digital access and get to read whatever issue(s) immediately and without it taking up a lot of physical space!

back_to_digital_openscreen_tmntCue, then, adding the Teenage Mutant Ninja Turtles app to my device–because darn it, the TMNT have always been a soft spot for me and an “exception” I’m willing to make to things I’ll otherwise completely avoid on principle…so might as well check that app out, and at the very least see if I can access old purchases I’d made of some of those books.

Much like the DC app, the TMNT app does indeed allow for in-app purchasing…which may well mean some trouble for me down the road, but I especially like that they have stuff priced well below print, at least on some of the collected volumes.

And much to my shared chagrin and enjoyment, there’s currently a sale going on…not just for a couple days or the week, but the entire month of June.

back_to_digital_4

So, I ‘bit.”

I was curious.

I had to check into the prices of the collected volumes…especially after realizing how far behind I am on the Teenage Mutant Ninja Turtles Adventures volumes.

back_to_digital_3With the sale going on, the volumes were $3.99 apiece…and contain at least 4 issues each, if not 5.

For the price of one single Marvel issue that I’d read in a few minutes, I could buy a collection of issues I’ve been intending to re-read soon anyway and that I know I’ll enjoy.

So, utilizing the ease of in-app purchasing…I bought volume 10 for the Future Shark Trilogy story. And that included references to the Eye of Sarnath and such, so decided I might as well get the next volume as well, for the Black Hole Trilogy that I remembered quite enjoying.

Yet after reading the Future Shark stuff, I wanted to backtrack a bit…so got volume 9 for the United We Stand “crossover” story with the Mighty Mutanimals, and a couple more “key” issues I remember from back in the day.

And at this point, I’m honestly thinking that–while it’ll add up to the same thing either way–being able to spread the purchases out, I maybe completely backtrack on these volumes to take advantage of the $3.99/volume price, just for the ease of re-reading the issues on my tablet.

Ultimately, the point being: I was completely soured to digital comics, my interest (and weekly purchases of at least a handful of 99-cent issues) had been killed in its tracks. And I wasn’t just mouthing off or “complaining online” while still giving over my money–I stopped cold, and did not spend another cent, period, sum total on any digital comics from Comixology.

That lasted over two years, some 25 months.

While some of it is the re-“novelty” of the stuff and diving back in after some time away, I’m obviously somewhere in the audience for digital comics! And willing to (on impulse!) purchase digital comics if only to read one time and be done.

Just a drop in the bucket overall, but nearly $20 in just a couple weeks while planning on several more purchases (and who knows from there) on top of buying print editions…and Comixology itself lost out as I’m now going through the individual companies’ apps rather than theirs directly. Sure, they might get a cut, but I imagine it’s smaller than what they’d get if I was going through their app itself even with the “Apple tax,” and all the more significant across time.

The ’90s Revisited: Wonder Woman #111

wonder_woman_0111Level 3

Writer/Artist: John Byrne
Colorist: Patricia Mulvihill
Assistant Editor: Jason Hernandez-Rosenblatt
Editor: Paul Kupperberg
Published by: DC Comics
Cover Date: July 1996
Cover Price: $1.95

This is the third issue of a story, and we pick up shortly after where we left off in the previous issue. Doomsday is on a rampage in Gateway City, despite the fact that–to the best of anyone’s knowledge–the creature was hurled into space some time back, never to return to Earth. As the creature tears up real estate, Wonder Woman is brought into the mix–interrupted from the advisory assistance she’s receiving in identifying the substance the fake-Flash and fake-Sinestro were made out of. Even realizing this is the creature that KILLED Superman, Wonder Woman doesn’t hesitate to engage it in battle. While taking her lumps, Champion joins in–though he takes a Supergirl-like hit that takes him out immediately. Seeking to aid her mentor, Cassie retrieves the Sandals of Hermes as well as an unknown artifact and goes to Wonder Woman’s aid. When she’s hit–and nearly killed–it distracts Wonder Woman enough that the beast gets the upper hand, and it looks like this might be game over for our heroine.

Three issues into the story and I’m enjoying stuff…and actually had to “force” myself to NOT dive straight into the next issue. I’m enjoying this story, the art’s good, and I just want to get more of everything. See more of Wonder Woman in action, see more of Cassie and get details of her background, as well as see more of the rest of the supporting cast–Cassie’s mom, Mike, Champion, Wonder Woman as Diana NOT in action…three issues in and this is simply flat-out an enjoyable book!

I had no idea just from the cover what the context of Doomsday’s presence was, but now having read the preceding issues and this one, the creature is a construct created by a computerized process controlled by the “consciousness” of someone’s son. The “clones” are created and programmed, and then let loose on the world, though Kris–who apparently died, but his consciousness was “saved”–can see through the constructs’ eyes. Even though it’s a “fake,” this Doomsday is quite powerful, and not “just” some run-of-the-mill villain, showing up and totally diluting the character. Flash-forward twenty years to present day, and the character is just another of Superman’s rogues–like Darkseid or Mongul. But in 1996, this was before The Doomsday Wars, so Doomsday itself was still an extremely rare villain to actually (or seemingly-actually) show up.

I like the cover (obviously), even though Doomsday is a bit “off” in appearance. This fits with the story, though, and so I can forgive it quite easily. There’s also something rather gratifying about seeing John Byrne handling the character–both from the writing side, and even moreso from the art side, as so much of the Superman mythos at the time of the Doomsday! / The Death of Superman was still closely, tightly tied to the foundation work laid out by Byrne during his tenure on the Superman titles.

This story started with level 1–The Flash, a hero–apparently accidentally causing damage. It continued to level 2 with Sinestro, a villain–causing damage but not outright killing anyone. Then on to level 3 with Doomsday and untold damage and destruction and death. Wonder Woman is facing one of the most powerful things she’s ever faced, and this issue ends trying to convince us of the bad place she’s in…but it’s a comic, it’s #111 where I know the series passed #200, and I don’t recall any other major “Diana-gets-replaced” type stories, so it’s a given she survives. Still, she and her fellow fictional chracters don’t know that as this ends, so it’s on to the next issue to see what comes of this build-up!

And once again, as noted before…EVEN THOUGH this is the third issue of an arc, it still reads like one could pick this up and be no worse off than I was reading the first part of the story. You’re thrust into the action, get a bit of context and new action, and a cliffhanger to lead to the next issue. One story, but each issue could pretty conceivably be someone’s first without them being as totally lost or “coming in mid-story” as one would be picking up the third issue of a present-day arc.

The ’90s Revisited: Wonder Woman #110

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Writer/Artist: John Byrne
Colorist: Patricia Mulvihill
Assistant Editor: Jason Hernandez-Rosenblatt
Editor: Paul Kupperberg
Published by: DC Comics
Cover Date: June 1996
Cover Price: $1.95

This is only the “second” issue I’ve read in this particular set of issues, but I’m quite enjoying the title. Where the previous issue appeared to guest-star The Flash (only it turned out to be a fake), this issue has an appearance of Sinestro–who at this point in DC‘s continuity was dead, his neck snapped by Hal Jordan just before he went all Parallax and such.

We open on Sinestro/not-Sinestro carving up the city, trying to get Wonder Woman’s attention. Once he has her attention, they battle–or moreso, Wonder Woman battles him, and he just keeps on keeping on…at first seeming like a joke, then an actual-true threat. Eventually, it appears that Wonder Woman’s defeated, and a new guy–Champion–shows up, saving her…though he gets the same result from “Sinestro” as Diana had last issue with “The Flash” as we see that this is just some sort of construct that can self destruct into dust. While Champion (who has himself a back-burner subplot brewing that surely leads to something bigger down the road) and Diana puzzle over the similarities in the Flash attack and now Sinestro, as readers we’re given the inside scoop, as the scene shifts and contextual details are revealed…explaining the fakes’ presence and setting things up for the next couple issues.

As with the previous issue–Wonder Woman #109–I definitely enjoyed this issue. The story and art both worked well in and of themselves, and especially as a cohesive whole. With the same creative and editorial team as the previous issue, this definitely FELT like the next issue. No major changes, no weird oddities…it’s just the continuing story.

Perhaps by comparison to contemporary comics, though, this issue does NOT pick up 100% EXACTLY from the previous issue…it picks up as a “next chapter” without being merely the next chunk of story in a larger graphic novel being ‘serialized’…and I actually like that. I’m all for the singular story of a graphic novel…but for this being a “single issue” I like that–even as a continuing story–it maintains its identity AS the single issue.

The story in this issue fills us in as readers much more than the previous issue…this is where comics worked quite well in the ’90s as both ongoing sagas and having stories that can be collected into a “graphic novel” or such. We (I) had no idea any background on stuff in the previous issue–The Flash simply showed up, turned out to be a fake, and we’re left to wonder what the heck’s going on. THIS issue gives us the context and such on where not only The Flash but also Sinestro came from…and goes beyond that to show us the genesis of the threat for the next issue, serving as setup and cliffhanger, and getting to the last page left me quite ready to get to the next issue. Of course, it wasn’t surprise, as it’s the cover of the next issue that grabbed my attention to begin with.

Even though this is Level 2, a second chapter of a story (though perhaps not quite as solid/singular a story as I’d thought–though it plays into the genesis of these back-from-oblivion characters), one could conceivably pick up this issue and be just as good as starting with the previous issue. You get the characters, some context as you go through, and editorial notes to point you where to go for a bit more expansion of stuff touched on here.

It’s also EXTREMELY REFRESHING that there’s just the one cover, it’s (presumably, since there’s no separate cover credit provided) by the interior artist, so fits both visually AND exaggerates (slightly) a scene that actually appears in the issue, and is not merely some stock or “iconic” image that could be interchanged with any other cover.

First issue, Second issue (in this present read-through, it’s MY second), or just another issue if one is reading a run, this is a strong, solid issue well worth the 20 cents I paid for it!

Further Shame of Conventions vs. Awesome LCS

Further putting conventions in general to shame, last Friday I’d gone BACK to the LCS in the hopes of snagging the rest of the Action Comics issues I’d passed on on Wednesday, and with it being Friday, and after work, and the store nearly empty…I did a more thorough flipping through the quarter bins than just the relatively quick pass through barely 1/3 of them that I’d done previously.

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Eleven of the first Twelve X-Men Forever issues.

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Pretty sure I’d recently snagged Strangers 1-16, so tacking several issues onto that for convenience doesn’t hurt.

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I am not sure if or where in the run of Hellblazer collected volumes this series was ever reprinted (Might have only been one of those Vertigo Resurrected issues I’m missing). For $1, not a bad acquisition…have not read this since summer 2001 when I was first introduced–solidly–to Hellblazer in general.

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For shiggles, grabbed several Spawn issues to be thorough…though I think I already had them. Better an extra $1 now than, say, $9.50 or more per issue (a local Half-Price Books had the Spawn #30 priced specifically at $9.50!).

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Several unrelated books, one-off things that had caught my attention–the Malibu issue has a hole through the entire issue–I don’t recall if this would be “THE” infamous bullet-hole issue from the early-’90s or just some stupid die-cut/hole-punch thing. But hey… 25 cents. And Adam Warlock, penned by Jim Starlin, with that classic The Infinity _____ logo? Beautiful cover, 25 cents with a digital download code (a digital purchase would cost at least 99 cents)…yeah, sort of a no-brainer, particularly as “just another issue” tossed on the stack.

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A bunch of #0 issues from the original Zero Month from DC Comics, immediately following Zero Hour. So many memorable, “iconic” covers, some of the more recognizable (particularly for the theme)…

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17 or so Mantra issues, for the potential convenience of an earlier re-read, or an extra set to look into getting bound!

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Minus one issue, the complete run of R.E.B.E.L.S. (’94, ’95, ’96).

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And of course, the Action Comics issues I’d even gone back looking for. I’m now only missing about 15 issues from having #532-904…

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…and I’m not gonna turn down cheap (25-cent!) copies of so many other Bronze Age issues…I have zero illusions of ever going all the way back to #1, but I expect I’ll eventually settle on a specific year or somewhat-reasonably-attainable number to work to fill in from–whether it’ll be MY “earliest” issue to current, or some number even if I have several earlier issues.

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Even snagged several post-Byrne issues, because why not? #700 is truly “iconic” to me, and the others…well, I have a mental image of my first personally-owned issue but didn’t know if maybe I was picturing something else, and went ahead and tossed these on the stack.

Of course, this week, I have every intention of sticking “just” to the Rebirth books and anything else already on my pulls…the past week’s acquisitions are not a sustainable pace!

Nearly 200 25-cent books and some great finds at a couple Half Price Books stores ultimately yielded a haul that far surpasses most anything I could (reasonably) actually imagine from a convention!

Putting the Con in Convention for This Introvert

There’s a local, annual convention in Mentor, OH that’s been going seven years now, hosted by the “mall comic shop,” Comics and Friends. I’ve been going for at least four of those years now, and this year it was moved to a new, larger location–it outgrew the lobby of the mall’s movie theater that it’s been held in prior to this year.

It’s seemed like a solid event, with plenty of dealer turnout and foot traffic and such…all the more evident by the fact that it’s been an annual thing, ongoing, and OUTGREW its original location.

Unfortunately, for ME, that’s kind of a negative as I’m an introvert, to say nothing of issues I simply have with this type of show–the local one-day “dealer hall” things.

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Admission was $5–very definitely a reasonable price and one I absolutely do NOT begrudge them!

Instead of being held in the lobby of the movie theater, it was held a few minutes away at a hotel where there were several rooms available for use, to house everyone.

Now, I’m speaking as a total introvert–tight spaces, loads of people, me by myself–that’s a situation I usually try to avoid; so even though I walked into it willingly, my “social anxiety” flared almost immediately. So I was not impressed with the space. When there’s no room to get past others looking at books on a shelf to look at them myself, I’m not a happy camper. Even less so when I realized the shelves and shelves of $5 or 6/$20 are all skinny-as-heck Marvel paperbacks, and the thicker volumes and volumes with classic material older than the last 8 years were price-as-marked…which while in some cases was better than half-off, was still isolated to primarily Marvel stuff of little interest to me (especially having had to “budget” ahead of time, with cash). I’d be interested in some series, but not random/isolated volumes or jumping in with 2-3 and my budget’s shot, even at half-off.

Then moving further through the space, realizing that most dealers had golden/silver age books where even the crummy-condition stock seemed to be at least in the $5+ range, or else stuff from very recently (like the last 2-3 years) was not very appealing. I’m going to be hunting down the New 52 Action Comics run and Superman run (probably also Batman/Superman and Superman/Wonder Woman, cuz hey, OCD) but one dealer had stuff at $2/issue…but isolated issues from Action 2-14 or so. Hardly a run to put MUCH dent into what I’m missing…and the crush of people was a bit much.

Other dealers were set up with boxes of bargain-books–some “half-off,” others fixed pricing–$5 paperbacks, $10 hardbacks; one had $3 paperbacks/$5 hardbacks that I saw–but the space was so cramped/crowded that it was hard to access the boxes–with constant flow of people trying to pass, and my trying to observe some basic courtesy and etiquette and NOT just wade in while someone else is going through a box, etc.

And it quickly became apparent that by far, the absolute VAST MAJORITY of the bargain books were old Marvel Premiere Edition hardcovers, and random non-sequential volumes of the skinny-as-heck Marvel Now books and such that just do NOT interest me in the SLIGHTEST.

While one booth had some DC Comics Presents (but not #1 or any of the Annuals) and another had some slightly-pre-Crisis Action Comics, nothing really stood out to me as worth my while and cash “in the moment.”

I finally–at the far back of the place–found a box of half-off books that (shockingly) actually included DC books, and found the Flash: Terminal Velocity tpb. The dealer rounded down, giving it to me for $6…and after paying, thanking him, and heading away, decided on the spot to cut my “losses” and get the heck out. $5 admission plus $6 meant I functionally paid $11 for an out-of-print, cover-price-$13 Flash tpb of a story I’ve been unable to find the singles for and been interested in reading–so while the experience was extremely underwhelming, it was (in the end) mostly worth my while.

YET–very disappointing on principle to walk in to a convention and wind up walking out with only a single, lone paperback when I’d had visions of a whole stack of comics or a handful of bargain paperbacks, etc.

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To “make up for” my disappointment there, a few hours later I drove across town (some 45 minutes directly out of my way) to visit a Half-Price Books location I haven’t been to in a number of months–possibly as recently as February but maybe not since last year.

And hit the jackpot.

Two Superman books that’ve been on my radar. Yeah, For Tomorrow gets a bum rap, but I’ve wanted to “upgrade” to the single-volume edition from the crappy 2-volume set (just as I did with Batman: Hush a number of years back!). For $4.99 I grabbed Godfall–I’ve been thinking it was a 4-issue book but it seems to be 6, and I’ve meant to get it for a number of years.

Justice for $15 was a real treat to find, and I wasn’t going to pass it up for that price.

I’ve been looking for the Teen Titans Earth One in hardcover (only finding the paperback when I’ve found it at all), so getting it for half-price was great.

And then to add insult to an exploding budget-remnant, they had 2 of the 4 volumes I’ve been missing for years of Naoki Urasawa‘s Monster.

I actually had to pass on a couple other books I’d eyed…deciding the out of print/”rarer” books trumped several dollars’ savings that I can still get on the books I left.

One bookstore, one “every-day” kinda place that I could just choose to visit “whenever,” and I found this stack of books…but a once-a-year convention, an actual rarity tied to a specific date planned in advance, I wind up with ONE book.

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The Weekly Haul – Week of June 01, 2016

Another week and another huge stack of books! Yet for the size of the stack, not a bad haul at all!

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First off, four full-sized brand-new non-promo-priced* DC books, the first four of the ___: Rebirth books. (* promo-priced to me is $1 or less or less than general cover price).

And while a cover-comparison proves my memory a bit wrong…the cover of the Bebop & Rocksteady issue reminds me quite a bit of some of the old Archie TMNT minis.

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Delving into the bargain bins…these five issues of The Solution SHOULD mean I have a complete run–it clears out my list I had of missing issues, though being OCD as I am, I will be seeking out another copy of #16–it’s a “flip book” with Ultraverse Premiere and I aim to have that series functionally as its own thing in my filing.

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I snagged another Shadowman #0 with the chromium cover, and two “late” issues that were on my list. I have a “thing” with X-Men #41, and I’m presently on a Zero Hour kick so a random #0 issue of R.E.B.E.L.S. doesn’t hurt on the nostalgia–this was my jumping-on point for an otherwise long-running series, having been aware of L.E.G.I.O.N. and jumping in with the start of the re-branded story.

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I’m now missing only 15 issues from having Action Comics #s 542-904. My aim is to work backward from the Byrne reboot on both Superman and Action–probably in small-ish chunks. But with this, I don’t think it’ll be at all absurd to aim for a run from #500-on (diminished as I will have to hunt down the bulk of the New 52 run).

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I almost passed on it, but knew I’d regret it if I did–picked up a bunch of Aquaman from the Peter David series.

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Of the first 50 issues, only 8 shy of the full run!

While I am not looking specifically for ’90s books…it’s clearly apparent to me that I am absolutely a ’90s guy when it comes to comics!