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The ’90s Revisited: The Final Night #4

final_night0004The Final Knight / Week Four: Emerald Dawn

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Trish Mulvihill
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

After reading the previous issue, I lamented having forgotten the Parallax issue that went along with this series. I did cover that issue a couple years ago, though.

This issue sees a final gambit play out, as Kyle Rayner returns to Earth, believing he’s failed to convince Parallax to help. Luthor and the Genius Crew have had the Flash construct half a million force-field devices, that will be piloted into orbit around the sun, where they will be activated as it goes nova, containing the bulk of the blast and destroying the suneater. Having already survived one trip to the sun, it falls to Kyle to be the pilot…but he mysteriously disappears. Superman steps in, admitting he’d already intended to sneak onboard and replace anyone else sent…though he requests a few moments and we see him begin to pen a note to Lois. The ship takes off unexpectedly to everyone’s surprise…including Superman’s, as Ferro opts to sacrifice himself, figuring he has the best chance of survival outside of Superman, and that the world needs Superman more than it needs Ferro. Parallax shows up with an offer to help, that’s grudgingly accepted–Batman not trusting him after Zero Hour. Moving into space, the plan fails…and as all seems lost, Parallax has paused time to contemplate the ways he could resolve this. He’d given his word that he would “only” fix things as they were without trying to remake reality, the world, or so on…and as he expends his energy to defeat the suneater, reciting the Green Lantern Oath one final time. Earth is saved, the final price is the life of Hal Jordan.

The emphasis on the Green Lantern oath in this issue makes it stand out to me…and unless I’m completely missing something, it strikes me as rather odd here, worded as “In brightest day, in darkest night” but I’ve thought it was “In brightest day, in blackest night.” Given historical context, at the point this issue was published, it’d been over 2–almost 3–years since the demise of the Green Lantern Corps, the passing of the Ring to Kyle, and so on…and I don’t believe Kyle particularly used the “classic” oath at charging his ring, so it strikes me as a bit of potential oversight that the wording so familiar now may have been mis-phrased back then. (Given the “events” Blackest Night and Brightest Day a few years back prior to the New 52).

And unfortunately, as with many things, this ending doesn’t live up to expectation, and seems to me rather anti-climatic. Of course, I’m certain part of that is that this conclusion is some 19 years old at this point and barely warrants a footnote in the current world of comics (let alone DC itself). This event came roughly 2 1/2 years after Zero Hour, and maybe 3 years before Day of Judgment (the latter now going on 17 years old itself) so a lot of the impact is lost on me, knowing what’s happened since, in broad strokes, and that there’s really nothing I’m aware of currently from DC Comics that can be traced back to this story.

Parallax showing up is basically out of nowhere as far as the core story goes–the earliest hint I noticed was the very end of the previous issue, and then I read this (not having the Parallax issue on-hand) so we go from the heroes’ various plans to suddenly having Parallax present to fix things…a bit of a deus ex machina and apparent attempt to “redeem” Hal Jordan in the process.

I’m certainly affected by the difference in twenty years, and being inundated with constant event-streams from Marvel and/or DC these days. I’m “used to” an event series being at least 6 (of not 7-9) issues, spanning half a year. This event mini was but FOUR issues: only 2/3 the length of a contemporary “standard” series. Additionally, while I’ve enjoyed this mini as its own contained thing…it’s not exactly the be-all/end-all to truly convey an event. This was a weekly series of 4 issues; with the issues presumably serving to “launch” plot points to be expanded on by various tie-in titles’ issues, and then for everything to come back to wrap up in this concluding issue.

But to have something so globally-catastrophic just “end” in this issue with no “to be continued in…” nor any noticeable “checklist” or other “house ad” to say where to follow up certain plot points, this is tangibly “the end.” Except that I do recall that while not a focus of this mini (it was explored in his own books) Superman’s lost powers didn’t come back, and when powers did reappear they were electric in nature; and this was the official “death” of Hal Jordan, lasting not quite 8 years, though the character was still used in various ways thanks to time-travel and supernatural elements.

For my $1, The Final Night proved a good read, and whether I’d read it before and forgotten or this was truly my first time all the way through…that’s one more DC Event Mini-series off my “bucket list” of yet-to-be-read stories.

The ’90s Revisited: The Final Night #3

final_night0003Keeping Hope Alive / Week Three: Shallow Graves

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Patricia Mulvihill
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

Well…that’s grim. And a bit disappointing.

This is the third issue of four under the Final Night title, though there are numerous tie-in issues. And yet, this issue–The Final Night #3–is continued in something else: a special, Parallax: Emerald Night #1 that was apparently on sale simultaneously with this issue.

As things worsen for Earth–the sun-eater’s drawing heat and energy from the sun but not its actual mass–Luthor (with a tip from Ted Knight) realizes that means the sun will soon go nova–incinerating all life in the system, and certainly on Earth. Amidst this, we see Warrior (Guy Gardner) and new hero Ferro getting help for a badly-injured Wildcat, and the Phantom Stranger gives Dusk a tour of humanity, showing sides other than the mob that had attacked and blamed the crisis on her. Etrigan–The Demon–proposes a bargain with humanity, that he and his kind will save the Earth, if a unanimous decision is made to embrace hell; while the Spectre protects Gaia, and Zatanna and Fire save Ray. Not stopping there, the two then enlist Firestorm to bring momentary light to the village, while Jade and Obsidian reunite with Sentinel and Superman visits his parents. Back at Warrior’s, Guy laments what things are and used to be, and then glimpses something Green.

And that “cliffhanger” leads us into the Parallax issue.

Story-wise, this issue seemed a bit more packed, and while I’ve figured stuff with The Ray would play out in his own series (thinking his series was still going on at this time), it seems that it’s been something to play out in this core series instead. I appreciate touches like the Phantom Stranger showing up and helping Dusk to see other sides of humanity–not just the bad–even though it’s a rather cliché thing. It also reminds me that the character exists and was used like this in events of this sort. Similarly, we see the Spectre acting on a global scale while remaining apart from things going on…a difficult character to handle by its nature in the face of something like this.

The art team does a good job, and everything is gotten across pretty well…I have no real complaints visually.

This third issue pushes things into dark territory, as things are looking impossible for the Earth and its heroes. The sun is being consumed, and where the Earth faced being frozen, now it faces incineration…neither condition supports life beyond a few more hours. Even Superman is at a loss–deriving his power from the sun, he’s virtually “normal” at this point, denied the sun’s energy himself. I’m convinced that Dusk does play a role in the end of this story…there’s been enough done with the character (superficial as that’s been) that it would seem a waste to not have something planned.

I’m less than thrilled at the realization that there’s the direct continuation into a side issue: while I know full well there are numerous tie-ins, numerous details going on outside this core story that are relevant to the story–thus far the core mini has technically only continued directly into itself. My satisfaction at scoring all 4 issues for $1 is diminished now, realizing that I missed the fifth issue that would make more sense to have now.

Of course, I have read that issue (though I don’t recall much detail consciously) but it would be much more satisfying to read it now and not have to go on memories from several years in the past.

For 25 cents, this was a good issue, reading in context of the mini-series as a whole, and I’ll be diving into the fourth issue shortly.

The ’90s Revisited: The Final Night #2

final_night0002Darker Grows the Night/ Week Two: Chaos

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Patricia Mulvihill
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

We open on a page of exposition via a news story to bring us up to speed on the current situation, leading into the new stuff for the issue. Lex Luthor turns himself in by way of offering his genius to help overcome the current crisis. Around the world, heroes do what they can for the general populace, assisting where their powers and abilities allow them, overcoming challenges to conventional services–such as fire trucks being unable to get to fires due to gridlock. Implementing a design from Luthor and modified by Brainiac 5, Green Lantern Kyle Rayner gets a probe into what remains of the sun, gaining valuable data. Meanwhile, the Ray and Dusk come face to face with ground-level reactions to the crisis, and we see new figures emerge.

While my initial reaction to Immonen‘s art with the previous issue was less than stellar, moving into a second issue of the art, building from that first, I found it more appealing here, perhaps for a bit of “normalization” of a growing context and expectation of it. The visuals continue to be solid, and I really was not taken out of the story by any weird/odd art…and I’ve noticed as well that despite being a “core event mini-series,” this has been seriously lacking in full/double-page shots despite the enormity of stuff going on…and that is a great thing, to me! We get a full-page image at the beginning, emphasizing the major moment of Luthor and Superman (which also serves as a credits page), and then we get a full page at the end for the “cliffhanger.” Even something as huge as Kyle Rayner descending into the Sun/being in outer space does not get itself a solo full-page. Which basically means there’s more room for story, for moments, to get development, without stuff being padded out.

The same applies to the story itself–there’s simply more content TO the issue for not falling back on several pages of little to no words and just massive imagery. We get bits with the various heroes, their interactions with each other and the world, as well as what I take to be “hints” of stuff sure to be expanded on in relevant tie-in issues. I don’t think I was ever consciously aware (and even if I was, I would not have been able to tell you so prior to this reading) that Kesel had headed up a DC event like this. I like that despite the larger role of “the trinity” we also have involvement from other heroes, and that this isn’t “just” a Batman/Superman/Wonder Woman thing with near-useless cameos of other characters.

As with the first issue, this is very much part of something larger–firstly in itself as only the second issue of a four-issue series, as well as serving as a generalized narrative impacting the bulk of the DC Universe of its time of publication. So this definitely does not stand alone (where one could sample the first issue and go from there, this isn’t even that) so there’s really no context-less point to get this issue by itself. If you’re interested in the entire mini or event, and it’s one you’re missing, it’s certainly worthwhile, but I suspect as a lone single issue one would be far more satisfied simply reading some other title’s tie-in issue to the event.

For my part, having acquired the entire mini in the same week for 25 cents an issue, I’m thoroughly enjoying the chance to read this, and find myself eager to acquire the tie-ins and get to read those as well.

The ’90s Revisited: The Final Night #1

final_night0001Dusk / Week One: Armageddon

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Lee Loughridge
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

I’m quite sure I’ve read this before…but I’ll be darned if I can remember it. This actually felt like I was reading it for the first time. Knowing I’ve bought the entire series at least once before in bargain bins or as a cheap set, I can’t imagine I didn’t read it…though that’s entirely possible. I know I’d read the Superman tie-ins, as events from this led to the electric-Superman saga.

This issue sees an alien arrive on early, bearing grave news: an entity that consumes all heat/energy is approaching Earth’s solar system and will destroy the sun, and in turn rendering Earth a lifeless iceball. The heroes–around Superman–gather, and launch a two-pronged plan to repel or distract the sun-eater…but this wouldn’t be the start of an event if things worked out right away, would it? The heroes’ plan fails, and Earth is left in darkness…a final night from which nothing will survive more than a few days.

I can’t say I’m overly enthused at the art. I should like it–I usually enjoy Immonen‘s work–but there’s something a bit "off" about it here. Perhaps it’s reading this out of context, or expecting something different, or just seeing a number of no-longer-currently-familiar characters that doesn’t quite do it for me. The art is hardly bad…it’s just not what I "expected" or thought I remembered. Still, we have numerous characters and multiple super-teams represented in this issue, and things move pretty quickly from introduction to action to result in what I would (by contemporary standards) consider an "ultra-compressed" story.

The writing is good, solid stuff, and certainly makes sense for what’s going on. We have the introduction of a massive threat, a gathering of heroes and plan to confront it, the execution of the plan, and the result. Given this event is one month long, and its core is this 4-issue mini-series while more generalized action plays out in other titles, I am ok with the lack of detail to stuff here in favor of moving "core events" along. It also has me very interested in reading the various tie-in titles to see far more detail to the unfolding crisis.

While it certainly benefits by way of 1990s comics being so cheap these days, this is also the sort of "event" I would love to have today in 2016: instead of having to invest in 3, 4, maybe 6 issues of every single tie-in title as well as an event mini-series or few, the event plays out in a single mini-series as well as just one issue of any given title tying in. I almost wish I’d held off on reading this issue, solely for the fact that I’m ready to dive into the rest of the mini, yet have no idea when I’d actually get around to hunting down all the tie-ins to the event.

I snagged 3 of the 4 issues from one set of quarter bins, and the missing issue from another at a different shop a day later–so I have the benefit of scoring the entire mini for $1 total without putting any particular effort into getting it. As such, this issue is very much worthwhile to me FOR my twenty-five cents, as I can move straight into the rest of the series without waiting. However, I do suspect that taken as a singular issue completely apart from issues 2-4, this wouldn’t be all that great an issue in and of itself.

I enjoyed the reading, and look forward to the unfolding story, and continue to dig in on this run through fun back issues and nostalgia.

The ’90s Revisited: Robin #1

robin0001aOutcast

Story: Chuck Dixon
Pencils: Tom Grummett
Inks: Scott Hanna
Colors: Adrienne Roy
Letters: Tim Harkins
Asst. Editor: Jordan B. Gorfinkel
Editor: Dennis O’Neil
Covers: Tom Grummett, Scott Hanna
Cover Date: November 1993
Cover Price: $1.50 (Newsstand) / $2.95 (Collector’s)

Robin is no longer welcome in the Batcave. Bruce’s back is broken, the man himself off searching for Jack Drake (Robin’s father) as well as his own doctor. Jean-Paul Valley, formerly Azrael, is now the Batman. And Valley is not keen on having a partner. So, Robin takes off–now officially split from the “Batman and” designation.

A gang is stealing cars–and opts to hit a Gotham Heights dance, figuring there’ll be rich kids’ cars there as easy pickings. Meanwhile, Tim is in attendance with Ariana, and the two get caught up in things. Tim pursues as Robin, but gets run off the road…and encounters a new figure who does not seem that friendly.

It’s been probably 15 years since I read this. Elements, I remember. Ariana, and I recognize some of the names of other characters in the cast as characters that play a role going forward. I originally read this when it came out, back in late 1993, and I may have re-read it during my college years when I “caught up” on the series, buying a run of issues 1-40 or so to match to my run from around #50 to whatever was current at that point.

There’s no “previously” page here. No real description of the premise on the opening page. Only some small context to bring us up to date. So, to pick this up “cold” it’s a bit lacking as a first issue, that big question of “what set off ‘Batman’?” But this issue takes place very much in context of the overall “Bat-Universe” of the time, amidst stuff going on with Knightfall/KnightQuest, and part of the overall story at the time, part of the continuity was that with Jean-Paul Valley taking over as Batman, he wasn’t suited for a partner…certainly not a “junior partner” with more experience than he himself had at the time. So it was a good point for the story as a whole to see Robin split off…but in order to take a character like Robin–Tim Drake–and remove him from the midst of the Batman-centric stuff…it makes sense to explore the character in his own series. SO, as the start of the series, we see him essentially kicked out of the Cave, to begin his solo adventures.

I love Grummett‘s Robin work. It certainly works extremely well here…I see the character on these pages, and this IS “my” Robin. Flip through this issue, and it’s simply ROBIN. The character I grew up with. Reading through the issue, nothing stood out or took me out of the story in a negative way…I just flat-out ENJOYED the issue.

Dixon did a fantastic job with a number of Bat-elements…Robin being one of my favorites. As said above…though this issue wasn’t one to come to “cold,” it fits very much in the Bat-Universe, and Dixon does a great job with the character and supporting cast. Having read this, I’d love to dive in and re-read some more, time permitting.

The first Robin Annual–part of Eclipso: The Darkness Within–was the first time I’d see Robin featured on the cover of a comic, getting his own title. I now know (but didn’t at the point in summer 1992 when I first acquired the Annual) that Robin had had a mini-series (and I’ll be darned if I can remember if Robin II: The Joker’s Wild was out yet or not…but I’m pretty sure it was). Then there was Robin III: Cry of the Huntress, that I ‘discovered’ in late 1992, around the time of the Death of Superman, Sword of Azrael, Spider-Man 2099, and so on. Then the Summer of Superman and Bloodlines, Knightfall and the start of KnightQuest…and Robin gets an ongoing title.

A title that lasted some 180 issues, that with a couple of gaps I’ve since filled in I followed mostly from this issue to the end, 1993 to 2009.

robin0001bI’ve seen this newsstand edition in quarter bins a couple times. The copy I read for this post I got off a 4/$1 rack at a Half-Price Books; and I got a copy as part of a 100-something issue set I bought several years ago (for the price of about 10 modern comics). I don’t see the “collector’s edition” much…but both covers are rather iconic to me. I think I did get both when they came out; and though I presently despise variants, I don’t have the same problem with stuff like these that I do with contemporary variants: there were a static TWO COVERS available. To my knowledge, they were individually orderable by comic shops, and they were NOT “ratioed”–neither cover was intentionally “more rare” than the other as far as comic shops. The “Collector’s Edition” was “only” available through comic shops, while the “Newsstand Edition” was what would be found at Waldenbooks, 7/11, grocery stores and general non-comic shop locations. Since they were different venues, and both covers were available through comic shops…I’m ok with them. Additionally, the “enhanced cover” was twice the price…so rather than merely “missing out on” a preferred cover image, you were SAVING MONEY getting one cover over another. You would pay more for the “variant,” sure, but everyone paid the same, and it was readily available.

All that aside…the early issues of this series in particular were quite good, and though this one single issue might not suck you in…for myself, this was well worth the 25 cents, time spent reading, and time spent writing this post.

Teenage Mutant Ninja Turtles: Deviations [Review]

teenagemutantninjaturtles_deviations0001Deviations

Story: Kevin Eastman, Bobby Curnow, Tom Waltz
Script: Tom Waltz
Art: Zach Howard
Additional Art: Cory Smith
Ink Assist: Joylon Yates
Colors: Ronda Pattison
Letters: Shawn Lee
Editor: Bobby Curnow
Publisher: Ted Adams
Cover: Zach Howard
Published by: IDW
Cover Date: March 2016
Cover Price: $4.99

Aside from the price, I’ve enjoyed these Deviations issues (having read the Ghostbusters and the GI Joe issues prior to this one). My most obvious comparison to describe the Deviations designation is that these are IDW‘s version of the classic Marvel series What If..? That is, a key story point is chosen, an an alternative outcome is explored. For obvious reasons, IDW phrases it In a World… Where _______ happened! instead of What If… _______ happened?, but the result is functionally the same. This issue (as with the other four one-shots) carry a hefty $4.99 cover price…hefty in general, though admittedly not drastically beyond the standard $3.99 price point of regular-sized issues.

In a world where the turtles join Shredder, we find a hunted Splinter struggling to survive against his sons, who have been fully brainwashed into Shredder’s control and the world of the Foot. Old Hob is brought into things–the turtles getting Splinter’s location from him–and then the confrontation. The turtles capture Splinter, and present him to Shredder. Total victory nears for Shredder–the turtles have defeated rival gangs, brought Splinter (Hamato Yoshi) to him, and he is at the height of his modern power…and then things crumble. Splinter is not unprepared and–along with Hob and (separately) a revenge-bent Hun (father of Casey Jones, who in this continuity was KILLED by Shredder)–battle is joined, with results rather different from “actual continuity,” establishing a new status quo for this world while leaving us as readers to wonder where things might go from here.

While the Ghostbusters issue I read pivots on the original film’s story, and the GI Joe one is more of a generalized thing…this TMNT issue pivots on a specific event within current IDW Comics continuity, specifically the inciting bit of the City Fall arc…where Casey Jones was stabbed (but survived) in this issue, he died; and where Shredder gained control of only Leonardo, here he got all four of the turtles. As with the rest of the TMNT issues, this one involves multiple folks for the story, Waltz for the actual script, and mostly familiar art credits. Howard‘s art fits my memory of City Fall in that while this has its own style visually, it’s not any sort of jarring contrast to Santolouco‘s art. As such, and having followed the IDW series from its start through present I feel more “aware” of stuff with this story and like this is a perfect fit for my expectation of the Deviations books.

The story itself works and feels very much like any given issue of the ongoing series, and the art–as mentioned above–fit very well, making for an all around attractive package and enjoyable read. My chief nitpick with this issue is that it is too short and I’m not a fan of paying more for the sort of backmatter included in this issue, artificially inflating the feel of its size.  We have 24 story pages, and then 6 pages of The Anatomy of a Page where we see plot, script, layout/pencils, inks, colors, and lettering in progression.

I would very much enjoy seeing more exploration of this alternate timeline or even exploration of other alternative outcomes. A world where Raphael never reunited with his brothers. A world where the turtles failed to stop General Krang. A world where the turtles were too late to save Donatello. Etc. To me, this sort of thing would be great for some mini-series…four issues would allow more room than one and would provide for companion volumes to existing TMNT collected volumes. And if a creative team really got involved or an alternate take really hit with fans, it could be revisited multiple times and expand the alternate world.

I’d love to say I recommend this to “anyone,” as it IS a one-shot and thus not like one has to invest in multiple issues…but this really seems more like a treat for the longer-time fans. To really appreciate the story, one would have to have read City Fall…otherwise this is just some generic issue with bad turtles working for Shredder. That this hinges on City Fall inherently allows for a lot more context (the first 20-some issues of the series). Certainly recommended for anyone who has followed IDW‘s ongoing TMNT series at any length or at least enjoyed the first few volumes and City Fall. The $4.99 is steep even for the “extra” pages…but it IS a one-shot, cheaper than the 2012 and 2014 Annuals, and the paper stock is sturdy so it at least feels like a much better quality (physically) than many $3.99 books.

The ’90s Revisited: Spawn #25

spawn0025Tremors

Writer: Todd McFarlane
Pencils: Marc Silvestri
Inks: Batt, Billy Tan
Copy Editor & Letters: Tom Orzechowski
Color: Brian Haberlin
Computer Colors: Brian Haberlin, Tyson Wengler, Ashby Manson, Juan Carlos Rodriguez
Background Assist: Nathan Cabrera
Production: Dennis Heisler
Production Assist: Peter Steigerwald
Big Gun: David Wohl
Published by: Image Comics
Cover Date: October 1994
Cover Price: $1.95

Like seems to be the case for me with what (relatively) few Spawn issues I’ve read, I don’t have an easy time summarizing it. This one, Spawn seems to have been “outed” in the media–the world now knows he exists–and so he has to deal with that. He’s living in the alleys amongst a number of other Homeless, serving as a protector to them, though he seems to be less than thrilled at their growing “reliance” on him. After being attacked by a rogue demon, he confronts the entity and learns its backstory–it’s not actually a demon, but a man who was experimented on, resulting in his current form. He seeks vengeance on a gangster named Tony Twist, and given the situation, Spawn sees more benefit in helping than opposing, if his people are left alone as a result.

I bought this issue with a number of other “quarter books” at a Half-Price Books earlier this year…and I suppose for that price, it was worthwhile. I have another copy–my original–of this somewhere in one of my too-many longboxes, but was interested in this issue this time the same as when I originally bought it: the cover, and it’s Spawn #25, one of those “special number” issues. I also remembered there being something else about this, like it being part of some “creator swap” month, but on reading this couldn’t tell if it was part of that or not.

The story is typical Spawn for me…I’m not really sure how else to put it. I recognize Spawn himself of course, Al Simmons; his (former) wife Wanda, and at least know of the man Wanda is married to here. I remember (vaguely) the sense of–at the time–having no clue what Spawn was ‘about’ aside from being this disfigured entity with a huge cape, apparently back from the dead with some sort of “deal with the devil” thing involving his powers and some kind of amnesia that resulted in his living with the homeless/street people.

The art is good overall…which I pretty much expect from Silvestri‘s work. I’m not overly familiar with it, but I’ve seen enough of it to know that I associate it with 1990s/Image stuff (as well as the Grant Morrison New X-Men story Here Comes Tomorrow back in early 2004). The art fits the book…though after reading the story itself and getting into some of the text/backmatter stuff, I gather that Silvestri was NOT the series artist at the time, and so that was probably the creator swap–the creators maybe kept on plot/writing, just swapped books for art duties or such. Whatever it was, it was over 21 years ago, and for Spawn, nearly 240 issues ago as of Spring 2016.

I was impressed with the cover’s visual as well as the physical issue itself–not quite a cardstock cover, but hardly some flimsy paper, and the interior pages seem good quality as well. Thus, for the physical product itself, the 25 cents I paid was mostly worthwhile. Though I read the issue in isolation, it brought back slight memories of having read it back in 1994, and given my attempting to follow recent/current issues of the title, I’d consider my money well spent…though I maybe appreciated the issue/reading experience more for the backmatter than the story content.

Among other things, while knowing the title has been notoriously late in its time, this issue seems to have come out at a time the book had had some major issues in timing, shipping in this order: 18, 21-24, 19, 25, 20, 26. There’s even an ad explaining things a bit, as well as a “cartoon” image “Todd Can’t Count” trying to poke fun at the situation. I find that morbidly amusing in a way at present, given recent complaints of books RE-numbering and such, and continued amazement that this title is presently–in 2016–the highest-numbered (legitimately) comic that I can think of published in the US (Regardless of returning to “legacy numbering,” Detective and Action from DC lost that designation in the 2011 New 52 reboot). I somewhat recall seeing mention somewhere of Spawn having shipped issues out of order, in some online discussion years ago, but didn’t recall exactly when that was, so coming across it hear piqued my interest, and I’d actually be somewhat interested in working on tracking those issues down. I actually already have the first 12 or 13 issues of the series, so can’t imagine it would be terribly hard to find the rest of the run up to this point; nor overly expensive given what a “hot” book Spawn was at this point in the ’90s. But I suppose that’ll be a back-issue quest for some other time, if it even still holds my curiosity by the time I’d get around to it.

All told…this was an ok issue, though not anything I’d encourage hunting down. If the cover strikes your fancy or you want a similarly randomish reading experience, it’s worth the 25-cent purchase, but I wouldn’t recommend paying more than $1, possibly $2 and absolute most for this (and it’s a 21+ year old issue with a $1.95 cover price).

My Thoughts on Batman v Superman

bvsbanner

[Be forewarned: this post is extremely lengthy, AND contains spoilers after the warnings, so if you don’t want stuff spoiled or don’t feel like reading much, you may not care for this post. I’m also not doing my usual formatting…this is just raw thoughts slightly organized, but not  really a formal/objective "review"]

Spoiler warning!

This post will contain explicit spoilers. I’m going to ramble a bit for a couple of brief paragraphs to add some "buffer space" for the spoilers, but consider this your warning.

I saw the film last Thursday evening after work. Left work, drove to the theater, and found that I had roughly forty minutes until the show was due to start. (Which meant including commercials and trailers, at least an HOUR). Show time was chosen as an "early" show while allowing some extra time for crummy traffic, as ridiculous traffic jams seem to crop up at least 2-3 times every week, forcing me to take alternative routes to avoid them.

(This post really does contain spoilers…this is your second warning!)

Though I’d tried to avoid trailers entirely for this film, I was exposed to a couple…I think at least one was in a theater, so not problematic the way I take issue with online trailers and so-called/supposedly "leaked" trailers. (Though that’s another post entirely) So I had some notion of what the film was going to entail, going in…plus observations from coworkers and others to whom I’m their "Superman guy."

So I was a bit annoyed by the time the film actually started, and felt a bit constrained: no one to see the film WITH, as well as the strong desire to see it ASAP in order to take it in myself, before taking in others’ opinions on it. I wanted to see and judge it for myself, separate from whatever influence others’ thoughts and analyses might have on my experience.

Final spoiler warning! If you read beyond this sentence, spoilers are on your own head!

Preamble and spoiler warnings out of the way…my initial thought as the end credits finished was simply "Really?" Like…"That’s how we’re gonna end?" And I felt a certain flat-out depression…the movie I’d just watched simply left me depressed. Both from the story itself, as well as my own thoughts on it…as it unfolded, and immediately following its conclusion.

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General Mills Presents: Batman v Superman Dawn of Justice #4 [Review]

generalmillspresents_batmanvsuperman0004Lights Out

Writer: Joshua Williamson
Penciller: Eduardo Pansica
Inker: Art Thibert
Colorist: Jeromy Cox
Letterer: Deron Bennett
Cover Artists: Gary Frank and Rod Reis
Assistant Editor: Brittany Holzherr
Editor: Alex Antone
Art Director: Larry Berry
Cover Date: N/A (found in cereal boxes in March 2016)
Cover Price: Free

I’m not sure what I actually expected from this issue…but what I got wasn’t it. And this one’s actually very simplistic yet hard to sum up: essentially, it’s a couple of kids up late at night arguing over who is the better hero–Batman or Superman? Each has reasons, but ultimately it takes the intervention of another to point out that they’d actually work together if they’re both heroes, despite differences.

As such, more than any of the other issues, this one just seemed a bit “off” to me, and extremely “meta.” It’s the argument fans have had for probably three-quarters of a century. And an argument sure to come out of Batman v Superman the movie, regardless of the arguments going in. It’s a real-world argument, and one that honestly bugs me.

Long run of thoughts kept short, my answer to “who would win” is that the result is simply determined by the author and story being told.

Still, it’s interesting to see a handful of simple arguments–and to consider them from the point of view of a kid again (and likely at least a quarter-century my junior), and I can appreciate that. And like an earlier reference (that I made covering this series) to Batman: The Animated Series, this issue reminds me of an episode that itself adapted an earlier comic…one in which some young adults are sitting around a bonfire discussing Batman, and having a number of different interpretations of who/what he was (and whether it was in that comic or not I can’t recall, but my “memory” tells me in that story they dismissed the actual Batman as just some guy in a costume!).

Were this a full-size, bought-by-itself AS itself kind of issue, I’d not find it amusing or worthwhile. As something from a box of cereal, it was mildly entertaining, and did not make me feel like I’d wasted my time reading.

The art is quite good, and perhaps it was the influence of the story and that we aren’t in either hero’s head or actually involved in some ongoing story of either, the visuals just seemed to fit all the more, and differences in costume designs didn’t stand out to me along the way…perhaps taking any differences as being the kids’ own memories/interpretations. I also appreciated that even where we see an image of the two heroes about to collide in battle–that’s what it is: they’re about to, but we’re not given a “hint” one way or the other on a possible outcome…until they actually collide, one could “assume” either one could take the upper hand.

If you’ve got this issue, it’s worth reading–it’s a quick piece devoid of any continuity (and any need for continuity), doesn’t tie to anything else–outside this General Mills mini-series or otherwise, nor even other issues in this series. Other than perhaps wanting to complete a set if you have any of the others, or to complete the set by having a #4 and knowing #s 1-3 exist, I wouldn’t recommend putting much effort into tracking this (or the other issues) down. But for having them, I’m glad to have read them…though I wonder somewhat at these not being a quasi-adaptation of the movie…that would have given them a bit more weight, I guess (or mini-reprints of key issues related to the characters/movie). That these are original issues with a number of “known names” from DC and not “just” reprints is cool, despite the enjoyment I could also see in say, having a random Batman #1 or Superman #1. For that matter…any of the various Batman/Superman confrontations from over the years.

General Mills Presents: Batman v Superman Dawn of Justice #3 [Review]

generalmillspresents_batmanvsuperman0003Picture Proof

Writer: Marguerite Bennett
Artist: Marcus To
Colorist: Irma Kniivila
Letterer: Deron Bennett
Cover Artists: Gary Frank and Rod Reis
Assistant Editor: Brittany Holzherr
Editor: Alex Antone
Art Director: Larry Berry
Cover Date: N/A (found in cereal boxes in March 2016)
Cover Price: Free

While it’ll probably bite me on the next issue, I enjoyed this issue more than the previous two, suggesting that each issue is better than the previous. Whether that’s relational or incidental, I’m not sure…but it works for me!

This issue shows us Emily, a young student who happens to witness Batman in action, stopping some thieves and stolen discs…though her friends at school don’t believe her. “Pictures or it didn’t happen!” and all that. Having noticed a disc that fell to the side, she returns to the scene later, anticipating Batman would as well (a bit convenient) and sure enough, he does…and this time she gets a photo of him. When she’s at school again, she continues to be teased for believing in this bat-man…and later at home wonders to herself why she didn’t just show the photo. Seeing a distinctive shadow, she finds that Batman’s shown up to pay a visit–letting her know that he knows about the photo, but that he’s not going to take it from her…he trusts her (to do the right thing). And she does–she realizes that part of the effectiveness of Batman is criminals not believing he’s truly human. She tears up the photo, opting to let Batman remain a legend rather than drag him into reality.

By comparison to the first two issues of this General Mills Presents series, this is a fantastic issue and I thoroughly enjoyed it. That the main protagonist is likely a quarter-century my junior does not stand out to me as much here as in the prior issues. This one struck me very much as something that would work as an episode of the 1990s Batman: The Animated Series, reminding me a lot of the “I’ve Got Batman in My Basement” episode from that series. Something about that makes this more believable to me, even though we don’t get any kind of internal dialogue from Batman (and that’s something I only just noticed with this issue: none of these are from Superman or Batman’s point of view…they’re all from a kid’s point of view, likely to identify more with the reading audience of the issues!)

I’m not particularly familiar with Marguerite Bennett offhand by name…her name looks familiar to me, but that doesn’t mean an accurate memory on my part, and I’m also unfamiliar with Marcus To and Irma Kniivila. In some ways, I think that’s to the benefit of this issue…I wasn’t trying to be familiar with other work, had no prior expectations to set me up for disappointment, and thus it allowed me to read this the way I ORIGINALLY read comics when I was first introduced to them: by character/what’s on the page, and no real notion of the people who actually wrote or drew or otherwise were part of the creation of a given issue.

As said, this story reminded me of that BTAS episode, and works very well for me as a one-off story. It’s not beholden to anything…not continued from or continued into anything else (even prior issues of this mini-series), and though 20 pages is far too short a span to really get to know any of the characters, there’s just enough there to appreciate Emily’s plight, to identify with her and her friends, and to hint at the benevolence of Batman (he seeks to inspire fear in criminals, not random children). There’s a lot to be pulled “between the panels” in analyzing the issue, but ultimately, I simply ENJOYED reading this, and in the end, that’s what reading a comic’s supposed to be about.

I was neither impressed nor disappointed in the art…but it definitely lands on the higher side than low, for me. From the narration boxes to flying through several pages pretty quickly, this had a definite visual “feel” of a modern comic, and I definitely liked that the Batman we see here looks a lot more like what I’d expect of a comic book Batman than it did some “adaptation” of a live action version.

Of the three issues in this series that I’ve read so far, this is my favorite, and certainly worth checking out if you get a chance (without spending much or going significantly out of your way in order to do so).