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The ’90s Revisited: Robin #24 – Underworld Unleashed!

90s_revisited

robin_0024Insects and Violence

Story: Chuck Dixon
Pencils: Aaron Lopresti
Inks: Stan Woch
Colors: Adrienne Roy
Letters: Tim Harkins
Cover: Mike Wieringo, Terry Austin, Bob LeRose, Curtis King, John Wren
Associate Editor: Jordan B. Gorfinkel
Editor: Denny O’Neil
Published by: DC Comics
Cover Date: December 1995
Cover Price: $1.95

Last month, a number of blogs and podcasts joined together to present #BestEventEver 2018, covering the 1995 event Underworld Unleashed! Due to computer issues and developments in my personal life, I’ve stretched my part into November to cover the Robin issues. In addition to my own posts, please check out these other blogs and podcasts for in-depth coverage of the various issues that were part of the event…and join in on further peeks at and discussions of the event on Twitter by joining at hashtags #BestEventEver and #UnderworldReUnleashed!

ITG | Resurrections: An Adam Warlock/Thanos Podcast | Relatively Geeky Podcast Network | The Retroist | Chris is on Infinite Earths | Cosmic Treadmill | The Pop Culture Palace | Rolled Spine’s Diana Prince: Wonder Woman Podcast | The Idol-Head of Diabolu | Justice’s First Dawn | Justice Trek: The Podcast


This issue is a sort of tie-in that’s not a tie-in. In the previous issue, we got to see Drury Walker and Neron and Walker’s transformation from joke-villain Killer Moth into the monstrous bug-creature Charaxes, which ties in well with the general Underworld Unleashed stuff. This issue, though…if it wasn’t for the Underworld Unleashed logo on the cover, and following directly on the previous issue–one wouldn’t even know there was some larger "event" going on! This can be read as its own thing–you don’t need Underworld Unleashed itself, and other than simply knowing Tim’s been captured by the creature, you don’t even REALLY need the previous issue! (Thanks to context and exposition…and speaking for myself, 30 years of comics-reading.)

Robin’s been cocooned ALIENS-style (well, lots-of-things-style, but I’m in an ALIENS frame of mind), unable to free himself yet, but in contact with Alfred…who can provide some information if not actual help (such as the fact that a ‘Charaxes’ is a butterfly, not a moth…but Robin’s not sure his captor’s sweating the details. While Tim struggles and eventually manages to use his extending bo to free himself…the police–even armed with a shotgun–don’t fare well against Charaxes. Robin then gets to have a go at the creature, but eventually it looks like he’ll get to experience that which Alfred had told him about…when a mysterious figure shows up, shoots Charaxes, captures him in a high-tech net…as our hero passes out. When he wakes, it’s to Batman (who arrived too late to have helped), and both are left to wonder about the mysterious entity. At school the next day, Tim is approached by a rival who is willing to put aside differences and "recruit" Tim…in vigilante opposition to the influx of new students. When he shows off a gun…he’s got Tim’s attention!

This is a fairly solid issue of Robin. We get to see our titular hero escape a "death trap," fight the villain, and even interact with Alfred and Batman. In addition, we get to see a bit of Ariana and her family in their new home, as well as see Tim at school with his friends. While this issue came off a cliffhanger, one isn’t really missing a CRUCIAL piece of story–it’s easy enough to catch up from exposition. This is from a time when comics were not locked into a rigid cycle of X number of issues = 1 graphic novel/collected volume. Each issue was episodic, rather than "just" X of Y serialized chapters of a SINGLE story.

It’s perhaps a bit fitting that I get to this issue a couple WEEKS later than I had intended–it’s a "straggler" issue for me on reading, as well as covering as part of the #BestEventEver coverage of Underworld Unleashed. While it’s technically a tie-in, it seems to be a later one, and labeled as such almost as an afterthought. You’d want to read this if you’re reading the series, and if you read the previous issue and cared about how Robin escapes from Charaxes…but this really seems to have absolutely nothing to do with Underworld Unleashed, and would be suitable for getting in conjunction with that solely for the logo on the cover.

Visually, I like the issue. It’s just Robin for me. It’s not trying to be some distinctive visual interpretation, it’s just…Robin art for a Robin issue. If I wasn’t looking at the credits I probably wouldn’t identify the artist offhand…but in the way this issue is, that’s a good thing, as it just looks like a ’90s Robin issue, and not a bad one at that.

As with most ’90s comics…this is definitely worth a 25-cent purchase, though there’s not really much to this to make it stand out as a sole, single, isolated issue. Aside from the "completist" mentality for Underworld Unlimited, if you’re not interested in early Tim Drake Robin stuff, or Killer Moth and that character’s oddities, or the art…I woudln’t suggest hunting this down for the sake of itself.

As a Robin issue, and my being a fan of this character…these two issues were a treat to revisit and I’m quite glad to have read them!


Again, please check out these other sites for additional, more in-depth coverage of the various other issues–including the main event mini itself–for Underworld Unleashed!

robin_0024_blogtrailer

The ’90s Revisited: Robin #23 – Underworld Unleashed!

90s_revisited

robin_0023Buggin’

Story: Chuck Dixon
Pencils: Aaron Lopresti
Inks: Stan Woch
Colors: Adrienne Roy
Letters: Tim Harkins
Cover: Mike Wieringo, Terry Austin, Bob LeRose, Curtis King, John Wren
Associate Editor: Jordan B. Gorfinkel
Editor: Denny O’Neil
Published by: DC Comics
Cover Date: December 1995
Cover Price: $1.95

Last month, a number of blogs and podcasts joined together to present #BestEventEver 2018, covering the 1995 event Underworld Unleashed! Due to computer issues, I’ve stretched a bit into November to cover the Robin issues. In addition to my own posts, please check out these other blogs and podcasts for in-depth coverage of the various issues that were part of the event…and join in on further peeks at and discussions of the event on Twitter by joining at hashtags #BestEventEver and #UnderworldReUnleashed!

ITG | Resurrections: An Adam Warlock/Thanos Podcast | Relatively Geeky Podcast Network | The Retroist | Chris is on Infinite Earths | Cosmic Treadmill | The Pop Culture Palace | Rolled Spine’s Diana Prince: Wonder Woman Podcast | The Idol-Head of Diabolu | Justice’s First Dawn | Justice Trek: The Podcast


I’m pretty sure I had not read this when it first came out…but I realized I must have read it quite a number of years ago–though at most recent, it would have been 2002! More likely 2001, when I bought a set of issues 1-40 from Capp’s Comics, which then left me (at the time) only missing 41-45 from being “current” with the series, as I’d jumped back in with #46 or so, and followed the series more or less to at least #100! So some part of me remembered having read this, the “upgrade” of Killer Moth to Charaxes! Other than this, or in spite of this, to me, the main thing I know the character from is that he was involved in an attempted kidnapping of Bruce Wayne in which Barbara “Babs” Gordon intervened as Batgirl (the incident is referenced in Untold Legend of the Batman #3, but Killer Moth himself/by name is NOT).

We open this issue on a large, green, bug-like face demanding “Do as I say or face the wrath of…Killer Moth!” The scene transitions and we see that it’s a dream, and meet the man himself–who longs to be feared and not the butt of jokes amidst even fellow villains. Neron (this is an Underworld Unleashed branded tie-in, after all!) appears to him and offers to transform him. We then shift to Robin “stalking” Tim Drake’s girlfriend, lamenting her family having had to sell their business and move. He feels angsty over stuff until Batman shows up, and asks him an interesting question–does he know who bought the family’s property? We then learn that it was bought by Wayne Enterprises at triple market value, which allows the family to thrive, and move to a better part of Gotham (which happens to be closer to Tim, close enough that Ariana will now attend the same high school!). Meanwhile, Arkham guards find a cocoon in Drury Walker’s cell, and eventually the cocoon opens, and a bug-creature emerges, agrees that “Killer Moth” is a ludicrous concept, and to call it Charaxes! At Gotham Heights High, we see Tim introduce his friends to Ariana and they interact a bit, before we see some results of Charaxes’ rampage. Eventually the actual police are called, and even they aren’t equipped to deal with this new “upgraded” threat from a previously-considered-a-joke guy. Learning of the situation, Robin prepares to head out, figuring it shouldn’t be a problem…after all, this is Killer Moth they’re talking about! Unfortunately, Robin winds up getting knocked out during the fight with the creature, and wakes up at the end of the issue stuck in a cocoon of sorts having no idea where he is or how he got there, knowing only that “it” will be back soon.

Somehow notably to me is Neron responding to Walker’s question of whether the transformation he’s agreed to will hurt. “You will forget the pain….when the transformation is complete.” This concept is something that I’ve often considered in various situations, and while I don’t know if my personal original coming across it was this issue, this issue DID spark at least a vague sense of deja vu or such with it. That painful as something is in the moment, once through it, the pain will be forgotten in light of the result.

Over the 16+ years since I would have read this, I’d forgotten plenty of details of Tim Drake’s early days as Robin. (Though he had 3 mini-series and an Annual even before about 2 years of this ongoing series…the character has been around for 30 years now and this issue was only about 6 years into that, so this is still “early” for the character.) Coming back to Tim still being with Ariana touches off a nice bit of nostalgia for me. I’d completely forgotten about subplots with her family and moving and such. For that matter, given the way most modern comics seem to be with the eye for the 4-6 issue “graphic novel,” sometimes I feel like I forget what “subplots” even were, and the sort of structure seen in this issue, with a number of points touched on that are not strictly structured for a specific, standard-sized collection.

I really like the art in this issue. As I read it, I hadn’t noted the credits…I just wanted to take in the story. I think I “assumed” the art was Tom Grummett, but was (pleasantly) surprised to find that it’s Aaron Lopresti…a name I’m more recently “re-familiar” with due to his work on the Malibu Ultraverse title Sludge.

It’s not surprising, then, that I liked the art! I’m not a huge fan of the Charaxes design…but then, I’m not a huge fan of bugs, so the character just has a look that I’m not quite comfortable with. However, I’d put that down as a success in the appearance! Throughout the issue, stuff’s not hard to follow visually, and Lopresti‘s style works very well with what I tend to think of for 1990s Robin, and fitting right in with prior Robin art so as to not be distracting or off-putting!

Story-wise, I enjoyed the memories in this, and that there wasn’t MUCH time wasted on exposition…and yet, it seemed easy enough to follow along. Granted, I’d read this issue before, know quite a bit about Robin and so on, but I didn’t feel lost or stuck “outside” the story. Even if one doesn’t know the characters or history, it’s pretty easy to pick up on the main points, much as one might casually watch an early episode of a tv series for which they’ve seen some later-season episodes.

Neron’s appearance itself is not explained or contextualized here–not even an Editor’s Note to “see Underworld Unleashed“–but his appearance here qualifies AS appearing here AND gives us the on-panel “explanation” for Walker going from some inept inmate desiring respect, to a cocoon on the ceiling and transformation into Charaxes. This seems like one of the more drastic changes to a villain, and seems fitting enough with the cocoon and all, transforming Walker physically/biologically into a killer bug, rather than having just a name and costume.

The introduction of Charaxes certainly fulfills my expectation of this as a tie-in to Underworld Unleashed, in seeing a previously-established low level villain receiving an “upgrade” into a larger threat. I don’t recall how long this change “stuck,” as I’m pretty sure “Killer Moth” as a petty, low-level villain is presently still a butt of jokes and “just human” and such, though I couldn’t say where the character is at present in 2018.

This issue doesn’t really stand out singularly or have any over-obvious cover to draw one’s attention to it in passing as to this particular story. That said, the cover image of a cocooned Robin looking wide-eyed at the giant bug-creature on the cover gives this a suitably “spooky”-ish type of imagery that would fit with an October issue (cover dates being a couple months ahead, this issue would have been an October 1995 issue).

This is a solid issue of Robin (the series), and works well in what I remember as the continuity of the time. We do have the “origin” and such of Charaxes, so there’s some significance in that regard, if one comes across it in a bargain bin. This does end on a cliffhanger, and there is a second tie-in issue (the next issue, #24) so this doesn’t work as well as a standalone thing, and is best acquired as part of the pair of issues. If you’re a fan of Robin, writer Chuck Dixon, artist Aaron Lopresti, seeking Underworld Unleashed tie-ins, or Killer Moth/Charaxes stuff, this’d be a definite treat to pick up.


Again, please check out these other sites for additional, more in-depth coverage of the various other issues–including the main event mini itself–for Underworld Unleashed!

robin_0023_blogtrailer

The ’90s Revisited: Guy Gardner #14

90s_revisited

guy_gardner_0014Yesterday’s Sins 4 of 4: Guys and Draals

Writer: Chuck Dixon
Penciller: Joe Staton
Inker: Terry Beatty
Letterer: Albert DeGuzman
Colorist: Anthony Tollin
Asst. Editor: Eddie Berganza
Editor: Kevin Dooley
Published by: DC Comics
Cover Date: November 1993
Cover Price: $1.25

We open on narration from Guy talking about his opponent–his decidedly duplicitous Draal duplicate. He and some fellow Draal prisoners–Green Lanterns–are acting on an escape attempt, but find themselves facing the newly powered-up evil duplicate of Guy Gardner! As the battle rages, Guy-Prime recognizes a notice from his stolen ring…it’s about to run out of power. This leaves the dupe on even terms with the original, and Guy lays into it. He’s eventually taken down by the Draal, who realize they still need more from him, and so once more, Guy faces the brain-drain Xanagryph critter. Flashback-wise, we pick up with Guy in the hospital with his older brother Mace–who’s been shot. His parents are there, lamenting their favorite son. While there, they learn that Mace wasn’t "on the job" when he was shot–he’s dirty, and even if he lives, he will no longer be a cop. Soon after, when he does wake up (and learns he’ll never walk again, let alone have a career as a cop) he kills himself. This sends the parents into a downward spiral that Guy can’t do anything about…so Guy gets out. He graduates from college, works with disadvantaged kids, and even winds up involved with the Green Lantern Corps. Injuries end that for a time, but then a great Crisis led the Guardians to heal him, and Guy does become a Green Lantern, becomes a part of the Justice League, and gets to be an actual super-hero! Eventually the Guardians take his ring, though, and he winds up seeking out the yellow ring that once belonged to Sinestro, and currently gives him his powers. Back in the present, the Draals are mostly defeated, the prisoners control the ship…but the Evil Guy is on Earth, and Guy himself isn’t presently sure how to defeat it…but knows that going to face it will also force him to face his past in-person.

As is so often the case, there’s loads of potential built to, so much expectation I can build up based on the opening chapters, that it’s rare for a conclusion to be truly satisfactory anymore. And that applies here to this 24-year-old story as well. Some part of me was hoping the conclusion would be more memorable, more DEFINITIVE, more CONCLUSION-Y. Instead, the issue basically ends on a cliffhanger, as well as a note to check out an issue of Justice League, to boot! And that’s rather annoying for an issue billed as "4 of 4."

BUT.

But, this issue is #14 of an ONGOING SERIES. This is NOT the final/fourth issue of a four-issue MINI-series. This is the latest monthly issue of a monthly series. So of COURSE it’s not gonna be close-the-book, total finale, that’s all that’s wrote, absolutely concluding possible events. So this actually does well for itself: we get conclusion on the IMMEDIATE story: the Draal are defeated, Guy is no longer their prisoner, they’re no longer using the creature to access his memories…we’re done with the flashbacks and such with the present day being like a framing device. Story-wise, we’re good…some of my expectation is SURELY from subconsciously latching onto the YEAR ONE, even though I’d consciously noted that to begin with as being tacked on and NOT applicable here in the way it was with other stories.

And this issue is definitely a success in that, even all these years later, re-reading it right now, I want to read that Justice League issue. I want to track down and read Guy Gardner #15. And isn’t that a sign of a good comic? That a reader wants to read the next issue? That there’s enough story hook, enough investment in the character(s) to want to know what happens next? I mean…I have the long-view; I know what comes shortly when the title gets re-branded, and Zero Hour, and then stuff a few years later with Our Worlds At War, and a craptastic story in one of the Superman titles not long after, and then Green Lantern: Rebirth, and the whole Johns run and New 52 and all that. It’s been 24 years. But I don’t REMEMBER #15. I don’t remember that Justice League issue (a bit of deja vu so I’m sure I knew OF it). And I want to read those, even though they might not have any singular significance at present.

Dixon finishes giving us some key "backstory" of Guy, fleshing the character out and enriching who he is, why he is, and so on. Whether it’s the "brand new as of 1993" detail I think it is or not, this being Guy’s first solo series, and being relatively fresh off Crisis on Infinite Earths and his being "just another member" of the Justice League title, it makes sense to me that this’d be where a lot of this was either inserted into his mythology, or fleshed out and expanded from basic, broad details.

Staton‘s art continues with consistency, and nothing stands out as wonky or weird to me about human anatomy, everyone continues to be recognizable and familiar, and I have no trouble following the action. It’s just good art.

So ultimately, as a concluding chapter of a specific story within an ongoing series, I think this does quite well. It wraps up key points of the main story, but opens the door on stuff to come, having set stuff up and contextualized and built more drama for the main character to deal with. And though I only "signed on" to read a four-issue arc–had no intention of "caring" to go beyond this arc–I want to read more.

I also had mis-remembered the timing in part of this arc, and was thinking things were already a bit past Emerald Twilight somehow, not realizing that this is still a few issues before that point in the continuity, which also reminds me of another story in this title that I was AWARE OF but not certain if I actually read years ago or not (if I read it, I read it around the same time I read this, previously).

I think on the whole, I definitely would recommend this arc if you can find all four chapters to read in one go. It adds a lot to Guy’s character, makes him a lot more sympathetic and well-rounded as a character…it makes him likeable, so help me. Whatever the case…I enjoyed it, and I now have a couple other comics to seek out in the near future.

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The ’90s Revisited: Guy Gardner #13

90s_revisited

guy_gardner_0013Yesterday’s Sins 3 of 4: Inside Out/Outside In

Writer: Chuck Dixon
Penciller: Joe Staton
Inker: Terry Beatty
Letterer: Albert DeGuzman
Colorist: Anthony Tollin
Asst. Editor: Eddie Berganza
Editor: Kevin Dooley
Published by: DC Comics
Cover Date: October 1993
Cover Price: $1.25

This issue takes the introduction/cliffhanger of the previous issue and fast-forwards a bit. Or in tv terms, we come back from the commercial a bit further in. Adult Guy and Teen Guy are bustin’ heads at Scotty’s, and we come to realize that after popping into the car with Teen Guy, Adult Guy has come along with his younger self to save him from getting his butt kicked. Having taken care of that, Adult Guy moves on to explaining his plan–since he can stop the Draal’s memory-siphoning Xanagryph’s accessing his memories, perhaps he can at least exert an influence over what gets programmed into his double…like a codeword that’ll make it go nuts, revealing itself as NOT the true Guy Gardner. Adult Guy is ripped out of the memory before that can happen…busted! Of course, the Draal still aren’t done, but having disrupted Guy’s plan, they have another go at him–this time we see a still-older Guy who has just turned 18. He’s nabbed by the police…but instead of being given a slap on the wrist or taken to jail, his older brother Mace–who has pulled his own life together–roughs Guy up a bit to set him back on a path for good. Guy gets a job, gets his high school equivalency, and even gets into college–where he redirects his anger at life into football. And at the height of his "glory," where he should have won his parents’ attention and praise at last…it turns out that Mace has been shot. Back "in the real world," Guy and the other Lanterns manage to execute their "plan B" escape plan…but the ‘element of surprise’ they’d counted on is turned on them as they meet…Guy Gardner!

The further I’ve gotten into this story, the more certain I am that I’ve read this before, and that the feeling is not merely deja vu. As of this issue, I feel like I AM re-reading something. And it is something I’m enjoying. I’m also realizing that whenever it was that I read this, it must’ve been at least early during the Johns run on Green Lantern, because I’m pretty sure this did "color" my view of Guy, and actually make the character likeable. For years, the character had been largely some caricature or 2-D ’90s roughcase, but either this story or at least this story’s influence carried into other stuff that made the character much more a well-rounded figure that could be identified with and understood–not just some jerk anti-hero or such.

At this third of four chapters, this definitely feels like a Dixon sort of story, fitting right in with Batman, Robin, Nightwing, etc. in getting details of a backstory that influences the character’s present and all that. While I can see DC having an issue at present with re-presenting certain comics headlined by Gerard Jones…I’d certainly love to see a modern collected edition of Dixon‘s Guy Gardner, or at least of this particular story! It could even be re-branded somehow to fit whatever status quo for present…but having the content brought back would be great.

I’m also somewhat amazed at the consistency–this is the THIRD ISSUE in a row with the same creative team! In 2017, I’d swear that’s practically unheard of! Maybe you keep the same writer on for a number of issues, perhaps an inker or letterer or colorist…but the entire team remaining the same for three issues? At this point, that just SCREAMS "high quality!" to me. That I’m enjoying this story as much as I have been adds to that as well. That said…not much else to say about the art except to reiterate that it’s clear, consistent, and recognizably the characters involved, with no wonky silliness or abstraction/experimentation/etc. Just forthright art that conveys the visual aspect of the story and doesn’t take me out of the story by anything weird.

As also said previously–while the first issue of this story seems a great jump-in point that one can do so "cold," as the third chapter of a 4-part story, I’d highly recommend starting with that first chapter, and not merely jumping in here. At the same time, this IS a ’90s comic…back when every issue COULD be someone’s first, and there’s a hint of context and such where even AS a third-of-four chapters, this is not MERELY a third chunk of pages that collectively make up some seamless whole–this is still a comic book, an issue, and reads as such…this is years before the serialized graphic novel.

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The ’90s Revisited: Guy Gardner #12

90s_revisited

guy_gardner_0012Yesterday’s Sins 2 of 4: Dream a Deadly Dream

Writer: Chuck Dixon
Penciller: Joe Staton
Inker: Terry Beatty
Letterer: Albert DeGuzman
Colorist: Anthony Tollin
Asst. Editor: Eddie Berganza
Editor: Kevin Dooley
Published by: DC Comics
Cover Date: September 1993
Cover Price: $1.25

We open on a scene of an "evil" Guy Gardner taking on other familiar heroes: Batman, Flash, Hawkman, with already-defeated Aquaman, Sentinel, and Blue Beetle on the ground around him. Narration lets us see that this is actually Guy considering what it might be like for the other heroes to see what he’s TRULY capable of, when the Draal unleash his double on them. That he–the REAL Guy Gardner–has held back and kept himself in check, though they haven’t treated him with the respect duly his for that. In the "present," Guy begins to form a plan with the other Lanterns…while in the course of a couple more encounters with the creature siphoning his memories, we get two scenes of Guy’s past: first, seeing that his brother Mace is still his father’s favorite, to Guy’s exclusion; and then that Big Brother Mace isn’t nearly as perfect as his father or younger brother believed him to be. Then, acting on the start of an escape plan, Guy and the other Lanterns fight, which brings the Draal in to "protect" their star resource–Guy himself. Of course, this gets him put back under for more memory-siphoning…but he aims to use it to his advantage. As we see a young Guy (though a few years older than the previous glimpse) driving a stolen car and picking up a police tail…the younger Guy is surprised when the present-day-Guy pops into the seat beside him…having inserted his present self into the memory!

Dixon‘s story begins to feel particularly formulaic, and the Guy-gets-captured-by-memory-viewing-aliens can be rather cliché. It becomes a framing device for isolated flashbacks…rather than our just simply being given an entire story set IN the past. But this is Dixon, this comic is from the ’90s, and for as clichéd and caricature-like I’d seen Guy initially…this story is quite "deep," really grounding and humanizing the character, inserting this detailed backstory that really helps explain Guy’s cockiness and attitude and driving need to seem like the best, and so on. That the "current" story is largely a generic framing sequence adds to the accessibility of this story–it’s not particularly drawing on continuity points that’d be overly important to the understanding of the story. You just know that Guy is in a fix, and while he and fellow prisoners seek escape, we’re seeing glimpses of his past as the alien creature sucks the memories from him to feed into the duplicate Guy that’ll be the Draal’s "sleeper agent" on Earth.

Visually, this is again a solid, consistent take on the characters. Everyone looks fine as they are, and familiar and distinct, with nothing weird or out there or such that takes me out of the story while reading. This is simply ’90s Guy, embodying the character as he was at the time.

I continue to enjoy the story as it unfolds, and though I somewhat knew it was coming, I either didn’t recall or know for sure that Guy (present day) would pop into his own memories to interact with his past self, so that’s got some fun potential, to say nothing of loosely firing up my own imagination on the topic in general beyond just this comic or its story.

Once more, a solid single issue and well worth getting as part of this four-part story (Yesterday’s Sins aka Guy Gardner: Year One). While the previous issue could be picked up "cold" and be relatively accessible, as the second part of the story, this one’s less so. However, this adds to my feeling overall that one can pick up this story arc by itself or as a first introduction to the ongoing Guy Gardner and do quite well with it!

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The ’90s Revisited: Guy Gardner #11

90s_revisited

guy_gardner_0011Yesterday’s Sins 1 of 4: Back in the Days

Writer: Chuck Dixon
Penciller: Joe Staton
Inker: Terry Beatty
Letterer: Albert DeGuzman
Colorist: Anthony Tollin
Asst. Editor: Eddie Berganza
Editor: Kevin Dooley
Published by: DC Comics
Cover Date: August 1993
Cover Price: $1.25

Picking up this issue is like picking up a piece of history–literally and figuratively, as well as some shades of variance on the meaning for me personally. My earliest conscious recollection of Guy is one of the Eclipso Annuals back in 1992 (Adventures of Superman Annual #4, I believe–as I learned after the fact, the ‘transition’ for the character back from his prestige-format limited series where he GOT the gold ring to begin with). And his #1 issue–the first of this very series–was one of several issues I got at a Waldenbooks while out with a friend and his mom, using money my dad gave me (though I got 6 or so comics and had some change left, I recall his being a bit surprised he didn’t get MORE change…but that’s a story for another time).

Getting to the issue itself–the branding is given the Year One treatment…at the time, very much cashing in on the likes of Batman Year One, but still this was one of the earlier instances of the "branding," when it was still rather distinct and not a line-wide shorthand.

Despite the cover branding…the story itself is actually titled Yesterday’s Sins, and though it FITS the Year One stuff, it is not simply a story told entirely with the early version of the character…it just happens to touch strongly ON his past!

We open on the capturing by some other aliens of an alien Green Lantern–Graf Toren. Graf’s grabbed by some ugly Beholder-looking aliens that are very much aware of the Green Lanterns’ weakness to the color yellow. We then shift to Guy Gardner fighting minions of Kobra with General Glory. (I have some vague recollection of the character in relation to Guy…from a previous reading of this story or some Who’s Who or some other mash-up of prior DC half-knowledge). The two emerge victorious…the younger Guy showing off, while the older General is stricter and trying to get Guy to keep it closer to the book. The aliens that got Graf are watching, and teleport Guy to their ship, where he is left highly disoriented by the suddenness and surprise of it all…as well as what he sees! Before long, the stunned Guy finds himself with some de-ringed Green Lanterns, and learns he’s a prisoner of the Draal. The aliens are apparently replacing Lanterns with replicants…but need to capture the original and siphon their memories in order to enable the duplicates to pass muster for whatever mission they’re being sent on. Guy gets a short taste of the memory-siphoning process…which basically provides us as readers a look back to Guy’s life as a kid. An insight into his early life and (frustrating to say the least) childhood. (This is where the Year One designation apparently kicks in/earns some appropriateness). As would be expected, Guy’s none to thrilled at all this, and is not about to just roll over and take what the Draal are giving out, whether or not any of the other Lanterns are with him on the matter.

To me, Guy was always largely a caricature of sorts…a character I was loosely familiar with, but never particularly a fan of, nor overly knowledgeable about. He’s just some cocky jerk that happens to do the "right thing" even if he’s not the "typical" do-gooder hero-type.

Here, we begin to see him made a bit more human, given more of a backstory and motivation, elements in a past that (especially to the adult me) really would "explain" a lot about the character’s "present-day" self. That this comic is from 1993 kinda screws with my perception of time-frame for Guy’s flashbacks. I’m not exactly sure the character’s "present age," but would assume he’s at least late-20s or early-30s. Which in 1993 would put his childhood in the ’60s…while in 2017 present-day my mind "naturally" wants to put 20-some years in the past as 1980s!

I’m pretty sure this is the first issue of the series written by Chuck Dixon…and his name is very much a selling point to me, especially on ’90s material. And in what feels (to me) like typical fashion…this has a certain level of high quality to it FOR his writing. I’ve read a few issues of this series over the years…years after publication, not necessarily in order, and never the complete series, and this just feels like a solid Dixon ’90s story from this first issue.

The art is not bad, either. Nothing about it really stood out as some glaring weirdness, no wonky anatomy, and nothing that just stunned me with horribleness. Which is my way of saying that I didn’t notice the art all that much…I just enjoyed the story as I read the issue. The visuals are rather familiar, as I HAVE read some of this series in the past, and there’s no overly fancy attempt to be "experimental" in depicting Guy or any of the other characters.

This just makes for a single, solid issue that can largely be picked up cold, and one can figure characters out as they go along. I get something extra out of it for being aware of the character, his ’90s depiction, and all that. But in this particular reading, I jumped in cold–no reviewing prior issues, no covers of other issues to scan past to refresh myself. Just happened to have the four-issue arc this starts off, and jumped in to see where it takes me!

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The ’90s Revisited: Robin #1

90s_revisited

robin001Big Bad World

Writer: Chuck Dixon
Penciller: Tom Lyle
Inker: Bob Smith
Letterer: Tim Harkins
Colorist: Adrienne Roy
Editors: Dan Raspler, Denny O’Neil
Cover: Brian Bolland
Published by: DC Comcis
Cover Date: January 1991
Cover Price: $1.00

I’ve read this issue before. This might even be the third time I’ve read it–I’m not sure at this point. But for this particular read-through…it came about because I wanted the POSTER that was bound into the issue, without having to rummage through a bunch of unsorted longboxes–so I bought a copy just for the poster. But since I was "handling" the issue, I decided to read it…and quite enjoyed it overall, though unfortunately not quite as much as I’d thought I would.

I’m pretty sure this issue picks up essentially from the pages of a Batman issue, as I seem to recall a scene of Tim debuting the new costume before Bruce and Alfred; but that’s clearly already happened by the time this issue opens.

We open on Tim in the Batcave with Bruce; wearing the then-new (but now highly familiar to me) ’90s Robin costume–the red body, wide yellow belt, green pants, tall/dark boots…and the stylized "R"; as well as the two-colored cape: yellow on the inside, the classic yellow; but black on the outside, so he can wrap into it and blend into shadows same as Batman…not "glow in the dark" or such. The two discuss Tim’s readiness TO be the new Robin, in a bit of Tim’s doubt that I don’t quite remember, but fits for the time. Tim decides to further ready himself, now that he’s "passed" Batman’s training is to take his own journey to train with others in preparation for his role. He heads to Europe, where we quickly learn that another figure from Batman’s past is active: Shiva. Meanwhile, Tim finds the master he sought, though some details aren’t as he expected. He gets drawn into a situation that calls for what Robin can do, that Tim Drake can’t, and gains a potential ally, even as he considers what it’d mean to fail, to let down the Batman.

Which is all a grandiose, vague summary of the issue. It’s interesting to consider a number of "firsts" at the time this was released–first action in the new costume, first "solo" Tim Drake adventure, Tim’s first issue as Robin, first issue of any series–mini or otherwise–of the solo-billed Robin title, etc. And I’ll be doggonned if I am aware of any variant covers. Really! All these firsts…and other than (perhaps) a second printing or such, or maybe some kind of foil-y something or other that I’m not consciously aware of at present, this is THE issue. Period. One cover. One issue. A Brian Bolland image.

Story-wise, this is a very solid first issue. Though I mentioned recollection of a scene preceding this, that’s not integral to this issue. We simply pick up on Tim in costume, apparently freshly made officially Robin, and through dialogue get a bit more detail to fill in gaps on his background and our getting here. He’s given a ‘quest’, we’re introduced to threats and antagonists in addition to the self-set challenge, and get drawn into the story.

I said above I didn’t enjoy this as much as I thought I would–it’s a good issue, and fairly enjoyable in and of itself; certainly nostalgic…especially for me. But that’s part of the problem. One of Tim’s first couple cameos before his full appearance in A Lonely Place of Dying was my first-ever Batman comic…this character was introduced AS I got into comics, and is still around. But this issue by itself–not re-reading the lead-up, not having the rest of the issues handy nor the time to read their contents in one of the TPBs, this is just a snippet of early-Tim Drake stuff. And since this isn’t an ongoing series but "merely" a finite five-issue story, there’s less "need" for the kind of hook an ongoing might need…and I think I frustrated myself not being able to just read the whole story handily in one go.

robin001_posterThe art is quite good, and rather iconic to me. Looking at this, it just screams "early Tim/Robin" to me. The cover isn’t horrible…but the way Robin’s face is, this has gotta be one of the creepiest-looking Robins I can think of! The costume, cape, etc work…but the face just doesn’t fit Tim. I also like that the "corner art" seems to be a carryover from what I recall offhand of the main Batman issues, cementing this as what it is–its own thing, starring Batman’s sidekick, but in a solo title that does NOT emphasize Batman.

If you find this in a bargain bin–or heck, find it for $2 or under, I highly recommend it! Particularly if you’re a fan of Robin, or specifically Tim Drake. But I’d recommend trying to acquire the entire 5-issue mini-series rather than just this isolated issue.

Unless you want the poster…in which case, that ALONE is worth at least a couple dollars!

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Some Recent Effective/Appealing Ads from DC

I usually try to ignore ads, or avoid them, or get past them ASAP. But some of them work, and actually ARE appealing and/or effective. Here are several recent ones that caught my attention, from Superman #20 and Action Comics #977.

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Initially, I wasn’t sure what to make of the news of The Button…it was "news" but seemed so far off. Now, lately, this ad has me chomping at the bit for the story…I’m not sure if this image is two parts of the same "lenticular cover," or if it’s an amalgamation of two, or what…but this ad itself, this split-down-the-middle image is one I really dig, and has me extremely interested and eager to get to the story!

Perhaps it’s that it still feels rather new to me (relatively speaking) to see Batman and the Flash so closely linked.

dc_ads_early_april2017_teentitans_judascontract

Then there’s the new Warner Bros. Animation animated film Teen Titans: The Judas Contract. Sure, it’s an updated "based ON" sorta thing, adapting the ’80s story to fit a 2010s-era setting (characters, versions of said characters) and to shoehorn it in to the DC Animated Universe.

But as one of THE original stories I remember being talked about for these films, way back in 2007 or 2008 or whenever it was that this line started (was it really a decade ago?!?) it’s good to see that this is finally getting a release.

Of course, it also means I’ve long passed my window for reading the original story first…something that I (shamefully) have never actually read myself.

dc_ads_early_april2017_baneconquest

I’d known Bane was getting a "limited series," AND that Chuck Dixon was back writing the character, but then I forgot again.

I really wish they’d put a cover price with ads like this…either boldly proclaim its worthiness at a certain price…or if it’s thought that the price would be a turn-off, consider a different price!

I don’t know if this will be $3.99 or "only" $2.99 offhand…at $2.99 I might follow it. $3.99 and I’ll probably check out the first issue and then wait for the cheaper collected edition(s).

dc_ads_early_april2017_revenge

I have a definite love/hate thing going on with DC and their portrayal of Zod in the Superman books. I’ve lost track of all the different Zods we’ve had, just in the last 15 or so years, so on one hand, I’m not keen on yet another.

On the other hand, the drama to this image–"everyone" knows the whole "Kneel before Zod" thing–so just SEEING the character, AND seeing Superman…well…kneel…yeah.

dc_ads_early_april2017_lazaruscontract

And finally, I have to reiterate that THIS is the way to do the multi-panel "build-an-image" thing with covers!

You do NOT force someone to buy 2, 3, 4, or more copies OF THE SAME ISSUE to form the one image!

You treat someone to a cool, larger image as a "reward" FOR following a larger set of issues (whether a crossover, story, mini-series, whatever)!

I’m tempted to check this out partly in support of that alone (we’ll see if I actually remember or feel the same way once the issues start coming out.)


Of course, there were many, many more ads and such in the two issues, but these were the stand-out ones to me.

A sort of "runner-up" would be a "post card" from a comic shop for a 4-part story in Old Man Logan…the images of Wolverine in different costumes with older comic covers making up the background is a really cool design, and probably would have hooked me…except the issues are Old Man Logan–a Marvel title, $3.99 an issue, and I’d rather read a singular story OR even just wait six months and maybe remember to read it on Unlimited.

The ’90s Revisited: Green Arrow #101

90s_revisited

green_arrow_0101Run of the Arrow

Writer: Chuck Dixon
Penciller: Rodolfo Damaggio
Inker: Robert Campanella
Colorist: Lee Loughridge
Letterer: John Costanza
Editor: Darren Vincenzo
Published by: DC Comics
Cover Date: October, 1995
Cover Price: $2.25

I’ve wanted to read this for years…maybe 20-21 (it came out some 21 years ago). I’d known THAT Green Arrow had died; that Superman was there, that it was a plane explosion; that his son took over, etc. But until this reading, I’d never actually read the actual issue. Not too long ago, battling insomnia, I bought/read (for the first time) #100 to "finally read the issue where Ollie died." Imagine for a moment my surprise that it DID NOT HAPPEN IN THAT ISSUE…yet had you asked me any time up until then, I would have simply told you, from "knowledge," that Ollie died in #100 and his son took over in #101.

But that leads us to the story of the issue: We open off the cliffhanger from #100 with Ollie pushing buttons on the device he’s trapped in. Remove his hand/arm, and it detonates, and lots of people die. Superman’s solution would be to amputate–save Ollie’s life. But Ollie’s having none of that, and so (knowing Superman would survive because hey, invulnerable!) Ollie detonates the device. Superman finds no remains…and the rest of the issue ties up loose ends from #100 and the story leading into that, apparently…while setting up Ollie’s son Connor to take over.

Really, there’s a lot going on in this issue (and the explosion is a 2-page spread as pages 2 & 3!) so the bulk of the issue is the aftermath (#100 was already a larger anniversary issue…not sure why it didn’t just get the extra pages to have the explosion happen there and repercussions pick up from the "cliffhanger" that would’ve been). I’ve not read a lot of stuff with Connor, but I knew of the character; I even connected a supporting character with an antagonist in the earliest issues of the Mike Grell run that kicked off this title. I didn’t care much for most of this development (so most of the issue), and felt that Ollie really got a crummy send-off…though I have to admit I appreciated the fact that that itself was touched on within the issue.

Visually, I’m not familiar with the Penciller/Inker team, and the art looks it: I recognize characters, obviously, and there isn’t really much of anything WRONG with any of them…but the visual style just doesn’t do anything in particular for me except have the appearance of "mid-’90s DC."

While I typically enjoy Dixon‘s work–especially on the Bat-titles in the ’90s–I did not here; and from this issue alone would only peg it AS a Dixon-written issue because of the name on the cover. Granted, this is an isolated issue read weeks after the previous issue was itself read in isolation, and I haven’t even read the first 4 chapters of the specific story this comes out of. But given that…outside of you either reading the entire story, or (like me) specifically wanting to read for yourself the actual issue where Ollie was killed off for a few years…there’s nothing of particular value to this issue. Alternatively, it might be worthwhile if you settle in to read the run with Connor as Green Arrow. But all in all, this was a disappointing read for me…I’m glad to have read it (past tense) now, but this feels more like an arbitrary thing than the culmination of an event or any truly "heroic" end.

That said…it’s worth 25 cents.

Zero Hour Revisited – Robin #10

90srevisited_zerohour

robin_0010Two Birds One Stone

Story: Chuck Dixon
Pencils: Tom Grummett
Inks: Ray Kryssing
Colors: Adrienne Roy
Letters: Albert DeGuzman
Assistant Editor: Jordan B. Gorfinkel
Editor: Denny O’Neil
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

This is probably one of the most "iconic" covers for me of the Robin run…as well as (loosely) one of my favorite issues. I’ve "always" enjoyed Tim and Dick’s interactions, and having their ages/experience somewhat reversed here (while playing with Tim’s relative inexperience solo anyway) just makes for an interesting, entertaining story.

We open on Robin (Tim Drake) pursuing a lead, but he encounters another Robin…one that turns out to be a young Dick Grayson. Realizing this is another instance of a time anomaly, Tim invites him along on the case. While pursuing "Weasel," the two bond a bit, and even learn some from each other. As the case wraps up, almost with a positive ending, outta nowhere, things fade to white.

Story-wise, this fits right into stuff with Zero Hour and the Batman family of titles, in that we have a solo Tim/Robin story, set during Zero Hour, that involves something not easily explained EXCEPT for "Zero Hour time anomalies." We see Tim in action, still early in his "solo career" as Robin (defining "solo" with the start of his ongoing series, having had solo adventures in the past across annuals and three mini-series, as well as Dick Grayson Robin having had solo outings years prior in backups and whatnot). We see that he’s still learning, still growing, and get some character development through that as he interacts with Dick. I also find it interesting Tim noting that he has more experience at the point this story takes place, than Dick does for the time he’s from. That’s the sort of thing MY mind does, pulling up such comparisons (it’s been longer now since Tim’s ongoing series ended than the entire time I knew OF any Robin character, prior to Tim’s ongoing).

This issue being part of a crossover/event serves to enhance things, allowing for character development and forward-movement that would not be possible in a single issue without the established backdrop OF the event. Additionally, this is basically a one-shot/done-in-one story, where you really don’t need to know anything about the previous issue nor what comes next…you just get a story of Tim as Robin by himself, encountering a time-anomaly Dick Grayson, and the two go after some criminal. This doesn’t feel like something continued from a prior issue’s cliffhanger, and it ALMOST ends without a cliffhanger.

Yet the cliffhanger ending is the concrete tie-in to Zero Hour, outside of Dick’s appearance.

The art is certainly up to par with what I’d expect from this "era" of the title. I quite enjoy Grummett‘s work with Tim, and find that his style is what I tend to think of when I picture these early issues of the title. While the characters do have similar appearances, and the costumes have their differences, there’s still just enough hint of the physical differences that I could probably tell them apart with little difficulty. Of course, the rest of the art team helps in this regard, and colors make a difference along with the design differences of the costume.

All in all, this is one of the better tie-ins to the event, as well as being a darned good issue of Robin, period. If you come across this in a bargain bin, it’s well worth picking up. And if you’re a fan of Tim particularly, that goes extra.

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