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X-Men Origins: Gambit #1 [Review]

Random Acts of Redemption

Writer: Mike Carey
Artists: David Yardin and Kraim Roberson
Colorist: Nathan Fairbairn
Letterer: Rob Steen
Assistant Editor: Daniel Ketchum
Editor: Nick Lowe
Cover: David Yardin
Publisher: Marvel Comics

I broke a personal rule for this issue: I actually paid the $3.99 cover price for it–a price that I despise and on the whole make a point of avoiding on principle alone. However, it’s a one-shot, and I count 30 pages of story, which is slightly higher than a standard issue.

The story of this issue basically follows Gambit–Remy Lebeau–from childhood until what I believe is the incident that introduced him to the X-Men (though I’ve never actually read his first appearance). This is a bit of a recap sort of issue, taking what’s been revealed and established through the years on the character and putting it into a single chronological narrative. That feat is accomplished quite well, and I enjoyed the story as its presented here. It’s also interesting to compare to what I remember of the Gambit series that ran for a couple years back in the late 90s/early 2000 to this…I’m pretty sure that a lot of the story here is based on what was established in that series.

Carey does an excellent job of boiling things down and hitting “the main points” of Gambit’s background. It’s kinda hard to believe (in a way) just how little was known (established) for so long about this character in the first few years of his existence, particularly throughout the 1990s…I’d be quite curious as to how one would “read” those issues in light of currently-established facets of the character, and see how all the cryptic comments/references to vague events hold up–how well more recent writers have fit things to those.

The art somehow reminds me a bit of the Ender’s Game/Shadow books–moreso with the coloring, I think. The style works well, and it’s enjoyable to see the “modern” take on glimpses at 20-year-old events in the X-Universe…characters look as they should on the whole, but the art style is obviously in line with this book as a whole.

If you’re a Gambit fan, this issue’ll be well worth snagging if you haven’t already (I had to wait an extra week as it sold out at my local shop the first week). As a one-shot with extra pages, it’s even worthwhile if–like me–you hate paying $4 for any single issue.

Story: 8/10
Art: 7.5/10
Whole: 8/10

Supergirl #42 [Review]

Who is Superwoman? conclusion: epilogues & homecomings

Writer: Sterling Gates
Penciller: Fernando Dagnino
Inker: Jamal Igle
Colorist: Nei Ruffino
Letterer: Jared K. Fletcher
Asst. Editor: Wil Moss
Editor: Matt Idelson
Cover: Joshua Middleton
Publisher: DC Comics

We see more wrap-up on stuff from the Who Is Superwoman? arc here as Supergirl faces Lana and Lois–telling the latter about the death of her sister. Lana fills Supergirl in on the relationshp between Lois and Lucy, while we see General Lane dealing with the death of his daughter.

This issue worked a lot better for me than the previous issue–while I don’t totally “buy” Lucy’s military career and role as Superwoman, it’s a lot easier to “buy” the fact that something horrible happened (her death) and someone having to break the news to Lois. This also adds a bit of depth (cold as it is) to General Lane’s character as he comes to grips with what he’s lost.

Gates seems to hve a good handle on these characters and the relationships they have between one another–such as in Lois’ handling of the news she’s presented with. Though on the book less than a year now, Gates has turned this from an outer-rim sorta book almost embaressingly tied to the Superman family into one integral to the family of books, making Supergirl into a real-seeming teenage girl (albeit alien and with tremendous super-powers). Igle’s style continues to work very well with the stories–though my sole gripe continues to be the way ears are drawn, for whatever reason.

All in all, another strong issue of this title, well worth reading if you’ve been following the book. If you’ve not been following it, you’ll likely be fairly lost, as much of the action in this issue comes from what’s transpired in the last few issues.

Story: 7/10
Art: 7/10
Whole: 7/10

Batman #687 [Review]

A Battle Within: an epilogue to Battle for the Cowl

Writer: Judd Winick
Penciller: Ed Benes
Inker: Rob Hunter
Colors: Ian Hannin & JD Smith
Letterer: Jared K. Fletcher
Assistant Editor: Janelle Siegel
Editor: Mike Marts
Cover: Tony Daniel, Sandu Florea (variant by JG Jones)
Publisher: DC Comics

Though this issue boasts the Batman: Reborn banner at the top of its cover, it actually ought to be labelled with the Battle for the Cowl logo, the word “epilogue” clearly spelled out beneath. Though this issue takes place after the events of the Battle for the Cowl mini, it’s not all that firmly set into the territory of this new Batman: Reborn “era.”

We open on a flashback of Bruce and Dick, then move into Dick and Damian, juxtaposing the two relationships. We also see Alfred reacting to changes, as well as Dick and Tim having words over Damian’s new role as Robin (reminds me just a bit of things during the early issues of KnightQuest: The Crusade back in 1993). We also get to see Dick in action, having accepted the need for a Batman while still struggling to embrace the cowl. Damian shows his brashness, and Dick–as Batman–reveals himself to the city as he shows up to face the Scarecrow.

The story is fairly straightforward. It’s not all that moving exactly–I definitely wish that Final Crisis had not had the epilogue it did–better to have been left guessing at the truly definitively final fat of Bruce to make this stuff more moving and impactful. It is nice, however, to see some of these moments happening given how entirely RUSHED the ending of Battle for the Cowl felt.

The art’s quite high-end…it’s good to get Benes’ art again on something I’m reading; I’ve enjoyed his work pretty much since I first started recognizing it in particular.

As an epilogue story, this will probably be more enjoyable/fitting for longer-time readers (particularly those who followed the Battle for the Cowl stuff in any form). The next issue I believe will kick off the action within the new status quo, and so will probably be a better jumping-on point for new readers.

Not a bad issue, but nothing to get terribly excited over.

Story: 7.5/10
Art: 8.5/10
Whole: 8/10

The Flash: Rebirth #3 [Review]

Rearview Mirrors

Writer: Geoff Johns
Artist: Ethan Van Sciver
Colorist: Brian Miller
Letterer: Rob Leigh
Assistant Editor: Chris Conroy
Editor: Joey Cavalieri
Cover: Ethan Van Sciver, Alex Sinclair (variant by Van Sciver & Brian Miller)
Publisher: DC Comics

The “Rebirth” bit is losing its shine with me here. While expectations have been that the trumpeted return of Barry Allen is the focus of this series–that he’d be restored as Hal Jordan was to Green Lantern in that title’s “Rebirth” mini–my expectations are steadily dropping.

This issue sees reaction to Barry apparently interacting with the speed force in such a way that others tapping into it are dying as his body seeks more and more speed power, in an almost vampiric sorta way. While everyone else hustles to figure a way to separate Barry from the speed force–sure, he’d lose the speed, but at least he’d be ALIVE–Barry determines to go his on sacrificial course…one that puts him back in the familiar role of essentially racing Superman. The issue’s ending puts Barry face to face with who the villain of the piece likely is, in a way that also reminds me very much of the Green Lantern: Rebirth series.

The story, somehow–perhaps I just don’t want to like it–seems one of the weakest I can think of from Johns. While I’d known Kyle as Green Lantern longer than Hal, I’d still known Hal as Green Lantern first. However, the first real exposure I had to the Flash, it was Wally–and in restrospect, had BEEN Wally for bout 3 years before I owned my first comic. While the situation presented in this story is mildly interesting, I do not find Barry himself interesting…certainly not the way I did Hal. And I make the comparisons given the creative team and the title of this series–obviously meant to BE compared to GL:R.

The art by Van Sciver–ESPECIALLY the cover–is top-notch; I really can’t complain about it. Much as Van Sciver brought in the glowing/projected imagery for the GLs of the Lantern logo, he brings that to bear on the Flash with the lightning. Not that it’s original, but something about it really pops.

As a whole, this is a higher quality book than the first couple issues of the post-Bart-as-Flash title that I actually read. It’s not bad for those new to the Flash family of characters (I am myself learning more of the character grouping than I’d known of them prior), so overall accessible to new readers. It’s just lacking a certain excitement and enjoyment factor. With Green Lantern, it felt like the return/rebirth of Hal Jordan mattered. With Barry…it feels like we’re looking for a reason FOR his return to matter.

Story: 7/10
Art: 9/10
Whole: 8/10

Action Comics #878 [Review]

The Sleepers Part 4

Writer: Greg Rucka
Artist: Diego Olmos
Colorist: Rod Reis
Letterer: Rob Leigh
Asst. Editor: Wil Moss
Editor: Matt Idelson
Cover: Andrew Robinson
Publisher: DC Comics

This issue finds a couple of the “Sleepers” (the ones Nightwing and Flamebird are after) house-jacking (cuz hey, they’re Kryptonian and powerful…so let’s go that step above and beyond car-jacking). Lois and Thara talk a bit as Thara explains a bit about her relationship with Chris (K’riss to her). General Lane reacts to recent goings-on and continues to show questionable judgement. Nightwing and Flamebird find themselves back in action (no pun intended) and before long come across an ambush that may or may not pose a significant threat to them.

This issue continues to hold plenty of promise, though the execution is definitely flawed. I’m not all that engaged with the characters, nor do I particularly like them. The abnormally-fast-aging thing with Chris isn’t all that original to me (and I enjoyed the dynamic of him being a much younger child in Clark/Lois’ life, but as a semi-adult super-being…he’s just not that interesting). The story is decent, but not wonderful.

The art’s also in the good-but-not-spectacular sorta category. It fits the story and conveys what needs to be gotten across.

This remains an ok title, and mostly lives up to its name. It’s just not the most engaging, enjoyable thing you’ll find out there these days.

Story: 7/10
Art: 6.5/10
Whole: 7/10

Billy Batson and the Magic of Shazam! #5 [Review]

Mr. WHo? Mr. Atom!

Written By: Art Baltazar & Franco
Drawn By: Byron Vaughns
Inks: Ken Branch
Colors: David Tanguay
Letters: [no credit given]
Asst. Editor: Simona Martore
Editor: Dan Didio
Cover: Mike Kunkel
Publisher: Johnny DC (DC Comics)

This issue, just by not being by Kunkel seems to lose some of its magic. It’s still a solid, fun issue…but for one thing, it felt like I just sped right throughout in about half the time it’s taken on previous issues. While I don’t have the prior issues onhand for immediate comparison, I think a large difference is in panel size and action–the panels seem larger than I remembered for this series, and far more open with less action…almost as if the previous issues were super-compressed compared to this issue’s “standard” sort of appearance.

Billy and Mary battle a giant robot. That’s really the main plot here. Familiar elements are present–the kids’ living situation, Billy’s job, etc. The story’s fairly simple without being overly simplistic. The visual tone remains kid-friendly (as it should, given it’s part of the kids’ line). The art is also quite reminiscent of Kunkel’s…while the interior is not Kunkel’s, it does not seem all that far off from Kunkel’s cover image.

If you’ve enjoyed this book thus far, this issue is a bit of a step down from what it was…but it’s still a good book, and much more enjoyable than a lot of fare out there. With Supergirl: Cosmic Adventures in the 8th Grade done with, I daresay this is my favorite of the Johnny-DC line. We do have a “To Be Continued” on this issue…but it seems more one of those ominous “Not the End” types, not so much a “the-hero’s-in-danger” cliffhanger. As such…this makes for a fine one-off issue….from introducing the main characters and their status quo, introducing the threat, dealing with the threat, and winding down on the action, you needn’t have read prior issues to enjoy this, nor does it make one anxious for the next issue.

Recommended.

Story: 7.5/10
Art: 7.5/10
Whole: 7.5/10

Green Lantern Corps #37 [Review]

Emerald Eclipse part five

Story & Words: Peter J. Tomasi
Penciller: Patrick Gleason
Inkers: Rebecca Buchman & Tom Nguyen
Colorists: Randy Mayor & Gabe Eltaeb
Letterer: Steve Wands
Editor: Adam Schlagman
Cover: Gleason, Buchman & Mayor
Publisher: DC Comics

Sodam Yat uses his Ion powers to transform Daxam’s sun into a yellow sun, thus granting all the Daxamites super-powers so that they can fight back against their oppressors. Meanwhile on Oa, the Lanterns continue battling the excaped sciencell prisoners, with some fairly unlikely alliances forged in the midst of battle. Finally, Scar throws off pretense and sets into motion what she’s been building toward for awhile now.

All in all, a decent issue story-wise. It’s cool to see what the GLs are doing all over the place and not just one or two specific GLs on a single planet. We get to see Yat continue to do spectacular things worthy of the tremendous power he harbors..and the fact of his doing it fits perfectly with a cosmic-level book such as this. Seeing things deteriorate on Oa adds a bit of desperation to things–again giving cause to wonder how the GLs are going to fare against the Black Lanterns soon to rise if they’re having this much trouble now without the Black Lanterns invading/attacking.

As usual–such that I feel completely repetetive even talking of it–the art is not at all to my tastes, and is a serious detraction to the book. I’m sure the style has its place, but for this reader at least, its place is not this book.

Given the story elements, I do recommend this issue for those already following the book and/or following everything related to Blackest Night. It’s not a great jumping-on point in and of itself, though if one wants to jump in amidst the ongoing action, this isn’t a horrible point to do so, either. Still…let’s just get to the “main event,” now, can we? I’m almost ready to just dive on in, and let a “flashback story” fill the gap later.

Story: 7.5/10
Art: 6/10
Whole: 6.5/10

Justice Society of America #27 [Review]

Ghost in the Darkness

Script and Pencils: Jerry Ordway
Inks: Bob Wiacek
Colorist: Hi-Fi Designs
Letterer: Rob Leigh
Associate Editor: Rachel Cluckstern
Editor: Mike Carlin
Cover: Jerry Ordway
Publisher: DC Comics

As the various JSA members go about their lives after the latest incident with Black Adam and their membership issues, a new threat shows up. First, Alan Scott’s son traps several members in the house, forcing the team to act against him, despite his claims of just trying to protect them. It’s quickly discovered that there’s more at play than first suspected, and that it is yet another “ghosts issue” for the team.

I passed on this issue when it first shipped last week–I wasn’t interested in sticking around post-Johns, and was content to go out on the high note Johns left this book on. But guilt at being in a comic shop and otherwise walking out empty-handed, I chose this issue as my token purchase…based largely on noticing Ordway’s name on the cover.

I was definitely correct in my assumption that the visuals would be top-notch for the issue, given Ordway’s being the artist. This is beyond a passive “no complaints” about the art–this is an active recognition that the art is very strong top-level stuff that I greatly enjoyed.

The story on the other hand feels rather…generic. I’m not a fan of generic “ghosts” stories, and actually avoided the Gentleman Ghost arc that closed out the previous version of this series around Infinite Crisis.

Though the characters here all seem familiar, and I want to like ’em with OR without Johns…there’s still a shift all around, and I can’t honestly say one way or the other whether I’ll be picking up the next issue or letting this title go.

Recommended for the art and for the die-hard JSA fans. Those following the book specifically for Johns’ writing may be disappointed–at the least, don’t leap into this issue thinking it a seamless change from Johns’ tenure on the series.

Story: 6/10
Art: 9/10
Whole: 7.5/10

Spawn #192 [Review]

Endgame (Part Eight)

Writer: Todd McFarlane
Pencils: Whilce Portacio
Inks: Todd McFarlane
Color: Jay Fotos
Lettering: Tom Orzechowski
Editor: Todd McFarlane
Cover Artists: Whilce Portacio, Todd McFarlane, Jay Fotos
Publisher: Image Comics

Part Eight?!? That means this is my EIGHTH issue of this title in a row, and if it hasn’t been quite monthly, I sure haven’t noticed a lateness. I’m not even sure–including duplicates–that I even OWN 8 issues of Spawn before this story.

That said…this is still one of those books that I’m a bit “iffy” on. For one thing, I’m not all that thrilled when I learn more about the characters and story from the letters pages and other sources outside the story in the book itself. I learned from the letters pages in this issue, for example, that the new major protagonist Jim apparently first appeared waaaaay back in issue 3 as a then-throwaway character. I’m also not all that familiar with the fairly large cast of characters, and so feel like there’s something of a shadow hanging over my reading experience; that I’d almost get more out of reading online summations of the story in text format with no visuals at all.

This issue sees the new Spawn meeting several apparently old players, or entitities tied to old players. He finds out a bit more about himself and the costume, which keeps things moving along, but it doesn’t feel like there’s REALLY a lot going on, even though there is. I’m increasing contemplating the fact that I’d probably get MORE out of this title reading a collected volume.

The art continues to be a high point, and it seems Portacio’s a perfect artist for this book. The only drawback is a certain factor in some of the panels that seem almost over-the-top “graphic” and violent–moreso than maybe necessary, and in one case almost more bloody than seems plausible given the rest of the image.

On the whole, as far as the title and characters go, it seems that offing Al Simmons and allowing essentially a fresh start (and withOUT numbering shenanigans, to boot!) was the best thing to happen to this book. At the least, it’s made me a regular reader for the better part of a year–something that never before happened in the 16-some years this book has been in existence.

Story: 6.5/10
Art: 8/10
Whole: 7/10

Superman #688 [Review]

The Fall and Rise of Jonathan Kent

Writer: James Robinson
Penciler: Renato Guedes
Inker: Jose Wilson Magalhaes
Colorist: David Curiel
Letterer: John J. Hill
Asst. Editor: Wil Moss
Editor: Matt Idelson
Cover: Andrew Robinson
Publisher: DC Comics

The first thing to note is this issue’s story title, which is a reversal of the “traditional” phrasing, as one would usually expect to read of the Rise and THEN Fall of someone, rather than the fall and then rise. It also puts me in mind of The Death and Life of Superman for the same reason–the title reversing the order. In the case of this issue, the title is quite literal, as we begin with Mon-El sans powers in free-fall. Though he survives, he is not sure what caused his powers to cut out. Joined by the Guardian, answers are sought, and in a typical comics sorta fashion, an answer is found that is not to the liking of the protagonists.

I’m not a fan of the art style in this issue. It’s just not to my liking, so much so that it does actually take me out of the story as I notice panel after panel the visual style I’m not thrilled with. That’s not to say the art’s bad or anything–for one thing, it’s far better than anything I myself could accomplish–but it is such that I don’t engage with the story as I would one with art I enjoyed a good deal more.

The story itself feels rather cliched here. The revelation of what’s affecting Mon-El’s powers goes a good way toward explaining recent events and accounting for his current status quo. But it’s also not all that original, and left me mentally groaning at just how cliche it feels, whatever original elements are yet present.

I have no problem with this book essentially starring a couple of characters who are NOT Superman himself, with stories that show a world that does not have Superman present, but rather others trying to fill the man’s role while he’s off-planet. It’s just that the story itself here just feels rather weak…especially when held against something like Starman, also by this writer.

Aside from simply being one chapter in an ongoing narrative….this is not an issue I’d recommend in general.

Story: 5/10
Art: 4/10
Whole: 4.5/10