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The Death of Dracula #1 [Review]

The Death of Dracula

Written by: Victor Gischler
Penciled by: Giuseppe Camuncoli
Finishes by: Onofrio Catacchio
Colored by: Frank D’Armata
Lettered by: Jeff Eckleberry
Cover Art by: Giuseppe Camuncoli and Marko Djurdjevic
Associate Editor: Daniel Ketchum
Executive Editor: Axel Alonso
Published by: Marvel Comics

I’d seen this image in ads for a couple weeks or so, and assumed–knowing the coming X-Men #1 will have the mutants fighting vampires–that this ‘event’ would be taking place in X-Men #1, setting up that arc. Turns out this is its own separate one-shot, serving as a prologue to the upcoming run. This is one of the few issues where having only seen a couple ads–nothing near enough to get “old” nor “annoying” or otherwise turn me off to the concept–and as a regular cover with the black and reds contrasting handily with the blue and yellow of the The Heroic Age banner across the top I was actually drawn in BY the cover. The issue felt thicker than an average issue, so though I was gritting my teeth and feeling a little dirty for going against my anti-$3.99 principles I bought the issue anyway.

Rather than only 22-30/32 story pages, we have 40 pages of story, which alleviates SOME of the concern with the cover price…this is a special one-shot with more pages than a standard issue of a regular, ongoing series…so the higher than $2.99 price has some merit.

The story is quite detailed, with a lot going on–a lot of setup, context, exposition…and general foundation-building for the new status quo of vampires in the Marvel Universe. We find the sons of Dracula, each part of different vampire factions/families/clans/sects/covens/whatever attending a regular meeting of all these groups–an event that takes place every century or so. One of the sons launches into a savage strike against their father–Dracula, intending to spur change from the status quo for all vampires. Rather than hide behind “the way it’s always been,” he seeks to initiate change to “how things can be, moving forward” (though without the vampires and murder part, sounds like something from a motivational speech for a corporate environment). With Dracula dead (hey, it’s not a spoiler if it’s the title of the one-shot, on the cover!) the vampires have to determine where they’re headed–do they reunite under a single leader, split into two groups to war against each other, or some other option?

I read the few issues of Blade that came out back in ’98 or ’99 shortly after the first Wesley Snipes film, but that’s about the extent of my familiarity with Marvel’s vampires. The way they’re portrayed visually in this issue has a certain air of the familiar…nothing seems like it’s really out of place or should belong elsewhere. The idea of these multiple factions, the occasional reunion, etc. does not seem far-fetched (though it does have a sense of being borrowed from elsewhere). I chalk that up to something fairly standard in literature regarding vampires…a familiar aspect that generally ought to be present unless one is trying to radically reinterpret the very genre.

So I not only have no problem with the art, I like the art…it fits the story very well, and conveys so much of what is necessary to getting things across to the reader in short order, in terms of the differing factions and lifestyles of all the different vampires. They come from all over the world, all walks of life and cultures; the common thread being–wait for it–they’re all vampires.

The story itself is–for what it is–fantastic. Gischler found his way onto my radar with Deadpool: Merc With a Mouth, and though I have no interest in getting back into the X-Men beyond following Second Coming, seeing his name attached to a major X-Men book was encouraging.

What Gischler does in this issue is introduce us to the vampires, lay foundation for who and what they are, where they’ve come from…and set up where they’re going, the new status quo that will allow for them to operate in the open, such that they even could reasonably interact with the X-Men and other general Marvel Universe characters not typically associated with the shadows of the universe. He also manages to avoid the route that I thought he was taking things. keeping to the familiar yet avoiding an exact predictability. And partially for that…I now, thanks to this one issue, have an actual interest in seeing where these characters go.

Though this serves as a prologue, presumably, to the coming X-Men story…it works very well on its own as a single-issue/one-shot. You get a complete story from beginning to end…just that as with virtually any film, the ending is left open such that there “could” be a sequel or continuation from what was laid down here.

Highly recommended.

Story: 8.5/10
Art: 8.5/10
Overall: 9/10

New Mutants #14 [Review]

Second Coming (chapter 11)

Written by: Zeb Wells
Art by: Ibraim Roberson, Lan Medina and Nathan Fox
Colored by: Brian Reber, Matt Milla and Jose Villarubia
Lettered by: VC’s Joe Caramagna
Cover by: Adi Granov
Associate Editor: Daniel Ketchum
Editor: Nick Lowe
Published by: Marvel Comics

Xavier enters the mind of his son, David (Legion) Haller, to prepare him to help the X-Men. In the real world, Cyclops deputizes every mutant present as X-Men…the dome trapping them and the nimrods arriving every few minutes means that every individual must come together, to “Fight or die.” Meanwhile, Rogue and Hope share a moment, as Colossus and Namor have their hands full holding the Golden Gate Bridge against Nimrods. In the future, the X-Force contingent has their hands full with their own problems…including multiple Master Molds. Back in the present, Hank McCoy–Beast–says his goodbyes as he prepares to enter the fray, and another player joins the battle.

The multiple artists / multiple colorists team is quite noticeable, and while in some ways it’s distracting, it’s also fitting to the story, as we’re dealing with several very different locales: David Haller’s mindscape, the X-Men in present day, and X-Force in a dark future. I’m not particularly a fan of any of the art–the only issues of this series I’ve bought have been whatever issues were earlier chapters of Second Coming–and offhand I don’t even recognize the artists’ names from any of their previous work that I might have seen. Of the differing visuals, the most off-putting is David Haller’s mind…but that seems intentional, and works well. The future scenes with X-Force are fairly slick, and I do like the distinctiveness. The present-day scenes are probably my favorites.

The story seems fairly simple and generic in that this is “just” another chapter in the ongoing crossover Second Coming. This continues from the previous chapter, and leads into the next chapter; we get forward movement in the crossover, but as a shared story, there’s not a whole lot moving whatever the New Mutants story is along, that I can tell. Again, as with the art…this isn’t a bad thing…perhaps because I have no real interest in this title standing alone, don’t know the newer characters, and picked this up as Second Coming Chapter 11 rather than New Mutants #14. Despite that, I really don’t feel lost–and the unfamiliarity is something I expected for this story, since I barely touched the X-books after Messiah Complex. I enjoyed the interaction with Rogue and Hope–the characters seem well suited for each other, and could make for an interesting friendship in future issues.

All in all, another solid chapter of Second Coming. I’m not yet sold on whatever the story is that’ll immediately follow this arc’s conclusion, nor the next big story with the vampires. Still, this keeps me interested in Second Coming, and I’m very, very interested to see what unfolds next week. This issue’s cliffhanger also reminds me somewhat thematically of the season finale to the first season of the 1990s X-Men animated series.

If you’ve already been following New Mutants, or are following the Second Coming main story, this is not an issue to be missed. If you’re not following this, you’ll probably be better off waiting for the next arc.

Story: 8/10
Art: 8/10
Overall: 8/10

X-Men Origins: Gambit #1 [Review]

Random Acts of Redemption

Writer: Mike Carey
Artists: David Yardin and Kraim Roberson
Colorist: Nathan Fairbairn
Letterer: Rob Steen
Assistant Editor: Daniel Ketchum
Editor: Nick Lowe
Cover: David Yardin
Publisher: Marvel Comics

I broke a personal rule for this issue: I actually paid the $3.99 cover price for it–a price that I despise and on the whole make a point of avoiding on principle alone. However, it’s a one-shot, and I count 30 pages of story, which is slightly higher than a standard issue.

The story of this issue basically follows Gambit–Remy Lebeau–from childhood until what I believe is the incident that introduced him to the X-Men (though I’ve never actually read his first appearance). This is a bit of a recap sort of issue, taking what’s been revealed and established through the years on the character and putting it into a single chronological narrative. That feat is accomplished quite well, and I enjoyed the story as its presented here. It’s also interesting to compare to what I remember of the Gambit series that ran for a couple years back in the late 90s/early 2000 to this…I’m pretty sure that a lot of the story here is based on what was established in that series.

Carey does an excellent job of boiling things down and hitting “the main points” of Gambit’s background. It’s kinda hard to believe (in a way) just how little was known (established) for so long about this character in the first few years of his existence, particularly throughout the 1990s…I’d be quite curious as to how one would “read” those issues in light of currently-established facets of the character, and see how all the cryptic comments/references to vague events hold up–how well more recent writers have fit things to those.

The art somehow reminds me a bit of the Ender’s Game/Shadow books–moreso with the coloring, I think. The style works well, and it’s enjoyable to see the “modern” take on glimpses at 20-year-old events in the X-Universe…characters look as they should on the whole, but the art style is obviously in line with this book as a whole.

If you’re a Gambit fan, this issue’ll be well worth snagging if you haven’t already (I had to wait an extra week as it sold out at my local shop the first week). As a one-shot with extra pages, it’s even worthwhile if–like me–you hate paying $4 for any single issue.

Story: 8/10
Art: 7.5/10
Whole: 8/10

X-Men: Legacy #218 [Review]

Original Sin part four

Writer: Mike Carey
Penciller: Scott Eaton
Inker: Andrew Hennessy
Colorists: Jason Keith with Brian Reber
Letterer: VC’s Cory Petit
Production: Joe Sabino
Assistant Editor: Daniel Ketchum
Editor: Nick Lowe
Cover: Mike Deodato
Publisher: Marvel Comics

Wolverine and Professor Xavier infiltrate the place Daken is being held, and a battle erupts between them and Sebastian Shaw with Miss Sinister…Daken caught in the middle.

The story is at once simple and somewhat boring. I don’t care about Daken, I knew nothing of the character prior to this Original Sin story. I do not like the way Marvel (in general) seems to be shoehorning so much crap into the past of their characters, casting a 180 on how they were viewed for the last three to four decades.

It’s fairly interesting seeing Wolverine and Xavier interact–I have long enjoyed their dynamic, as Wolverine struggles to be his own person, and almost grudgingly respects the professor–the man who helped him reclaim his humanity. This story suggests that a certain amount of Wolverine’s memory loss was actually caused by Xavier himself all those years ago–that Wolverine joined the X-Men intent upon killing Xavier, and I just don’t buy that. I have never found the Hellfire Club interesting, nor do I care one bit about their internal political maneuvering…I just don’t find it engaging at all.

The art of the issue is the best part–it’s pretty good, and I actually like the way Xavier and Wolverine are depicted. No real complaint visually…or at least, any visual complaint would have to do (Daken) with a story element I disagree with.

You could probably do much worse than this issue…but if you’re not interested in Daken-Son-of-Wolverine, and you’re not already following this Original Sin story, you’re just as well skipping this issue and coming back when X-Men Legacy is its own story again.

Story: 6/10
Art: 8/10
Whole: 7/10