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Secret Wars: Battleworld #1 [Review]

secretwars_battleworld001Soldier Supreme; M.O.D.O.K. Madness

Writers: Joshua Williamson, Ed Brisson
Artists: Mike Henderson, Scott Hepburn
Color Artists: Jordan Boyd, Matt Milla
Letterer: VC’s Joe Caramagna
Cover Artist: Paco Medina
Editor: Jon Moisan
Published by: Marvel Comics
Cover Date: July 2015
Cover Price: $3.99

This issue gives us two stories set in Battleworld. The first is a skirmish between a Punisher merged with the spirit of Dr. Strange, Sorceror Supreme and The Infernal Four (a Hulk, Ghost Rider, Wolverine, and Spider-Man). The battle seems to shift things from one status quo to another, perhaps a transitional/origin type thing for stuff either to come or as a side-story to put a reference “on-panel.”

The other story shows us a bunch of M.O.D.O.K.s brought together by a “prime” MODOK who has realized it might be best to work with himself rather than others. Of course, this really turns out to be a poor plan, as MODOK(s) tend to have a bit too much ego to not try to be THE leader of any group instead of following.

I was good with the art for both stories. Though I’m not particularly familiar with the visual team, I had no real issue following along and was simply able to take in the story as I turned the pages. The stories themselves, similarly, were simply what they were. Essentially half-issue length done-in-ones to offer us glimpses of different characters that might not otherwise get a spotlight in Secret Wars.

Opening the issue and seeing that there were two stories, I was immediately disappointing, mentally flashing back to the “extended fight-scenes” nature of AvX: Vs from several years ago and assumed this was that series’ counterpart. Actually reading the issue I was pleasantly surprised to find something that while still basically “just” fights, at least a little more plot-driven and developmental for Secret Wars.

I could see enjoying this series for the glimpses of characters not otherwise overly spotlighted, but I’ve also been “trained” to be used to (and even prefer) the multi-issue/several-issue stories. Given that, these seem to (by simple pagecount) lack something to be more engaging and interesting for me.

All in all it’s not a bad issue, and well worth reading if you enjoy MODOK or the Sorceror Supreme…or if (like me) you’re simply delving into Secret Wars and want to see characters from different (former) realities interacting. This should also work well as a “companion” book to expand on the main Secret Wars book running through the event.

Battleworld does not seem (yet) to be all that ESSENTIAL…just kinda fun-ish and “worthwhile” to read if you so choose. I haven’t decided yet if I’ll continue with the series…it might depend on how much clustering there is the week the next issue is out and whether I feel like adding it to the stack.

Archer & Armstrong #3 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

Bloodshot #4 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

Harbinger #3 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4.5/5
Overall: 4/5

Archer & Armstrong #1 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4.5/5

Age of X: Alpha #1 [Review]


Full review posted to cxPulp.com
.

 

Story: 3.5/5
Art: 3.5/5
Overall: 3.5/5

Deadpool: Merc With a Mouth #13 [Review]

Full review posted to cxPulp.com.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

X-Men: Second Coming #2 [Review]

Full review posted to cxPulp.com.

Story: 4/5
Art: 3.5/5
Overall: 3.5/5

New Mutants #14 [Review]

Second Coming (chapter 11)

Written by: Zeb Wells
Art by: Ibraim Roberson, Lan Medina and Nathan Fox
Colored by: Brian Reber, Matt Milla and Jose Villarubia
Lettered by: VC’s Joe Caramagna
Cover by: Adi Granov
Associate Editor: Daniel Ketchum
Editor: Nick Lowe
Published by: Marvel Comics

Xavier enters the mind of his son, David (Legion) Haller, to prepare him to help the X-Men. In the real world, Cyclops deputizes every mutant present as X-Men…the dome trapping them and the nimrods arriving every few minutes means that every individual must come together, to “Fight or die.” Meanwhile, Rogue and Hope share a moment, as Colossus and Namor have their hands full holding the Golden Gate Bridge against Nimrods. In the future, the X-Force contingent has their hands full with their own problems…including multiple Master Molds. Back in the present, Hank McCoy–Beast–says his goodbyes as he prepares to enter the fray, and another player joins the battle.

The multiple artists / multiple colorists team is quite noticeable, and while in some ways it’s distracting, it’s also fitting to the story, as we’re dealing with several very different locales: David Haller’s mindscape, the X-Men in present day, and X-Force in a dark future. I’m not particularly a fan of any of the art–the only issues of this series I’ve bought have been whatever issues were earlier chapters of Second Coming–and offhand I don’t even recognize the artists’ names from any of their previous work that I might have seen. Of the differing visuals, the most off-putting is David Haller’s mind…but that seems intentional, and works well. The future scenes with X-Force are fairly slick, and I do like the distinctiveness. The present-day scenes are probably my favorites.

The story seems fairly simple and generic in that this is “just” another chapter in the ongoing crossover Second Coming. This continues from the previous chapter, and leads into the next chapter; we get forward movement in the crossover, but as a shared story, there’s not a whole lot moving whatever the New Mutants story is along, that I can tell. Again, as with the art…this isn’t a bad thing…perhaps because I have no real interest in this title standing alone, don’t know the newer characters, and picked this up as Second Coming Chapter 11 rather than New Mutants #14. Despite that, I really don’t feel lost–and the unfamiliarity is something I expected for this story, since I barely touched the X-books after Messiah Complex. I enjoyed the interaction with Rogue and Hope–the characters seem well suited for each other, and could make for an interesting friendship in future issues.

All in all, another solid chapter of Second Coming. I’m not yet sold on whatever the story is that’ll immediately follow this arc’s conclusion, nor the next big story with the vampires. Still, this keeps me interested in Second Coming, and I’m very, very interested to see what unfolds next week. This issue’s cliffhanger also reminds me somewhat thematically of the season finale to the first season of the 1990s X-Men animated series.

If you’ve already been following New Mutants, or are following the Second Coming main story, this is not an issue to be missed. If you’re not following this, you’ll probably be better off waiting for the next arc.

Story: 8/10
Art: 8/10
Overall: 8/10

Deadpool: Merc With a Mouth #8 [Review]

Writer: Victor Gischler
Pencils: Bong Dazo
Art: Jose Pimentel
Colors: Matt Milla
Letters: Jeff Eckleberry
Cover: Arthur Suydam
Production: Damien Lucchese
Asst. Editor: Sebastian Girner
Editor: Axel Alonso
Published by: Marvel Comics

After last issue’s walkabout through several alternate realities (introducing us to Lady Deadpool, the Deadpool Kid, and Major Deadpool), our Deadpool is back on his own Earth, still with Headpool…and facing Dr. Voodoo, the Sorceror Supreme. (And Dr. Betty, and the AIM guys). Voodoo fixes the dimensional portal, and Deadpool takes Headpool through to his home dimension…though the two are followed by Dr. Betty and the AIM guys, who figure it’s safer than in the swamp. Once on the other side and with the portal closed, everyone finds out just how dangerous Headpool’s home dimension really is–having been overrun by super-powered beings who are all now zombies, desperately searching for any non-zombie flesh to be found for consumption. Of course, Deadpool’s prime for that–he won’t die, so they figure they could feast off him long-term. Deadpool does his usual bloody thing, while the others also fight for survival…and some new guests arrive rather unexpectedly on the scene.

This issue’s art is good as usual. No real problem here…things seem as they should for comic art, and nothing’s particularly offensive that isn’t likely intended to be (such as a zombie cut in half, guts ‘n bits spilling around as Deadpool’s sword does its business).

The writing’s not bad, either. The story’s progressing quite well, and keeps in-character with Deadpool as I’d expect. The only real drawback to this issue is that it’s not really connected to the Marvel Universe…sure, it’s set there…but this title doesn’t seem to really be “participating” in the main continuity. In and of itself, though…if you want an ongoing Deadpool story that doesn’t require any real knowledge of that main continuity, isn’t held to whatever boundaries of the continuity, and is still a great read…this is the title for you.

While there’s far more to appreciate having read the prior arc, this is–I believe–the start of a new arc, and not a horrible place to jump in and check things out a bit.

Recommended.

Story: 7/10
Art: 8/10
Overall: 7.5/10

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