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Supergirl #44 [Review]

Codename: Patriot part 3

Writer: Sterling Gates
Penciller: Jamal Igle
Inker: Jon Sibal
Colorist: Nei Ruffino
Letterer: Jared K. Fletcher
Asst. Editor: Wil Moss
Editor: Matt Idelson
Cover: Fernando Dagnino & Raul Fernandez with Mazi
Publisher: DC Comics

Ral-Dar, the would-be-assassin of General Zod overhears conversation between General Lane and his people which sparks an outburst leading to his fighting Atlas (recent villain in the Superman title). We then move into seeing Superman, Supergirl, Lois, Mon-El, and the Guardian interacting with one another at the Science Police headquarters. Some tenseness plays out given Supergirl’s role in the recent apparent death of Lois’ sister. Supergirl and Mon-El set out to deal with Nightwing and Flamebird (Flamebird being a childhood friend of Kara’s). The confrontation doesn’t go well, and things escalate as everyone moves toward their places on the board for the final chapter of this story in the next issue of Superman.

The story feels a bit forced here…and yet, on the whole it works. This is the third chapter of a 4-part story with a tighter crossover than we’ve had for the last half-year or so in the Superman books. It feels forced in that certain things set in place by the other titles have to be acknowledged as well as the core in-title story elements. It’s interesting seeing so many of the characters interacting after the separation the last few months. I’m glad to see that some story elements from earlier issues are coming to fruition here, adding to a feeling of the story being more organically-generated than otherwise.

The art’s solid as usual. There are points where I think of Guedes’ style in this issue, but definitely prefer this visual presentation. The art does what it should, getting things across quite well. No real complaint there.

Overall, not a bad issue. It plays with elements from the ongoing story in this title, but mixes well with the “intruding” elements of this “crossover.” One would be lacking in context without the earlier chapters…but even if one hasn’t read those, enough ongoing elements are here that that story is not entirely derailed by the crossing of titles. Similarly, if one is following the Codename: Patriot arc, one may not “get” everything in this issue, but there’s plenty of context on the essential story elements.

Story: 7.5/10
Art: 7.5/10
Whole: 7.5/10

Batman: Streets of Gotham #3 [Review]

Full review posted to comixtreme.com.

Batman: Streets of Gotham
Story: 3.5/5
Art: 3.5/5

Manhunter
Story: 2.5/5
Art: 3.5/5

Overall: 3.5/5

Red Robin #3 [Review]

Full review posted to comixtreme.com.

Story: 3/5
Art: 4/5
Overall: 3.5/5

Blackest Night: Superman #1 [Review]

Full review posted to comixtreme.com.

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5

Batgirl #1 [Review]

Full review posted to comixtreme.com.

Story: 3/5
Art: 3.5/5
Overall: 3/5

Blackest Night #2 [Review]

Full review posted to comixtreme.com.

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5

Green Lantern Corps #39 [Review]

Fade to Black

Story & Words: Peter J. Tomasi
Penciller: Patrick Gleason
Inkers: Rebecca Buchman & Tom Nguyen
Colorists: Randy Mayor
Letterer: Steve Wands
Editor: Adam Schlagman
Cover: Gleason, Christian Alamy & Mayor (variant by Joe Jusko)
Publisher: DC Comics

This has been a great–and large–week for comics. Including the second issue of the core mini-series, there are three issues of Blackest Night this week–one of which is this issue.

While the story so far has largely centered on Earth and the Earth-based characters, this issue brings the rest of the GL Corps into the story–specifically main characters like Guy Gardner, Kyle Rayner, and the other usuals for this title. While the Daxamites continue to mop up from their battle with the Sinestro Corps, no one’s particularly aware of Mongul’s new proclamation off-planet. Not aware of what’s happened on Earth nor the most recent post-Sciencell Riot events on Oa, the GLs seek answers. Before they can arive at Oa, they encounter a wave of Black Rings, and though they’re able to warn fellow Lanterns, no one is able to stop the rings from making their way into the GL crypt and raising all the dead Green Lanterns…converting them to Black Lanterns. As the heroes begin to realize what they’re up against, Guy and Kyle’s conversation regarding women in Kyle’s life comes back to haunt him.

As usual, the visual style isn’t quite my thing…of the three Blackest Night books this week, this one’s my least-favorite visually. Also as usual, that’s not to say the art is bad–it’s not–it’s just a stylistic thing that I don’t like…it comes across as somewhat cartooney. However, perhaps it’s sheer enjoyment of the story, but while the art’s noticeable, it doesn’t “bother” me the way it has in other recent issues. On the whole, a good visual presentation.

The story stays tight with the overall Blackest Night event unfolding the last couple months. Tomasi knows these characters, and Blackest Night, and that shines in how he steers his characters into the mix. Staying true to what I recall being a conceptual point of this series–that it focuses on the GL Corps on a far wider view than the main GL book–here we see the Green Lantern Corps on a broader scale encountering and facing the rising of the Black Lanterns.

All in all, a very good issue and with the above-mentioned reservations on the art, this is not an issue to be missed if you’re following the larger event.

Story: 8/10
Art: 7/10
Whole: 8/10

Blackest Night: Batman #1 [Review]

Full review posted to comixtreme.com.

Story: 4.5/5
Art: 4.5/5
Overall: 4.5/5

Adventure Comics #1 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4/5
Overall: 4/5

The Red Circle: The Hangman #1 (one-shot) [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4/5
Overall: 4/5