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Zero Hour Revisited – Green Arrow #90

90srevisited_zerohour

green_arrow_0090Writer: Kevin Dooley
Art: Eduardo Barreto
Colorist: Buzz Setzer
Letterer: John Costanza
Editors: Scott Peterson, Darren Vincenzo
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

Well, this was an interesting issue, even if it is–as with too many–yet another issue that does not actually add anything to MY understanding of Zero Hour as a whole, or flesh anything out from the event itself, or meet other expectation(s) I’ve long had for these tie-ins.

We open on a full page, of Ollie clocking some gang-banger, saving a woman and her child. And then the pages go split-screen on us, the top half showing Ollie catching the kid before he makes a getaway, and the bottom half showing him a second slower, having to give chase. Eventually the "dual timelines" converge again, and then we see them split back off again–the top half sees Ollie live, the bottom half, he’s shot to death. Then Batman arrives, saying "We need you," and walks the traumatized archer away…while the police clear a body, and the world fades to white.

I recall Guy (Guy Gardner: Warrior) AND Ollie being closely involved in Zero Hour itself, and being there with the other heroes at the "end" and then also being there at the end of Zero Hour itself (#0) and not off on their own adventures…so I suppose I expected some expansion on things related to that, more clarification or details of their experiences going through the event. With Ollie particularly, I’d always assumed he had some adventure–or at least meaningful extra scene–with Batgirl, to further Ollie’s righteous anger at her loss. So these issues being part of the final week of ZH, ending with stuff going to the white, blank pages–I guess it just doesn’t really work for me.

Story-wise, the issue reads really quickly–far too fast. I’m a words-reader…I appreciate art/visuals, but I tend to take the visuals in "in passing," as part of the experience…very rarely as any kind of FOCUS. (That’s why I don’t mind minimal backgrounds at points, as long as the characters in the foreground that I’m actually seeing are detailed and good looking). Something like this with large panels, "split screen," and largely "silent" have my attention for the novelty, but don’t really do much for me as a reader.

The lack of dialogue, or caption boxes, or anything to really slow me down, and HOLD my attention on any given panel means I breeze through, "taking in" the action as little more than frames of an ongoing scene.

So there’s not "much" story here. "Ollie catches the kid and he gets away, Ollie gives chase, and lives" vs. "Ollie chases the kid, and dies." While the art is solid–indeed, the focus of the issue (to my chagrin as detailed above)–it’s not the sort of work that suggests "Easter Eggs" or stuff–it carries the story, never looks weird (except the blood at the end looks like it’s a victim of censorship, yet I don’t see the Comics Code stamp on the cover), and generally is not something to push me away from the book.

I’m not sure what I’m supposed to "get" out of this issue–the cover says it’s the conclusion of a story, but I haven’t read those chapters–maybe this issue would "mean" more if I’d read those chapters. For all I know, this is a three-part story (or two, or 4+) and the entire thing is in this split-screen style.

Whatever the case…in terms of Zero Hour, nothing really here, and as an isolated issue, nothing particular about it to be a draw.

The ’90s Revisited: The Flash Plus #1

flashplus0001nightwingThe Flash + Nightwing: Doorway to Nightmare

Story: Mark Waid and Brian Augustyn
Pencils: Eduardo Barreto
Inks: Gerry Fernandez
Letterer: Gasper
Colorist: Ian Laughlin
Assistant Editor: Jason Hernandez-Rosenblatt
Editor: Paul Kupperberg
Published by: DC Comics
Cover Date: January 1997
Cover Price: 2.95

I’ve seen a number of these Character Plus+ issues through the years…acquired some myself, even…though I don’t know that I’ve ever actually gotten around to reading any. But being in a Flash mood recently, and this being extra-sized as well as knowing it “had to” be more of a one-shot, it was something I knew immediately would be well worth a quarter, fishing it out of a quarter bin.

Wally and Dick are headed out on vacation. Dick’s a bit peeved that Wally yet again failed to do the planning for their vacation, so he had to make all the plans/arrangements. And Wally–impatient as always–is not happy being stuck in a car to make their way to a destination rather than being able to simply run under his own speed. The two arrive in New Orleans at a haunted house/attraction…and though Wally couldn’t see how there’d be anything special to it, the two soon find themselves up to their necks in trouble. They ultimately uncover plans of an alien invasion and must work together to stop it, beat back existing aliens, and save the world.

…Which is a really simplistic summation of the issue, considering its extra size. But I’m not writing this as a wiki piece of the issue–this was yet another of my embracing a ’90s comic and enjoying it.

With The New 52 having done away with the DC Universe I grew up on several years ago, and Wally being sidelined for years before that, I’d forgotten about the friendship he and Dick shared. Both started out as sidekicks (Robin and Kid Flash), both “graduated” into their own identities–Dick as Nightwing, Wally embracing and living up to his part in the Flash legacy), both are now (at this point in the continuity) adults, and there’s that sense of history and friendship with them…at least from my knowledge of the characters.

The cover is rather generic…yet I definitely enjoy it. I like the shadowy effect with mostly-black, but the lightning in the background showing us key parts of the characters and their costumes so we know who they are. I’m pretty sure genuine lighting doesn’t work that way in actuality…but the effect for this image is plenty cool enough for my eye! I also like the quasi-“grid” effect at the top…whether it’s supposed to be part of the logo or not, it reminds me of classic DC covers in a very subtle way.

The art on the interior is quite good, and I enjoyed it. It was solid, conveying what needed to be conveyed, and never particularly took me out of the story; there were no pages that left me curious about creative human anatomy or if I missed something, and so on. Truth be told, I actually hardly noticed it, which is how I’d prefer: I should enjoy the story in general, and not be relying on the art to carry a poor story nor be taken out of a good story by poor art. I’m not yet familiar enough with this period of The Flash or Nightwing to know offhand if Barreto is the “regular” artist for either character…but while specials and annuals can often have the “look” of being just some random story or fill-in with a non-series-regular artist, this issue did not have that feel for me.

That this issue IS basically a one-shot and not part of a crossover, longer story, event, or so on nor an Annual for either title, I don’t think we’d get something like this today. A single issue playing well within what I’m aware of continuity-wise with both characters, yet doesn’t rely on an individual/ongoing story for either nor require reading of both titles…and lacking a specific-arc tie-in and not ending with a lead-in to some other story…this is a unique piece of history, and an issue well worth its cover price.

Some of the quality probably does come from this being written by Waid/Augustyn–names I’m starting to notice repeatedly cropping up together, though I was already aware of Waid‘s significant (and highly-praised) run on the Flash title. This one issue gives us a good beginning, middle, and end; as well as giving insight into both characters, while sticking primarily with the Flash (Nightwing IS the “plus” after all, not the headlining character).

In an age of $4 comics, where I got to buy and read this for 1/16th that price, by default the issue is very much worth what I paid for it. Even at full cover price, though, this issue would seem to me quite worthwhile compared to a modern issue, and “experiencing” the quality of the story from nearly two decades ago for myself continues to build my interest in reading “classic” Wally West Flash stories, and put shame to the notion of all ’90s comics being crappy stories and periods for characters.