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The ’90s Revisited – Flash Annual #5

90s_revisited

flash_annual_005Run-In!

Story: Mark Waid & Craig Boldman
Pencils: Travis Charest
Inks: Dan Davis with Scott Hanna and John Lowe
Letters: Tim Harkins
Colors: Matt Hollingsworth
Edits: Brian Augustyn
Cover: Charest & Davis
Cover Date: 1992
Cover Price: $2.50
Published by: DC Comics

This issue opens with some context narration from Wally West–the Flash. As he’s out jogging he notices a building that wasn’t there before. On investigation, he finds the Trickster, and winds up ambushed by the Weather Wizard. The rogues escape…and Wally recuperates had his friend Chunk’s place. Chunk, apparently, has a black whole inside himself AND knows Wally is The Flash. Wally helps Chunk with a new device, which pretty much blows up in their faces–a warp effect arced with Chunk’s singularity, but they’re able to get it shut down. Elsewhere…Trickster, Weather Wizard, and Captain Boomerang find themselves summoned by Golden Glider…who ‘borrowed’ Captain Cold’s device to do so. She introduces them to Chillblaine…and ropes them into a plan for a heist…to steal a black diamond! Later, we see each party arrive "early," having designs on getting the treasure without the others’ involvement. Glider kisses the guys, poisoning them…and offers an antidote to whoever brings her the diamond. Flash gets involved–taking the diamond from the rogues, and having the offer extended to him as well. Flash finds himself in some sort of metal boot contraption attached to the globe-thing containing the black diamond. While Flash faces the rogues, it turns out that Glider already got the genuine diamond, and the one being fought for is a fake. Flash gets the boot device off, and he and the rogues soon learn that it’s some sort of explosive. Flash gets rid of it before anyone’s actually blown up. As Glider and Chillblaine rejoin the battle, she begins displaying Eclipso’s likeness and abilities. In the fight…Flash winds up possessed by Eclipso. The rogues slink away.

I’ll be all over the place on this one, I think. First thing, the issue ends with Flash possessed, AND a note of "End!". There’s no "To Be Continued in…" nor any blurb for where to go from here for this event. After the first few chapters directed the reader onward…this is the second annual to not do that, after The Demon. THAT one seemed tangential enough to be self-contained with no such direct continuation or follow-up…but it’s not quite the same for The Flash!

This came out in 1992…still RELATIVELY early in Wally’s career as The Flash. I’d forgotten about the whole "eating thing" for him keeping up his energy because of his speed-metabolism. And his lack of confidence and trying to measure up to Barry…stuff like that.

I liked that this felt mostly self-contained…being (re) introduced to Wally/The Flash; meeting some rogues, learning about them, seeing their interaction with Wally and each other…I actually mostly forgot that I was reading an "Eclipso issue"–other than "a black diamond" being referenced for a heist, there was nothing about Eclipso here. No Bruce Gordon showing up, no "eclipsed Starman" or other shapeshifter; no Eclipso himself monologuing his plans to obtain Flash, etc.

For the first 46 or so pages.

Glider’s got the black diamond, though, and winds up possessed by Eclipso briefly…but long enough to provoke Wally and eventually get HIM. Over 2/3 of an issue and it’s relatively routine-ish seeming stuff for Flash, in a Flash comic…and then some obligatory Eclipso action and an ending.

Except having the hero possessed at the end doesn’t seem like a proper ENDING…though it does seem an interesting "cliffhanger." So I’m a bit baffled at there not being any notes of where to pick up…even if it’d be to the very end with the 2nd bookend issue of the event.

Visually this felt like a strong issue.  I’m not sure if this is the "regular" art team for the Flash title at the time…but the work is quite good here and certainly fits the snippets I remember for early-Wally-Flash, and I’d be more than willing to read further work with this entire creative team.

Other than my repetitive noting of there not being any "To Be Continued" note, this is a solid, fun issue that gives a good taste of Flash stuff, includes some Eclipso for "theme," and actually has me thinking about–and curiosity up about–the main Flash series at the time. That’s a blind spot for me in DC, though…maybe I’ll get to it someday.

There doesn’t seem to REALLY be enough Eclipso here to fully justify it as a part of an event…though it DOES explain how the villain got Flash, assuming that fact comes into play later in the overall event. Instead of just being "told" later that Eclipso got him, this gives the details. Outside of that, this was a fun (of sorts) read, and definitely worth the time TO read, and I’d say quite worth a bargain-bin purchase.

Not the greatest Flash, certainly not the worst…but one of the better Annuals I can think of offhand for sampling the series while serving another event and inspiring interest in the ongoing series!

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The ’90s Revisited – Justice League America Annual #6

90s_revisited

justice_league_america_annual_006Maximum Eclipse

Dark Design: Dan Jurgens
Writer: Dan Mishkin
Penciler: Dave Cockrum
Inker: Jose Marza, Jr.
Letterer: Clem Robins
Colorist: Gene D’Angelo
Editor: Brian Augustyn
Cover Date: 1992
Cover Price: $2.50
Published by: DC Comics

This issue opens with an introduction to Eclipso and his plotting (aka "monologuing") before cutting to a bickering Justice League (in 2022, seems this one’s the "Bwa-Ha-Ha!" JL). Booster Gold, Blue Beetle, Guy Gardner, Fire, Ice, Maxima, Bloodwynd…and loosely, apparently, Superman. The group (along with Bruce Gordon) awaits Superman’s arrival on his request, and is joined by Metamorpho. Superman attempts to recruit Wonder Woman, but she turns him down for reasons. Elsewhere, Eclipso takes control of a jewelry store security guard that leads to Wonder Woman deciding she cannot forego helping the League.

The League bickers some more, while Ice and Maxima each have reactions to Wonder Woman’s presence regarding Superman. Maxima and Metamorpho wind up storming off, leaving the rest of the group to deal with things. Maxima is quickly met by the Eclipsed Starman, who hands her a Black Diamond. The angry Leaguer is immediately possessed by Eclipso, and used to go on a super-powered rampage. This splits the League, with Blue Beetle left at HQ to work on a solar device with Gordon and the cooled-off/returned Metamorpho, while the rest set out to deal with the super-powered threat. There’s a prolonged confrontation with the Eclipsed Maxima, while Eclipso seems to show up "in person" at HQ to attempt to kill Beetle. Lots of fighting, Eclipso (via Maxima’s psychic abilities) gets temporary hold of Wonder Woman, while Beetle trashes HQ evading and fighting Eclipso. In the end, Wonder Woman is freed of Eclipso, but the villain maintains control of Maxima…and the League returns ‘home’ to find Blue Beetle missing.

In 2022, I feel like these annuals keep taking me off-guard in their length and density. Any one of these annuals has the "feel" of at least a couple–if not SEVERAL–modern comics’ issues. Broken record that I am, that seems fitting, as each title in the even had a single (annual) issue participating, where present-day these WOULD all be at least 2-3 issue miniseries!

This issue felt at once jam-packed and yet surfacey to me. While very AWARE OF this incarnation of JLA, I’m not nearly as familiar with it as I perhaps ought to be; and this is an issue I definitely had never read before. On the whole, I enjoyed reading through this and getting an action-packed adventure…it’s certainly plenty in one issue to "justify itself" to me.

The writing doesn’t blow me away, but definitely comes off as rather familiar (if not cliché) in the presentation of the characters. This almost feels trope-y to me, with the characters a slight step above caricatures or such. I recall Ice having a crush on Superman, and the Guy/Ice dynamic, but don’t think I’d recalled stuff being so blatant or melodramatic. At the same time, that’s also something to be said for "thought bubbles" still being a part of comics 30 years ago where they’re rarely present these days.

I liked the art overall in this issue, and was rather surprised when I actually took in the credits to write this post–Dave Cockrum. THE Dave Cockrum? I tend to think of him and the X-Men…not so much anything for DC. That’s another thing for being in 2022 and reading these, though: I’m looking back at comics from THIRTY. YEARS. AGO. Of course creators like Cockrum were still around THEN!

The opening scene of Eclipso reads like the start of any particular story to me, which works well here. It’s primarily introduction and context to set the issue up, but has expected vague references to place this as part of a continuing thing. Though we don’t get some definitive conclusion/ending, overall this seems to stand on its own. Having read other "Eclipso Annuals" recently, I have a fuller context here…but this reads more like picking up the start of a story amidst an ongoing series than picking up a middle chapter of some event series.

I can’t speak much to this issue’s place within the main title, but taken alone I’d say if you’re a fan of (or curious about) this era of JLA, this is another issue that’s likely at least worth grabbing from a bargain bin and reading.

I’m "curious" where the story goes from here in terms of the ‘event’ and have some vague recollections from reading other issues back in the ’90s, at least regarding Maxima.

The issue itself ends with a "To Be Continued" directing one to The Demon Annual #1, which was apparently on-sale the same week as this very issue…a change from the apparent "weekly" gaps between Annuals thus far.

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The ’90s Revisited: Justice League America #69

90s_revisited

Justice_League_America_0069Down for the Count

Story and Art: Dan Jurgens
Finished Art: Rick Burchett
Letters: Willie Schubert
Colors: Gene D’Angelo
Asst. Editor: Ruben Diaz
Editor: Brian Augustyn
Cover: Dan Jurgens
Published by: DC Comics
Cover Date: December 1992
Cover Price: $1.25

I may have read this issue before all of the other Doomsday! issues back in 1992…in fact, I’m almost certain that I did. I then reread it when reading the entirety of the Doomsday! arc the night Superman #75 came out.

This is another issue with a fairly iconic, if generic/plain cover, to me. The fade from the deep, almost purple red across the other shades (a gradient is the word I’m probably looking for) as the background eliminates any sort of buildings, trees, other stuff, and leaves us just to focus on the Doomsday creature punching the Blue Beetle as Bloodwynd, Fire, Booster Gold, and Guy Gardner struggle against it. (And this time around I’d swear is the first in all these 25 years that I really noticed the huge gashes in the side of Blue Beetle’s headgear from the creature’s strike!) And of the various chapters of this story, this issue is one I feel I’ve least seen in bargain bins over the years–even less than Superman #75 itself!

The first page has a call-out/blurb at the bottom directing readers to Man of Steel #18 first, though for me, it’s hard not to have started reading the page before seeing that, as it’s positioned at the bottom, and I start reading at the top, so I’m already through a page of dialogue (granted, a full-page/single image) before getting to it, and thus already slightly "hooked" into the action.

We open on the Justice League in action rescuing people–victims from Doomsday’s having torn up a freeway in Ohio (incidentally, based on details in the novelization The Death and Life of Superman–a stretch of freeway I myself used to drive to and from work!). While they’re dealing with the rescue and cleanup, a parallel thread for the issue is picked up–an episode of the Cat Grant Show being filmed at a high school and broadcast to the country, wherein Cat is interviewing Superman live, as well as questions from the students in attendance. This is interspersed with the League then tracking down the creature–following its path of destruction–and engaging it in a battle that leaves the Justice League itself far worse for wear, and Guy horribly beaten and Ted Kord–Blue Beetle–all but dead. At the end, Booster Gold barely gets his force field up in time to take a massive punch from the creature that sends him flying far away from the scene at a speed that overwhelms his flight ring. His flight is cut short by the arrival of Superman, at which point Booster exclaims that "It’s like Doomsday is here!"

The issue’s story has a lot of little moments, and some of those stick out all the more to me 25 years later, looking back. Seeing Maxima as part of the League, for one thing–I’d only really known her from an issue of Action Comics several years earlier. I believe this was my first introductions to most of the other characters–Bloodwynd, Booster Gold, Fire and Ice, and Blue Beetle. I’d already had Guy Gardner #1 a couple months earlier and knew/recognized Guy from the Eclipso: The Darkness Within annual where he’d tangled with the eclipsed Superman (any of the other Leaguers would have been inconsequential background characters to me for the most part). I remember the interview with Cat, the creature spearing Beetle’s bug with the tree, Maxima mind-probing ahead and declaring of the creature "He’s hate–death and blood lust personified! Nothing more." I also think I remember even then being amazed that Beetle and Guy could have survived the creature’s attack, given the on-panel beatings both took; though Guy at least ostensibly was protected by his ring, where Beetle had no such protection, and was in a coma from here and forward for a number of issues.

The art is quite good, and as with Man of Steel #18, part of that is nostalgia…though I think I like this a bit better. We start to see a bit more of the creature as the green, cabled suit takes some damage (on the cover, anyway!), and the art also seems both consistent with the characters and a bit definitive for me given the times I re-read this as a kid, and as a "source" issue for me in referencing some of the characters for the first time.

While this doesn’t exactly stand alone and definitely continues from the events of Man of Steel #18 and continues directly into Superman #74, as a single chapter of the Doomsday! arc, it works much better alone than the previous chapter…at least for me. Picking up with the creature already loose, and showing the League "playing catch-up" themselves allows the reader to be on the same footing, if nothing else…and the final page where Superman shows up kinda ends the threat being a League thing, as it becomes a Superman thing (and as the rest of the story plays out in the Superman titles, the League is relegated to a support status, as it should be for a story unfolding primarily in several titles technically starring only one main character).

This is hardly a complete story, but it does give us moments of Beetle discovering Bloodwynd’s secret months before it was revealed to readers and fellow characters; this is where Beetle is actually injured (a subplot that continues into the next arc), and does serve as a rather "full" participation in the story for the League, as well as (maybe in a meta sense) illustrating also just how dangerous the creature was that it did so much damage to the League itself in just one issue!

I’d say this one’s worth getting even alone, if you find it in a bargain bin, and certainly is an important chapter in the overall story (such that it really should have had an "honorary" "triangle number"…something that was bestowed on several tie-in titles years later for the Millennium Giants story). Though essentially just a "cameo," this is also where we first meet Mitch–a character that has a bit of a through line across this arc and the Funeral for a Friend/World Without a Superman stuff.

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The ’90s Revisited: Justice League America #70

jusice_league_america_0070Grieving

Words, Layouts: Dan Jurgens
Finishes: Rick Burchett
Letters: Willie Schubert
Colors: Gene D’Angelo
Asst. Edits: Ruben Diaz
Edits: Brian Augustyn
Published by: DC Comics
Cover Date: January 1993
Cover Price: $1.25

It’s been a lotta years since I read this issue. Honestly, well longer than I’d tend to care to admit otherwise, but most of my re-readings of the "entire" Death of Superman story have been via that original collected volume, or the Roger Stern novelization, or the audio drama. And I tend to stop there–I know I’ve been through the novel several times, and the World Without a Superman/Funeral For a Friend collected volume at least a couple times…but this issue? This Justice League America "tie-in" is not included in the original edition of World Without a Superman. And though the previous issue was far more relevant to the lead-in to the main, sustained Doomsday fight, this one splits off from the core narrative focusing on Superman himself (as chronicled in the Superman-centric titles and such) and focuses more on the League, and these characters’ reactions to and ramifications from the Doomsday battle.

justice_league_america_0070_noflapOn this read-through, it was like reading the issue for the first time. When the Flash showed up, and Batman, and Hawkman, and Aquaman…despite a slight sense of deja vu in the back of my mind, it still surprised me. Looking at this issue’s cover, I remembered some loose, broad strokes–Blue Beetle in a coma, Booster’s suit destroyed, Ice devastated and Guy none to happy about her reaction–but I didn’t remember the details of the issue, the smaller moments. I remember some loose bits from some issues shortly after this–and the fact OF having READ the issues comprising Destiny’s Hand and leading to Justice League America‘s OWN 75th issue–but this is not quite the hyper-familiar territory I’d assumed it was for myself.

This issue opens with us on-site in Metropolis, Superman dead, Lois cradling his body…even an abbreviated, slightly alternate narration to the final moments of Superman #75…and into the early moments of Adventures of Superman #498, the start of the numbered chapters of Funeral For a Friend. And we’re split off, away from the Superman-family focus, and see the League reacting. Booster and Maxima were in the hospital watching over Ted–Blue Beetle. Maxima is rather matter-of-fact about Superman’s death, though she’s far from happy about it…and Booster is in a rough place–Superman’s died, his best friend is in a hospital bed in a coma, and his own suit–the entirety of/source of his powers–is shredded and likely beyond 20th century science to repair. Ice is devastated, Fire comforts her. Guy and Maxima have a go at each other…and other heroes from across the DC Universe begin to congregate, unsure of how or where to properly pay their respects, and finding comfort in the group, even as many lament the loss and wonder why it had to be Superman. The heroes don black memorial armbands with Superman’s shield, though they recognize it’s not much. And we close with Booster at Ted’s bedside, admitting that he doesn’t know WHAT he’d do if Ted dies, too.

The art is both spot-on and yet a little bit off at points for me. Stuff with Flash, Aquaman, Batman, and the other heroes seems fine, and overall this looks like the characters I’d expect, and as I would expect, visually. There are just panels–particularly one of Ice–where facial details seem just slightly off, or not as refined as I’d expect or want. Still, that stuff is rather nitpicky, and barely worth the mention. As a whole, this looks like the Justice League America I recall, and the other characters from the DCU look good and as I’d recall them for the tail-end of 1992’s publishing.

The story is very relevant, as one ought to expect, given this is written by Jurgens, the same writer of Superman, so it’s far from being an "outsider’s" version of this stuff. And given that, the differences or "alternate" takes on stuff, I totally chalk up to being intentional, holding the Justice League America continuity to itself–acknowledging the event and stuff from the Superman titles, but NOT forcing folks to read all of those. (Though there is an editorial note referring readers to Superman #75 prior to reading this). Jurgens seems to carry through ongoing plot threads that seem to have been going on in the title, and for lack of better phrasing, moves pieces around the board to set up the tail-end of his run on the title, getting the characters into Destiny’s Hand.

I see this issue in bargain bins far less often than random chapters from the Superman books, both of The Death of Superman and Funeral for a Friend. I’m relatively certain the copy of the issue I read this time was from a bargain bin, as I don’t believe it’s my original copy (the newsstand barcode gives that away, my original was from a comic shop and had a bleeding-S shield, I believe). While this hardly sits in a vacuum, it does seem like it can somewhat be read as a one-off. It’s an intermediary issue, bridging the pre-Doomsday run and what’s to come…giving characters’ reactions post-Death of Superman, but not yet implementing changes that would carry the League forward after the death.

I would definitely recommend this issue if you find it for a quarter or 50 cents or even $1-ish. I believe there were two editions, and apparently that carried to the newsstand as well–one version that’s just the standard cover; and another with a red and white overlay. The sole difference is really the overlay itself–present or not. The cover and interior under the overlay is the same. Either version is quite worth it, though the one with the overlay has a bit more of a visual distinction…and sits most nostalgic in my mind, as that’s what I got back in 1992.

Quite a trip down memory lane, and has me all the more eager to get around to actually READING the Superman and Justice League America vol. 1 and (once I acquire it) vol. 2.

Zero Hour Revisited – Showcase ’94 #10

90srevisited_zerohour

showcase_94_0010Aftermath

Script: Alan Grant
Penciller: Mike Vosburg
Inker: Ron McCain
Colorist: Dave Hornung
Letterer: Ken Bruzenak
Consulting Editor: Dennis O’Neil
Editor: Neal Pozner
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

This particular story basically sees a despondent, defeated Jean-Paul Valley momentarily existing as a homeless man on the streets. He’s been stripped of his role as Batman, having abdicated his role as Azrael for that, and now hasn’t a clue what to do with himself. He contemplates himself, his life, where he is, what he’s been through, how his life has changed in a year (basically saying that from Sword of Azrael to Zero Hour has been about a year in the Bat-side of things–further backed by the Superman: The Man of Steel issue where Batman mentions to Superman both having quite a year). Valley intrudes on a group of homeless, "hogging the fire," and eventually one is brave enough to approach him and engage him (albeit one-sidedly…or so it seems). When he up and leaves, the remaining homeless crowd around the fire and then are threatened by another group. Valley returns and drives them off, and continues to mope about, though now accepting that he IS a person, like any of these others.

Story-wise, this seems both a sort of quasi-epilogue to KnightsEnd, partly following up on that and bridging that story and the start of the ongoing Azrael series that started sometime later in 1994, I believe. This is definitely where a title like this–Showcase ‘__–excels. You don’t have to have an entire issue of some other title dedicated to a story, but you can have a standard-issue-length story presented once without having to be entirely its own one-shot or Special Issue or whatever. There’s room for this Azrael (Jean-Paul Valley) story, prior to/without an Azrael title (yet), but without hijacking another issue of Batman or Detective or Robin or Catwoman or whatever.

Given that, I like this story, and somehow was kinda surprised that it DID run the "full length" of a standard-sized issue. Then, for only 45 cents more (1994 pricing) we get another issue-or-so’s worth of content spotlighting other stuff.

And the cover–featuring Azrael–is a nice Quesada/Kesel piece with the destroyed Az-Bats helmet on the Az-Bats-period Bat-symbol. Iconic, simple, and applicable to the story.

The Tempting part 1: The Beating of Wings

Writer/Creator: Brian Augustyn
Penciller: Anthony Chun
Inker: Matt Banning
Letterer: Steve Haynie
Colorist: Lee Loughridge
Editor: Neal Pozner

I’d swear I’ve read stuff with Black Condor before–specifically in Justice League America–but this did not feel like that at all. I think it’s safe to say this is the first "solo outing" I’ve read of the character, and it felt like a bit of a first-issue thing, introducing the main character, a supporting character, and a conflict. Of course, the hero starts to seem victorious, before being presented with a greater challenge, and we’re left with a cliffhanger (I ought to see if I have the next issue of this, but honestly I doubt I’ll get to it anytime soon…I’m interested, but not necessarily enough to hunt it down for an immediate read. Chances are if I ever get around to assembling the several years of these Showcase Years I’ll read it someday).

The story and art are both good, and as mentioned above for the Azrael story, this is a solid outing that seems like it could lead into an ongoing series; but barring that/prior to that, serves in that stead, being allowed to be put out there as part of an anthology ongoing even where any singular character/story would not support its own thing.

No real complaints, and I do feel I’ve a bit more insight into the character, or at least the context, than I would have had without having read this.

Deja Views

Story: Mike McAvennie
Pencils: Jason Armstrong
Inks: Stan Woch
Colors: Stuart Chaifetz
Letters: Willie Schubert
Consulting Editor: KC Carlson
Editor: Neal Pozner

This story was all over the place, but essentially focuses on a group of Time-themed villains including Clock-King (I believe) and Calendar Man (I think–and not at all like the revamped Rebirth version!). The group is trying to steal some helmet or armor, and stuck in a time-loop, and they got confused in-story right after I got confused reading and jumping to the conclusion that there was some significant editorial error before realizing that was part of the story. And before things are completely sorted out, the story fades to white, signifying the "join" to Zero Hour.

Visually, no great issue on this story for me…it’s not bad, not wonderful. I’m not overly familiar with the characters, don’t really care about them, and this story doesn’t seem to directly come out of anything…it’s just "a story set during _______" (here, Zero Hour). This tie is enough to "justify" including this in reading Zero Hour stuff, but the issue does not sport the official Zero Hour banner or trade dress. Of course, that’s in keeping to the title‘s trade dress of generic fonts for "logos" rather than some bold solo-title logo.

At least it’s more tie-in than a number of tie-ins had, so it’s worth reading for the sake of completeness, though does not ultimately "matter."

OVERALL THOUGHTS

While this title itself–Showcase ’94–may not in and of itself matter all that much, I’m more convinced than ever at its greatness for its time. That’s not to say I could see following such a book long-term in the present, in 2016…but going back 22 years and the three issues I’ve now read for their having a segment each tied to Zero Hour, I recognize what the book’s existence allowed to be published without hijacking other books’ pages or the stories just not getting told. Add to that my not recognizing many of the creators and a slight memory suggesting this: the book was the sort for giving "new talent" a chance without being otherwise committed to a book. Try a writer out, give an artist a story to do, without compromising a "regular" or "ongoing" title, but still get their work out there, see how they do with various characters and creative team lineups.

This issue as a whole is not worth it in terms of Zero Hour, really…but it’s a strong issue, with a distinctive cover, and for the quasi-self-contained Azrael story, it’s well worth a bargain-bin buy (just not worth some collector’s premium or markup despite the issue’s age or cover).

Zero Hour Revisited – Justice League International #68

90srevisited_zerohour

justice_league_international_0068Triumph

Writer: Priest
Penciller: Phil Jimenez
Inker: John Stokes
Colorist: Gene D’Angelo
Letterer: Kevin Cunningham
Assistant: Ruben Diaz
Editor: Brian Augustyn
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

I really WANTED to like this issue, and the story, given Priest‘s the writer and I’ve thoroughly enjoyed other stuff he’s done. But particularly for this final chapter, I’m just left rather underwhelmed.

We basically pick up with the pieces from the first couple chapters of this Return of the Hero story, and a mashup of scenes ultimately results in defeat of the enemy, and the group(s) making up with Triumph, some subplots touched on for later, and finally the Zero Hour final-week fade-out to white.

I suppose this simply was a product of its time, to say nothing of having the FEEL of a random "filler" story thrown in to bridge whatever had come before and whatever was coming next, providing some filler story that could tie in to "time travel/time anomalies" and serve as the three Justice League titles’ entries in the Zero Hour event.

The story in and of itself isn’t horrible or anything, but just isn’t much to my taste; perhaps largely for being in the middle of a major "blind spot" for me with the League and the characters involved–this is not the Justice League that was "current" in 1992 tying into the Death of Superman, nor is it the Morrison-era League from when I branched out more in the later ’90s.

The art also isn’t bad, but it doesn’t blow me away, either. It fits the story, and has the "feel" of the era.

Perhaps there’s more depth to be found, but I’m reading from the perspective of "just read and enjoy the entirety of Zero Hour." From that angle, this is filler that fits better than a lot (it involves time anomalies) but doesn’t really seem to directly affect anything with the "core" Zero Hour story itself and so is ultimately passable. I would not recommend this issue by itself as a sole, single issue…but if you can find all three chapters of Return of the Hero! in the 25-cent/50-cent bins and you’re interested in a Priest-written Justice League story set firmly within its 1994 context, this’d be worthwhile enough.

All in all, I’m ready to move on, and have actually kinda burned myself out on these such that it’s getting to be a bit of a slog to get through all these tie-ins…especially as I’m itching to get to Zero Hour #0 itself.

Zero Hour Revisited – Justice League Task Force #16

90srevisited_zerohour

justice_league_task_force_0016Return of the Hero part 2 of 3: Losers!

Writer: Christopher Priest
Penciller: Greg Larocque
Inker: Rich Rankin
Letterer: Bob Pinaha
Colorist: Dave Grafe
Assistant Editor: Ruben Diaz
Editor: Brian Augustyn
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

It’s kinda odd jumping "back" into an issue of this particular series–I vaguely recall THAT I had the first issue, and reading a 2-issue bit several issues later that tied into Batman‘s KnightQuest stuff…and now another several issues later, this. Given the singular 3-issue "crossover" WITHIN the larger Zero Hour bit, I don’t know how much this issue’s story would REALLY reflect on the ongoing series…but it doesn’t impress me either way.

The story itself–of this guy showing up after years away, having been forgotten while the world’s moved on–came years before Marvel‘s The Sentry, yet because I read that years ago, this feels vaguely like a sort of echo of it; just that I’m consciously aware of it being the reverse-order.

Perhaps part of it is my mood as I type this, but while I’d love to like this–particularly as a Priest book–it just feels a bit scattered and confusing. I mean, I know most of the characters–or at least know OF them–and even Triumph himself is not entirely unfamiliar conceptually to me. I can definitely–at this point, in 2016–identify with Triumph at the surprise of the group he finds here being THE Justice League. Despite the decade or so (at least) that the Justice League was more (for lack of better phrasing) made up of "second string" characters–it was a relatively brief period overall in the history of DC Comics, with most of the last two decades particularly having been refocused and then held to more of a "first string" of big characters.

Even with some familiarity with characters’ existence I’m not that invested in this period, and it holds plenty of blind spots for me detail-wise. As just a nearly-random issue in the midst of a larger run of a single title in a family of titles, this issue alone is clearly not meant for someone like me, especially being read in a near-vacuum more than two decades after it was published.

I’ll chalk this up as yet another tie-in issue that "ties in" to Zero Hour loosely (in the sense of the time anomalies allow for key story elements to happen without separate context/explanation) without being essential to Zero Hour itself. I wouldn’t choose this as an isolated issue to suggest anyone seek out, but if you’re reading the various Justice League stuff from this period, the entirety of Zero Hour, or just this title, it’d likely make for a better read in-context than as part of an event series.

Moving on…

Zero Hour Revisited – Justice League America #92

90srevisited_zerohour

justice_league_america_0092Return of the Hero part 1: The Program

Writer: Christopher Priest
Penciller: Luke Ross
Inkers: Cramer, Banning, Faucher, Marzan Jr.
Colorist: Gene D’Angelo
Letters: Clem Robins
Asst. Editor: Ruben Diaz
Editor: Brian Augustyn
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

This issue was a bit confusing to me at first…though it was a very pleasant surprise to see Christopher Priest listed as the writer of the issue…whatever conscious knowledge I had of his work on this book was lost to Time, given my genuine surprise.

The confusion for me began with being dropped right in the middle of the story, not knowing what was going on…all the more because unlike the End of an Era story in the Legionnaires/Valor books, this one is labeled as part 1, so “should” be more setup than not. We see an older version of the Justice league–led by a guy apparently named Triumph. He’s calling the shots, guiding/coordinating them as they take on an alien menace. Though they have some initial success, things fall apart rather quickly, and it finally comes down to Triumph himself having to save the day…and then we jump to the present, finding that this has been a story Triumph himself has been sharing with the “current” Justice League, unaware of the status quo–from his point of view he’s been trapped outside the normal flow of Time until now…but if he’s now free, so are the alien attackers.

This isn’t a bad issue by any means…and I look forward to getting more of this 3-part story for more context and seeing how stuff develops. As-is, the story itself doesn’t impress me…it’s just another story of an older version of the Justice League “before.” Before the “bwa-ha-ha” era and whatnot. I’m certainly soured by stuff I’ve read in the past 10-15+ years…I’m not a fan of “previously unknown or forgotten” individuals showing up, essentially being “retconned” into the story(ies).

And yet, ultimately this WORKS, because with Zero Hour going on, Time anomalies popping up all over the place…that means somewhere “out there” is a universe where this guy DID work with the Justice League. Just not in the timeline that I–as the reader–have read about in this version of the DC universe.

The art’s not bad, though it’s kinda run-of-the-mill for me. I can’t put my finger on it exactly, but something about the visuals just SAYS “early/mid 1990s!” to me…perhaps knowing I had a several-year “blind spot” between the late-’92/early-’93 JL stuff and Morrison‘s JLA. That that particular blind spot was this era would explain why I associate it there.

While this issue doesn’t engage me all that well–it’s not something I’d want to pay much per issue for, and if I was paying $3.99 I would certainly NOT be happy with it as a standalone–it’s the start (apparently) of a story, and does it kinda creatively, and definitely in a “classic” non-linear way that I associate with Priest thanks to Black Panther (some 4+ years later than this) or Quantum and Woody (perhaps around the time this came out).

As a Zero Hour tie-in, I like this… it may not tie directly to ZH itself, but does make use of the event to tell a story involving a likely Time anomaly that does not have to be the focus of the story itself…instead, the focus can simply be on the anomalous agent. in this case, Triumph.

That name is interestingly familiar to me, though I can’t quite place the character…whether it’s deja vu and/or I’ve seen the name on this cover before, or because there’s more to do with Triumph in the DC Universe in general. I guess this begins shedding some light on that dark spot in my DC knowledge.

Zero Hour Revisited – Flash #94

90srevisited_zerohour

flash_0094Reckless Youth chapter three: Just Do It!

Story: Mark Waid
Guest Pencils: Carlos Pacheco
Inks: Wayne Faucher and Jose Marzan Jr.
Letterer: Kevin Cunningham
Colorist: Gina Going
Assistant Editor: Ruben Diaz
Editor: Brian Augustyn
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

Well, that explains a bit, on multiple fronts. Some early Wally/Bart interaction, as well as (now) confirming [1.] that yes, that was “the” Wally in Zero Hour #4 and [2.] How he wound up in the future with no real context provided.

We open on Bart, with Wally’s narration…Bart’s not familiar with his own power/abilities, and Wally’s job is to keep an eye on him. Iris Allen–Barry’s wife–is present, and plays coy on details of Wally’s future. Meanwhile, Linda’s got a guy named Argus involved in some current investigation (I think he’s the Bloodlines character introduced in the Flash 1993 Annual). Wally’s none too happy about being pressed into responsibility for Bart…and takes full advantage when Argus phones in a tip. Wally investigates,and finds himself about to get some really good intel on Kobra when Bart rushes in, spoiling things. Resigned, Wally joins the fight, but soon finds himself facing Kadabra…and then he’s pulled into the far-future, Kadabra’s own time…and while still trying to get his bearings, Waverider appears.

The credits list Pacheco as a guest penciller…which explains my relative (but only slight) surprise at this not being a Weiringo-drawn issue. Though some panels come off slightly more cartooney than I’d prefer, with an odd sort of simplicity to them, on the whole the issue is quite good-looking, and not bad to see. I can mostly follow stuff, though I’m mentally piecing together context, as this is listed as part 3 of a story, but I’m reading it because it’s a Zero Hour tie-in. We get plenty of linework to suggest Flash’s speed, but nothing special or surprising. I “get” that Flash is fast, but there’s no particular creative styling to suggest the speed in a way that the very layout of the page does it, and the art style in general isn’t something drastically different from other contemporary books. It’s “just” superhero art, works well, and fits the issue.

Story-wise, I’m a bit lost, with not knowing where the story began (if this is part 3, I can assume #92) nor how long it should go (six issues from this would be #100, though there’s the #0 yet between). Similarly, given the tight continuity, I spent most of the issue wondering how Wally’s here doing this stuff when in Zero Hour #4 he’s in the far future, apparently having just captured someone (Kadabra). That does get addressed at the end of this issue, and perhaps my expectations were thrown by the Batman issue: that one shared several pages’ worth of story with Zero Hour #4…this one basically a panel. I’d “assumed” we’d get something a bit more detailed in this issue on Wally’s actions trying to shut down the Time Rift…but apparently that was “uniquely” contained to the Event Book itself.

I’d half thought/assumed over the years that Bart–Impulse–first appeared in Zero Hour itself, that this story shoehorned the character into the Flash mythology…but it would seem that I was wrong…and that has me all the more interested in getting up to speed (no pun intended) with the Flash book. This was a first-time-through for me with this issue…I didn’t read it back in 1994, nor had I ever read it prior to this reading project…so it’s actually rather cool to get this taste of the Flash’s own story, knowing the exact point it’s taking place in relation to a bunch of other ’90s issues…namely, during July 1994, and the Zero Hour event.

As this issue is part of the earliest stage of the story, the Time Anomalies are just being discovered, the wibbly-wobbly-ness just started to get noticed, so the bulk of the issue really IS “just” a typical Flash story, just any issue of the Flash book.

I enjoyed it, and look forward to the #0 issue, and eventually/someday getting fully caught up contextually with Wally’s time as the Flash.

The ’90s Revisited: The Flash #142

flash0142Get Me to the Church On Time

Writers: Mark Waid, Brian Augustyn
Pencils: Pop Mhan
Inks: Chris Ivy
Letters: Gaspar
Colors: Tom McCraw
Assistant Editor: L.A. Williams
Editor: Paul Kupperberg
Published by: DC Comics
Cover Date: October 1998
Cover Price: $1.99

This is one of those issues whose cover served as an extremely powerful selling point: “The Wedding of The Flash.” OK. I knew Wally and Linda were married…and that it happened SOMETIME before #200, as that was about the time their kids were born, and I was pretty sure they’d been married awhile prior. So spotting this in the quarter bin without any significant “run” to grab, I still figured it would be a good one-off/isolated issue to read.

We open on Wally dealing with Kobra and his crew, and find he’s got a very personal stake in dealing with the current situation: the terrorists are quite inconsiderate, after all, attacking on his wedding day. Linda and Wally put the last-second finishing touches on wedding plans as Linda’s family arrives. While things get into motion for the wedding, Wally can’t quite shake the feeling that something’s wrong or forgotten. The Justice League arrives, and there’s still no villain attack to disrupt things…as Wally and Linda get a moment to confirm they’re going through with the wedding. As the couple prepares to deliver their wedding vows, Wally realizes exactly what he’s forgotten: writing his. Of course, he doesn’t need to write them–he just reflects quickly on their time together, what they’ve been through–and he’s good. As he slips the ring onto Linda’s finger, there’s a flash of light, and he’s alone with no recollection of Linda’s existence nor that they were at the altar to be wed…while a mysterious figure looks on as Linda screams for help.

As said, the issue’s cover grabbed me. This is “THE” wedding issue. Great, ok, cool. Regular-sized, nothing fancy, just a one-issue key moment, something that happens, but while the same length as any other moment in time, is still one of those key moments one can go back to. Right? And being so used to covers “spoiling” otherwise ‘surprise’ villains or guest-stars, giving away what the issue is about (yet, the cover DOES have to “sell” one on buying the issue if they aren’t already planning to, and I’m certainly guilty of disliking generic, unrelated covers)…I figured I knew what this issue was, and was just going through the motions reading/enjoying the story, but I wasn’t expecting to be surprised. But surprise me it did, and now I very definitely want to read more.

The story itself is very good, mixing “regular” super-speed action letting us see the Flash do what he does, and that not EVERY threat has to be spread across exactly six issues of formulaic structure for a graphic novel collection. Some threats can be handled in a few pages to move the story along. Also signifying this being from an age when there were no routine collections of every half-dozen or so issues, the credits page is worked into the story itself somewhat cinematically–or at least, in a “tv” sort of fashion…showing the Kobra attack to be mere prologue to fulfill our expectation of the Flash in action in-costume and allowing the rest of the issue to focus on Wally, Linda, and co. for the wedding itself. Working other key characters in–like Impulse and Nightwing were nice touches, and though I’m more aware of than familiar with Bart, I appreciated the bit with him and seeing dynamics of “the Flash Family” that I’ve often read of but read very little of myself as yet.

The art is good, and really never left me wondering. It’s not my favorite visual style, and is rather “isolated” here as I’ve not read any significant runs on this title in probably almost a decade. I’m sure I’d appreciate it more in context, and assume it’s consistent with surrounding issues. Where varying visual styles play on actual memory for me with the Superman family of titles, I don’t have that for the Flash, which for every issue of the title I read makes me further regret never jumping in back in the ’90s when these were fresh, current, ongoing episodes of the character.

Despite mentioning “isolation” above in regards to finding this issue and how I see the art on it…the issue on the whole is not the quasi-self-contained or isolated unit I was expecting. I thankfully never got the sense that I “should have” read the previous issue to “get” what’s going on here, so it’s easy to jump INTO…but it certainly doesn’t have a hard-stop point to conclude, and successfully leaves me eager to read more, to find out who the mystery-villain is, to see how Wally and Linda get out of this mess…find out if this truly IS “the wedding issue” or if that “moment” occurs down the road in another issue, etc.

For a one-issue quarter-bin find, this issue was more than worthwhile, and I thoroughly enjoyed it, and would (in retrospect) gladly pay several dollars for it (though for bulk/quantity I’d prefer to get to load up on the series from quarter-bins!).

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