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The Value of a Comic

Thunderbolts #1 coverI was excited the other day, when I got that copy of Thunderbolts #1 for 25-cents. It would probably be worth cover price to me, maybe a dollar or so more–GENERALLY I’m finding that if I’ll pay $3.99ish for a new comic, that really puts perspective on the price of a “back issue” at $4 and under (unless I’ve seen its likes IN a 25-cent bin, then it’s just overpriced quarter-books).

I’m presently highly interested in acquiring a Magic: The Gathering comic. Specifically, Serra Angel (“A Fable of Dominaria” or “On the World of Magic: The Gathering” or whatever subtitle(s)).

This is a squarebound/”prestige-format” one-shot issue that was published in the 1990s by Armada, an imprint of Acclaim Comics. Originally it was priced at about $5.95 or so (let’s say “$6”) and came polybagged with an oversized (display, not playable) Magic: The Gathering card featuring variant art of the Serra Angel (the 4/4, flying, White, non-tapping creature that was rather powerful in the game at the time).

Serra Angel coverI believe the story was by Margaret Weis (I know her from the likes of Dragonlance, but also other fantasy works), the art by a Rebecca Guay. But since the issue came out at the end of the run of MTG comics, presumably when Acclaim was getting out of the comics game (or at least, the licensed comics), it must’ve had a rather small print run.

So: prestige-format, great writer, over-sized collectible card, small print run. Sure, fine–look at GI Joe #155 compared to #1.

So I can see where “rarity” and such can come into play. But frankly–the issue is “worth” no more than $20 to me, including any shipping/handling charges if I buy it online somewhere. And I’d prefer to keep it under $10–anything over $10 for just this one issue would be a new “record” for highest amount I’ve ever paid for any single issue of anything.

But it seems like there are plenty of copies out there–or at least, quite a number of ’em NOT SELLING. Today I found at least 7 active listings on eBay for this issue ranging from $50 to over $100 in asking price…but doing a search of completed auctions, NONE showed the issue as having SOLD–just listings that ran their course and never actually sold.

So you have over a half-dozen sellers “offering” this issue at $50+ thinking it’s gotta be “worth” $50+ and yet the thing’s not selling–for anyone. I submitted an offer for an “…or best offer” of the aforementioned $20 including s/h and was declined minutes later (So…the “potential” of $55 with s/h that probably won’t sell, vs. the actual offer of $20 with s/h and they’d’ve been paid this morning).

If there are this many copies out there and no one’s buying–the comic is NOT WORTH that much. It’s only “worth” what someone WILL ACTUALLY PAY.

Maybe I’m “whining” as someone who is interested in the issue but doesn’t have it–but I am quite sure I’d have less issue with the matter if I saw there were people out there actually paying $50+.

As-is, what I see seems to be a bunch of people clinging to a ’90s mentality, unwilling to consider that they’re just perpetuating a self-imposed myth. Like some sort of “urban legend” or such. “Well, all these other people are offering it for $50+ so I should be, too! If they’re putting it out there for that much I can’t possibly take such a huge loss as to sell/offer my copy for less!”

Superman #75 coverAnd perhaps someone actually HAS paid $150 to $300 for a single copy of this issue, at some point. Maybe it was actually “worth” that much to one person who absolutely haddahavitrightnow at some point. But most comics do not INCREASE in “value,” they drop. Superman #75 first print once sold for $5-10 (newsstand edition) and I’ve acquired at least 3 copies for 25 cents apiece in the last couple years. Pretty sure Thunderbolts #1 used to go for $20ish, and I got that copy for 25 cents the other day. Pre-Unity Solar apparently once sold for high-$ amounts, and I got an entire set of the first 25 issues minus one of the Unity chapters for less than $7 total in the last few years.

And the kicker of the thing is: I know nothing about the STORY inside the issue. Not sure what the art’s like. Because I don’t have a copy. And it doesn’t seem like Serra Angel is even something an average comic reader–Magic fan or otherwise–is going to ever get to read, at $50+!

Spell Thief coverI’ve complained before about IDW pricing their Magic comics at $4.99 just because of the shrink-wrapping to include a card with the comics (the cards should be a bonus, not something to cost a non-gaming fan an extra $1 to READ). But an even bigger complaint: why no MTG Classics volumes? I mean…surely they could put out some proper TPBs of the Armada stuff! If not TPBs, then 100-page specials…or just simply reprint the things on an issue-by-issue basis.

But it is what it is: if I ever find a copy of Serra Angel for that $20 or under range–I’ll probably buy it, and there’ll likely be a blog post about it. If I find a copy still bagged with the card–I’ll open the bag, remove the comic and card. If it’s already open–all the better, because everyone knows once you open the bag such a comic is “worthless” and thus I’d be doing someone a HUGE FAVOR by paying them cover price for it despite the missing bag/card.

If you own the comic, and you want $50+ for it, hey–that’s on you. Your comic, your right to choose what to sell it for, what price you’re willing to accept to part ways with it. Don’t get me wrong there.

But if you’re reading this, and you have the issue or can get one–please comment on this post to let me know, because I am serious–until I actually get a copy, My offer stands: I’m probably willing to pay $20 with shipping for a copy with the card, $15ish for just the issue itself.

More than $20, though, and someone other than me will have to validate the “worth” of the issue.

Revisiting Magic: The Gathering – Nightmare

Full post at FantasyRantz.wordpress.com.

A 2012 look at Acclaim/Armada‘s One-Shot from the mid-1990s featuring the Nightmare.

Digital Books: Availability and Attitude

nooklibraryOver the past 10-11 months, I’ve become a definite digital convert. There was a time not too long ago where I couldn’t even begin to grasp the concept of buying or READING books digitally. I’m too much a fan of having the actual books, I thought. But after lugging around Stephen King‘s 11/22/63 for a couple weeks last year, after having done so with last year’s new Grisham book, and the trouble I had in acquiring the first Walking Dead novel, and so on, I’ve come to see benefits to ebooks…both on an actual ereader (I have a first generation Nook I bought used) as well as my phone (primarily the Nook app for iPhone).

For one thing, the ereader and/or phone are a fixed size, shape, weight. 200 pages or 1,000–size/shape/weight remain the same. The phone fits in my pocket, and I carry it with me pretty much everywhere anyway, so being able to have entire books on it is just bonus–and it’s so much easier to not have to haul a book around and remember to bring it with me and all that.

nookEqually important is availability, which has been the other selling point for me. Rather than having to run around to a bunch of stores looking for the book, all I have to do is go online and buy the book, and I’ve got access to it, full-text, virtually immediately. No paying extra for shipping, no waiting for shipping; no using gas to go to a physical store hoping they have it. It makes buying the reading experience–the text of the book–simple and convenient.

Or at least, if the book I’m interested in is available as an ebook.

The factor that really, until a few days ago, hadn’t exactly come into play for me.

astonishingxmenThere’s a new book out just in the last week or two–a prose novelization of The Astonishing X-Men: Gifted; the novelization is written by Peter David, no stranger to X-books. Not too long ago, I impulse-bought the novelization of Marvel’s Civil War, and quite enjoyed it; I was even excited at getting to read it while saving significantly from the $25 price point of the awkward squarish-dimensions of the print edition.

So I was quite surprised this past weekend when I resolved to buy this book to discover there’s no ebook counterpart. Not for the Nook, not for the Kindle…it’s hardcover in-print or nothing. Which is extremely disappointing.

This is not a book I’m prepared to buy in print, at least not first-run at full price; and there are so many graphic novels I’m after that I can’t see buying this instead at full price, nor having yet more shelfspace taken up by it. And this has stopped me dead in my tracks, as far as praising the digital format. I’m not interested in most of the ebook content out there, and it seems like week after week more new digital content (books and otherwise) get shoved at me, but now when I have a specific book in mind that I want to buy and read digitally…no one has it available.

brotherswarTrying to move past the disappointment and frustration, I decided today to look for The Brothers’ War by Jeff Grubb. I have the old mass-market paperback edition from 1998/1999 that I’ve read a couple times, but I want to re-read it. Though I would very much prefer NOT to have to re-read it as a MMPB, further cracking the spine, and having to wrestle the book to keep it open, constantly one hand firmly grasping it (if not both) to just read it.

But…there are maybe a dozen Magic: The Gathering books in ebook format, and it doesn’t look like ANY of the ones I’d be interested in (basically, the Artifacts, Ice Age, Masquerade, and Invasion Cycle-era books) are available digitally. I don’t know that I’d re-buy every book, re-read the ENTIRE series…but as I’m re-reading old MTG comics for a weekly piece I’m writing for a friend’s blog (Fantasy Rantz), I’m finding myself once again interested in the earlier MTG stories, including The Brothers’ War and possibly the rest of the Artifacts Cycle and maybe Invasion Cycle.

With none of these available and my aversion to their print editions for the moment…I’ve got some digital comics already on this phone, plenty of physical comics, and generally don’t NEED to buy any of these right now. Especially with another Walking Dead novel and the new Grisham book both coming next month, and I still have most of book 4 and all of book 5 of the Song of Ice and Fire series to get through…

Revisiting Magic: The Gathering – Arabian Nights

Full post at FantasyRantz.wordpress.com.

A 2012 look at Acclaim/Armada‘s 2-issue mini-series from 1995/1996 that detailed the origin of Taysir of Rabiah and the Arabian Nights setting of Magic: The Gathering.

Revisiting Fallen Empires on the World of Magic: The Gathering

Full post at FantasyRantz.wordpress.com.

A 2012 look at Acclaim/Armada‘s 2-issue mini-series from 1995 that detailed events during the Fallen Empires setting of Magic: The Gathering.

Collection Maintenance II: Another Haul, Another Step

20120906elderdragonsI had two particularly great “finds” tonight going back through my collection. First, I actually managed to find the two-issue Elder Dragons mini-series that in large part prompted this week’s digging. I knew the covers looked familiar, seeing images online, as something I had physically handled at some point.

And sure enough, in the middle of one of the longboxes, I found ’em.

I also found a set (minus #12) of Solar: Man of the Atom #s 1-25 that I’d bought a couple years ago for about $6. Track down a handful of issues, and that pretty much gives me 20+ issues of X-O Manowar, Archer & Armstrong, and Solar. Plus a few other issues here ‘n there.

I also found some more Ultraverse issues, which between last night and tonight fills in 3-4 issues of what I’ve been missing.

Time-wise, I’m left with a couple other longboxes to dig out that I somehow managed to REALLY bury and neglect as I moved these others–so they’ll be a weekend or next-week project.

Next up will be sorting through what amounts to 4 1/2 longboxes of X-books to officially determine what my X-collection looks like, and purge duplicates.

20120906valiant01

Ice Age on the World of Magic: The Gathering Revisited


Full post at FantasyRantz.wordpress.com
.

A 2012 look at Acclaim/Armada‘s 4-issue mini-series from 1995 that detailed the world and history of the Ice Age setting of Magic: The Gathering.

Magic: The Gathering – The Shadow Mage Revisited


Full post at FantasyRantz.wordpress.com
.

A 2012 look at Acclaim/Armada‘s 4-issue mini-series from 1995, introducing Magic: The Gathering to comic books for the first time.

Magic: The Gathering – The Spell Thief #1 [Review]

The Spell Thief, part 1

Written by: Matt Forbeck
Art by: Martin Coccolo
Art Assists by: Christian Duce
Colors by: J. Edwin Stevens
Color Assists by: Baileigh Bolten
Letters by: Shawn Lee
Edited by: Carlos Guzman
Cover: Christopher Moeller
Published by: IDW Publishing

Picking up right from where the previous mini left off (though with a different word from our hero), this issue opens with Dack standing before some castle. Triggering its magical defenses and eventually making his way inside, the Planeswalker/thief encounters some fantastical creatures and a Titan, all of whom continue to slow him down from catching Sifa, the planeswalker that apparently destroyed his hometown. But in order to escape the titan and becoming a permanent part of the titan’s collection, Dack may find himself facing the one thing he doesn’t want to face.

Art-wise, I’m not entirely impressed with this issue. It occurs to me that I am most entrenched in quasi-traditional superhero comics, or darker gritty stuff (such as Hellblazer) and this certainly isn’t either of those. The art is by no means bad–it’s distinctive, and this has a LOOK that screams “fantasy” which makes it fit into general Magic: The Gathering/fantasy for me. But I’m also so far removed from the game that this just reeks of generic fantasy to me.

Which brings me to the story itself. For one thing, despite a recap on the inside cover, this feels like it should at best be a #5, not a new #1. It could be a new arc, allowing for 4-issue collected volumes, but as a #1 I find nothing to like about the main character, no real reason to care one way or the other about his “quest,” and all that. I read the first issue of the first mini, bought the subsequent issues but haven’t yet read ’em with other reading I’ve been doing (except to get the plastic off #4 to verify just how closely these two series are).

I’m sure there’s a LOT of stuff that’s going right over my head that would jump out at long-time MTG fans/players. Probably folks familiar with current/recent stuff with the game would recognize spells and such used in this issue. But being “out” for so long, nothing’s obvious to me.

Then there’s the most glaring, heinous problem with this issue that soured me right from the start: this thing’s a whopping $4.99! Bad enough the derth of $3.99 comics…for that extra $1 I foolishly “expected” this to be extra-sized, maybe a bimonthly series with extra pages and thus the extra-sized price. But everything about this seems to match the previous issue: 22-page story, cardboard center to try to keep the book’s shape in shrink-wrapping; included genuine/playable game card…

But the card is not at all worth an extra $1 to me, and if that’s what drove the cost up, shame on everyone involved!

If you’re a big fan of MTG and enjoy fantasy comics…you’ll probably have a lot more appreciation for this than I did. As it stands, I’d be inclined to continue with the series for an ongoing overall story working off the concept of planeswalkers and such–the “core” of Magic: The Gathering–but I am so absolutely put off by the $4.99 price for 22 pages of story that I have every intention now of avoiding subsequent issues.

Story: 4/10
Art: 6/10
Overall: 5/10

Booking Through Thursday: Headlines

bookingthroughthursdaybuttonHmm … I can’t quite come up with an outright question to ask, but thinking about the theory of fiction and how it can affect and be affected by real world events can act as a buffer between the horrific events on the news and having to actually face that horror. So … what happens when the line between fiction and reality becomes all-too slim? Discuss!

We often use fiction to escape reality, or at least visit something beyond “reality,” so when the huge events of fiction happen in real life…or something from real life pops up in our fiction, it really can be a bit jarring.

dckingdomcomeIn DC ComicsKingdom Come—the novelization of the graphic novel, at least—there’s a scene where the main character is going about his life, and comes to realize that everyone around him is focused on a giant tv screen—where news of a nuclear explosion that’s wiped out much of Kansas is coming through.

The morning of September 11, 2001 was eerily like that for me. I got out of an early morning class, to find the entire lobby filled with people, all focused on a  single tv on a cart someone had wheeled out of an office. It was a standing crowd, and people lined the stairs, no one really talking, everyone just taking in the shocking news.

I recall coming across a quote that I believe was attributed to Grant Morrison, then writer of New X-Men:

“How close is the real world coming to the comic world?  We were talking about crazy madmen launching attacks on the world years ago.”

bttexmachinaThen there’s Ex Machina by Brian K. Vaughan…whose premiere issue brought a huge surprise twist as its cliffhanger, providing a huge “what if..?” and setting itself in an “alternate reality” from our own, splintered off based on what happened that day.

In the last several weeks, I’ve been on an Ultimate X-Men tear, reading from early in the series right up to Ultimatum in barely a week…and then realizing that I actually now own Ultimatum, reading that as part of the experience…the whole thing also filling out my knowledge from the confusion I had last year when I read about half of the Ultimate Spider-Man series.

ultimatumIn Ultimatum, a huge tidal wave suddenly strikes Manhattan, destroying it. The various heroes rally to deal with the disaster—but many of their own are lost when the “Ultimatum Wave” first hits, and many others are lost in the aftermath.

There’s also reference to Europe freezing, as it seems Magneto managed to switch the magnetic poles of the planet, and the destruction caused is world-wide.

In the Magic: The Gathering novels, the early books in the series begun in 1998 with The Brothers’ War…we find all sorts of disaster, localized and global…all of which affect the local or global culture.mtgapocalypse

Additionally, this is seen in the Dragonlance novels, where an entire continent is devastated by a “fiery mountain from the sky” that completely destroys one city, and causes a huge upheaval that changes the terrain (another city famed for its sea and ships finds itself suddenly landlocked without a sea).

Given how I’m rambling a bit here…I would really suspect it possible to write a whole series of posts, each one focusing on and digging into any of these examples individually, and so many more. I’ll probably kick myself later today as more examples come to me.

Ah, yes: The Sum of All Fears. I don’t honestly recall if I’ve read the book, but I certainly saw the movie…and I recall that freaking me out.