• March 2026
    S M T W T F S
    1234567
    891011121314
    15161718192021
    22232425262728
    293031  
  • On Facebook

  • Archives

  • Categories

  • Comic Blog Elite

    Comic Blogs - BlogCatalog Blog Directory

Some thoughts on comics from the week of 10/30/2013

Damian, Son of Batman #1

damiansonofbatman001I’ve said in the past that those 5-page “previews” or really ANY “preview” repeated over and over and over throughout comics I *am* reading will typically NOT get me any closer to buying the comic they’re “advertising.” What I’m noticing that WILL get me, though, is a cover. See the cover to the Shazam vol. 1 enough times, I decided I was interested enough to buy it. Ditto the “main” image for this issue. Now, the issue itself…I wasn’t impressed. The art’s good, I like Damian’s costume in particular. But the story just isn’t doing it for me, at least not as a single chapter of four. And it’s been so long since I even read Batman #666 (which itself is about 76 issues old as of this typing) that there’s no real significance to me other than “hey, here’s a Damian who didn’t die.” Given all that, I don’t think I’m gonna spend $4/issue on the remaining 3 in this series…but I’ll likely keep an ear to the ground and if I hear enough positive ‘buzz’ about it, perhaps pick up a paperback of the full story once that comes out, if reasonably priced.

The Sandman: Overture #1

sandmanoverture001I was really looking forward to this in the few days leading up to its release. Then I was immediately disappointed by the covers. I couldn’t figure out which cover was the “main” cover, and of the two that I saw, neither particularly rang any bells with the (limited) “marketing” I’d seen for the series; neither stood out as “the” “main” cover. While this oughtta be a relatively minor thing, it largely soured me on initial feelings, which is not a good thing…especially as I don’t recall other Sandman comics doing the “variant thing” and The Sandman really doesn’t strike me as something that oughtta have variants…so this suddenly fell out of fitting perfectly with the “classic” stuff and into “just another modern comic.” I typically have not been a fan of this artist, not caring for the layouts and looser style and all that. However…the style works extremely well for this issue, for The Sandman. Though I don’t recall this artist working on the original series, his work fits in quite well on the whole with my recollection of the original series. Story-wise, again, it’s been quite awhile since I’ve actually read anything Sandman…so taken solely as a stand-alone thing, this issue doesn’t really impress me on the whole. Still, I recognize something in it that (thankfully) rings “true” to memory, expectation, and all that. I have the feeling I’ll enjoy this much more taken as a whole someday, when this entire arc is collected into a single volume.

Teenage Mutant Ninja Turtles #27

teenagemutantninjaturtlesidw027There’s a certain “meta” thing about this series for me, between the single issues and the collected volumes. Aside from wherever it was I got the impression of City Fall being a 7-parter (online article, perhaps…not sure if it was anything “official” in-print), I find I “see” story arcs by how they’re collected, which thus far has been some “strict” 4-issue cycle, each collected volume being exactly 4 issues without any variance…even for a specific EXTENDED SINGLE ARC like this being split up. This seems to be the penultimate chapter of City Fall, as things come to a head–and we’re set up for Big Stuff next issue. Story-wise, we get some forward momentum, though it does feel a bit like this issue’s kinda “treading water,” with some of the key stuff going on in the Villains Micro-Series rather than here. Often I’ve enjoyed the added stuff in the Micro-Series, “enhancing” the “main story,” but (for example) the introduction of Bebop and Rocksteady would have had more impact, I think, if they’d been mutated in this main book, or had they been introduced here and THEN we got filled in on the backend about their actual mutation and “trial run.) Visually I continue to enjoy Santolouco‘s work almost as much as I’m enjoying Brizuela‘s on the New Animated Adventures title. All in all, not a bad issue, but not particularly impressive in and of itself…though I’m quite looking forward to the final chapter of this arc.

TMNT Villains Micro-Series #7: Bebop & Rocksteady

tmntvillainsmicroseries007bebopandrocksteadyI’ve never been a particular fan of Bebop and Rocksteady. I see them as a key element of censorship in the 1980s, where heaven forbid the turtles should “win” “beating up” a human. The fact that they were never REALLY much threat to the turtles was also a drawback. But the cover to this issue–which I think I first saw in the “next issue” page of the previous Micro-Series issue–went a long way to change my mind on these guys…making them actually look big…and dangerous. We’ve seen the thugs that mutate, before–a couple cameos, and a cliffhanger of them being part of the group told to fight down to the last two for the chance to become “something more.” This issue gives us a bit of a “flashback” of Bebop and Rocksteady and their “gang history” before joining up with the Foot group, their actual mutation, and their “test run” in mutated form. While still the dimwitted, bumbling idiots they were in the classic cartoon, they’re treated much more seriously here, and come off as the dangerous, mutated brutes they should be…a genuine threat to the turtles despite not being the brightest. I liked the art here, and much as I like Santolouca‘s art on the main series, I far prefer Bebop and Rocksteady’s look here than their appearance in City Fall. An endearing touch in this issue is acknowledging the characters’ names/nicknames as musical styles: I still remember the sudden “click” in my mind early in college when I made that particular connection. Definitely a good issue if you want a Bebop & Rocksteady story, as well as a key issue in the overall TMNT continuity from IDW. As with other Micro-Series issues, you can ignore that number on the cover…treat this as a one-shot with timely, in-continuity elements.

TMNT New Animated Adventures #4 [Review]

tmntnewanimatedadventures004Story: Erik Burnham
Art: Dario Brizuela
Colors: Heather Breckel
Letters: Shawn Lee
Edits: Bobby Curnow
Cover: Dario Brizuela
Published by: IDW
Cover Price: $3.99

After April brings cell-phone video of a lone Foot ninja sneaking around, the turtles investigate. Unfortunately, it turns out to be a trap, as the Foot test a newly-rendered poison on them (delivered via blow-darts). Raphael is hit, which leads the turtles to race to find ingredients for the antidote. Of course, archnemesis the Shredder is behind things, and sends Dogpound to prevent the turtles from obtaining the final ingredient.

Story-wise, this isn’t all that deep…but then, being based on the animated series I wouldn’t expect much depth. As this continues the trend of the done-in-one format, there’s also not much room for a lot of depth…and I’m ok with that. This issue particularly (over the previous issues) feels like it would fit in equally well with the original ’80s animated series or the current, and I even found myself “hearing” the ’80s voicecast as I read the turtles’ dialogue (Dogpound was a mix of Bebop and Rocksteady).

Visually, this continues to be one of the best-looking “adaptations” I’ve seen as Brizuela‘s art continues to carry the spirit and design of the animated series while keeping its own look that just “is.” I find myself increasingly preferring Brizuela‘s visuals to the animated series itself.

All in all, yet another solid issue, likely enjoyable by any fan of the current tv show, and even a bit to those who prefer the original animated series.

Classic Collection Leonardo – Out of His Shell

While it seems lately I have waaaaay too many figures that have remained in their packaging (I need to work on a shelving system to display ’em), the Classic Collection Leonardo is one that I almost immediately opened up (He’s currently on display at work above my cube).

classic_leo_01

One of the first things I noticed–and the MAJOR disappointment–is the shoulder joints on mine are STUCK, and do NOT move up and down–though they look like they’re supposed to. So the arms are stuck being held outward at a rather awkward pose, rather than being able to have them down closer to the character’s sides. I felt like I was going to break the arms off trying to get either joint to move, before giving up and settling (for now).

classic_leo_04

I do like the stand the figure comes with, as well as the hands’ ability to actually grip the swords. Not the best grip ever, but satisfactory, especially in the face of the shoulder-joints’ issue.

classic_leo_05

I like the coloring and shaping of the figure overall. While not a huge fan of the mask’s rigidity on some of the figures, the shaping on this figure is much more to my liking. This image also shows that shoulder-joint: it’ll swivel, but won’t actually move up/down.

classic_leo_02

I like the detail on the scabbards, though I don’t remember the character ever having the blue strap in the cartoon. It works well enough with the general color scheme here, though, emphasizing that this is indeed Leonardo. The scabbards are one piece, but “plug in” to the shell, and the piece is easily removed, though thankfully doesn’t seem QUITE “fall-out” easy to remove.

The shoulder issue really limits the playability and posability of the figure; I very quickly lost interest in playing with posing due to that, as the character is quite limited with arms stuck straight out perpendicular! I intend to “research” the issue before I’ll buy any more of these–if it’s a common issue, I probably will hold off. If it’s just a glitch on the figure I got, I might try to work it loose and see what I can do with it from there.

all_leonardos

While–again–I’m not a fan of variants on the figure within the same “line,” here are the “main” Leonardo figures from four different lines.

Baxter’s TMNT-Lego Robot Rampage

I recently found the TMNT Baxter Robot Rampage set on sale for a good discount, so went ahead and bought it. Ended up with it sitting around for a bit over a week until I finally got it put together, but finally did, and while it normally wouldn’t be my favorite Lego ‘mech, its awesomeness is increased by the mini-fig TMNT…

BaxterRobotRampage

Newest TMNT Toys: Ninjas in Training and Classic Leo

Last weekend I FINALLY tracked down the Ninjas-in-Training Raphael & Michelangelo 2-pack. I’ve come across the Leonardo & Donatello one several times since first seeing it, but this was the first (and so far, only) time seeing this one.

raph_mikey_front

I also–after deciding that $60 is just WAY TOO MUCH to spend for the “classic” Party Wagon–opted instead to buy the larger-size “inspired by the 1988 cartoon” Leonardo figure.

classic_collection_leo_front

I don’t like the premium pricing on this line…much like the other “Classic Collection” “reprint” figures, these seem to ONLY be available at Toys R Us, so there’s no “competition” and such from Walmart and Target to keep the prices lower.  But over the past year of seeing these, the idea of them has grown on me, especially for there only being four figures so far that I know of…with Bebop and Rocksteady coming sometime in the near-ish future.

raph_mikey_profile

Here’s the profile from the card back for Raph & Mikey…

classic_collection_leo_back_2

Though the packaging takes a bit of the color scheme and such of the original 1988 figures, the card back for the larger Classic Collection figures definitely makes no pretense of being classic itself…just “retro.”

classic_collection_leo_back_3

And here are the four turtles. I really like the look of Michelangelo…especially for the realistic weapons–actually dangling while not in motion, as opposed to the rigidness of other toys’ iteration.

classic_collection_leo_back

And of course, the card back in its entirety…

Teenage Mutant Ninja Turtles (IDW) #26 [Review]

teenagemutantninjaturtlesidw026City Fall, part five

Story: Kevin Eastman, Bobby Curnow & Tom Waltz
Script: Tom Waltz
Art: Mateus Santolouco, Charles Paul Wilson III
Colors: Ronda Pattison
Leters: Shawn Lee
Editor: Bobby Curnow
Published by: IDW
Cover Price: $3.99

Mikey reconnects with his pizza pal; Donatello and April seek assistance from an old, reluctant ally; Leonardo finds himself lonely within the Foot family; Raphael solidifies an alliance with Angel and visits Casey, and Splinter fulfills his end of a deal with Old Hob.

All in all, there’s a lot going on in this issue, as we see snippets of what’s going on for a number of different parties. I’m actually reminded tonight of some of Laird‘s issues from the mid-2000s Mirage Volume 4 series, where everyone was off on their own, so any given issue might not have much for a specific character/story but would touch base briefly on a number of characters and things going on. While I would certainly like to see “more,” as a single-issue of a monthly title in the midst of its largest arc yet, this is about as good as it gets. I grouse about other publishers double-shipping titles, and yet I would–on the level of quality the TMNT books have been carrying–gladly follow a weekly series even with the $3.99 cover price.

The art is consistent and overall quite good. There are times I’m a bit distracted at the turtles’ faces, but that’s just the shaping in this depiction…it’s a bit different and slightly cartooney, yet not bad, and other than momentary distraction I really do like this visual take on the characters. The humans–and I’m struck especially by April–look great in this issue, and I’m glad this mega-arc at least is maintaining the consistent visuals (with art variances coming with the Villains Micro-Series that ties in to “current events”).

This is part 5 of City Fall, so in and of itself isn’t the best jumping-on point: the issue’s action all comes from events previously established both throughout the first four chapters of the story and the IDW TMNT continuity as a whole. However, I do believe IDW‘s keeping to the 4-issue TPBs, so this should be the first single issue after the newest TPB volume, and in that regard this would be a handy jumping on point.

Despite being only one of about 10 issues I bought this week, this was top of the stack–ahead, even, of the one DC Villains Month issue I’ve most anticipated (Batman/Superman 3.1: Doomsday #1)–and despite my intent to save the issue to read later, found myself taking an extended lunch break (the bulk of the break having been spent going to the shop to purchase all these comics) to read this issue.

TMNT is consistently one of the most anticipated issues of the month for me, and seems to always leave me having enjoyed the given issue while anxiously looking forward to getting the next issue…something that is an unfortunate rarity in this day and age.

Catching up on some recent non-villains reading

ASTRO CITY #4

astrocity004This is exactly the sort of story I absolutely love from this series. Astro City brings to life a certain reality of superhumans existing in ordinary society, and rarely does so better than showing us that not every last individual that develops a power is automatically a hero or villain. We’re brought into a world of individuals who have found other uses for their powers, making a living with the use of their power outside the flash-bang of the constant hero/villain battles. In this case, a telekinetic using her powers to assist in the special effects for film, allowing model movement without cumbersome wires. of course, there are those that would see such use as a waste of talent and seek to round these folks up and force them to use their powers for someone’s gain. But that’s where a network of the non-action folks comes in as they have one another’s backs. Great story, great art, and a fantastic self-contained one-issue story. Even when I tell myself I’ll wait for the collected volume(s), it’s issues like this that keep me coming back for the single-issue Astro City experience!

BATMAN BLACK AND WHITE (2013) #1

batmanblackandwhite001Despite overall enjoyment of the one-shot nature of the Villains Month books this September, as a longer-term thing I’ve been gravitating to DC‘s digital-first stuff that basically exists on its own. I saw and passed on this issue the week it came out, but wound up buying it this past weekend on others’ recommendation and ended up quite enjoying it. While the $4.99 cover price is rather off-putting, it FELT like I had a lengthy reading experience out of the deal. The multiple short stories lend an air of added value, as not only do we not “need” to buy the next issue to resolve a cliffhanger but got several COMPLETE stories in this issue. I quite enjoyed the mix of stories and art, and look forward to the next issue. Also, while I usually hate “sketch covers” and such, which this one would certainly qualify as in my eyes…this one works here because it’s perfectly fitting to the contents of the issue and nature of the book itself. Though I certainly wouldn’t mind seeing this image in full color as a poster or such.

TMNT NEW ANIMATED ADVENTURES #3

tmntnewanimatedadventures003I’m continuing to enjoy pretty much any dose of TMNT in comic form, and this title continues to have exactly what I’m looking for in it. I’m really enjoying Brizuela‘s art as it nicely carries the tone of the tv series while keeping a comic look and being its own thing. I did find the story itself fairly forgettable on the whole here, but in a way that could actually be a bit of a strength: it fits so well with other episodes of the tv series and earlier issues of this series that it just blends right in. The cover made me think we were getting an expanded look at Kraang-Prime, which unfortunately was not actually the case; but still made for a cool, interesting cover. There’s not much in the way of solid “mythology” to this series, as it’s truly a companion of sorts to the tv series…but I’m liking it. Now if we could just get a single-issue edition classic reprint series of the old Archie TMNT Adventures, I’d be all set!

BATMAN ’66 #3

batman66003This issue was fairly fun for me. Usually I wouldn’t much care for this sort of thing, but I enjoyed seeing the Red Hood concept introduced into the ’66 universe. It definitely fit well, and kept the typical tone I’d expect from the classic tv series. Unfortunately, I’m noticing a pattern wherein we have a story taking up 2/3 of the issue and another short filler taking up the final third…and I’ve had to basically force myself through the final story. I appreciate the pagecount for the price, but would prefer more to the main story’s segments. On the whole, I’m still getting a “feel” for this series though look forward to what else we get from it. I suppose I could pick and choose from the digital chapters, but while I’ll buy some comics digitally, since this is a title I’m choosing as a “DC Fix” or “Batman Fix” for the month, I’d prefer to buy it in print for the time-being. I do wonder how long until the visual style wears on me…I appreciate having the characters look like the actors’ depictions and such (note Joker’s facial hair in this issue), but I don’t care for some of the other flourishes.

Classic TMNT Toys: Multiple Leos and Random Mutants

Back in the early ’90s, I was often “suckered” by the many “variants” on the main turtles. While I don’t believe I did many “sets” of all 4, my favorite of the four turtles was Leonardo, so I wound up with a lot of those.

I recently came across some of the old figures, which provided a bit of a trip down memory lane, so to speak.

multiple_leonardos

 

The Leo with the tall neck comes plugged in to a gun/trigger thing to make the legs kick…sort of a rock ’em sock ’em TMNT. Then we had Hockey Leo and TD Tossin’ Leo. There was some sort of Talkin’ Leo that used to have some kind of strip that fed through a speaker/mechanism on the back to spout a copule phrases. Then there’s Sword Slicin’ Leo from the Wacky Action set. And in front, my favorite: Storage Shell Leo. Not so much for the ridiculousness of opening the turtle’s back and stuffing weapons, but because if you didn’t really know any better, the figure looks normal, just a different (and I think superior) sculpt from the original.

Then we have a couple random mutants-du-jour…Muckman and Pizzaface:

muckman_and_pizzaface

Muckman originally came with a trashcan that attached to the back, and a miniature “sidekick” figure Joe Eyeball. The banana peel on top of his head comes off like a lid and you can squish some “ooze” in to have it drool out the mouth and gut, I believe.

Pizzaface is just…I don’t know, absolutely ridiculous, stupid, and there’s no way in heck I’d ever choose to buy such a character now.

Finally, we have Panda Khan:

panda_khan

I recently learned that Panda Khan was an actual character in his own comic that I suppose must have been licensed for a toy. I originally took him as simply another random mutant made up to sell a toy. [ Panda Khan info ]

Fool me once, shame on you: all those many, many figures back in the day. Fool me twice, shame on me: refusing to buy variants within the same line of figures.

storage_shell_leo

…and a closeup on the Storage Shell Leonardo, just cuz I really, really dig the sculpt.

TMNT Toys 2013: Leatherhead and Ninjas in Training (Leo & Don)

I finally managed to find Leatherhead the other day. I think I might’ve been happier if I’d found him weeks ago, before learning of the existence of several other figures I actually do want, though.

Still, he’s a rather ugly (yet cool) figure…and makes me wish I had the original so I’d have all 3 versions.

leatherhead_front

The card back is much like other recent ones…nothing ‘new’ to this that I haven’t already shown on other posts, except of course the profile:

leatherhead_profile

I also came acrros the Ninjas in Trainin: Leonardo & Donatello, but due to budget didn’t feel comfortable picking them up at the time. I did, however, take a couple photos…if only as “proof” to myself that I’d actually found the things once, should they prove to be a massive pain in the butt to find later (much as Leatherhead did).

NinjasInTrainingLeoAndDon_front

Also, I wasn’t entirely enamored with the figures…they’re “cute,” but not nearly as much as the 2003 line’s version of the young TMNT (and that line crammed all 4 into one package!).

I don’t like the idea of splurging only to have 2 of the 4 turtles, so IDEALLY I’d like to find both 2-packs at the same time or have time/money to hunt several stores to find ’em in the same day.

NinjasInTrainingLeoAndDon_profile

TMNT Villains Micro-Series #6: Hun [Review]


Full review posted to cxPulp.com
.

Story: 4.5/5
Art: 4/5
Overall: 4.5/5