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Ultraverse Revisited: Hardcase #1

ultraverse_revisited

hardcase_0001Winners Never Quit

Writer: James Hudnall
Penciller: Jim Callahan
Inker: Norm Breyfogle
Letterer: Tim Eldred
Color Designer: Paul Mounts
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: June 1993
Cover Price: $1.95

Based solely on memory/nostalgia, even though some part of me recalls Strangers #1 as the first Ultraverse book released, it’s the one I least look forward to (re)reading, putting both Prime and Hardcase ahead of it. When I caught myself reading Hardcase #1 this time through, I was slowing myself down "hearing" the voices from the audio version that I finally gave up and pulled that up on Youtube to have the audio, as I read along WITH it with the comic itself.

For this time through the issue, I felt like–as with Prime #1–this really exemplified the ’90s for me. Often, folks point to Image for the ’90s visuals, but as I largely embraced the Ultraverse line over Image, the Ultraverse visuals are imprinted on my own memory and personal "picture" of what a "’90s comic" was.

The issue opens a year or so ago on a bloody battle between a group of ultra-humans called The Squad…and the battle is nearly over. We get things from Hardcase’s point of view. He’s injured, and he’d thought he couldn’t BE injured, certainly not this way. His team is down, and he is just able to get Starburst out of the vicinity of the creature that took the team apart before DJ Blast expends all of his remaining explosive energy at once–the final flash in the pan of the team. Hardcase and Starburst survive, DJ Blast and Forsa are dead…but Hardcase is the only "real" survivor, with Starburst in a coma she may never emerge from. Catching up to the present, Hardcase–Tom Hawke–has retired from the superhero gig and become an actor…though he plays "himself" as a super-hero for the camera. We get a sort of slice of life of that life for him before he finds himself pulled back into action, though it proves too late for a police officer he’d been talking with. Hardcase finds himself in mortal combat with another ultra-human, and lashes out desperately, overwhelmed with guilt and memory of his last encounter with an ultra. Ultimately, he wins his fight, and realizes that he can’t hide behind an acting gig, but has to do "the real thing," so he announces to the world that he’s back. Meanwhile, we get a cryptic scene of some player behind the scenes that has apparently had an extremely long involvement with the direction of events on Earth, and that now with Hardcase back, other ultras emerging around the planet…something must be done!

Somehow, I have it in my head that Hardcase was to be the "Superman" of the Ultraverse…though that could just be the cover, of him throwing a car, given the cover of Action Comics #1 introducing Superman with a car lifted above his head, smashing it against a boulder. And in a way, he was. Hardcase is largely invulnerable to normal stuff…but can still be badly injured. He has heightened senses, though he’s not omniscient. He can’t fly–but he can leap long distances. Etc. Different costume, different attitude/portrayal, but very much a similar power set to the original iteration of Superman.

That he’s introduced at the end of his time with The Squad–we see the team at its nadir, taken down by NM-E (a large, bulky techno-organic creature very much resembling the Xenomorph from the Alien franchise). As such, we’re plunged into a character’s world with an immediate backstory, more strongly hinted at than shown, but it immediately grounds the character, and puts him in a sort of "senior class" over other characters that we’re about to be introduced to. He’s part of an "earlier wave" of ultras, having been on the scene a at least a year BEFORE the emergence of Prime on the scene, or the Strangers, the Freex, Mantra, Prototype, etc. He’s had his initial journey, his crisis of faith, and now a new inciting incident thrusting him back into the world of the superheroes…though this new phase of his life is a fresh start, fitting of a #1 issue.

There’s something to the art of the issue that sits slightly askew to me. It’s not bad by any means, but there’s something slightly "off" to it, and it definitely doesn’t look quite so "refined" as many comics I’m used to reading in 2018, created and published in 2018. Of course, there’s a quarter-century difference in time, and this issue’s art and story are rooted very much in 1993. As said, the overall visuals really embody "the ’90s" to me, as do the character designs.

Story-wise, it’s interesting to get the character with all this sort of built-in backstory, conveyed in so few pages. By "modern" standards, the ground covered by this issue would surely be at least a six-issue opening arc of a series. We’re left with plenty of questions and potentials out of this issue; lacking in-depth concrete details of The Squad and such, and it’s rather choppy going from the NM-E battle to news to Hardcase acting a year later, a sort of clichéd interaction with a cop, to a convenient attack of another ultra…but it is a lot of detail crammed into a single issue, setting up the character’s past, present, and future, world-building, and generally serving as the sort of #1 issue I much prefer. It may not quite be a "contained" story, but it sort of gives three stories at the same time; it introduces a lot, and leaves plenty to be expanded on in upcoming issues.

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Ultraverse Revisited: Prime #1

ultraverse_revisited

prime_0001Prime Time!

Writers: Len Strazewski, Gerard Jones
Artist: Norm Breyfogle
Letterer: Tim Eldred
Color Design: Paul Mounts
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: June 1993
Cover Price: $1.95

While I don’t recall offhand if all three books shipped the same week, or what order they came out in…to me, Prime #1 is where it all began…I remember it from that first month–June 1993–and I followed the series itself to its conclusion in late 1996 or so around #15 in its second volume. Whatever the original order, to me, it just feels "fitting" to dive in with Prime #1 to start my journey back into the Ultraverse.

Another thing going for this issue is that it has an audio-drama of sorts, from a one-issue "CD-Romix-Comix" thing where the first issue was chopped up into panels to display on-screen with some quasi-animation–think early "Motion Comics" or such–along with a cast audio track with sound effects and such. Having the AUDIO from that which often makes its way onto my iPod, this issue is one that I simply cannot read at a normal pace–I read it with the voices in my head, the vocal pace of the audio piece unfolding in my head. I can also virtually recite the entirety of the issue from memory, so there are no surprises revisiting THIS issue.

The comic is a lot "bigger," brighter, and "’90s" than I sometimes remember…but that’s something that makes sense, as this came out in 1993–as "the ’90s" were getting into gear–and that was a time with "big" art, non-traditional page layouts, and of course, the (infamous?) rise of computer coloring techniques. Though I know Breyfogle had a significant run with Batman in Detective Comics (including my own first-ever issue!), this series doesn’t look like what I remember of Batman…helping show a range as an artist, being able to tackle different types of material. Prime as a character is big, bold, and really very over-the-top with the huge muscles, and outlandish physique…take your mental image of the biggest, buffest super-hero (other than Prime!), amp that up, and you may well HAVE Prime. This comes into play with the character’s origin, but also helps the character stand out in its own way.

The cover is one of the more "iconic" covers out there, to me…certainly for my own experience with it, as well as being a generic/"iconic" sort of cover before that was totally "standard." I also have long REALLY dug the trade dress for these early Ultraverse issues–with the 3-D-stylized "U" and the issue number/price, publisher (Malibu Comics) in "corner boxes," with the Ultraverse logo as a banner across the top, and a border line framing the entire image, though said image breaks free of any constraint offered by this.

Story-wise, in some ways, this issue goes against my own sensibilities in feeling strongly that first issues need to introduce not only the main character, but also a supporting cast and antagonist, who/what they are and at least hints of motivation, and all that. I suppose this issue gets a "pass" on that for being 25 years old (twice as old as I was when it saw publication), and long since knowing where stuff goes, and all that…so it’s impossible to TRULY judge this by the same standard as I would a new #1 issue released in 2018. But this also comes from 1993, when collected editions were still pretty rare overall, and ongoing comic series issued in monthly form did not have (essentially) companion "graphic novel editions" trailing relatively close behind. So while this first issue doesn’t reveal everything, it’s by no means playing up to some "graphic novel" version.

We open on the first of several main scenes, as we learn a bit about this Prime character by way of others telling of their experiences encountering him. First, a disgraced gym teacher, attacked by Prime and accused of inappropriate interaction with young female students (this was 1993, but still right at home in a way with headlines 25 years later). Then we learn of Prime demolishing a drug house. Finally, he takes on terrorists in Somalia…thousands of miles away! Amidst a shadowy figure interviewing the first two and learning of the latter via tv news reports, we get further world-building and exposition via the tv news/entertainment reports–stuff about Hardcase (who had his own #1 the same month as Prime), a character called Prototype (who would come back into play later), as well as a slight sense of the way the public views these ultra-humans.

As said above, there’s no surprise for me in reading this issue, outside of reminder of how colorful it is, how ’90s it is. I see this issue frequently in bargain bins…I see many of the early Ultraverse #1s in such bins…but especially for 25 cents to 50 cents, I recommend checking it out, whether as an artifact from its time, or to get started on an Ultraverse journey of your own.

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