• November 2011
    S M T W T F S
     12345
    6789101112
    13141516171819
    20212223242526
    27282930  
  • On Facebook

  • Archives

  • Categories

  • Comic Blog Elite

    Comic Blogs - BlogCatalog Blog Directory

The Walking Dead #47 [Review]

Quick Rating: Very Good

The prison survivors continue to suffer losses as the Woodbury survivors, led by the Governor, are determined to take the prison from them.

walkingdead047Creator, Writer: Robert Kirkman
Penciler, Inker, Cover: Charlie Adlard
Gray Tones, Cover Colors: Cliff Rathburn
Letterer: Russ Wooton
Publisher: Image

This issue is as much fallout to the last few issues as it is forward movement of the story in general. The characters react to the brutal death that happened last issue, and everyone reacts as events keep moving with no real break for any grieving.

The Michonne/Governor interaction continues to be quite brutal and messy…an over-the-top sort of thing that simply works with this series. Lori hears from Rick about Tyreese’s death, and Rick’s decision last issue provides a solid stressor between husband and wife. Rick prepares Carl a bit for what may come, as the Governor launches yet another attack on the prison. There is further loss on both sides of the conflict…as things escalate beyond anyone’s control…and the final page leaves one wondering all the more at this “no one is safe” business.

Overall, the story continues with the strength and momentum I’ve come to expect from this title…and the cliffhanger leaves me all the more eager for the next issue. The art continues to hold true to form as well–maintaining the darkish grittiness that adds to the feeling of unease for the characters all around.

Overall, another fine issue of a great title. I wouldn’t consider this new-reader-friendly as a single issue…but for continuing readers, this is NOT to be missed.

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 4/5

The Walking Dead #46 [Review]

Quick Rating: Very Good

The survivors at the prison continue to deal with having been attacked by The Governor’s group of survivors.

walkingdead046Creator, Writer: Robert Kirkman
Penciler, Inker, Cover: Charlie Adlard
Gray Tones, Cover Colors: Cliff Rathburn
Letterer: Russ Wooton
Publisher: Image

This issue shows the prison survivors continuing to deal with the aftermath of the assault by those survivors led by The Governor. While dealing with their recent losses, the Governor returns with a hostage to make his demands known…as he acts on assumptions of his own.
It also continues to show us that the ads have been true–that no one is safe, which helps remind us just how realistic this book is.

The art holds true, clearly showing what it needs to show and conveying the necessary mood. Testament to its effectiveness–I felt rather nauseous after reading a particularly gruesome scene in this issue.

The story is certainly moved forward, and a number of good character moments are shown.

While this is certainly not something to hand to a young’un…it continues to be a great human drama.

Well worth picking up–though as a single issue, this may not be the best point for a new reader to jump in. As a continuing reader, you won’t want to miss this chapter.

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 4/5

The Walking Dead #42 [Review]

Quick Rating: Very Good

The prison group braces for impending attack while facing a new loss…

walkingdead042Creator, Writer: Robert Kirkman
Penciler, Inker, Cover: Charlie Adlard
Gray Tones, Cover Colors: Cliff Rathburn
Letterer: Rus Wooton
Publisher: Image Comics

There’s not really too much to be said about this issue that I didn’t say in my review of the previous issue. The characters react to Carol’s having gone over the edge, and deal with the increased reality of the danger that still faces them. As they continue to interact with the conflicting tension of impending attack and wondering why it hasn’t already come, we get a few more character moments before the last-page cliffhanger that promises some extra depth to this title, as if there wasn’t already.

The story is definitely good–and this issue at once wraps another arc while firing stuff into high gear for the next arc. The characters are all believable and acting in-character, and nothing seems to–in retrospect–be outta thin air or anything…it all makes sense in context of the characters’ lives and such.

Visually, another good job by the art team, maintaining the visual style/consistency we’re used to on the title. Other than feeling–as even the collected volumes have–too short, I have no complaint with this issue.

If you’ve not checked the title out before, you’re better off checking out any of the first 6 collected volumes before coming to the current arc (and this is the final issue of what I believe will be in the 7th volume, due out before too long here). If you’ve been following the current arc, I see no reason for you to not pick this up.

And the title in general, I certainly recommend, particularly if you’re looking for something character-driven with realistic human beings rather than over-the-top action and idealized characters.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

Why not price stuff on a standard?

18issues

  • Deadpool & Cable Ultimate Collection vol. 1.
    18 issues, Paperback, Standard size: $40.
  • The Invincible Iron Man vol. 1.
    19 issues, Hardback, Oversized: $40.
  • Captain America: The Death of Captain America Omnibus.
    18 issues, Hardback, Oversized, the word “Omnibus” branded on the cover: $65.

Because pricing something based on issue quantity/pagecount or trim size and having a hardcover or not would make too much sense, no?

Booking Through Thursday: Category

btt buttonOf the books you own, what’s the biggest category/genre? Is this also the category that you actually read the most?

scififantasybookclusterCategorically, I’d say “paperback.” That includes the “mass market” variety as well as graphic novels/comics’ collected editions.

Comics/collected editions/graphic novels certainly have it over prose.

Fiction has it over non-fiction.

Mass market paperback has it over trade paperback.

Fantasy has it over Sci-fi.

In the graphic novels, DC has it over Marvel. As far as hardcover graphic novels, Marvel has it over DC.

Super-heroes have it over non-super-heroes.

And in the non-graphic novels/comics, Sci-Fi/Fantasy would be the dominant genre.

Within that, Dragonlance has it over Magic: The Gathering; Dragonlance and Magic: The Gathering have it over everything else.

I’m thinking right now it’d be really cool to have actual NUMBERS to give based on those categories…but alas, that’s something I do not have. Someday I should attempt to re-create or update some sort of inventory of my collections.

As to reading…I think it’s safe to say that I still read more in the sci-fi/fantasy stuff than anything else. This year, I’ve been through The Last Days of Krypton (sci-fi), Dragons of the Highlord Skies and Dragons of the Hourglass Mage (fantasy) vs. The Summons and The Litigators (Grisham) and The Inner Circle (Meltzer), The Perks of Being a Wallflower, and The Walking Dead: The Rise of the Governor. Everything else offhand I either have not finished yet (The Overton Window, The Wastelands, Robopocalypse, The Lost Hero) or would be comics/graphic novels.

The Walking Dead #41 [Review]

Quick Rating: Good

The gang at the prison continue to prepare for an attack they feel is imminent from a neighboring group of survivors…

walkingdead041Creator, Writer: Robert Kirkman
Penciler, Inker, Cover: Charlie Adlard
Gray Tones, Cover Colors: Cliff Rathburn
Letterer: Rus Wooton
Publisher: Image Comics

Except for the final page of this issue, in a way it doesn’t seem like much happens. The survivors are all relatively safe (given they’re living in a post-zombie-apocalypse world), and a couple major plot points have recently been dealt with, and the next major bit isn’t quite here.

But that’s the beauty of this title…it’s NOT full of all-out, non-stop action. The characters have all had their shares of trauma and horrible experiences and seen things no human should rightfully ever have to see…but they’re still human. They haven’t (generally speaking) degraded to mindless beasts or anything. They live, they love, they talk, they eat, they have relationships…life goes on, just changed by the obvious zombie presence that has–41 issues in–become more a backdrop to the human drama than an in-your-face action-filled focal point.

Rick and Lori discuss the state of their life–and that of their son–at present, as well as an improving relationship with Carol. Others in the party spend some time practicing with guns and live ammo, preparing for the invasion they feel is coming from Woodbury, and find themselves in a potentially lethal situation with zombies hanging around. A new guest is taken on, and Carol finds that her new friend isn’t going to judge her on her past.

All in all, this is another fine issue of an enjoyable series. The story moves forward–however slowly–and we continue to see the days march on for the characters living at the prison, while zombies continue to exist outside the protective fences. This feels less like a “chapter” and more like a “segment”–it picks up right where the previous issue left off with no real break (just the “previously:” blurb on the inside cover) and the ending will presumably lead right into the first page of the next issue the same way.

The art may not be terribly iconic or poster-worthy and whatnot…but it holds its own with the words of the story, showing what isn’t said, and playing its integral role in the overall storytelling. The black-and-white/greytones work well, and bring the standard, integral tone to the book–it doesn’t feel sketchy, and it’s far from some bright/colorful thing (which would take away from the mood of the book). I have no problem with the art in this issue, that’s for sure.

It might be sorta tough to simply “break in” on this series, with 40 issues’ stories already played out, and not a lot of exposition. At the same time, it’s more an issue of time having passed for the characters than deep intricacies and revelations from the past and future converging on the present or anything. Assuming the standard 6-issue arc(s), this is the penultimate chapter to this particular arc, so not exactly an ideal point for a new reader to jump in.

I’d encourage you–if you’re at all interested in zombie stuff, or just a very well-written human drama to consider checking out the TPBs for this series (6 volumes are already out), and if you like those, jump in with the next arc.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

The Rest of the Stack: Week of November 16, 2011

image

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

BATMAN #3

batman003I still can’t get over how great it is to see that Bruce Wayne–the man UNDER the Batman cowl–is actually being treated as a useable, viable character again. After so many years of being a virtual non-character, here we see that yeah, Batman is a huge part of him…but there’s still SOMETHING to Bruce Wayne. And his life AS Bruce Wayne, as a Wayne, plays into his life as Batman. This issue sees Bruce/Batman learn more about whatever this stuff going on with the Owl imagery is, including a costume that (well ahead of me reading this issue, I saw over at Bleeding Cool with that site’s comment on the costume being obviously like Owlman from Watchmen) I agree would have at least put me in mind of Watchmen, though having it spoiled I don’t feel like going to actually look up the comparison. I like the dynamic between Bruce and Alfred…Snyder definitely has a good feel for this character, and builds a story that doesn’t feel like I turn two pages and find a to-be-continued. There’s more substance here, it seems, than a lot of other comics…though this still feels rather short. At least the issue is only $2.99, and does NOT include one of those stupid 5-7 page “previews.” The art continues to also be quite good…and I’m coming to very much enjoy Capullo‘s take on these characters. I was curious if this week’s issue would change my mind at all, but this issue keeps me interested enough that Batman will survive a likely culling of my already-limited pull-list in the coming weeks. (8.5/10)

GHOSTBUSTERS #3

ghostbusters003I’m really tired of variant covers in comics today. I can understand, possibly even condone variants in actual special circumstances…but not on every freaking issue. Combine that with a $3.99 price point, and the physical package of this issue has a lot going against it in my mind, with a good dose of grouchiness before I’ve even opened the issue to read it. Shaky ground on principle, that. But actually reading the issue…I’m enjoying the story. I like the story itself, and I like the visual style. This feels like the story is firmly rooted in the movie continuity, and yet is delving deeper and building from there. Yeah, elements come FROM the films…but this is not trying to BE the films, nor is it trying to be a third film. This is something that is working well as a continuation of that universe and its characters…and for now, I’ll stick around. At present, even if I would drop this title…it would be a statement on IDW‘s constant use of variant covers every single issue and the price point, and not at all due to the quality of the content itself. (8/10)

JUSTICE LEAGUE #3

justiceleague003I hate Darkseid. Offhand, I cannot think of one single story involving Darkseid that I’ve particularly enjoyed…except perhaps Superman/Doomsday: Hunter/Prey, wherein Darkseid was giving quite a beating by the beast that had killed Superman. For me, the Fourth World stuff is a huge bore–I won’t debate that a lot of people enjoy it, and I’m not speaking on its technical merits. I just don’t enjoy it. So the Fourth World elements to this story do nothing positive for me. Wonder Woman feels like a caricature here with little/no depth. And if this first arc is only 5-6 issues, we’re at least halfway through now, with no room for actual, deep character development…which as such makes it feel so pointless to have just this one story to “introduce” these characters, especially with the title launched as “the” flagship title of the New 52. That there are 22 content pages is diminished by the splash pages. And the back matter neutralizes it as well–put the darned sketches and such online, instead of wasting pages with them in-print…or save them for the collected edition or inevitable “Absolute” edition. The History of Atlantis pages are not at all cute–if they were on top of a 30ish content-pages story, sure, the effect would be kinda entertaining. But wasting time with a “cover,” a library-card page, a dedication, a table of contents (of stuff we won’t even get to see) and so on feels like a complete waste of space, padded out to fill this thing to claim it justifies $3.99. Johns‘ characterization is missed on this book, and Lee‘s art–while not bad to look at–doesn’t seem his best, and doesn’t begin to make up for the steep cover price. (5/10)

WALKING DEAD #91

walkingdead091Something about this issue felt a bit more substantive than usual for a single issue. We check in on several different plot points and character groups, moving stuff forward. And there’s some definite development between Rick and Carl…somehow, feeling like Carl shows more personality here than I can recall for years of reading this title. The art of course is the usual high quality; zero complaints there. And given we’re 91 issues in and Kirkman‘s still at the helm of his creation…zero complaint there as well. I’m pretty sure this is the first issue of a new six issue sequence, so is as good a jump-on point as any. And the entire rest of the series is available in-print through 14 TPBs (15th coming next month, I believe) as well as a couple different hardback formats, and a 48-issue compendium edition. So…I’m probably not going to change your mind yay or nay on this title. But I enjoyed this issue…and continue to enjoy the series even after 90 issues. This isn’t perfect…but I don’t expect it to be. 90+ issues and I still want to keep reading. Not every comic series has that going for it. (7.5/10)

Thor #1 [Review]

Quick Rating: Average, but there’s still potential.
Story Title: Untitled

Thor returns.

thor001Writer: J. Michael Straczynski
Pencils: Olivier Coipel
Inks: Mark Morales
Colors: Laura Martin
Letters: Chris Eliopoulos
Asst. Editor: Alejandro Arbona
Editor: Warren Simons
Editor-In-Chief: Joe Quesada
Cover Art: Olivier Coipel, variants by others.
Publisher: Marvel Comics

This issue–and by extension, the series–holds a lot of potential, and seems to have some good ideas to give us, as readers. The execution seems a bit off, though, and despite some good conceptual ideas, just doesn’t seem to make a lot of sense.

I’ll be one of the first to stand up and complain about “decompression” and generally dragging stories out unnecessarily across multiple issues…but this issue felt like it actually should be at least 2, if not 3 or 4 issues in length.

The issue’s story–boiled down–is fairly simple: we as readers are introduced to Thor, his alter ego, shown how he returns, and follow his alter ego into a “new neighborhood,” so to speak.

The way the title character is first encountered seems to go against his last appearance, from what I recall (given 2 1/2 years’ separation from my last reading of that story). The way he returns has the potential of some epic, legendary thing that could bring a lot to the character…but is over so quickly that one may wonder why it’s taken so long (both in real time and comic-time) for this to happen. There’s some good setup that leads me to assume we’re meeting some new supporting cast, and we’re introduced to what solicitations lead me to believe will be the new regular locale for the book, which will nicely separate it (I hope) from being “just” another super-powered entity operating in New York City.

The art is good…I have no real complaints with it. I like the look of the characters, and can follow what’s going on visually. I also really, really like Thor’s new get-up. It has a much more realistic look, more practical for a “warrior” and somehow evokes more of a feel that Thor has Norse ties (if only through popular cultural depictions of Norse stuff). To me, it also makes the “classic” costume look fairly hokey.

This issue moves quickly along, going from lack of a title character to his return to setup of a new status quo, all in one issue–something that almost seems a feat in itself, in an age when title characters sometimes don’t show up until the final page (if even at all) of their own debut issues.

This is far from a perfect issue…and taken alone, I’m not entirely enamored with it. However, there’s still a lot of potential that I can see…and so I’ll give a couple more issues for Straczynski to kick his magic into gear and really hook me before I bail on this title.

Ratings:

Story: 2/5
Art: 4/5
Overall: 3/5

Tales of the TMNT #69 [Review]

Quick Rating: Good
Story Title: Dark Shadows

Shadow seeks out her old sensei as her world falls apart around her.

talesofthetmnt069Script/Art: Dan Berger
Letters: Eric Talbot
Frontiespiece: Michael Dooney
Cover: Dan Berger and Steve Lavigne
Published by: Mirage PUblishing

Continuing the usual format of the book–with stories from all different points in the TMNT timeline–this story picks up sometime in the future. Shadow, now a young adult, fights her way through the Foot to confront her Sensei. Upon reaching him, the two exchange bitter words as hints abound as to some major stuff having gone down, leading this girl and a mutant turtle to the point they find themselves at in this issue.

In many ways, the story is quite cliche. We have an enormous global disaster that leads to the in-story “present” being a sparsely populated wasteland with the Big City nearly deserted, and what remains of destroyed/fallen-apart buildings is covered in plants, with survivors operating on a fairly gang-like means of living…survival of the fit.

We’re given vague glimpses at things–cryptic comments and hints at what’s gone down during the time between this issue and the last chronicled point in the Turtles’ timeline; the family falling apart and what drove them–and kept them–apart.

The art itself seems both familiar and yet slightly “off”–as a story that seems pretty core to the TMNT mythos, I’m used to seeing Jim Lawson‘s depiction of characters here. Berger provides visuals that are not entirely dissimilar to Lawson‘s, and more than holds its own in establishing a tone for the story and getting across what’s going on. He gives us a rather brutal panel toward the end, that seems to indicate that a certain disfigurement is practically a “given” for a particular turtle, as I’m pretty sure this is the third time (across the various comic continuities/universes) this has been a point the character’s wound up.

Shadow is pretty much the youngest of the extended TMNT cast. She was introduced in the final story of the original TMNT series, and has been a firm fixture ever since–on a level very similar to her father Casey and characters like April or Splinter. Seeing her as an adult lends to the fact of much time having passed, and experiencing the world through her eyes–glancing back to events that have unfolded particularly in the main “Volume 4” TMNT series–makes her “present” that much more real and believable in this story.

This is only the penultimate issue–there’s one more to go–of this series. But the way this issue unfolded, we get a sense of history for the characters; a sense of destination for where they’re going to wind up, and yet there’s also a sense of hope, that the future is ever-changing with every choice we make.

The initial read-through is quick, particularly with the action sequences…but sitting back and thinking about what was going on…this is very much an issue for the long-time fans, and particularly those willing to consider deeper stuff between the lines and not simply taking the story at its surface/face-value.

Not exactly a timeless classic or other “instant classic,” nevertheless, this issue would serve as a fine cap to the entire Mirage continuity even if there were no more issues due out.

Ratings:

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

Tales of the TMNT #67 [Review]

Quick Rating: Good
Story Title: Schooled

Shadow starts at a new school, and must resist the urge to tell everybody about her mutant “uncles.”

talesofthetmnt067Script: Dan Berger
Pencils and Tones: Dario Brizuela
Inks: Andres Ponce
Letters: Eric Talbot
Cover: Dario Brizuela and Steve Lavigne
Frontispiece: Michael Dooney
Published by: Mirage Publishing

Unfortunately, this series has what I can only describe as a “lame duck” feeling about it. There are just a couple more issues due out before the series goes away completely. And being the sole presence of the TMNT in comics for the last few years, there are no other books for these characters to show up in, or co-feature in, and so on. With the property having been sold off, and zero word on any new comic series and whether any of the existing/ongoing continuity would be maintained or if the entire property would be restarted if comics are done…it makes the long-term effect of this issue seem pretty low-key and like it has little point to it. Of course, taken by itself, this is quite an enjoyable story.

This issue sees Shadow–the adopted daughter of Casey Jones and April–getting into a new school, and everyone dealing with that. At the same time, Mikey and Don are out and about on the streets, keeping each other focused as to what’s right and wrong. When Shadow’s first day at school arrives, her family is excited and proud, though they warn her of the danger that would come by her talking about her “uncles” and whatnot…which of course leads to trouble. Still, the resolution is mostly satisfying…at least in keeping with the nature of Casey in particular.

I’ve realized throughout this series that despite the differences in the various visual styles of the artists involved, each largely has something to really like. For example, this issue reminds me of the recent TMNT animated series–particularly Casey’s appearance. The turtles themselves look quite different in detail but still seem like they’d fit in rather well with the animated series’ visual style. My only real gripe is that I don’t think I’ve ever pictured Shadow as a blonde–and I don’t know if that’s me simply never noticing, or what the deal is–but other than that, the art’s good stuff.

As with many issues of this series, this is a done-in-one tale, so you don’t really need earlier issues to follow the story (though they’ll add plenty of context). You can pick this up by itself and enjoy it as a one-shot thing, or as another untold tale from this period in the Turtles’ lives.

It’s just unfortunate that this doesn’t seem like just the latest untold tale to add context to a present-day story…nothing’s really going to come of this or refer back to this.

Recommended for TMNT fans in particular…and whether this issue or most of the prior issues, this series in itself is well worth reading, and its lengthy run these past 6 years is second only to the TMNT Adventures series from Archie back in the 1990s.

Ratings:

Story: 3.5/5
Art: 4/5
Overall: 3.5/5