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Armor Hunters #4 [Review]

Armor Hunters #4Kill

Writer: Robert Venditti
Artist: Doug Braithwaite
Colorist: Laura Martin
Letterer: Dave Sharpe
Cover Artists: Doug Braithwaite, Tom Fowler, Trevor Hairsine, and Clayton Henry
Assistant Editor: Josh Johns
Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99

I can say from the start that this did not end with quite the grandiose hugeness I was expecting. For an 18-issue (now 19 including the upcoming Aftermath issue) thing, I don’t know what I was hoping for exactly, but this wasn’t it.

But then, I wasn’t buying this because it was Armor Hunters. I wasn’t following the story because of it being “an event” or the “latest event” or anything like that. I wasn’t following it because of chromium covers or variant covers. I wasn’t following it BECAUSE of any of the marketing or checklists or whatever. I was buying this because it was Valiant, and from May 2012’s relaunch to present, I’ve been “all-in” on Valiant.

That said, I found this issue to be a solid one, wrapping up this particular “core chapter” in the ongoing story that is Valiant continuity as a whole.

The art is very good as usual…I really had no complaints there. The style works and fits the story, and I was never taken out of things because of some visual quirk or stylistic twinge or otherwise anything distracting about the “meta” nature of anything with the art. The characters all looked good, the action was easy to follow, everything seemed consistent with what I’ve seen before. The art thus was good in the best way: only consciously “noticeable” because I’m choosing to comment on it in the capacity of this review. In the reading, it simply “was.” Nothing stand-out distractingly “great” but nothing distractingly bad–it allowed the story to take the stage.

Through the issue, we see Aric armor up again with the X-O suit, and reconnect with Bloodshot and the Unity team, as all come back together and the immediate threat of the team of “Armor Hunters” themselves is brought to a close.

The story is relatively simple on the surface for the issue–a lot of fighting as the hunters are laid low while the Earth-heroes take their own share of physical punishment for the trouble. But we also get some interesting elements for moving forward, and I feel like a key “promise” was indeed fulfilled–and satisfyingly so. While I don’t recall now if it was in some preview or interview or such (it may have been outside the “normal, organic” nature of following the comics themselves withOUT having comic news sites or such involved) but in my mind I’ve had the notion that we’d learn more about Aric’s armor in particular, and then as an event we’d have some lasting elements to carry on beyond.

We’ve learned that the armor is one of many, that they exert a parasitic influence over the “host” (that they’re a “host” rather than simply a being that is wearing the armor says plenty), that it’s not some one-shot thing of the armor being able to heal the host, and so on.

We have the lasting impact of Mexico City’s destruction–a city does not just get wiped off the map and get forgotten. That will be a long-term lasting thing in the Valiant continuity, setting it apart from the “real world” where we as readers know Mexico City has NOT actually been destroyed during an alien attack.

We also have the impact of things on Aric with the armor now totally bonded with him, and the limitation that he now lives with–he’s in control of the armor and it won’t just take him over, won’t heal him automatically. He now can WILL the armor to heal him…but in so doing, he cedes that much more control TO the armor, such that if he takes enough physical damage in need of the armor’s brand of healing, eventually he WILL be lost to the armor.

We also have a new relationship between Aric and MERO…as well as the first explanation I can consciously recall of the title X-O Manowar being given beyond some arbitrary X-O class armor also known as manowar armor…as an “Executive Officer” titled “Manowar,” Aric sort of has a “superhero name” now, yet not…but the title is given to him, as a thing, rather than merely being a description of the armor that he happens to wear.

While an 18 or 19 part “epic” is a bit grandiose for such a small family of titles as Valiant puts out, and rather large for ANY “event” or “crossover” as an independent thing…it totally makes sense as it has played out. The core story’s been in this 4-issue mini-series. Given the ties to the X-O Manowar title itself, we’ve gotten Aric’s story here and background on Malgam and the Armor Hunters in that title. Something of this scale would certainly affect the world as a whole, hence Unity’s involvement. Bloodshot’s recruitment fits and as one of the main/big players in the Valiant Universe his action should not be relegated to off-panel “mentions.” And as Generation Zero steps out into the world in general it’s logical that they–and the remnants of the Renegades–would become involved in disaster relief efforts.

Granted that’s a much larger-scale view than “just” this fourth issue, but having read everything, this is “just” a part of that.

Context is vital, and while there’s no gigantic singular event in this issue that in and of itself will HERE change the Valiant universe, if you’ve been following the whole thing or just this mini, or X-O Manowar, this is definitely an issue to get, not to be arbitrarily skipped for some random reason. It’s good and worthwhile, and a solid issue in itself. Of course, if you have not been following anything associated with this, it would thus be a rather strange-ish point to attempt to jump into stuff, and I wouldn’t recommend it as a jumping-on point. (Yet every issue is bound to be SOMEONE’s first).

The Five Valiant Chromiums

I was going to pass on the later ones after not being particularly thrilled with the initial Armor Hunters #1 Chromium cover, comparing it thoroughly to my favorite “old-school” Valiant chromium cover: 1993’s X-O Manowar #0.

valiant_chromiums_2014_armor_hunters

But I’d requested them, and though the store owner gave me an out–I went ahead and snagged ’em all.

Yeah, I loathe variants on principle, but even I have to make exceptions here or there, and these go with the “old school” “regular and collectors’ editions” format, rather than different images.

Whether one goes with the regular cover or the chromium cover…it’s still the same image and such…one’s “just” paper and the other’s this much thicker, sturdier material. But the fairly “iconic” images–Armor Hunters #1 and X-O Manowar #26–are still consistent. There’s not some random cover by a random artist, or some “theme of the month” or such.

Of course, now that I do have these…it’s back to standard most regular “A” cover available for the foreseeable future!

The ’90s Revisited: Ninjak Yearbook #1

ninjakyearbook001Writer: Mike Baron
Penciller: Bryan Hitch
Colorist: Steve Whitaker
Letterer: Adam Niedzwiecki
Editor: Maurice Fontenot
Editor-in-Chief: Bob Layton
Cover: Stu Suchit
Published by: Valiant
Cover Price: $3.95

After having recently read the Trapped by Webnet arc in the current Unity series,when I was flipping through a quarter-bin the other day, I bought this issue and actually read it same-day, even though I already had it. It was the immediacy, and I wasn’t sure what to expect, except a Ninjak story and the cover had a headshot of someone that I couldn’t imagine being anyone other than Dr. Silk.

For as many of the original Valiant books as I’ve amassed the last couple years, I’ve read surprisingly few so far (telling myself I’m waiting til I can read the entire Valiant universe start to finish with no gaps). So I didn’t quite know what to expect here. The issue is labeled as a Yearbook…I’ve come to realize that would be original Valiant‘s way of saying “Annual.” So this is the 1994 Annual for the Ninjak ongoing, and while I half expected a big To Be Continued, I was pleasantly “surprised” to find that this issue is self-contained.

I didn’t think about the art all that much as I read the issue, but I really didn’t have any problem with it. Nothing jumped out in any negative way, and I didn’t feel “distracted” by it, either. It just got the visuals across and told that side of the whole of the story. In typing this post I see Bryan Hitch was the penciler, so in retrospect I kind of “see” it, though it definitely (obviously) predates his work on The Ultimates by a number of years. Combined with the coloring, I’d have to say I prefer Ultimates to this, but there’s also the fact of reading this 20-year-old single issue, and that Hitch and comics/printing in general had a good 8-some years of development between when this issue was published and when The Ultimates came along.

The story is relatively simple: Ninjak’s out and about in his civilian guise, and gets recruited for a mission. Dr. Silk’s making trouble, and of course needs to be stopped. Ninjak encounters a rather personal foe en route to stopping Dr. Silk, and by issue’s end we’ve reached the adventure’s end.

Perhaps over-simplifying, I’d say this issue is basically a single-issue Ninja-Spy story: part ninja-guy in Ninjak, but he’s also a spy. And it sure as heck beats being just some kick-off to a longer story, or a concluding chapter of a longer story, or being a middle chapter of a story…etc.

I quite enjoyed reading the issue, and it was CERTAINLY worth the 25 cents, if solely for the amount of time it took to read. I’ve maybe read one or two other Ninjak issues through the years, though I’m honestly not even sure if I’ve read the first issue…I think I know more of the contemporary version of the character from the last couple years in current Valiant‘s X-O Manowar, Unity, and Armor Hunters titles. 

That being said…I never felt lost or taken out of the story by my lack of knowledge; though I’m consciously aware of “continuity” and such, this worked just fine for me as a single-issue “episode” of stuff. Perhaps it’s a bit formulaic…but for me, that worked in the issue’s favor.

While this is a sort of Annual as opposed to an arbitrarily-chosen issue of the ongoing series, it’s very satisfying to be able to just pick up one issue and have an enjoyable story, good art, and no burning desire to go grab another issue immediately to continue or finish the story.

Now recognizing the Yearbook issues as basically being annuals, I may actually target them for reading prior to getting down to any solid “reading projects” for classic Valiant.

If you come across this in a bargain bin, it’s certainly worth 25 cents to $1. While it’s good, it’s not any issue of particular or singular significance, and as a “generic ’90s book” I wouldn’t suggest paying more than $1 for a copy, and personally consider it truly 25-cent-bin fare.

X-O Manowar #26 [Review]

xomanowar026Tall Tales

Writer: Robert Venditti
Penciler: Diego Bernard
Inker: Alisson Rodrigues
Colorist: Brian Reber
Letterer: Dave Sharpe
Cover Artists: Clayton Crain and Trevor Hairsine
Assistant Editor: Josh Johns
Executive Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99 ($5.99 Chromium Cover)

I’m not often a fan of the main character not being in a book, and for those solely reading this title, that could be a problem this issue. While this IS an issue of X-O Manowar, there’s no appearance or mention of Aric in this issue. Of course, technically, “X-O Manowar” is the armor’s designation whether Aric’s in it or not, but that puts us pretty close to “splitting hairs” territory for the moment. However, as one reading both this and the Armor Hunters mini (the whole ‘event’ for that matter), I have no problem with it, and at worst would liken it to a Marvel event where an ongoing book suddenly becomes “background detail” for a separate “event book.”

I’d said about Armor Hunters #1 that it felt like an issue of this title, and this issue feels like it could be a standalone Armor Hunters issue–even a #1 for an ongoing or such. This issue shows us the “origin” of Malgam and Reebo’s involvement with the Armor Hunters. We find them in a bar seeking their next job, where they stumble across one no one else will touch. Reasoning that if they take on what no one else would they could quickly make a name for themselves, they take it on. Of course, things don’t go at all as they’d planned, and they find themselves in the fight of their lives–for their lives–against a lone Armor…a fight that leads THEM to being the ones in the position of crazy-story-tellers others would mock.

As said, this issue feels to me like it could easily have been a #1 issue of some ongoing Armor Hunters series: we’re introduced to a couple characters, given some context of what they’re about, presented with a challenge, and given an epilogue after that chellenge that leads into What Comes Next. In that regard this would have been a very good first issue, leaving me interested in reading the next in order TO find out what comes next.

As such, as a 26th issue of an ongoing series, it would be easy to say this is misplaced. But for my own background, that’s about all I’ll give on that.

The art for this issue is consistent, clear, and easy to follow. I actually enjoyed the visuals–credit to the entire art team–and never found myself distracted or taken out of the “reading experience” due to anything funky with the art. While Malgam looks different–younger and not yet in a partial/beat-up armor–Reebo is quite recognizable and while the name isn’t as familiar to me yet his appearance IS. Suffice it, then, to say that I liked the art and found no particular fault in it this issue.

The story is quite good, offering us an origin story of Reebo and Malgam AS Armor Hunters, showing their first encounter with an Armor and their introduction to the Armor Hunters group. Since I’m “all-in” with the Armor Hunters event, I have little particular interest in what title contains what story elements in general as long as it has some sort of relation to the overall AH saga. But then, even if one is attempting solely to read X-O Manowar, given that Armor Hunters comes out of this title and holds significant bearing on this title, I see no great problem with this story falling in this issue. While this contextualizes the Armor Hunters mini, I also do not figure it’s any far cry to suspect this will play into later events within X-O Manowar itself, despite Aric not even appearing in this issue.

Though the cover usually doesn’t hold much bearing on my buying an issue when it’s part of something I’m getting “anyway” or that’s on my pull-list…this has gotta be one of my favorite covers of this series, and quite iconic to me of the Armor Hunters event in general. There’s just something to this imagery–of the planet about to blow, the armor racing away, its wearer obviously not happy–that just totally fits for me. That this is a larger than usual image (being a wrap-around cover and all) adds to the whole, and is a nice ‘bonus’ for holding the standard $3.99 cover price. (The chromium edition cover is $2 more at $5.99).

While I’d had no real intention of buying any of the chromium editions after my disappointment in the chromium edition of Armor Hunters #1, I’d forgotten that I’d requested ’em with my local comic shop, so this is the 3rd of the 6 for me, so while the chromium aspect does not–for me–hold up to the quality and appearance of chromium covers from the 1990s, I’m gaining a grudging appreciation for these, in and of themselves.

I really enjoyed this issue on the whole, and while I’ll admit there’s something to be said for its freshness and simply being “the latest chapter,” I think I can safely say it’s one of my favorite issues of the series so far, and another great part of this Armor Hunters epic.

Readers seeking to avoid Armor Hunters will likely have a reasonable disappointment in this issue, while those picking this up BECAUSE of Armor Hunters should find this to be a great piece of the overall picture. While having read earlier X-O Manowar stuff and certainly Armor Hunters #1 will lend further context and significance to this issue, one really does not have to have read any previous issues of X-O Manowar to jump in with this issue if one has read Armor Hunters #1.

I’m very much looking forward to what we get in the next issue, as well as further tie-ins to the overall Armor Hunters event, thanks to this issue!

xomanowar026wraparound

Armor Hunters #1 [Review]

armorhunters001regArmor Hunters / Part I: Quarry

Writer: Robert Venditti
Artist: Doug Braithwaite
Colorist: Laura Martin
Letterer: Dave Sharpe
Cover Artists: Jorge Molina, Clayton Crain, Trevor Hairsine, Doug Braithwaite
Assistant Editor: Josh Johns
Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99 ($5.99 Chromium Cover)

It’s definitely safe to say that this is an issue I’ve been looking forward to specifically for quite a few weeks now. Valiant‘s done a great job with “pushing” their titles, and as someone who’s already “all-in” for present, an event like this is well-suited for me. Though I believe the “main” story will be contained to this 4-issue mini-series, there are some tie-ins with X-O Manowar and Unity, as well as several tie-in mini-series. As the opening/first chapter in the event itself, this issue stands alone fairly well while sitting in the midst of established continuity.

This issue opens with an attack on a Russian facility where suits of armor are being developed in as-close-as-possible approximation to Aric’s X-O armor. The aliens attack the base, killing those within, having located the place due to the armors. While no sentience is detected, the armors are destroyed, and the aliens left baffled as to why humans would seek to duplicate such dangerous things. After this attack, Aric finds his people’s new homeland invaded by US forces–though said forces claim to be there to protect them, not to invade. Aric is brought up to speed from the US forces’ side, and seeks further counsel from Malgam (the alien he fought in the Armor Hunters Prelude in X-O Manowar #s 23-24). The alien “hunters” then unleash an attack that leaves little doubt as to their power, and the devastation possible on Earth if the X-O armor is not turned over to them.

As said, this issue sits in the midst of estabished continuity–particularly in references to goings-on in the X-O Manowar title. While readers of that title will have a fuller appreciation of Aric’s attitude and and what led to the present status quo, reading this issue by itself one is simply presented WITh the present status quo. Said status quo can be accepted at face value, but those interested in more can seek out the earlier stories to get the details.

By and large, this issue reads like an issue of X-O Manowar (which makes sense, given Venditti is the writer on both). The aliens are presented as the antagonists, yet don’t come off entirely as ‘villains’–moreso they come off as a “Federation” with no “Prime Directive” and no qualms about razing planets to make sure the apparently sentient armors are eradicated. The characterization seems consistent with the X-O Manowar title, and I have no issues with the story so far as “merely” the opening chapter.

Visually, I don’t have much to say except that I really enjoyed the issue, and nothing to the art really put me off or distracted me from the story. I know Braithwaite‘s art from Unity at the least, which adds to the consistent familiarity of the issue’s look/feel. I like the aliens’ design–they look suitably alien, while also being distinct individuals.

While this issue in and of itself doesn’t seem to justify the huge crossover, its ending does show how the crossover works quite organically as the impact of the issue is not limited to a single facility or base and truly will affect the entire planet.

Though one could presumably “jump in blind” with this issue and reasonably follow stuff, the full enjoyment (at least for me) of the issue comes from its growth out of continuity.

As there are a couple covers/editions, I recommend sticking with the standard cover…I was not suitably impressed at the “enhanced” “chromium” cover, finding it did not have the same boldness of the classic ’90s Valiant Chromium covers.

If you’re reading X-O Manowar, this definitely works as an extension of the title. It’s also worth picking up if you’re planning to follow any of the tie-in minis to get what I imagine will be the larger/broader context. And if you’re just looking for a mini-series to “dabble” in Valiant, this is also worthwhile on the whole.

Valiant Chromium Returns: Armor Hunters #1

It’s been some twenty years since I first got a copy of the original X-O Manowar #0 from the original Valiant. It was the first “chromium” cover I recall, though it was soon followed by the likes of Superman #82 (the “return” of Superman), X-Men: Alpha, X-Men: Omega, Ninjak #1, and others.

In more recent years, such “enhanced covers” have been pretty few and far between, in my observation (though can’t go two steps without tripping over variants!). [EDITED TO ADD: Last September’s 3-D covers from DC obviously were a huge quantity of such covers, but that was a specific event and really beside the point of this post]

When Valiant announced it was bringing back the chromium covers for Armor Hunters #1 and several of the tie-ins…I was actually sorta enthused (QUITE the exception to my usual attitude toward variants and such). But then, these chromium covers hold a certain nostalgia for me beyond all the other gimmicky/”enhanced” covers.

both_armor_hunters_covers

Unfortunately, I found myself rather disappointed in this particular version of “chromium.” Taken side-by-side, I feel like there’s clearer detail on the regular cover (pictured above on the right).

compare01

Comparing this new Armor Hunters #1 to X-O Manowar #0, I feel like the classic takes the win as well, between the two with brighter, bolder detail and coloring. Granted, that may not be so much the fault of the chromium effect, but it’s there.

compare02

At an angle, the new seems more reflective, picking up glare from an overhead light in a way that somewhat obscures details where the old does not…

…to say nothing of the imprinting showing through on the new where it doesn’t the old.

ah01shiny

Armor Hunters #1–at an angle in the light–gets this dotted, sparkly effect going on.

xo00shiny

At the same sort of angle, X-O Manowar #0 does not give that effect.

To me, part of what made chromium covers what they are was being able to see the outlines on the inside/back of the cover. Armor Hunters does have that effect, so unlike Marvel‘s Age of Ultron #1 last year, I can’t really “disqualify” it from my own personal “chromium collection.” But the muted coloring/subdued tones, the “flat” reflectiveness, and the thicker cover stock of Armor Hunters leaves me truly disappointed, and planning on sticking with the regular covers from here on out.

Rai #1 [Review]

Rai #1 Plus EditionWelcome to New Japan

Writer: Matt Kindt
Art: Clayton Crain
Letters: Dave Lanphear
Associate Editor: Alejandro Arbona
Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99 ($4.99 “Plus Edition”)

This is–even more than Unity–probably my most-anticipated new release title from Valiant. And while I normally avoid variant editions like a plague, I wound up picking up the “Plus Edition” when I found it a couple days after having bought/read the regular edition.

On the whole, I mostly prefer the regular edition…the only really worthwhile (to me) part of the “Plus” material was the map of Japan 4001 A.D. that gives a lot of detail to the various levels of the future country that can’t possibly fit in-story (at least not in a single issue). I really don’t care whatsoever for the “bonus” Spylocke stuff, and would have been quite content leaving that to what it was in the regular edition. The “selling point” of the “Plus Edition” is that these 16 pages of material won’t be reprinted in the collected edition…though somehow, I can’t see the map going for long without inclusion, as it could prove a very useful bit of information to have (at least in the eventual deluxe edition hardcover). I groused last year about DC‘s “poster” fold-out from Superman Unchained #1 and how that seemed pointless…seeing this map, this (again, to me) is exactly the sort of thing worthy of being a poster fold-out!

The bulk of the issue itself is focused on the fact that for the first time in a thousand years, a murder has been committed. This leads to the involvement of Rai–a guardian of Japan. Our viewpoint character is someone curious to see Rai “live,” to see this legendary figure, and we get a fair bit of context from her narration before we shift to getting the same from Rai himself.

This issue felt rather immersive, as I just sort of got lost in the reading and the exploration of this futuristic Japan. I was certainly influenced by knowledge of the classic version of Rai from the ’90s Valiant universe and what I’ve come to know of that version of the character. It’s that knowledge that made me all the more curious about what I’d find here, and to see what would be done with the character. As with many first issues, I found myself taking this in much as I would a tv show I was checking out–I recognize where we may have been introduced to supporting characters, though with only a single “episode” there’s little telling what will last and what’s just setup outside of the title character himself.

The story certainly interests me–I’m very much looking forward to the next issue–but I can’t just rattle off names of characters or anything on the initial read-through and re-perusal.

Visually, this is a beautiful issue–I really like the character designs, and nothing stood out to me as distraction. The art just fits the story and has something about it that just fits the title, the character, and the overall concept. It’s got a realism to it that I like but it still manages to be recognizably a comic and not something trying to be a photonovel or anything of that sort.

I don’t touch on covers (other than grousing about variants) as much as I ought, but this cover is–to me–possibly the most “iconic” of the Valiant issues this year, and probably for the entire current run of the publisher. The title logo is properly familiar yet simple and new; the cover image is really only about half the cover, but is nicely offset by the white bar with the logo (regular edition) and offset by black on the plus edition (which I like slightly better). The cover design itself is eye-catching and shows all the issue’s information clearly (publisher, issue #, title, creators) with a striking image of the main character.

Rai #1 Regular EditionTo me, this is the best of the Valiant launches–the title catches the eye from the cover, the interior is great visually, the story is engaging with a solid balance between divulging necessary information to hook me as a reader while leaving plenty of details to the imagination or future exploration, and simply leaves me quite interested in the next issue. Further strength lies in this being officially set in the Valiant universe, in the same time-period (4001 AD) as the most recent Eternal Warrior arc, and yet you don’t have to have read ANYTHING else from the publisher to “get” this story and its characters. This can be read entirely by itself, as nothing more than a sci-fi story set in a futuristic Japan.

While my ultimate preference would like in a singular edition with no variance in covers and content (even at a $4.99 instead of $3.99 price point), this is about as good as it gets when it comes to first issues these days. Whether you’ve read anything else from Valiant classic or present, if you enjoy sci fi or futuristic stories, or just something with a legendary guardian figure wielding a sword, I highly recommend checking this out, whichever edition you’d find.

Archer & Armstrong: Archer #0 [Review]

archerandarmstrongarcher000Writer: Fred Van Lente
Artist: Pere Perez
Color Art: David Baron
Letters: Tom B. Long
Editor: Josh Johns
Executive Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99

This issue was a welcome moment diving back into this title. Unfortunately, I’ve fallen a few months behind in my reading due to a misplaced issue, and have yet to ‘catch up’. Despite that, I didn’t mind jumping in here for the “origin” of Archer…and was kinda surprised at how much of an origin it proved to be!

I don’t know what I expected, exactly…but this origin perfectly fits what I know of the contemporary Valiant universe, and continues to show how things tie together even in titles that don’t normally mix. This issue introduces us to a young boy and his supposed benefactors, and follows what he goes through prior to being adopted by the Archers, and then the trials he faces leading us toward the status quo when we met him back in issue #1.

I greatly enjoyed the fact that this was functionally a one-shot issue. I don’t feel like I’m missing anything not having read recent issues, but I do feel like this has expanded my understanding of the character and his place in the Valiant universe. Though functionally a one-shot, the final scene and page set up the crossover between Archer & Armstrong and Bloodshot and H.A.R.D.Corps beginning next month…while obviously intentional, it doesn’t seem gratuitous, and leaves me looking forward to that.

The story and art in general for this issue are the usual quality I expect of the title, and nothing and no one looks particularly different or out of sorts to my eye. This was simply a solid issue with good story and art.

While not in a “the last issue I read said ‘To Be Continued!’ sense, just for its shedding light on Archer’s background, this is an eventual “must-read” for fans of the series. I doubt it’ll overly detract from one’s reading experience if this is skipped, but it’ll almost certainly be enhanced by this issue. I’d also venture that this issue makes a good bridgepoint or jumping-on point if one’s interested in checking things out with the title, except that half the ongoing title’s main cast is missing, the focus of this being only on Archer’s side.

I’m glad to have picked it up, and read it now rather than putting it off, as it does have me eager to get caught up on the book.

Thoughts on Last Week’s Comics: Week of November 20, 2013

X-O MANOWAR #19

xomanowar019I’ve said before–right now, I’m “all in” with the current Valiant. As such, I quite enjoyed that this is a tie-in to Unity. PLUS, it just makes sense: since Aric–X-O–is the inciting factor OF the events of Unity, it would be rather weird for this book to NOT touch on that. Where I’d thought Unity seemed like a slightly more epic issue of X-O Manowar, with a more expanded cast…this issue does a great job of re-humanizing Aric, keeping him relatable and not being some god-like faceless alien bent on conquering a country. Yet, after Unity #1, Nord‘s art here seems out of place and rather weird to me. The story continues on from earlier issues, and events have built rather organically, so nothing seems forced. I like the cover’s symbolism, as well as the design: the Unity Tie-In blurb is at the bottom of the cover, so looking at the cover, the info is there…but it does not take away from the Valiant trade-dress at the top, and in a typical comics-racking format, it’s probably not even going to be seen, and thus the book sells itself on its own merits without RELYING on being a tie-in.

BLOODSHOT AND H.A.R.D. CORPS #16

bloodshot016I continue to be impressed with this “new direction” and re-titling of the Bloodshot book. While I remember anticipating the supporting cast that I’d thought was being built to, the H.A.R.D. Corps angle is working really well for me. It feels like an organic development and mixing, and the characters seem to fit together quite nicely. Perhaps most of all I greatly appreciate that despite adding H.A.R.D. Corps to the title–literally–the numbering continues onward…Valiant clearly recognizes that the series doesn’t need to re-start to #1 again every few months. Seeing Bloodshot himself amped up with the tech H.A.R.D. Corps sports–albeit more powerful since he can survive stuff normal humans can’t–is an additional treat in finding out what the character can, can’t, and will/won’t do. I’m also liking the ongoing interactions with Harada, as it makes sense that someone like Harada would be involved in far more than just chasing down some kids. I’m hoping the H.A.R.D. Corps crew is around for quite awhile, and that this title keeps up with the quality. I’m certainly around for awhile yet!

ETERNAL WARRIOR #3

eternalwarrior003I noticed an “editor’s note” in this issue, placing the events of the issue/story before the events of Archer and Armstrong #5…and that one little note made me suddenly enjoy this story all the more. Instead of being just some random story, knowing it takes place before the other appearances of Gilad in the pages of Archer and Armstrong, X-O Manowar, and now Unity gives me more context to appreciate. This is in its own way an origin story for the Eternal Warrior…not so much how he came to be (that’s touched on in A&A) but how he goes from one status quo to the “present day” status quo of Valiant in general. I’m also quite appreciating the character interactions, and laughed out loud at the old lady trying to shush Gilad and his daughter for their arguing in public. I’m interested in the conclusion of this arc, but admittedly even MORE interested in #5, seeing the Eternal Warrior of the future…which is kind of a shame, given advance solicitations and “convention announcements” and such, as I’d have more preference on just anticipating the current arc.

TMNT NEW ANIMATED ADVENTURES #5

tmntnewanimatedadventures005I’m finding myself growing to PREFER Brizuela‘s visual style to the actual cartoon itself. The turtles look great in this issue–as they have in the previous issues. While Fishface is one of the more ridiculous concepts of the series, this issue shows what a threat he can be, and is maybe the first time I’ve come this close to enjoying the character at all. I’m drawing obvious parallels between this series and Archie‘s TMNT Adventures; both developing from tv series, both serving as an alternative for fans of the cartoon vs. just the comics. This series has yet to straight up adapt any episodes, yet it’s set in the same continuity, rather than developing its own universe. It works, I’m going to continue on with this title if only for the art…but unfortunately, some of the shininess has worn off for me, and I find myself preferring the regular ongoing IDW continuity. Still, fans of the show will appreciate this most likely, and it’s a good title of one-off/one-issue stories if you want to read something with the TMNT but not have to deal with a lot of continuity or related/tie-in issues.

BEN10 #1

ben10001I was originally drawn to Ben10 upon discovering Dwayne McDuffie‘s involvement, and watched a handful of episodes from a DVD I snagged sometime last year. I never managed to get very far into the series (and I think what I saw was the equivalent of a second or third season), so I’m not all that steeped in Ben10 continuity to know if this is a tie-in or continuation of the cartoon’s continuity, or just its own thing. I don’t suppose it matters TOO much…I zipped right through the issue and enjoyed it in and of itself. However, not being entirely certain of where this is in the larger Ben10 universe/timeline, I’m pretty sure I’m left “on the outside” just enough that I’m not really the target audience for this book. Still, it was worth my trying for being the first issue…but I rather doubt I’ll keep sinking $4/issue into this. If you are or have a fan of the show, I’d definitely say check this out…it’s the premiere issue, after all. But if you’ve never experienced anything Ben10, this issue doesn’t particularly fill you in on stuff so wouldn’t seem the greatest ‘first-introduction-to-the-series/premise’ story to dive in on.

DOCTOR WHO: PRISONERS OF TIME #12

doctorwhoprisonersoftime012I haven’t read issues 1-11, but I bought this issue BECAUSE it’s the last issue…also in anticipation of the Day of the Doctor 50th Anniversary Special. Story-wise, I was fairly lost…not having any details whatsoever of the previous 11 issues. I’m also a bit iffy on the art, with this issue having something just a bit “off” about the various Doctors. Despite that, I could recognize them all, and love the double-page spread of all 11 Doctors. That I could identify each is testament to how far I’ve come as a Doctor Who fan since March of this year. I’d figured I’d probably go for a collected volume of this series, but I’m pretty sure it’s being split into 3 books, so barring a single-edition, I’ll cut my losses with having this single issue that includes all the Doctors and be glad I only spent the $3.99. I imagine if you’ve been following the series to date this puts a nice cap on the series and possibly the entirety of IDW‘s holding of the DW license. In and of itself, I’m kinda “meh” on this…the issue wasn’t bad, but not exactly my cup of tea…yet I hope that’s more my lack of 11 issues’ context than anything of the series itself.

Unity #1 [Review]

unity001Written by: Matt Kindt
Art & Cover by: Doug Braithwaite
Colors: Brian Reber
Published by: Valiant
Cover Price: $3.99

I have yet to read the original Unity stuff from the ’90s as I’m still missing an issue or two and haven’t spent the money on the series of collected volumes. And given that Solar and Magnus are not part of the contemporary Valiant universe and the tagline for THIS series is “Victory is not absolute” (rather than “Time is not absolute”), there’s plenty of difference.

THIS Unity isn’t an event so much as it’s a title, a team…one that is formed in response to Aric (with his X-O Manowar armor) setting down in modern Romania (ancient Dacia) and claiming it as his own, re-claiming it for his people, liberated from the Vine homeworld. Russia launches an attack–this is their backyard–and Aric is victorious, which makes them all the more nervous, and the chain effect is that the entire world is poised on the brink of World War Three. As self-styled savior, Toyo Harada gets involved, first sending in his Unity team, before realizing that he’d have to get involved personally, leading an elite team of his own.

Truthfully, I don’t know if this is a “limited series” a la Harbinger Wars (if so, no clue how many issues), or if it’s actually an ongoing series, and the big “instigating event” for the formation of a status quo is “just” this tie-in to X-O Manowar. But for the moment…I’m not too concerned. I’m “all-in” with Valiant at present–getting basically anything they put out as in single issue format. As such, limited series or ongoing, I’m getting this either way.

This felt like a longer issue than usual, with a lot going on. Really, having kept up with X-O Manowar, this actually felt like an issue of that, just involving a more diverse cast than usual, and less focus on Aric as the protagonist (he’s definitely the antagonist here). That this fits so well with that is definitely a credit to continuity in my mind, and what can be done with characters that are typically involved in separate titles coming together in one. At the same time, while I mention continuity, this can also be a decent entry-point for newer readers. The “core” story is given on the inside front cover, about Aric’s past. The other characters come into play throughout the issue and you get some context for them on a surface level at least. Of course, longer-time Valiant readers will have even more context, a deeper appreciation for some of the various character interactions, based on having come across them before…particularly Ninjak and Harada; as well as Aric himself and Gilad (the Eternal Warrior) from the actual X-O Manowar series.

As a first issue, I liked this. We’re introduced to the instigating event: Aric has claimed Romania and isn’t budging from his ancient homeland. The rest of the world isn’t happy, but have yet to put together an effective (for them) response. We get the introduction of major players–Aric himself, Harada, the Eternal Warrior, Ninjak–as well as the actual Unity team Harada deploys. The opposing sides actually meet and battle in this issue (we aren’t left solely with posturing and “setup” or “building anticipation” for this issue). The effects of the first battle are felt, and set things in motion that the issue’s end promises will be brought into play next issue.

Visually, not a bad issue. After all the months of anticipating this series, wondering what would actually play out, and so on, I was far more eager to dig in on the story side than anything with art. The fact I read right through the issue without having to stop to wonder what exactly was going on action-wise is certainly credit to the art team. Doing the job well, I like when I don’t “notice” the art much one way or the other.

I doubt this issue alone would ‘sell’ you on the Valiant Universe as a whole. But if you’ve been curious, it’s a good point to get in, and be introduced to characters involved in at least three other titles (X-O Manowar, Harbinger, Eternal Warrior), and a huge influence in a fourth (Bloodshot/Bloodshot and H.A.R.D.Corps). And following only a few months after Harbinger Wars, this title brings the Valiant universe together, bridging multiple titles without forcing a multi-title crossover…you can get the story from this issue even without having read any of the other titles.

My only real problem with this issue is the many variant covers; I’ve long had issue with there being so many/regularly variants anyway, but with five or six (at least) variants, this was rather ridiculous to me.

Ultimately, variants or otherwise, if you’ve any interest in Valiant past or present, I do recommend this issue. And if nothing else…you have a $3.99 book that is not being double-shipped, and does not continue (directly) into some other series.