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TMNT Revisited: TMNT Adventures (Mini-Series) #3

tmnt_adventures_revisited

tmntadventuresmini003Heroes in a Half-Shell!

Written and Pencilled by: Michael Dooney
Adapted from the Scripts by: David Wise and Patti Howeth
Inked by: Dave Garcia
Lettered by: Steve Lavigne
Color by: Barry Grossman
Cover by: Kevin Eastman, Peter Laird, Steve Lavigne
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: December 1988

This issue picks up with the rock soldiers interacting with Shredder, Bebop, and Rocksteady. Krang freaks out upon learning Neutrinos are loose on Earth. Meanwhile, the turtles have just about found the technodrome when they’re buzzed by flying cars and opt to chase these instead. The rock soldiers show up and rather than put up a fight, launch a weather-making device (which our heroes promptly ignore), and everyone meets back in the technodrome (where Donatello instantly figures out the alien controls, opens the portal, and the rock soldiers are thrown back through to Dimension X and the Neutrinos voluntarily follow, to continue the fight against Krang (but without ever dealing with Krang in the technodrome). Shredder and his forces leave rather than confront the turtles here in the heart of the technodrome, and the turtles simply leave rather than even trying to find and deal with Shredder or Krang.

The next day, the Shredder re-baits the turtles, who wind up fighting Bebop and Rocksteady again. The turtles and Splinter split up to deal with different facets of the current threat. Krang gets put into the stomach of an android body and electrocuted (er…the body is activated). Shredder then sends Foot robots after the turtles as a diversion until Krang wakes. After having the turtles on the run while growing to a gigantic size, Krang simply turns and punches his way to the surface so the turtles can follow him, rather than dealing with them where they were. Donatello shows up with a blimp he’s been working on, and turns it loose with the others while he and Leo enter the android body to shrink it down. Krang calls Shredder for help, Shredder abandons his imminent victory over Splinter and shows up to point his retromutagen ray at the turtles, Splinter shows up as well and destroys it, then the story shifts back to the technodrome where the Donatello finishes some complicated thing with the portal, and everyone gets out as the whole thing is sucked into Dimension X. We see Shredder and Krang bicker, the turtles chill at home…and the story (mercifully) concludes.

Much as with the previous issue, this is ultra-compressed with an extremely fast-pace and abbreviated scenes such that the characters–from simply reading this–seem interchangeable and inconsequential. As noted also with the previous issue, this is not so much a fault of the writing of the comic as it is a shared problem between the writing of the episodes this issue is based on and trying to cram the contents of more than one episode into a single issue.

The art continues to be good–it’s a welcome visual style that as I’ve said before, holds its own without mimicking the art of the animated series. Yet, the characters are all recognizeable and nothing’s so far off as to seem otherwise (except the coloring can be kinda iffy…especially on a comic that’s got slightly yellowed pages and carries a cover date from nearly 26 years ago).

The cover would make for a decent poster, and the image alone promises something a lot more dramatic than what I read inside.

While in recent years I’ve found the “classic” TMNT animated series rather hokey and have been rather put-off by it, revisiting this miniseries and the episodes themselves has admittedly made me rather nostalgic, and rekindled my interest in the old series. I may not binge-watch the entire thing or even finish tracking down all the seasons…but I’ve been reminded of how much my younger self loved this stuff, and failed to notice the level of hokiness my present-day adult self sees.

From looking at this simply as a comic series, it’s nothing special for the content by itself. What makes this special is that it’s a color series starring the turtles, designed and aimed at the audience of the 1980s cartoon, and is a #1 issue I can actually afford (and have a duplicate or two somewhere, too).

Though I missed this mini-series when it was originally published, it was still something I was able to track down relatively easily a number of years ago, far moreso than ever the original Mirage #1, which I content myself to this day with reprint editions of that.

I can’t imagine something like this mini-series–or this issue–being published today; but it’s certainly a product of its time, and quite worthwhile to get as a fan of the TMNT in general, and the Archie-published stuff in particular.

The Weekly Haul – Week of October 5, 2016

This week I made it back to my usual comic shop, where I had no problems with getting any of the issues I was after, nor problems with "the wrong cover" in cases of variants, etc.

I even decided to try a new Image title for the heckuvit because I’d not been immediately put into a sour mood over variants.

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I keep thinking what a great feeling it is, actually looking forward to a new Superman comic each week, whether it’s Superman or Action Comics–basically back to a "weekly" thing for me. Sure, you have different creative teams telling their own in-title stories, but it’s the same, familiar character in both and fails to come off as entirely different versions of the character!

I’m not thrilled at the $4.99 price on the TMNT Universe series…I think I thought the first issue was oversized or such. However, I’ve long held the TMNT up as an exception, so it’s basically the one book I will NOT drop or refuse to buy over the price point…I DO retain the right to complain about the pricing, though and "make noise" about it! That said, I’m digging the main story…just not so much the "backup" bit.

I believe I’ve "topped" my previous stint following the Spawn title now…I’m right around the 1-year mark now following the title this time, where I think the longest I’d gone previously was 6 or 7 issues (maybe 8 or 9). I think I’d read that this would be the final issue with Erik Larsen on art, which is a bit of a shame, but we’ll see what comes next. I do think something as simple or "arbitrary" as the title’s price jumping from the current $2.99 to $3.99 would be immediate grounds for me dropping it–part of its appeal that got me going on this run was THAT it’s $2.99 and high-numbered; from before any announcement of Rebirth or reverting Action and Detective Comics to "legacy" numbering.

Finally, Moonshine caught my attention from recent hype online (though I never once clicked on or checked out ANY "previews!") and for being a #1–because it is a wholly new, brand-new, not continuing from anything, this is the cold opening, absolutely the beginning of the story, first appearance of the title, characters, story, etc first issue. AND the $2.99 price point. I was curious given the creative team–I’ve read the first volume or two of 100 Bullets and liked it, and have heard little but good about the creative team in terms of that title…so figured I’d check this out. I don’t think I want to go "on the hook" adding it to a pull-list given my life right now…but I’m inclined to check out the next issue. Pretty sure this will–like so many others–read much better in a collected edition, BUT with Image‘s $9.99-first-volumes, for about the price of 5-6 issues, I can still buy the first couple single issues and the collected volume without doubling up on price anywhere.


In addition to these issues and several others I doubled up on for immediacy, my DCBS September box arrived, with all of the September-shipped Rebirth issues.

I also snagged 18 25-cent books from the quarter-bins; mostly DC post-Zero Hour #0s and a couple other things that caught my eye. Slightly regretting not doubling back through the boxes for the One Million issues, but I really need to go through my boxes and figure out what exactly I’m truly missing. (I’m more likely to get to the #0 issues sooner for this blog than get to reading the One Million issues).

Yet another solid week, though I expect next week will be relatively small, primarily the new Action Comics issue.

TMNT Revisited: TMNT Adventures (Mini-Series) #2

tmnt_adventures_revisited

tmntadventuresmini002Heroes in a Half-Shell!

Written and Pencilled by: Michael Dooney
Adapted from the Scripts by: David Wise and Patti Howeth
Inked by: Dave Garcia
Lettered by: Steve Lavigne
Color by: Barry Grossman
Cover by: Kevin Eastman, Peter Laird, Steve Lavigne
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: October 1988

As noted in my post about the first issue, this mini is based on the first 5-episode mini-series/season of the animated TMNT cartoon. However, where that was 5 episodes, the comics adaptation is a mere 3 issues…leading to a couple weird issue-breaks that do not match up with the episode-breaks in the cartoon.

This issue picks up with the turtles facing some random/weird robots. After dispatching these, they deal with another deathtrap, and then find Splinter…and meet Bebop and Rocksteady. Escaping to the surface, the turtles are followed, but quickly trap Bebop and Rocksteady, and that’s that.

Continuing on, Shredder has a new scheme, and coopts bumbling scientist Baxter Stockman’s “mouser” invention. He sends some after Splinter, but the turtles rescue their master with no problem. However, Shredder’s built hundreds more and they do prove to be a problem. Michelangelo “volunteers” to infiltrate the mansion Shredder’s commandeered, but is captured the the villain…though set free behind his back by Krang. The Mousers are stopped, no one’s dead, and again, that seems to be that. Shredder still won’t give Krang a body, and initiates yet another scheme: opening a portal to Dimension X he lets a flying car into the Technodrome (which promptly blasts a hole and skidaddles), followed by a flying tank of sorts with rock soldiers…and that’s the end of the issue.

The art for this issue is consistent with the first…much of my thinking on the first issue applies here as well (cool to see the Mirage team on the issue, etc). While the visuals are stylistically their own thing, they are clearly based on the cartoon and fit well without seeming particularly “off.” Essentially they’re simply comic versions structurally, but based on the cartoon elements.

The story is where most of my problems lie…particularly where the cartoon itself seems choppy and just runs from points ‘A’ to ‘B’ to ‘C’ and following that so closely, the comic seems super-compressed, well beyond any preference I’d have to avoid “decompression.”

And therein I find the issue–it’s not so much the writing of this comic that’s the problem as much as it’s the source material. I’m consciously aware that this issue’s story is itself based on another story, and the writing keeps faithfully TO said source material. The faults come from the ludicrous, goofy, weird stuff that (in remaining faithful) had to be translated into this adaptation.

While the first episode of the cartoon–and therefore, the bulk of the first issue–was charming enough in its own way (and gave a roughly whole story without tying up plotlines and such), this is the middle chunk of the overall 5-episode arc and middle of this particular 3-issue series. Sadly, it’s really choppy and all over the place, and the only real fondness I find in it is the art as mentioned, and its “place” as an artifact of history.

Taken by itself, I had to force myself through the issue, and force myself not to just quickly eyeball the pages and move on.

Remembering a Kitty

Kayla had a documented birthday, and the novelty of that and the impact it made on me (barely 11 at the time) stuck with me, cementing the date in my memory. October 4th, 1990. She was basically 15 months old when we got her in January of 1992.

kayla_weep_not_for_me

We had to say goodbye to her in early May 2010. While I’d known we didn’t have much time left with her, the exact timing still came as a shock, and crushed me. She’s still with me, often in thought, often in memories. One of extremely few constants in my years of life.


But it’s not the loss I’m noting here…it’s her life. Though I have far too few photos of her, those I do have are too many for a post like this. I’ve selected a quick few to share. I’ve probably shared at least some of these previously, but I do so in the moment today without regard for prior sharing.

kayla_october_10_2009_on_comics02

In one of my "go through a bunch of longboxes" projects in October 2009, Kayla joined me, curious about all the activity (if not just seeking attention/company…we were the only two living soul in that house at the time). I had the boxes piled around, and she seemed to have a great time climbing around, checking them out. Kayla rarely would allow any box (or bag or other container that she could get into) last long without her getting into it or on it (or both).

kayla_october_10_2009_on_comics01

At one point, I’d left a longbox open without a lid, and she found it, and loved the texture of the comics–she hunkered down and pawed madly at ’em. Some folks might’ve been horrified at the cat doing that to their comics…but me? I grabbed the camera and caught her in the act, comics be darned. My kitty was engaging with the comics.

kayla_pooped_on_wolverine_01Now, back in the early 1990s, there were a bunch of "local one-day events" for comics, including a "First Thursday of the Month" recurring event, held at a local hotel. I’d convinced Dad to take me several times, and one of those times, I found what was at the time a true treasure for me–a $6 copy of Wolverine #1.

Turned out it was a bit water damaged, hence the price at the time. Still, I had Wolverine #1!

HAD.

Kayla did not approve, and one day, I found the issue laying out on my bedroom floor.

Kayla had pooped on it.

Even though it was in a bag/board…I threw it out. I’d not been happy with the waterlogged nature of the thing anyway, so she did me the favor of providing an excellent excuse to trash the thing. (I later obtained a much better-condition copy for a whopping 25 cents!).

kayla_feb_08_2009

Here she is kinda looking up at me taking the photo.

kayla_july04_2009_by_water_and_food

And here she’s simply settled in by her ‘feeding area’…in the later years, she’d sometimes sleep here…it was an out of the way corner where she wouldn’t be bothered; she had the cool floor and often a sunbeam…and she was already by the food and water.

kayla_march_26_2009_recliner

I really like this photo of her in a recliner. Big ol’ chair, small little cat. Like a throne. And she was definite royalty, at least to me.

kayla_and_me

This one’s not the greatest photo of either of us…not my best, and she’s turning to squirm away from being held as the photo was taken. But it’s one of extremely few photos that I have where I am actually in the photo WITH her, as I’m 99.9+ percent of the time the one doing the photography with cats…

kayla_laying_in_my_arms_sept_29_2009

This one’s also less than wonderful of me, but has me holding Kayla. She was a ‘purebred’ Himalayan…but I’d swear she was part ‘Ragdoll’ the way she’d let me pick her up and she’d just go with it, totally chill. (By contrast, present-day, I pick Ziggy up and he squirms almost immediately to be put back down).

I could pick Kayla up randomly, and she’d just settle into my arms–even when I’d pick her up and hold her like this on her back.

kayla_october_10_2009_on_comics01b

Miss Kayla Krystal. October 4, 1990 – May 10, 2010.

Today is the 26th anniversary of her birth. And as far as I can tell, and as far as I did my best in my part to do so, she had a great life…19 1/2 years, just over 18 of which she was part of my life.

Way to Miss the Point, Amazon!

I’ve been in a fair bit of a "fight" with Amazon for nearly a week, now, this time around.

On Monday, September 26th, 2016, I placed an order for the newest Overstreet Comic Book Price Guide (Vol. 46). I don’t usually buy these, certainly not as an annual thing, but the other one I have is from mid 2011, PRE-New 52, and I figured I could handle one every half-decade or so in terms of owning.

More specifically to be able to know "Guide Value" for various books that I’d be interested in as I look toward the "back issues" side of things on an increasing basis…and unfortunately, far too many comic shops don’t bother to "price" their stock, leaving the poor customer unable to actually KNOW what price they’ll be quoted at the counter, and surely impacting what they’ll try to or consider buying. Buuuut that’s a topic for another post.

amazon_open_box_01     amazon_open_box_02

Anyway. I am an Amazon Prime customer. That means that I pay the annual fee, to be a part of Prime, and I do so for the physical shipping, to get stuff shipped "free" with 2-day/ASAP shipping. It may be labeled as or considered "free," but it is paid for by paying for the year TO BE a Prime member.

Nowhere that I have seen or heard of, does it include anything regarding some sort of "lesser" form of shipping as a result.

So, order placed on Monday, 9/26. Item arrived Wednesday, 9/28. The book’s damaged because it is over 1150 pages, very thin paper, and heavy. Since it was NOT packed to remain immobile…it slid around and was damaged in transit (beyond any damage prior). I requested a replacement immediately.

The first replacement arrived two days later, 9/30. This one was in the same sort of mailer, but with gaping wide openings (it was NOT properly assembled) and I could see daylight THROUGH the thing as well as clearly see the book contained within. Which was, of course, damaged in transit.

overstreet_46_third_time_damages_againI immediately requested another replacement, once again citing the damage and leaving "packaging feedback" about the issue with "heavy book + room to move = damage" and waited.

The second replacement (3rd copy) arrived the next day, 10/1. The mailer was slightly better-assembled, but I could still check out the book without even opening the package…and the book was damaged. I requested yet another replacement.

Meanwhile, I’d separately ordered a Green Arrow tpb, which arrived separately on Saturday. That one was in a flimsy yellow bubble envelope a good 50-75% larger than the book…and with no inserts or markings, it was folded and stuck into the mailbox. (So it earned a replacement-request as wel!)

The second copy of the Green Arrow book arrived the same way–overlarge flimsy envelope, folded and stuck in the mailbox.

It was then that I realized I had not seen any notification of the replacement of the Overstreet book being on its way…it was still held up in some hold status, apparently for my having requested multiple replacements.

amazon_missed_the_darned_point

When I contacted them about it, through their site, through their process, as a question on the item checking on "Where’s my order"–I was told that they would issue me a refund, please send the other books back.

To which I complained that it is not a satisfactory resolution–I’m now out a week of time (I could’ve bought the book from two different bricks-and-mortar stores and had a satisfactory CONDITION copy long before this). And to make me do the administrative thing of juggling receipt of packages and re-ordering, and then my own printer/ink/paper and gas to drive packages to a drop-off, and after 8+ days be back at square one? NO!

Their response to my continued explanation of the situation and emphasis on the fact that the book keeps arriving damaged because they refuse to use packing material and a proper sized box?

They made it entirely (temporarily) unavailable for sale "while they investigate the issue."

HELLO! 1. use a box 2. put packing peanuts or crumpled paper or several air pockets or foam or stick it between a couple sheets of cardboard, shrink-wrap that and toss it in the box, where the book itself will stay put, and any banging/beating suffered will be by the cardboard and not the book that I have paid for.

Halting their sale of the book entirely is so totally, completely missing the darned point!

Supposedly they’ll "resolve the issue" within 7 days; I can only imagine they’ll find that their stock is in undamaged condition (it’s getting damaged in transit for their inadequate packaging process).

Meanwhile… wonder if any of those 3rd party sellers will jack their prices up significantly, thinking the thing is outta print?

And my apologies to anyone else who might’ve been planning to order this from Amazon right now and using Prime shipping. It seems I’m the reason the book is (temporarily) not available for purchase through Amazon itself at the moment.

TMNT Revisited: TMNT Adventures (Mini-Series) #1

tmnt_adventures_revisited

tmntadventuresmini001Heroes in a Half-Shell!

Written and Pencilled by: Michael Dooney
Adapted from the Scripts by: David Wise and Patti Howeth
Inked by: Dave Garcia
Lettered by: Steve Lavigne
Color by: Barry Grossman
Cover by: Kevin Eastman, Peter Laird
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: August 1988

It’s rather interesting to consider that this was–I  believe–the first color TMNT comic. Sure, First Publishing had colored the original black and white issues, but this issue began as a color production rather than the color being a conversion. And where the original Mirage TMNT comics were certainly of a more mature nature for violence and language, this is based on the animated series that was aimed fairly squarely at kids.

Reading back through the issue, it has–for this fan of 26+ years–a lot of familiarity, both from the cartoon as well as the visual style of the art. Which ultimately makes sense, given Dooney‘s involvement with the Mirage stuff in particular. The character designs are obviously those of the cartoon, though.

Being such an old comic–at least a quarter-century–it’s immediately clear some differences from modern comics physically; and my copy in particular isn’t a particularly clean copy…it definitely is a bit yellowed from age and all that, as the paper is classic newsprint, one can see the dots to the coloring, and so on.

As a whole, the art’s not bad in and of itself, though the style is a bit “interesting” having gotten used to more “modern” renditions of these characters. I rather like the realization that even though this was published by Archie, it was created by the Mirage folks…thus lending a certain authenticity to this as a Ninja Turtles thing, rather than just being some thrown-together adaptation of a kids’ cartoon.

Story-wise, this suffers the same as the cartoon itself does in my mind…overly-simplistic and full of glaring plot-holes and such, requiring a lot more suspension of disbelief than most comics I’m used to. There’s also something rather wonky about the pacing, with this first issue covering maybe an episode and a half of the cartoon, rather than just one episode. In that way it’s a rather “compressed” storytelling that (especially looking at it now) really needs a lot more room to breathe. And as a comic, it misses so much potential in terms of “enhancing” the cartoon with narration or thought balloons or such that just wouldn’t fit the cartoon but would a comic.

Other than some abbreviated dialogue and missing the show’s music, this is absolutely a straight up adaptation and it doesn’t begin to even try to be anything else–different or additional. In and of itself, unfortunately, I can say with honesty I find this issue rather hokey, choppy, and other than the art “working” it’s nothing particularly stand-out or impressive to me.

At the same time, this goes back to the very beginning of the TMNT in tv and “popular” comics, so it has a huge bit of historical significance and is in itself quite the “artifact” of its time. This is the first issue of 3, a mini-series, which adapts the entire first “season” or 5-episode mini-series of the TMNT cartoon. At a time when home media (VHS) was still relatively rare (especially compared to our contemporary age of everything being on DVD and so readily available to purchase and watch whenever we want) this was the closest I personally would get to “owning” the episodes to consume whenever I chose. Back in the late-’80s/early-’90s, though, I’d acquired a rather thick comic that came with an audiocassette, which actually collected all 3 issues into a singular volume…but was not itself a bookshelf volume or graphic novel…it was more an 80-page Giant or such.

Publish this as-is today and I’d be rather disappointed. But looking at it as a singular piece, and in context of its time, it’s not bad, and makes for a fairly interesting sort of read.

The ’90s Revisited: Zero Hour

I recently (finally) finished covering the entirety of the Zero Hour: Crisis in Time event…DC‘s 1994 event/crossover. While my posts spanned July, August, and September 2016, I’m endeavoring to have several points in this blog to gather them together and keep them accessible. This is one such post. Below is a "grid" of the covers, linking to the Page indexing this. Below the grid are text links to the individual posts (same as indexed).


zero_hour_grid_all


Showcase ’94 #8 | Showcase ’94 #9 | Zero Hour: Crisis in Time #4 | Batman #511 | Flash #94 | Green Lantern #55 | Legionnaires #18 | Outsiders #11 | Superboy #8 | Superman: The Man of Steel #37 | Valor #23 | Zero Hour: Crisis in Time #3 | Batman: Shadow of the Bat #31 | Hawkman #13 | Justice League America #92 | L.E.G.I.O.N. ’94 #70 | Steel #8 | Superman #93 | Zero Hour: Crisis in Time #2 | Adventures of Superman #516 | Detective Comics #678 | Justice League Task Force #16 | Team Titans #24 | Zero Hour: Crisis in Time #1 | Green Arrow #90 | Guy Gardner: Warrior #24 | Darkstars #24 | Damage #6 | Legion of Super-Heroes #61 | Robin #10 | Justice League International #68 | Catwoman #14 | Action Comics #703 | Anima #7 | Showcase ’94 #10 | Booster Gold #0 | Zero Hour: Crisis in Time #0

Weekend Ranting (October 1st Edition)

Though I’ve been sticking to Monday to Friday posting, I’ve had some thoughts increasingly building up that haven’t quite been making it into standalone posts. So, here are some things that’ve been on my mind lately.

And remember–this is just me, some random guy who has been "into" comics for 28 years, blowing off some mental steam.

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  • Marvel‘s doing Artist: TBA variant covers. and Super-secret Artist 1:1000 variant covers. And ridiculous needs-an-app-and-loads-of-entered-data-to calculate-eligitiblity variants. Y’know…bad enough, doing variants AT ALL. But if you don’t even have the artist(s) lined up and so you’re announcing variants MERELY for the sake of VARIANTS…you suck! Back in 1992 in one of THE doorbusting-est instances of a comic going on sale, I have the number "750" stuck in my head as the number of copies of Superman #75 I heard was ordered at ONE shop. Launching a continuation of a (now) year-old mini-series and having a 1:1000 cover? What the heck?!?
  • Marvel hyping a new Star Wars series…but it’s Star Wars: Classified. Look…either you bite the bullet and SPOIL some sort of surprise-ending to something, some otherwise "surprise development," and you just take the backlash OF spoiling something, by soliciting some spin-off series. OR…give it a rest! Give it a break! Let the series or event or whatever CONCLUDE, and THEN solicit/hype the Next Big Thing. Yeah, you’ll have a 2-month gap, but if people are really, TRULY clamoring for it…allow some time for ANTICIPATION to actually build. For some finality of something before to sink in. To get the word out that hey! There’s actually more coming, that’s not the end of everything. Just the end of a story!
  • Variants, PERIOD, are no longer special. Regardless of my personal dislike of variants, I can at least accept/acknowledge the choice to use them for "special occasions." Say, a #1 issue, or the start of some new storyline (oops, if we’re talking Marvel, that’s one and the same!) or some other big deal. But when every single issue of every single series seems to have a MINIMUM of two different covers, then there is NOTHING SPECIAL about them. It’s actually MORE SPECIAL and UNIQUE to find any comic for which there is ONLY ONE PUBLISHED COVER. I mean, How freaking ridiculous is that?!?
  • #1 issues are the same way. When there are 3-4 #1s for an otherwise "ongoing series" in the course of 2-3 years; when it takes a combination of 3+ "series" just get to 60 issues… it’s not special. Either that #1 indicates a to-be-short-lived mini-series which will be far preferable in a collected volume…OR it means that I have absolutely NO REAL IDEA what issue I would go back to if I wanted to read something immediately preceding it…since despite this #1 on the cover, I can lay decent odds on it being functionally a #10 or a #29 or some such, being the next issue published with a title and creative team and no greater gap in publication than any other issue-to-issue time (#3 to #4, #27 to #28, etc).
  • The constant cycle of events…particularly the line-wide events. And I’m looking primarily at Marvel on this. Hardly halfway into Secret Wars (Summer 2015) they start the hype/push for a big round of renumberings/relaunches. But the event is "delayed" and the relaunches go out anyway. Then, by the time that event book finishes, they’re already starting the hype on the NEXT event, Civil War II (Summer 2016). And then prior to THAT event even finishing, they’re already rolling out…ANOTHER ROUND of renumbering/relaunches! With delays and such, didn’t Secret Wars functionally run at least 8 months? Add to that what I believe is functionally at least 8 months of Civil War II, and even IF there was a whopping four-month gap between the two, you have 16 out of 20 months with an ongoing major event story! (80% of your time with ongoing events).
  • I got suckered on it twice when Marvel kicked off their new Star Wars line, paying the inflated $4.99 cover price for a #1, though in my own defense, I checked to make certain subsequent issues were "regular price" at $3.99. Star Wars, though. Bigger deal, something special, allegedly-extra-sized issues, big splash, whatever. But the move to it seeming virtually standard that a #1 will be $4.99 or $5.99?!? You’re already losing me on yet another freaking #1 issue…but then you want to have it $2 above a DC #1 if not TWICE AS MUCH as a DC #1?!? Fool me once, shame on you. Keep it up, I see what you’re trying to pull, and even something I’d otherwise BE interested in or consider supporting on principle, you keep me away. (Spider-Man: Renew Your Vows)
  • Convention Exclusives. There’s that saying of "leaving money on the table," right? And while I can "get" and "appreciate" marketing psychology and stuff for supply and demand and hyping stuff up…when you create product SOLELY to sell at a convention when you KNOW DARNED WELL that there are NUMEROUS people that will NEVER BE ABLE TO ATTEND a convention (and that numerous people BUYING your product AT the convention are doing so SOLELY to "flip" the product on the secondary market)… it sucks. Just make stuff available to people who will pay. Sell it through your site. Take pre-orders and produce to that. SOMEthing.
  • "Convention book stock." I get that part of dealers going to conventions involves selling to audiences they don’t usually have, with probably hundreds if not thousands of bodies that have never/will never set foot inside their actual store…but bringing stuff to the convention gets product in front of eyes and likely sales otherwise not possible. BUT… to me, it seems like "everyone" tends to have the SAME STUFF. Virtually EVERYONE has bins and bins and BINS of Marvel Premiere Edition hardcovers, typically $10/ea (having had $19.99, $24.99, or $29.99 cover prices). Very little DC product, period, and typically not in flat-price bins.
  • "Convention singles stock." Recent comics marked up $1 from cover price (new/last few weeks’ issues, with SOME at cover price if there’s been no real "hype" or such). $1 bins of overstock from the last 5 years. MAYBE discounted stock from a few years prior, virtually nothing from the 1990s, and virtually no 50-cent or 25-cent bins with any sort of "runs." When there ARE 50 or 25 cent bins, nothing is remotely in order, it’s all just a mash of stuff thrown together. A convention is basically a one-time thing: I get to look at the boxes NOW, and that’s it. Not worth the hassle…compared to a shop with a regular stock that I can check back every week or so for new stuff or decide that yeah, that bunch of Action Comics issues? I’ll snag those and then see what’s missing and go from there.
  • Final thought for now: Communication is key. If you’re running a convention and accepting applications for press passes, and state that someone will be in touch "within a few weeks of the show," that implies "a few weeks AHEAD OF the show." Two days ahead of the show, I realized 1. hey, the show is THIS WEEKEND and 2. I never DID hear back from them, guess I didn’t qualify for a press pass. So, I went back to check admission prices and such–maybe I’d want to go anyway. But Given that I’d be going alone, simply as me/myself, AND paying admission and facing the above couple points? I decided it would NOT be worth my time/hassle/etc. 4:50pm the day before the show I finally get a response…but I’d already planned my weekend as NOT including the show. C’est la vie.

Zero Hour Revisited – Zero Hour #0

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zero_hour_0000Zero Hour

Story and Layout Art: Dan Jurgens
Ink Art: Jerry Ordway
Letters: Gaspar
Colors: Gregory Wright
Asst. Editor: Mike McAvennie
Editor: KC Carlson
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

Here we are, at last–the final issue of Zero Hour itself. We’ve seen time anomalies pop up, and worsen. We’ve seen heroes discover time is being destroyed in the past and the future, working toward the present. We’ve seen the emergence of Extant, and the fall of the Justice Society. We’ve had dozens of tie-in issues where few have directly been part of this core event, though a fair number have danced on the edges. We’ve seen Hall Jordan–former Green Lantern, now Parallax–revealed as the sentient, actual manipulator of things as he seeks to wipe the slate clean after his own trajedies. The heroes have failed, all time and space has been destroyed, and a handful of heroes pulled outside it all, while another small handful remains with Parallax.

Hal prepares energies for the re-creation of the universe, of all existence. His way will see many worlds, and all wrongs will be set right. There will be the Earth everyone knew, minus stuff like the Coast City disaster. There will be a world that Batgirl remembers, in which she was never assaulted by the Joker. Even Extant will have his own world to rule over. Everyone will be happy. This is opposed–how can Hal be God? Waverider and his group of heroes attacks, disrupting Hal, and ultimately–after quite a scuffle–the universe IS reborn…but it unfolds "naturally" withOUT any one entity controlling it, tweaking it. As such, events unfold mostly as remembered, but here there are no alternate timelines, so everyone, everything is folded into one single chronology. The potential time-loop is closed, and all it costs is Hal Jordan and the young Kyle Rayner…while Green Arrow is wracked by the guilt of losing (having had to try to kill) his best friend.

For some reason, the phrasing "the universe is born old" sticks out to me, reading the issue. That may be random or personal and get into stuff I’m not really going to get into in a comics blog, but it’s a key phrasing to my reading.

A lot happens in this issue–look a couple paragraphs above, and that feels like scratching the surface. And yet, it’s a simplistic issue. Time is restarted; Hal wants to tweak it his way, but he’s stopped and so it restarts and unfolds naturally, so it’s similar to before, with small adjustments that functionally "explain away" continuity glitches and timing and such; shuffling a few events here and there to mash into one specific timeline.

We’re left with the notion that anyone that died via entropy or the time fissures has been restored…while anyone who died "outside of Time" (such as the Justice Society) remains dead. Victory, but at a cost.

The art and visuals remain excellent here with clean, crisp pages and dynamic layouts and (to me) iconic scenes playing out.

I don’t know if I’d recommend this as a stand-alone issue out of context of its other issues, but in a way it does work as a singular thing. You open on nothingness, and from that, Hal and his group; the opposing group, we see the FINAL final battle, the villain defeated and the universe restored…and a hint of what’s to come, as well as a fold-out timeline laying everything out for now and moving forward into the rest of 1994 and beyond. So it works as an artifact of sorts, as seeing the end of the story. And if you’re actually going to read it–whether re-read or you’ve never before read it–it’s definitely worth getting if you come across it. But it’s even better if you can snag all five issues–4/3/2/1/0–and read this core story even without any of the other tie-ins!


Going beyond the issue itself and expanding on stuff…

This is a really effective issue and makes me think. There’s a part where Hal smiles, explaining he just wants to make everything right, he wants everyone to live, where I wonder if the intent was to go for a "creepy" smile, or a "mad" smile, as if Hal’s insane. Personally, I have always–and again this time through–found myself wondering ok, why SHOULDN’T he be able to fix things? He’s not talking about recreating a universe that he RULES, or subjugating entire populations, or ending his actions with half the living entities dead, or stuff like that. He’s not targeting any particular people to wipe them out–he’s not even talking about killing Mongul. He just wants a universe where wrongs are set right, and Coast City never blows up.

Yet the argument opposing him makes sense–who is HE to singularly dictate events? Things happened for a reason, and need to remain that way, or Time WILL be altered. So really, my heart hurts for the guy, on the surface, and without considering that he was willing to wipe out the entire universe (he was gonna put it back…). And in the end, all the ramifications and little detailed points are far too numerous to address in a blog post.

I buy into this. I didn’t get into comics until about 2 1/2 years after the original Crisis. While I’d read a couple issues of Armageddon 2001, and a number of Eclipso: The Darkness Within and eve more of the Bloodlines stuff…and of course Doomsday/Funeral for a Friend/Reign of the Supermen, as well as Knightfall, KnightQuest, and KnightsEnd…this was my first DC Universe-wide event of this scale. This story ironed out details I didn’t even know at the time were issues. But it did solidify for me the notion of everything being in one single timeline…and the issue even provides a timeline, concretely laying out where/when major things happened (at least as relevant to the publishing schedule of DC in 1994!).

This was epic, and really set the standard for me of what great events could be. Of course, I’d mainly read only the core series, the Superman chapters, and several others, so it wasn’t until my current reading project of going through the entirety of the event–every single tie-in I’m aware of–that I saw the major cracks in that, and how so many issues were only loosely connected.

Looking back on this current reading experience vs. 22 years ago, I don’t feel like I actually DID "miss out on" anything back then. I did not find anything in these various issues that expanded my understanding of the story or filled in any gaps that I’d truly wondered about or that truly impacted the story…and I was disappointed at some that I’d expected would be expanded on/filled in that really were not. It seems like the issues I’d read back in the day–the Superman titles, Batman, Green Lantern, the core mini–were very much a complete enough experience.

That said, this has provided me a "survey" of a month’s worth of DC titles from July 1994, basically sampling over 30 different titles (though several "families" of related titles are in that).

There’s a lot more that can be discussed on Zero Hour itself–as a story, as an event, on ramifications and implications in-story and on a meta level. Structurally, I found this to be a solid event, and going back the 22 years, it really "set the standard" for me, and I truly MISS when even a universe-wide MAJOR event would "only" take up one publication month–with a WEEKLY core series and just one issue of tie-in per TITLE (though related titles could expand to have larger arcs tying in).

The Weekly Haul – Week of September 28, 2016

As far as visiting a comic shop goes, this was another "small week" for me…with actually only one totally new-this-week issue!

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Action Comics has remained an immediate-buy for me, even when it’s out the same week I expect the monthly shipment from DCBS. For "only" $2.99, the title has remained thoroughly enjoyable to me and well worth the immediacy to get to read it day of release.

At a friend’s recommendation, I’d checked out Teen Titans last week, though it was actually from the week before, with it following up on the situation with Tim Drake. But much as with Justice League #52 with the Lex Luthor "prologue" to the current Action Comics run, I wanted a copy in print to file with all my Rebirth stuff. (I passed on the Teen Titans: Rebirth issue as I’m expecting the DCBS shipment in the next couple days and figure I could wait a couple/few days rather than double-purchase numerous extra issues).

Finally, in part listening to a podcast with folks discussing the Mike Grell Green Arrow run, I decided to snag the first volume. I know there are already at least 5 or 6 volumes, with a 6th or 7th solicited for December, so I know it’s a good series of volumes with plenty available…not like I’ll get stuck only being able to read 1 or 2 before having to resort to singles or such. While not the "fat volumes" I’ve been preferring for late-’80s/early-’90s reprints from DC, at the smaller issue count, it has a smaller price…so…c’est la vie.

$21 for an all-DC purchase of a 6-issue TPB and 2 new/recent issues…where the same would likely have been $30ish for a Marvel purchase.