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Green Lantern Corps #32 [Review]

Sins of the Star Sapphire part four: Hearts and Minds

Story and Words: Peter J. Tomasi
Penciller: Patrick Gleason
Inker: Rebecca Buchman
Color: Randy Mayor
Letterer: Steve Wands
Editor: Adam Schlagman
Cover: Gleason, Buchman, Nei Rufino
Publisher: DC Comics

While a Lantern gives birth, fellow Green Lanterns fight Kryb in order to keep the Sinestro Corps member away from the baby. During the battle, the latest revision to the Book of Oa is made known to all GLs, prompting yet another decision to be made–one that is echoed throughout the Corps. with significant implications for down the road.

I think I’m finally getting used to the art on this book. It’s probably never gonna rank in my tops list of fvorite art, but it works with the GL Corps concept with the various aliens and all that. Kryb comes across as both creepy (presumably intended so) and rather stupid looking…almost like some sort of “emo alien” type.

The story continues to move forward as the GLs (with some help from a Star Sapphire) attend to Kryb who has been kidnapping children of GLs for awhile now. We have several good moments in this issue…between the parents and their new child; Kyle and Soranik; and between Kyle, Soranik, and one of the Star Sapphires. However, I’m still not clear on who Star Sapphire is or was, and thus far can’t tell any of the new Star Sapphires apart…they just don’t come across as distinct to me, nor do they come off as all that interesting–certainly not enough for me to bother researching them online.

Right now, this feels like a filler story even though it’s introducing us to one of the numerous Lantern Corps. I haven’t cared about Kryb, and being a relatively young, single adult with no children and no spouse of my own, I’m not really all that engaged with the story of the GLs’ children being put in danger…especially not when it follows on the earlier story of the GLs PARENTS being in danger.

You could do worse than this issue, but unless you’re intent on following the GL franchise in general, this is nothing special to seek out (though I hope that that’ll change soon as we head into Blackest Night later this year).

Story: 5/10
Art: 6/10
Whole: 5.5/10

Faces of Evil: Solomon Grundy #1 [Review]

The Curse!

Writer: Geoff Johns & Scott Kolins
Artist: Scott Kolins
Colorist: Hi-FI
Letterer: John J. Hill
Editors: Adam Schlagman & Eddie Berganza
Cover: Shane Davis, Sandra Hope & Alex Sinclair
Publisher: DC Comics

This one shot focuses on the longtime DC character Solomon Grundy. After a bit of a flashback to the character’s in-continuity history, we come to the present where Grundy’s awoken once more after his latest death, but with a change. We follow him through a week of death and rebirth (and a fight with Killer Croc) until he’s confronted finally by a couple of faces familiar to him (and to us as readers) who propose fighting this curse he’s under while in a small window of opportunity to do so.

This is another well done one-shot worthy of the Faces of Evil “hype” and “event.” This is all about Grundy, offering us a look at the world from the character’s point of view while acknowledging the fact that he’s had a number of different incarnations in the last couple of decades at least, and building on that. As this is essentially set-up for a mini-series, one might be able to look at this as the tv-movie pilot for a special series coming soon.

The art fits the character and the story both quite well, and I enjoyed it. Kolins’ art seems to fit well with villain-centric stories, assuming I’m correct in recalling him as the artist on the Rogues’ Revenge mini from several months back.

This is a fairly decent one-shot; though as it is largely set-up for the upcoming mini-series, doesn’t feel complete: it feels more like a proglogue than a self-standing story.

If you’re interested in or curious about the character, it’s worthwhile–just be aware that it has a cliffhanger going toward the mini series.

Story: 8/10
Art: 9/10
Whole: 8.5/10

Faces of Evil: Prometheus #1 [Review]

Full review posted to comixtreme.com.

Green Lantern #36 [Review]

Full review posted to comixtreme.com.

Justice League of America #28 [Review]

Welcome to Sundown Town Chapter 2: Shadow and Act

Writer: Dwayne McDuffie
Penciller: Jose Luis
Inks: JP Mayer
Color: Pete Pantazis
Letters: Travis Lanham
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: Ed Benes w/Hi-Fi
Publisher: DC Comics

I wasn’t gonna pick this up. I was gonna content myself with waiting for a collected volume, or just waiting for the Milestone characters to pop up in other books. But curiosity got the better of me, and so I picked this up after all.

There’s not much of a plot here–the bulk of the issue is a lengthy fight scene between the League and the Shadow Cabinet. However, toward the end of the issue theres a slight bit of a twist that both bucks cliche and yet manages to play right in familiar old cliche none the less.

I find myself much more interested in finding out more about the Milestone characters than I am about the Justice League, and so am possibly more disappointed in this issue than I should be. I would gladly (and with enthusiasm) picked up a mini-series re-introducing these characters that guest-starred members of the Justice League; as it is, the Milestone characters don’t get enough focus-time in this issue (though they get far more than in the previous one). I’m also quite interested in the Icon/Superman interaction(s).

The art here–while not Benes–is quite good, and similar enough to Benes’ work that I thought nothing of the art until I looked at the credits, and realized that sure enough, this wasn’t Benes. I was particularly impressed with the final page–which also has me sufficiently hooked as to pick up the next issue more than likely.

All in all, not a bad issue. Worth getting if you want to see the Milestone characters that are appearing in this arc.

Story: 7/10
Art: 8.5/10
Whole: 8/10

Final Crisis: Secret Files [Review]

Balancing Act!

Writer: Len Wein
Artist: Tony Shasten
Colorist: Alex Bleyaert
Letterer: Rob Leigh
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: Frank Quitely (sliver cover by Jim Lee, Richard Friend & Randy Mayor)
Publisher: DC Comics

This issue introduces us to Libra. From his initial origin (with ties to the Ted Knight Starman) to how it is we have Libra in the Final Crisis story. The story shows us how the young man was impacted by events beyond his control as a child, and the home life he came from. We then see how he deals with it, and how he pulls himself up through the world to the point he was originally introduced at way back in the day, and the cost of actually achieving all that he seeks to do. We then find out how Darkseid came to have a “herald” or “prophet” Libra during the contemporary Final Crisis story.

I don’t recognize Shasten’s name, but the art here is quite good. It seems to fit the story well, and I have no real complaints. The story itself is fairly interesting, revealing the origin of Libra–not just as an obscure character from decades past, but as a character we see operating today.

As far as DC’s “Secret Files” specials go, this is certainly NOT what I expected. I should have been suspicious at the (relatively) small price point. Rather than character profiles and information about location and events that’ve unfolded in Final Crisis, this is simply another one-shot that fills us in on a character’s background and how they relate to Final Crisis. This should have been billed as a “Secret Origin issue, as the Secret Files title from DC has come to imply lengthy text/image pieces that go in-depth on bringing one up-to-speed on the current status of a number of characters related to the title.

As with other recent tie-ins, though…I enjoyed this a great deal more than I have the core series. When I saw Wein’s name on this, I was trying to place the name. I recognized the name, but didn’t think I’d seen it in awhile. This finally clicked for me when I saw a note in the credits that Libra was created by Wein. Given that, I find it quite cool that the character’s creator was brought on to reconcile past and present.

Simply as a one-shot that ties in to Final Crisis, this is a solid issue that–while it doesn’t move the Final Crisis story forward–goes a good way toward explaining a pretty major character related to that story.

I’ve had several times that by the time I’ve gotten to a comic store there’s been no choice BUT to get the “sliver cover” for a Final Crisis book. This was the first time that I found myself “stuck” with no choice but the full-cover image. Quitely’s art for the cover is not bad, and as I have yet to see the sliver image, I’m not gonna worry about it.

Story: 8/10
Art: 7/10
Whole: 7.5/10

Billy Batson and the Magic of Shazam! [Review]

Words, Pics, Heart: Mike Kunkel
Letters: Steve Wands
Assoc. Editor: Adam Schlagman
Editor: Jann Jones
Cover: Mike Kunkel
Publisher: Johnny DC (DC Comics)

This issue picks up with Billy–as Captain Marvel–sitting around ready to play hookey from school. Mary convinces him to go in due to identy and detention issues. While serving detention, Billy helps some other kids stuck in detention before Theo Adam strikes, still seeking the magic word to transform himself back into Black Adam. As a dangerous schoolyard-bullying act plays out, Mary innocently slips, and we’re reintroduced to Captain Marvel’s nemesis, Black Adam.

The story here is at once fairly complex and yet quite simplistic. In other words, kids or adults ought to be able to enjoy this…better yet, adults oughtta be able to enjoy sharing this reading experience with their kid(s).

The art has a simplistic style to it while conveying a good deal of emotion–and motion. Visually and story-wise, this feels like it ought to be serving as the comic-book counterpart to an animated series. And while I never really cared for the anime-styled Teen Titans show, a Shazam/Captain Marvel animated series would thrill be quite a bit.

This is definitely a good series for the younger crowd, yet should be fairly enjoyable to older readers. I’m actually enjoying this book more than many other “regular” DC titles these days. And in this day ‘n age, you simply cannot beat the price, either!

We do get a “to be continued” on this issue, but on the whole it’s quite a good read, with plenty of dialogue TO read and numerous panels per page rather than constant splash pages and few panels per page.

Taken seperately I my not generally like the story or art as much…but taken on the whole, I really enjoy this. The book is more than its individual parts. Very much recommended!

Story: 8/10
Art: 8/10
Whole: 8.5/10

Final Crisis #5 [Review]

Into Oblivion

Script: Grant Morrison
Art: J.G. Jones, Carlos Pacheco, Marco Rudy, Jesus Merino
Colors: Alex Sinclair
Lettering: Travis Lanham
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: J.G. Jones (sliver by Pacheco, Merino & Sinclair)
Publisher: DC Comics

Green Lantern Hal Jordan is tried for apparent deicide, though it turns out someone has corrupted an Alpha Lantern–something that is not supposed to be able to happen. Meanwhile, as the dark gods revel in their victory and the nearly-awoken Darkseid, certain heroes band together to strike back as the world falls apart around them.

There’s a lot going on in this issue, which makes it feel somewhat choppy as we jump from point to point to point to point. This is going on, that’s also going on, this other thing’s happening, someone’s doing this other thing over here.

The art felt rather choppy as well with multiple artists covering different parts of the story. I’m hard-pressed to think offhand of an example of multiple artists detracting from a story for me, but this might be a first.

The story leaves me scratching my head–both for trying to get to an understanding of what’s actually going on in the bigger picture sense as well as the execution. As a “contained” story limited to just this mini and some tie-in minis, I don’t feel any great sense of urgency or crisis…this reads simply like some alternate unverse where Darkseid wins, and not the main DC Universe I’m supposed to actually care about.

This may read much better in a single volume when all the pieces are on the board to be read at once, and we actually see how events play out in the main DCU whenever the let this affect other books. Until then, it is a huge disappointment for me and is far less enjoyable than Rogues’ Revenge, Revelations, and Legion of 3 Worlds have been.

Worth getting if you’re following the event for the event’s sake, and if you’re enjoying this title thus far. If you’ve not been getting it so far, you’re probably better off catching up through wikipedia and if you’re so inclined, snag collected volume.

Story: 6/10
Art: 6/10
Whole: 6/10

Final Crisis: Revelations #4 [Review]

Final Crisis: Revelations part four

Writer: Greg Rucka
Pencils: Philip Tan
Inks: Jonathan Glapion
Colors: Nei Ruffino
Lettering: John J. Hill
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Covers: Tan, Glapion & Ruffino
Publisher: DC Comics

Opening where the previous issue left off, we see a horribly wounded Spectre at Savage/Cain’s mercy, while the spirit of Mercy finds herself unable or unwilling to act, as Montoya and the Huntress seek just to survive this encounter. Retreating to a church to regroup, theology is debated as things spiral downhill for the heroes. The Spectre continues to be a powerful figure at the heart of this story’s conflict, with potentially vast repercussions to come as Savage/Cain makes his move.

I’m not entirely sure what to think on certain points in this issue. I can say that while it can be good to see some stuff brought up here–we don’t see characters discussing actual religion and theology all that often–I personally find a lot of faulty stuff here that–while it may work in context of the DCU–puts me off a bit.

It’s interesting to see the development of Mercy here; I’ve long been aware of and somewhat familiar with the Spectre; seeing a counterpart does make sense based on what I know of the Spectre character. At the same time, given the apparent scope of this story, it feels almost like THIS should have been the core book–this feels much more like some unverse-impacting crisis situation than what I’ve gotten out of the main Final Crisis book.

The art in this issue is quite good….I have no complaint with it. I like the way the Huntress and Question are portrayed here, and all the characters carry a certain detail that works quite well in giving visuals to the story.

All told, this is a nice, solid issue and as with some of the other tie-ins, I found this far more enjoyable and satisfying than the main title. Whether you’re reading Final Crisis itself or not, this is well worth picking up if you’re following the Spectre or Question characters, or have been following this series anyway.

Story: 8/10
Art: 8/10
Whole: 8/10

Justice League of America #27 [Review]

Be Careful What You Wish For…

Writer: Dwayne McDuffie
Penciller: Ed Benes
Inkers: Ed Benes, Rob Hunter, Norm Rapmund & Drew Geraci
Colorist: Pete Pantazis
Letterer: Rob Leigh
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: Benes w/Hi-Fi
Publisher: DC Comics

This issue shows the Shadow Cabinet in action, attempting to do their thing without bringing down the wrath of the Justice League…unfortunately for them, their acting with (the female) Dr. Light doesn’t go smoothly, and the Justice League is pulled into things. Meanwhile, other interactions are going on between certain characters, apparently moving their stories forward; particularly an awkward moment between Red Arrow and Hawkgirl, as well as Black Canary confronting the “Big Three” about their upper-level clique compared to the rest of the League.

I really can’t complain about the art. Benes has a certain style that really works for me, with plenty of detail and not too much in the way of being ‘stylistic’–the visuals are straight-forward and clear, easy to follow and nice to look at (though there’s a bit of gratuitousness I could definitey do without). Visually, this is a high-quality book.

I’m fairly mixed on the story. It’s been a couple years since I’ve read an issue of this title, so I’m understanably outta the loop–there are things going on here that either pass me by or just come outta the blue, I’m sure, given my not being “up” on the book. I really don’t get a sense who any of these Shadow Cabinet characters are, though. I know that this is apparently their introduction into the DCU and that the Milestone characters are being integrated as if they’ve always been present–all that meta-textual stuff I’m clear on. I just don’t feel that in-story there was much of anything to give a good sense of the characters’ individuality; for all I’d otherwise know, they’re generic charcters made up to throw some conflict at the Justice League. At the same time, this is an issue that’s gotta focus on the title characters–the existing members of the Justice League involved in the ongoing story arcs; we’re also introduced to the members (I count seven) of the Shadow Cabinet…making for a huge cast of characters.

I bought this issue for the Milestone characters. I remember picking up some of the Milestone books back in the day, particularly the Worlds Collide crossover with the Superman books at the time (I don’t recall if they crossed with other DC books or not). My expectations are probably higher than could really be reasonably delivered by a standard-sized single issue; I was excited, though, to learn this past summer that the Milestone characters would be returning, integrated as part of the DCU, and have looked forward to this since.

Not having followed this title, I can’t speak to the issue in context of the overarching ongoing stuff; but I was definitely left underwhelmed having picked this up to see the Milestone characters interacting with the DC characters–looks like that’ll come next issue, with this more as a bit of setup.

Worthwhile if you’re following the title, but if you’re picking this up for the Milestone stuff, it looks like you’d be better off waiting til issue 28 to really see the characters interact.

Story: 6/10
Art: 8/10
Whole: 7/10