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Action Comics #873 [Review]

New Krypton part ten: Birth of a Nation

Writer: Geoff Johns
Artists: Pete Woods, Renato Guedes & Wilson Magalhaes
Colorist: Brad Anderson & David Curiel
Letterer: Rob Leigh
Asst. Editor: Wil Moss
Editor: Matt Idelson
Cover: Ladronn
Publisher: DC Comics

New Krypton the crossover/mega-arc concludes here, but the story is far from over.

The issue opens with the world reacting to Supergirl’s punch at Superman in the previous chapter, with General Lane and Luthor politicking over Doomsday’s for-now dead body. Some Kandorians are fighting the Justice Society and Green Lanterns (with a few other heroes), before a Superman Returns style solution is implemented that then takes on a Counter-Earth feel. We’re then treated to several prologue scenes to close out the issue.

The art on this issue isn’t bad, but for the most part is not all that appealing to me. It gets across what’s going on visually, but leaves me missing Gary Frank’s art, particularly at the way Superman himself looks.

The story is a definite let-down. While this is supposedly the “conclusion” to this epic, I’m left at the end feeling like we’ve had a whole bunch of filler leading to this issue, just to kick off some outside mini-series. There’s been a lot of potential built up that doesn’t get resolved and seems to fizzle out, and just results in a hearty disappointment. As a Faces of Evil issue, supposedly we get a story from Luthor’s point of view. However, Luthor is really only on the first two pages as a pawn to General Lane. This isn’t the writer’s fault–this issue has no business being included in the Faces of Evil stunt.

All in all, what began as a very interesting premise with loads of potential comes down to this issue and a completely anti-climactic conclusion. Recommended only if you’ve been following the story thus far; otherwise, you’ll be just as well served finding spoilers online and spending your money elsewhere. If you want a story from Luthor’s point of view and how he interacts with Superman, I’ll recommend the Lex Luthor: Man of Steel mini-series from several years back.

Story: 7/10
Art: 6/10
Whole: 6.5/10

Detective Comics #852 [Review]

Reconstruction

Writer: Paul Dini
Penciller: Dustin Nguyen
Inker: Derek Fridolfs
Colors: John Kalisz
Letters: Jared K. Fletcher
Asst. Editor: Janelle Siegel
Editor: Mike Marts
Cover: Andrew Robinson
Publisher: DC Comics

As far as I can tell, this issue opens shortly after Heart of Hush (and handily spoils said story, which I have not yet read). Thomas Elliot has gone from top of the world to having nothing, thanks to miscalculations in his last attack on Batman/Bruce/Catwoman. This issue follows him from being defeated and suicidal on to several incidents where he is able to successfully impersonate Bruce Wayne. By doing so he begins to reconstruct his power and wealth while regaining confidence in his ability to get revenge. The issue’s end plays a bit in the metatextual realm–I for one was put in mind of Iron Man and how amusing this could be to play on that character–and ends on a nice little moment that I’m sure would mean so much more if I’d read Heart of Hush.

The art on this issue is pretty good. I recall Nguyen’s art from a stint he had on Batman back in ’04 or so; I think I like this current work better than that, though. Nguyen’s art seems to work well with this story, and I have nothing worthwhile to complain about with it.

The story itself works well despite the cliched rags-to-riches bit. Even so, it builds on established continuity and continues to build on the Thomas Elliot character in a believeable way, keeping the character’s story moving forward. The character is being developed in a way that–to make a comparison–feels much more organic and reasonable than what’s been done with Jason Todd. For that I certainly have to give Dini points.

It’s been a couple months now since Batman: RIP wrapped up, and I wish I’d had a clearer map/checklist of what the Bat titles were going to do for these last few months as they’ve been all over the place with fill in stories and whatnot. This is another story that looks to be the same creative team with the story appearing in both Detective and Batman. With a story like this, though…I could handle reading Dini’s stuff in both Bat-books and be quite satisfied.

Story: 8.5/10
Art: 7/10
Whole: 8/10

Green Lantern Corps #32 [Review]

Sins of the Star Sapphire part four: Hearts and Minds

Story and Words: Peter J. Tomasi
Penciller: Patrick Gleason
Inker: Rebecca Buchman
Color: Randy Mayor
Letterer: Steve Wands
Editor: Adam Schlagman
Cover: Gleason, Buchman, Nei Rufino
Publisher: DC Comics

While a Lantern gives birth, fellow Green Lanterns fight Kryb in order to keep the Sinestro Corps member away from the baby. During the battle, the latest revision to the Book of Oa is made known to all GLs, prompting yet another decision to be made–one that is echoed throughout the Corps. with significant implications for down the road.

I think I’m finally getting used to the art on this book. It’s probably never gonna rank in my tops list of fvorite art, but it works with the GL Corps concept with the various aliens and all that. Kryb comes across as both creepy (presumably intended so) and rather stupid looking…almost like some sort of “emo alien” type.

The story continues to move forward as the GLs (with some help from a Star Sapphire) attend to Kryb who has been kidnapping children of GLs for awhile now. We have several good moments in this issue…between the parents and their new child; Kyle and Soranik; and between Kyle, Soranik, and one of the Star Sapphires. However, I’m still not clear on who Star Sapphire is or was, and thus far can’t tell any of the new Star Sapphires apart…they just don’t come across as distinct to me, nor do they come off as all that interesting–certainly not enough for me to bother researching them online.

Right now, this feels like a filler story even though it’s introducing us to one of the numerous Lantern Corps. I haven’t cared about Kryb, and being a relatively young, single adult with no children and no spouse of my own, I’m not really all that engaged with the story of the GLs’ children being put in danger…especially not when it follows on the earlier story of the GLs PARENTS being in danger.

You could do worse than this issue, but unless you’re intent on following the GL franchise in general, this is nothing special to seek out (though I hope that that’ll change soon as we head into Blackest Night later this year).

Story: 5/10
Art: 6/10
Whole: 5.5/10

Faces of Evil: Solomon Grundy #1 [Review]

The Curse!

Writer: Geoff Johns & Scott Kolins
Artist: Scott Kolins
Colorist: Hi-FI
Letterer: John J. Hill
Editors: Adam Schlagman & Eddie Berganza
Cover: Shane Davis, Sandra Hope & Alex Sinclair
Publisher: DC Comics

This one shot focuses on the longtime DC character Solomon Grundy. After a bit of a flashback to the character’s in-continuity history, we come to the present where Grundy’s awoken once more after his latest death, but with a change. We follow him through a week of death and rebirth (and a fight with Killer Croc) until he’s confronted finally by a couple of faces familiar to him (and to us as readers) who propose fighting this curse he’s under while in a small window of opportunity to do so.

This is another well done one-shot worthy of the Faces of Evil “hype” and “event.” This is all about Grundy, offering us a look at the world from the character’s point of view while acknowledging the fact that he’s had a number of different incarnations in the last couple of decades at least, and building on that. As this is essentially set-up for a mini-series, one might be able to look at this as the tv-movie pilot for a special series coming soon.

The art fits the character and the story both quite well, and I enjoyed it. Kolins’ art seems to fit well with villain-centric stories, assuming I’m correct in recalling him as the artist on the Rogues’ Revenge mini from several months back.

This is a fairly decent one-shot; though as it is largely set-up for the upcoming mini-series, doesn’t feel complete: it feels more like a proglogue than a self-standing story.

If you’re interested in or curious about the character, it’s worthwhile–just be aware that it has a cliffhanger going toward the mini series.

Story: 8/10
Art: 9/10
Whole: 8.5/10

Booster Gold #16 [Review]

Full review posted to comixtreme.com.

Faces of Evil: Prometheus #1 [Review]

Full review posted to comixtreme.com.

Green Lantern #36 [Review]

Full review posted to comixtreme.com.

Jonah Hex #39 [Review]

Cowardice

Writer: Justin Gray & Jimmy Palmiotti
Art: Rafa Garres
Letterer: Rob Leigh
Edits: Elisabeth Gehrlein & Sean Ryan
Cover: Rafa Garres
Publisher: DC Comics

This issue picks up with Hex in a bar just before the town goes dry. Meanwhile, some shady individuals seem to be on the run, and wind up with murder on their hands–such that Hex gets involved when the deputy Sherriff doesn’t seem to be effective. Hex faces these outlaws and provides a lesson to the now new Sherriff as well.

The writing here isn’t bad. It isn’t blow-me-away wonderful, either, by any means. The story seems rather basic and cliched…though I’m not convinced that’s a bad thing in this case.

The art really isn’t to my liking. It’s quite stylistic, bordering on surreal to me. I recognize the title character by the flesh from the upper lip to lower and the grimace. Other than that, it wasn’t all that easy to figure out who was who–what I eventually figured out toward telling the characters apart came from context-clues in the writing and process of elimination.

This was my first issue of the series–I’ve heard about it for years though I never got around to trying an issue. For the slow week this was and the local shop being sold out alredy of half the issues I’d intended to buy, I decided on a whim to snag this issue, in the hopes it would indeed be a one-off. By that, I was not disappointed–from the opening to the conflict to the resolution, we have a complete single “episode” in the life of Jonah Hex under one cover. I’m sure there’s an over-arching plot at play that would make this issue all the more enjoyable were I more familiar with the character.

Given that, I’m by no means turned away from this series…though this issue was not sufficient to hook me on specifically planning to seek out future issues or hunt down back issues.

Story: 6/10
Art: 4/10
Whole: 5/10

Justice Society of America #22 [Review]

One World, Under Gog part VII: Thy Will Be Done

Story: Geoff Johns & Alex Ross
Writer: Geoff Johns
Pencilers: Dale Eaglesham
Painted pages by: Alex Ross
Inker: Nathan Massengill
Colorist: Hi-Fi
Letterer: Rob Leigh
Assistant Editor: Harvey Richards
Editor: Michael Siglain
Cover: Alex Ross (variant by Eaglesham & Hi-Fi)
Very special Thanks to: Mark Waid
Publisher: DC Comics

This issue wraps up the ongoing “Thy Kingdom Come” saga in this title. This issue jumps a lot, beginning with the JSA doing their thing with Gog while Superman and Starman have a few moments together before the former is sent “home.” The rest of the team deals with the effects of the loss of the “gifts” that Gog had bestowed, and the issue ends with a slight twist on the signature Johns end-of-saga look-ahead.

The art on this story was just what I’ve come to expect for the book. It’s high quality and yet looks like a comic book. There are also painted panels/sequences interspersed done by Ross that as usual are top-notch. While it’s a bit jarring to go from one style to the other, I for one would not trade it–it’s great to see the “Kingdom Come” world done by Ross–it lends a certain authenticity to the world, as well as a bit of a notion of things coming full-circle.

The story aspect of this issue is also quite good. There’s not a lot of “conflict-action” in the issue, as it seems largely about tying up loose ends and capping off this huge saga. A number of characters get “moments” that kinda set their status quo post-saga, showing us where they are at right now, moving forward.

After just over a year–12 prior issues, 1 annual and 3 specials–the saga concludes in this single standard-sized issue for $2.99. No extra-sized, extra-priced issue; no spinning off to another title or special for the actual conclusion; no weaseling in a virtual “to-be-continued” to get one buying even more books.

We have high quality art, solid high quality story, and a fitting conclusion to all the events. The story is capped here, though it by no means slams the door or leaves stuff closed. The scenes of Earth-22 prompted me to grab the original Kingdom Come story–I was curious if there was “recycled art,” but no–the words were the same, but the angles different…and something about the way it was done, I thought it was fantastic. (It was also quite classy that Mark Waid is thanked in the credits, as so much has been built upon his original story).

This really is not an issue for new readers–new readers can probably pick this up and appreciate it in general, but this issue is very much for the long-term readers who have followed this story, and is quite the reward for doing so. Of the comics I picked up this week, this was by far my favorite.

Story: 9/10
Art: 9/10
Whole: 9.5/10

Superman #683 [Review]

New Krypton part nine: Hard Times!

Writer: James Robinson
Pencillers: Renato Guedes & Jorge Correa Jr.
Inker: Wilson Magalhares & Jorge Correa Jr.
Colorist: David Curiel
Letterer: John J. Hill
Asst. Editor: Wil Moss
Editor: Matt Idelson
Cover: Alex Ross (variant by Chris Sprouse, Karl Story & Laura Martin)
Publisher: DC Comics

Superman faces a number of Earth super-heroes in this issue’s opening sequence–asking that they leave and let him attend to locating the Kryptonians who were responsible for a number of police deaths. They in turn give Supes an ultimatum–a half-hour before they’ll go into action. Superman confronts his aunt, and begins to realize things are beyond his control. As the battle is joined, we have Kryptonians vs. super-heroes, and then a moment between Superman and Supergirl that takes me back to a 1992 issue of Action Comics. The issue concludes with a certain “cavalry” arriving.

I’m still not the biggest fan of the art for this title–the style just seems a bit “off” to me; as probably stated before, the visual is shared by the entire art team–sometimes it’s the coloring that seems most “off” to me. I actually think I’d prefer to see Guedes’ linework inked and left uncolored–that might give me a different perception.

The story is decent if lacking complexity. Then again, given that we’re into the ninth chapter of this crossover story, it’s goot to get to action and not be bogged down with overly-complex layering and whatnot. The characters and situations are quite believable and make sense contextually. This certainly isn’t the best issue of this title–nor the “New Krypton” story–but it’s a solid chapter (and didn’t seem like some plot device forced into it for the sake of re-introducing old characters).

Not one to skip if you’re following the story; by this point in the story I assume one’s probably going to pick issues up whatever complaints they have, and doubt my recommendation would do much here. I’d recommend picking up earlier chapters before just grabbing this and wading in, of course.

Story: 7.5/10
Art: 6/10
Whole: 6.5/10