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Superman: Doomed #2 [Review]

Superman: Doomed #2Evolutions

Story: Greg Pak & Charles Soule
Art: Ken Lashley, Szymon Kudranski, Cory Smith, Dave Bullock, Jack Herbert, Ian Churchill, Aaron Kuder, Vicente Cifuentes, Norm Rapmund
Colors: Wil Quintana
Letters: Taylor Esposito
Cover: Guillem March & Tomeu Morey
Assistant Editor: Anthony Marques
Group Editor: Eddie Berganza
Published by: DC Comics
Cover Price: $4.99

[———- Please note: I will spoil this issue’s ending below, denoted by a further note. ———-]

This issue is late. I believe it was originally solicited/scheduled for at least a month ago, sometime in August. I’m not certain of course, but I’m guessing that also accounts for so many involved on the art team for the issue. With all the one-shots I’ve been reading this month on the Futures End stuff, in some ways I’d even forgotten about this story for several weeks, only last week realizing “Hey…Doomed #2 never DID come out, did it?!?”

This issue sees the “last stand” of Earth and its heroes against Brainiac. With Superman having given himself over to Doomsday, his “essence” is basically a passenger along for the ride, or in the mind or such, where Brainiac reaches out, showing how much better things would be with Brainiac free to do his thing, why he should be allowed to, etc. Perhaps most pressing is that if Doomsday–Superman–“Superdoom”–destroys Brainiac, it’ll mean the destruction of all human life on Earth, as the stolen minds will be done for and not returned to their bodies.

While showing Superman visions of what could be, Brainiac continues taking down the last remnants of Earth’s heroes–having apparently utilized Superman somehow to “find” them and get through their defenses. He also reveals his core, true motivation to things, which on one hand could be sympathetic but for the notion of “the good of the many outweigh the good of the few” and all that. Lois plays a key part in things, and ultimately the minds–and thus lives–of all on Earth rest with Superman and a gambit to take down Brainiac before he can remake the universe itself.

Visually, this issue is a jumble. A lot of artists involved, but that can be forgiven as they seem to be utilized for the visions of what-could-be and such. I’ve never been a fan of the “Superdoom” look and have found it ridiculous–still do–so that lends a visual weirdness to stuff for me anyway on top of numerous artists. That said, having made it through all the tie-ins and such to this point–all those styles and renditions of involved characters–I can’t complain too much here. The issue is what it is, and whether utilized to show alternate realities or that’s just a fortuitous element given so many involved, I’ll take it at face value. The only point that I REALLY consciously noticed a huge difference was a sequence that reminded me of Darwyn Cooke‘s art.

Story-wise I’m left with a fair bit of frustration at the sheer length of this “event” and such. It seems that SO MUCH was made of the “Doomsday virus” and Superman fighting it/becoming a Doomsday and so on–that Brainiac’s involvement feels like a bait-and-switch. Like this whole thing could have been done in just a couple issues–perhaps Doomed #1, a single month’s slot of tie-ins, then this #2.

Then there’s the fact that this issue itself doesn’t even definitively end but rather kicks down the door onto something else.

[——————————— Spoilers below ———————————]

In “trying to find a place for” Brainiac, Superdoom–powered by all that Brainiac had sought–pushes Brainiac’s ship into a black hole of sorts, ready to sacrifice himself as well to see that Brainiac’s threat to the universe is over. But in this we see shards of something broken, and in those shards, we see what look to me like glimpses of the pre-52 DC Universe…particularly recognizeable to me are Nightwing and his classic first costume (circa 1989) and of course, Superman himself with the “trunks.”

Like this week’s Futures End: Booster Gold issue, this sees to show that in some fashion or another, the DC Universe that *I* grew up on is still out there somehow, and perhaps something involving Brainiac would be a key to–if not bringing it “back,” then at least accessing it.

[——————————— Spoilers above ———————————]

Despite the enormity of what we see on the last pae of the issue, I still don’t feel this story warranted all the chapters it carried, and that this could have been handled in just a handful of issues. Chances are, with the likes of Bleeding Cool and other online spoilers, this issue will wind up being fairly signifiant in the long run and thus in that regard probably worth seeking out, I wouldn’t particularly recommend it in and of itself unless you’ve been following the story in general.

I’m actually (overall) glad I went and hand got it–despite that hefty $5 cover price–for the feelings elicited by that last page, for capping things off, and giving me an “out” to drop back to spending far less each month.

Except that this issue–and event–leads directly to an aftermath issue in October’s Action Comics, at minimum. The story isn’t over. And rather than a definitive conclusion, an actual “bookend” to things…we’re simply propelled on to “The next thing.”

Superman: Doomed will probably make for a nice, thick hardcover collection, similarly thick paperback eventually…and really, that’s gonna be the way to go. If you haven’t followed stuff so far, just wait for the collected volume. If it’s priced around $30 for this entire thing, that will be quite a bargain compared to the price paid for the single issues involved, and will put the entire story between two covers instead of the umpteen ones across five-some months for the single issues.

Azrael: Death’s Dark Knight #3 [Review]

Quick Rating: Below Average
Story Title: Book Three: Why Ask Why?

The stage is set for things to come as the new Azrael battles Nightwing.

azraeldeathsdarkknight003Writer: Fabian Nicieza
Artist: Frazer Irving
Letters: Sal Cipriano
Asst. Editor: Janelle Siegel
Editor: Mike Marts
Cover: Guillem March
Publisher: DC Comics

This issue, we get the battle between Nightwing and this new Azrael. We also get some further look into the “politics” and “origins” of the sect of the Order behind this new Azrael. Following the battle, we have a bunch of jammed-together scenes that don’t feel all that organic, but put stuff into place for the coming-soon ongoing Azrael series.

The art remains stylistic–not horrible, but not particularly thrilling. It definitely sets this book off from the other Bat-books, and sets a certain tone that I can’t quite put to words.

Story-wise, I’m not impressed. If this were in itself the third issue of an already-ongoing series, I might feel differently about it. As-is, I feel slightly hoodwinked, jumping on for a 3-issue mini that I thought would tie closely to Battle for the Cowl. What I got is something that is loosely tied to that story and an ending that doesn’t affect that story and simply tells me to follow more of this story in a new Azrael book.

This does definitely establish that there is a new Azrael and he’s not being abandoned after this brief story; if you’re interested in the concept, this isn’t a bad series…just look at this as a “pilot” and the rest of the series will pick up soon.

If you’ve not already picked up the first couple issues, this is not worth getting, and at this point, you may as well wait for a collected volume.

Ratings:

Story: 2/5
Art: 2/5
Overall: 2/5

Azrael: Death’s Dark Knight #2 [Review]

Quick Rating: Decent but not wonderful
Story Title: Book Two: Give and Take

The new Azrael’s costume is in demand…

azraeldeathsdarkknight002Writer: Fabian Nicieza
Artist: Frazer Irving
Letters: Sal Cipriano
Asst. Editor: Janelle Siegel
Editor: Mike Marts
Cover: Guillem March
Publisher: DC Comics

After so looking forward to this book…and generally being a fan of Nicieza‘s work, this issue leaves me quite disappointed. Especially for the fact that I had to practically re-read the thing to try to tell what exactly is going on–whatever larger plot, I’m apparently not picking up on it all that much.

The new Azrael’s costume is an old suit of armor, apparently cursed…and very much in demand, whether or not the man in the suit likes it…and the story seems to move around that and how the person wearing the suit is affected.

This issue’s art in and of itself is not bad–it’s nothing spectacular, but at the same time it is far from dissatisfying. No specific complaints on this aspect of the book.

Story-wise, I can’t help but wonder if I’m having trouble following things because of not being steeped in Azrael’s story. I know the original character from the Knightfall stuff, and read a couple other issues here or there–the Gotham Earthquake, stuff during No Man’s Land, as well as the final issue. Other than playing with some small toys placed in the larger Batman sandbox, this feels quite irrelevant to the Battle for the Cowl, and at a mere 3 issues–of which I’ve now read 2–I don’t know how the ending’s going to be at all satisfying…this almost needs to be 4 or more issues.

I dislike blatantly decompressed stories–those stretched several issues beyond what they need to be. This issue seems almost the opposite–I feel like we’re at best just starting to get an idea of what’s going on, and already the next issue is supposed to be the ending of the story.

I don’t particularly recommend this issue in itself. If you can snag it with the first issue and the third issue when that comes out, I imagine it might make for a decent one-sitting read. And perhaps the next/final issue will shed more light on things and make character more distinctive and memorable.

As-is, though, this issue–even with its cliffhanger–doesn’t even excite me enough to have me looking forward to that next issue.

Unless you’re coming to the Battle for the Cowl with a completist mentality, I think it’s safe to say you could avoid this book without really missing out on anything.

Ratings:

Story: 2/5
Art: 3/5
Overall: 2/5

Azrael: Death’s Dark Knight #1 [Review]

Quick Rating: Not bad
Story Title: Simple Sacrifices

A new Azrael is chosen and sent forth as Gotham struggles for lack of a Batman.

azraeldeathsdarkknight001Writer: Fabian Nicieza
Artist: Frazer Irving
Letters: Sal Cipriano
Asst. Editor: Janelle Siegel
Editor: Mike Marts
Cover: Guillem March
Publisher: DC Comics

It’s been awhile, but this is one book I was interested in for the character, regardless of writer or artist. It actually reminded me of my earliest days in following comics, back before I really noticed specific writers or artists and simply read and enjoyed comics for the specific characters.

We open on a new Azrael beheading a criminal (in a scene that I couldn’t help but think to myself “In the end, there can be only one…”). We then move behind the scenes to a faction of the Order of St. Dumas that is apparently not the same as that which set Jean-Paul Valley into things back in Sword of Azrael and beyond. These folks realize they need another Azrael, and so recruit someone who fits their present “requirements” for the role. We see this character into action as the new Azrael, and into a somewhat counter-intuitive cliffhanger.

I’m not terribly impressed with the art…it’s not to say it’s bad or anything, but there’s something to the style that just comes off kinda strange to me, and Nightwing in particular looked rather “off” in proportion/shape as depicted in here. Otherwise, the style definitely sets this book apart giving it its own look/feel, which does contribute a bit to the story as it helps show that this is definitely not an Azrael we’ve already seen.

The story itself also isn’t all that impressive to me, especially as something that’s only gonna run for three issues. I don’t see how there’ll be room to really see enough to get to know the character(s) in this book prior to the conclusion of the third issue, and that takes me outta things a bit. (At the same time, if this were an ongoing book or had several more issues, I think I’d be pretty much satisfied as far as first issues go). Nicieza builds on elements introduced in Morrison‘s run on Batman, which is cool–showing that this fits in existing continuity and isn’t being showhorned in.

Since we’re only one issue in here and have only one issue of Battle for the Cowl out so far, I’m not sure exactly where this series is going to fit–how tightly this will play into the main story. At the same time, there’s plenty of potential as we get introduced to this character who could be just the latest to hang onto the role before passing it along.

If you’re a fan of the Azrael concept and don’t mind reading a character that is NOT Jean-Paul Valley, or you’re just following the entirety of the Battle for the Cowl “event,” this’ll certainly be worth your while.

Ratings:

Story: 3/5
Art: 3/5
Overall: 3/5

Oracle: The Cure #3 [Review]

A Matter of Anti-Life or Death!

Writer: Kevin Vanhook
Pencillers: Julian Lopez & Fernando Pasarin
Inkers: Bit, Norm Rapmund, & Fernando Pasarin
Colorist: Hi-Fi
Letterer: Steve Wands
Assistant Editor: Harvey Richards
Editor: Michael Siglain
Cover: Guillem March
Publisher: DC Comics

Oracle and her new friends take on the Calculator on a high-tech, virtual-reality front. Their battle eventually shifts to the real world, as “the cure” stands revealed.

The art for this issue is consistent with the earlier issues. It’s not a style I’m all that thrilled with–there’s something to the art as a whole that doesn’t quite do it for me; that seems just a bit inconsistent from some panels to others (leaving aside obvious changes to represent what characters are seeing as ‘virtual reality’ in the game-world/internet log). The art is not horrible, but is not what I would seek out, and would not sell me on the issue.

The story is a bit of a cop-out; I’m not sure how much of that is that this series is so SHORT after half a decade of being groomed into acceptance of the 6-issue arc as “standard,” and how much is other stuff. The events seem to be within the realm of what I know of the title character, but at the same time, I just don’t feel that there’s any real enormity to stuff going on; I’m not sold on the necessity of this mini’s existence. You can certainly find worse stories, and probably worse depictions of the character.

As far as story arcs go, and mini-series in general, this seems little more than a weak attempt to “test the waters” for some ongoing series, while tying into/capitalizing on the Battle for the Cowl “event.”

Unless you’re a die-hard Barbara Gordon fan interested in any/all starring-role appearances, I don’t think this series has been essential to the character as yet; if you’ve bought the first two issues of the series, and enjoyed it, no real reason to avoid this final issue.

Story: 6/10
Art: 6/10
Whole: 6/10

Azrael: Death’s Dark Knight #3 [Review]

Full review posted to comixtreme.com.

Story: 2/5
Art: 2/5
Overall: 2/5

Azrael: Death’s Dark Knight #2 [Review]

Full review posted to comixtreme.com.

Story: 2/5
Art: 3/5
Overall: 2/5

Oracle: The Cure #1 [Review]

Home Again, Home Again

Writer: Kevin Vanhook
Pencillers: Julian Lopez & Fernando Pasarin
Inkers: Bit & Hi-Fi’s David Bryant
Colorist: Hi-Fi
Letterer: Steve Wands
Assistant Editor: Harvey Richards
Editor: Michael Siglain
Cover: Guillem March
Publisher: DC Comics

We open on a view from outside Barbara Gordon’s new apartment building, as residents all react to flickering availability of power. We then move into seeing Barbara interact with her father, some other allies, hacker contacts, and so on, showing us much of what makes up the life of Oracle as she adjusts to being back in Gotham City after being gone for quite awhile.

The story isn’t bad, though I’m not terribly enthused by it. Nothing really blows me away…in fact, a couple points actually strike me as extremely cliche. There’s a point that’s brought up several times throughout the issue that screams foreshadowing to me (and cliched foreshadowing at that). Additionally, what happens with one of Barbara’s hacker friends seems laughably unrealistic to me, like a plot point jammed in because there was no other way to have such a point occur otherwise.

The art’s not bad. It seems vaguely generic at points, but comes across smoothly for the most part. Aside from some…questionable angles…you could really find a lot of art in comics out there that is far less appealing. What we have in this issue works for the story, and fits.

The way the foreshadowing pays off in the next two issues will really inform how integral this series is to the Battle for the Cowl story as a whole. For now, this seems to be at least a nice tie-in that takes the context of the overall story and is telling a smaller aspect of that story with a particular focus that needn’t include the entire Bat-verse.

Could be much better, but not a bad read if you’re interested in the character or having all the tie-ins and such.

Story: 7/10
Art: 7/10
Whole: 7/10

Azrael: Death’s Dark Knight #1 [Review]

Full review posted to comixtreme.com.

Gotham Gazette: Batman Dead? #1 [Review]

The Veil, Vicki Vale, Stephanie Brown, Leslie Thompkins, Harvey Bullock

Written by: Fabian Nicieza
Art by: Dustin Nguyen, Guillem March, ChrisCross, Jamie McKelvie, Alex Konat, Mark McKenna
Letters: Swands
Colors: Guy Major, Guillem March
Assistant Editor: Janelle Siegel
Editor: Mike Marts
Cover: Dustin Nguyen
Publisher: DC Comics

This one-shot takes a quick look to check in with several major characters operating in Gotham City, and how they are impacted by the apparent death of Batman. The opening/closing is from the point of view of The Veil, who I’m pretty sure is the character introduced in a recent Detective/Batman two-parter. The scene shifts from her to the other characters. Vicki Vale is back in town, working for the Gotham Gazette again, rather than a tv studio; she finds herself needing to re-proove her abilities at the paper, and seeks to contact Bruce Wayne who also seems to be gone, though there have been a number of sightings of the man around the world. At the same time, Stephanie Brown–Spoiler/Robin IV–looks at the city from her (apparent) new role as she observes Robin (Tim Drake) in action. Leslie Thompkins returns to the city, and seeks to get a feel for herself of what the city is like now, minus its caped crusader. Harvey Bullock has his hands full with a new partner as he himself continues working back from his recent “fall from grace.”

We have a number of artists on this issue, each providing the visuals for the different characters’ chapters. Nothing really stood out to me…which is both good and bad here: bad because hey, nothing blew me away. But it’s good as nothing stood out that I’ve any real complaint with. That each artist contributed to a specific chapter speaks to me of intention rather than “fill-in” work. Having different artists also helps to separate the characters involved, injecting just a bit of a difference or personality to them that could be lost with a single artist.

The story is solid if a bit choppy, since there’s no singular through narrative; we’re checking in on a numerous characters in different contexts and situations, unified simply by being in Gotham and not knowing if there is still a Batman. Nicieza, though I’ve not read much of his Batman work, seems to have a feel for the characters much as I associate with Chuck Dixon’s work on the same, which certainly is for the positive in my eyes.

This issue I believe is to serve as a prologue of sorts to the Battle for the Cowl mini and its tie-ins. This does a pretty good job of showing situations characters are in at present, giving them some facetime that may not be found in the main Battle for the Cowl series.

I’m not sure that this is essential to that story except to add context, but it is probably worth getting if you’re planning on following the entirety of the story.

Story: 8/10
Art: 7.5/10
Whole: 8/10

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