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52 Week #18 [Review]

Quick Rating: Good
Story Title: Dismantled

Black Adam attempts to bestow an honor on The Question and Montoya, while the Shadowpact and Ralph attend to the helmet of Dr. Fate…and as an ‘afterthought,’ Booster gets a funeral.

52week18Writers: Johns, Morrison, Rucka, Waid
Layouts: Keith Giffen
Pencils: Eddy Barrows
Inks: Rob Stull
Colors: Alex Sinclair
Letters: Travis Lanham
Asst. Editors: Jann Jones and Harvey Richards
Editor: Stephen Wacker
Cover Art: J.G. Jones & Sinclair
Publisher: DC Comics

I’m not terribly thrilled with the choppiness on these issues–it sometimes seems like the story "jumps" a bit, and given the format/size of the issues, there’s not much room for "smooth transitions" exactly…and I can see where one would totally benefit from reading several weeks’ issues in a row. Even for a comic that’s out each week, a "previously" page would certainly come in handy. Viewing this series as a massive tv series (2-3 seasons in one, by giving new episodes for 52 weeks) makes for a good way of looking at it–with some episodes having a focus on one theme, others focusing on a specific character or largely on just a specific character. But even weekly shows often show a few clips of what happened "Previously, on __________."

Noticing the art seems to me to come largely from reading others’ thoughts the last several months, about there not being "top-tier talent" on the art for this series–I honestly don’t mind the so-called "second-stringers" on art–as usual, I’m not offended by the art, the characters are all recognizeable, and it’s clear what’s going on panel-to-panel, really. There’s nothing in the art that totally jumps out at me or blows me away–but I for one am definitely satisfied with said art.

We’re basically 1/3 through the story now, and starting to get some handy payoff to plots that’ve been building throughout. Ralph Dibny seems to be getting around quite a bit, when he does show up. Here he’s interacting with the Shadowpact, as they attend to the helmet of Dr. Fate, and the liquified previous user (who, I suppose, was previously established somewhere, but the name means nothing to me). I’m definitely interested in Ralph’s story, a lot more than I would’ve thought a few weeks ago–but between his dealings with the Connor-Cult and now the helmet…I’m interested in where these writers take the character.

This issue also gives us a look into the aftermath of the Question and Montoya’s actions at the Black Adam/Isis wedding and the impact things are having on them–especially Montoya. I don’t remember much detail from anything I read of her in the first One Year Later, except that she apparently dealt with some traumatic stuff in the missing year–this looks to be at least one of those events.

We also get to see the crap-fest that is Booster’s funeral. Apparently the pall bearers are of some "classic" significance to long-time readers; I didn’t recognize any visually or by name–but I suppose that’s as much the point as not. I don’t like the way Booster’s been portrayed in much of this series–but one has to admit, at least, that even in the funeral situation–there’s a consistency to this particular portrayal.

There’s a glimmer of potential as to the future found in this issue, and if you’ve seen the cover to next week’s issue online, you should have a pretty good idea of what’s coming.

Overall…this issue’s a bit of "same old, same old" as far as this series is concerned–the story moves forward, the art gets the visuals across to complement the story, and there’ll be an issue next week.

If you’re following the series anyway, it’s worth keeping up. If you’ve not been drawn in yet…I don’t think this issue’s gonna do much to change your mind.

The Origin of the Question
Writer: Mark Waid
Art: Joe Bennett
Colors: Alex Sinclair
Letters: Nick J. Napolitano
Asst. Edits: Harvey Richards
Edits: Stephen Wacker

I’m still not entirely thrilled with these origins…the visuals can be cool, but the way I, for one, am wired, I see panels laid out and I want a story, more of a narrative than just fade-in/fade-out flashes with a little bit of text in captions.

The highlight for me of this particular origin is that it’s a character I am not terribly familiar with, so it at least has some new information for me–or at least, confirms stuff I’d sorta picked up without realizing it.
While I’d prefer a couple extra story pages to this sort of "origin," 1. I could see these making for a nice special issue in themselves, as a collection of all these "origin backups" once the series concludes. Perhaps as Who’s Who of 52 or some such. and 2. even though not highly detailed, they at least would allow someone to be able to say "Hey, I recognize that guy..!"

If you’ve enjoyed these 2-pagers, this should be no exception.

Ratings:

Story: 3.5/5
Art: 3/5
Overall: 3/5

52 Week #10 [Review]

Quick Rating: Good
Title: Stop the Press

Black Adam’s conference is interrupted, Clark Kent is on Perry White’s bad side, a new superhero shows up, Booster’s ticked off at events unfolding contrary to Skeets’ historical records, while Will Magnus and Professor Morrow converse…

52week10Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Chris Batista
Inks: Jimmy Palmiotti & Jack Jadson
Colors: Alex Sinclair
Letters: Jared K. Fletcher
Assitant Editors: Jann Jones & Harvey Richards
Editor: Stephen Wacker
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This series seems to be hit or miss for a lot of people, and while many seem to be losing interest entirely, that’s definitely not the case with me. Things are taking awhile to develop, and the overall story seems to be moving pretty slowly…but overall, I’m liking things pretty much as they are–though if we get in deep, I can find plenty of faults.

This is the tenth issue–and tenth week–of this series. For as slow as things seem to be, enough has happened already that I believe I would just have to dig out the previous issues to make sure I could list ’em all, if I were to attempt to do get into that. At the same time, as far as "big" or "major" stuff…not so much.

But that’s part of the fun of this title–and why I’m enjoying it so far. While it’s just over three times the price of a regular issue, it’s roughly four times the size of a regular issue. And rather than get a chunk of story and have to wait 4-X? weeks for another chapter, we get a new chapter each week. Despite the old/tired comparison…it’s really like following a tv show with a large cast, where there are characters you love and hate, and even when you’re most interested in a certain character, they may not even show up in a given episode, and then be the focus of another episode, or anything in-between.

This issue takes us back to Black Adam, who has gathered together Kahndaq’s allies. While he speaks to them, he is intrrupted by a woman who slipped past guards–a woman who disagrees very much with Adam’s gathering of allies, apparently to rival the U.S.

Meanwhile, Clark Kent has made Perry’s list, and not in a good way, prompting Clark to take some rather drastic action–quite at risk to himself–to re-prove himself to the editor (and possibly begin the setup for where things were at the start of the recently-concluded Up, Up and Away! arc). This ties into what looks to be a developing arc on a new superhero: Supernova–a character I am as much in the dark about as the characters themselves.

Booster Gold is understandably frustrated, as his plans from recent weeks have completely fallen apart on him, and events around him unfold very differently from what he expected. In fact, Skeets doesn’t even have record of certain events, which leads to some curiosity as to their place in all this.

Finally, Magnus and Morrow discuss a recent development, leaving me ready and interested in the next issue.
My favorite part of this issue is the segments devoted to Clark and Perry, and Clark’s developing status-quo in this pre-One-Year-Later world. Reading the issue after this week’s Superman issue felt like a real treat: an extra helping of Clark.

Though I know virtually nothing of the characters–and other than them being part of any large-scale stories/crossovers, I don’t think I’ve read anything with them before this series–I find myself looking forward to whatever it is that’s developing, that Magnus and Morrow are finding themselves involved in.

The story overall is good, though the further into this series we get, the more "continuity-heavy" it seems to be growing. We already know the basic outcome, as we’re into the 5th month of books that take place after this series, so some of that initial "wow, what happened in the missing year?!?" factor has worn off. Of course, that means that the story is going to have to carry itself all the more, and really be a story in and of itself, and not just "hey, this happened during the ‘missing year’!"

Not much to say about the art…it doesn’t blow me away, by any means…but it serves the story, and clearly at that. It’s not bad by any means…just fits the story, gets the job done, and elicits no real complaints from me.

The largest hurdle I see to this issue is really the price–that is, collectively for this series, given the weekly nature.

If you’ve been following these, though…I would argue that it’s worth keeping with the series. We’re about 1/5th into it, and I suspect due for some decent payoff in the near future.

And if you’ve been enjoying the recent Superman stuff, you may want to check in on this issue, for the segment with Clark, pre-One Year Later.

History of the DCU
Writer/Layouts: Dan Jurgens
Finishes: Andy Lanning
Letters: Nick J. Napolitano
Colors: Jeromy Cox & Guy Major
Editors: Berganza, Cohen and Schaefer

What can I say about this? This backup feature–which, as recently as two and a half months ago, I was really looking forward to–is an absolute disappointment.

So far, it seems like it would have been FAR more appropriate to serve as its own special issue, perhaps a 52 # 0 or prelude. This 9th chapter basically brings us up to last September (2005) heading into the actual Infinite Crisis series. As far as I can tell, we’ve learned nothing "new" about the New Earth that resulted from that series.

A better "bonus" to these issues would be to save an extra twenty-five cents and cap the issue off with the main story at an even lower cover price…

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 3.5/5

52 Week #4 [Review]

Quick Rating: Good
Title: Dances With Monsters

Renee Montoya and The Question do their thing, work is done to find the missing heroes-in-space, Booster and Fire discuss Booster’s current attitude and actions, John Irons contemplates what Steel means, and Ralph speaks with Cassie and her ‘cult.’

52week04Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Joe Bennett
Inks: Jack Jadson
Colors: Alex Sinclair
Letters: Rob Leigh
Assistant Editors: Jann Jones & Harvey Richards
Editor: Stephen Wacker
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

History of the DCU Part 3
Story & Layouts: Dan Jurgens
Finishes: Art Thibert
Colors: Guy Major & Jeromy Cox
Letters: Nick J. Napolitano
Edits: Berganza, Cohen & Schaefer

This issue fills us in on the fourth week of the first month following the conclusion to Infinite Crisis. Several of the core plotlines are at least touched on in this issue. Renee Montoya finds herself entirely bored and frustrated at a pointless surveillance job–a job that keeps getting interrupted by The Question.

Some astronauts–I think they’re astronauts–get a glimpse of hope at finding the heroes lost in space during the crisis. Additionally, Booster and Fire discuss the way Booster’s going about his hero-ing, as Fire comments on Booster’s initial reaction to the loss of Ted last year.
Ralph Dibny speaks with Cassie and her ‘cult’ as she’s promised him answers and the possibility of seeing a certain lost loved one. The final plot touched on this issue is John Henry Irons as he contemplates what he’s done by having rushed into the hero gig without thinking–what creating Steel has done in his life and others’ as well–and leads us into what might be a bit of a change for the character.

In a way, it feels like there’s not a LOT that happens in this issue–but with no less than five simultaneous, ongoing stories all being told, that’s to be expected. The scene transitions feel a bit choppy–not entirely interruptive, but at least a couple times I found myself flipping back a page to see what day I was on, and then was surprised when the main story ended, not having registered that it was the end of the week. In a sense, it might be fairly easy to be taken out of the story considering the week ends ‘conveniently’ at a cliffhanger.

Despite the aforementioned choppiness, I didn’t feel like I was reading multiple stories by distinct writers–which I feel is a good thing, given that this is overall a singular story of the events ocurring during the "missing year." The writing in and of itself is good, and conveys the sort of slice-of-life scenes of these characters.

The artwork is good–nothing much negative to say about it, really. Visually, characters are all recognizeable and distinct, and I didn’t catch myself at any scenes wondering who a character was because of artistic interpretations of familiar characters. The art may not be singularly distinct and recognizeable specifically (the way, say, Alex Ross artwork might be)–but it is clear and clean, and gets across what needs to be conveyed visually in the story, and that is the main concern.

The only story point that really jumped out at me offhand was Steel’s–I’m not certain, but I think we’re seeing where his history has been modified somewhat, possibly undoing stuff from several years ago. And frankly, I’m ok with such modification, as I wasn’t thrilled with said events as they originally unfolded at the end of Superman: The Man of Steel.

The backup I’m not as thrilled with. This week’s four-pager informs us (yet again?) that Donna Troy remembers and/or has access to memories and knowledge of the multiverse, pre-Crisis on Infinite Earths as well as post-, and everything up to present. We’re reminded THAT there was a multiverse, that there was a crisis, and that sacrifices were made that rocked everyone deeply. For this reader, at least, it feels like nothing new that wasn’t covered in Infinite Crisis. Additionally, it feels like the framing of this history is a bit of a detraction, robbing the history/story of precious panels to keep reminding us of Donna Troy (but then, perhaps that comes from my envisioning it as a singular story, how it will read when all the chapters are read back-to-back rather than a week apart?)

Taken as a whole, I’m still not entirely sure what to make of this format. While it’s not perfect (and I can’t quite put my finger on anything that WOULD make it perfect), I’m enjoying it thus far. Of course, 4 issues down leaves us with another 48 issues to go… This ride’s just beginning, and DC‘s got me hooked for the present.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

52 Week 12 [Review]

classicreviewlogowhite

Quick Rating: Good
Story Title: Mighty

Summary: Black Adam introduces us to Isis, Montoya and The Question come to an agreement as to where they’re off to next, and Ralph Dibny confronts Cassie about her cult’s theft of materials from a storage locker.

52week12 Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Barrows
Inks: Stull
Colors: Baron
Letters: Lanham
Assistant Editors: Jann Jones & Harvey Richards
Editor: Stephen Wacker
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

I don’t think I knew who "Black Adam" was two years ago. After reading the Countdown stuff, I was surprised when I went back through my Superman collection and found an issue in which he was prominently shown on the cover–point being, even if I’d heard of him, certainly had no clue who he was, nor what he’s all about. I’m still not certain, but something about him has had me quite interested–and for roughly $2.50/issue I’d gladly follow a series with this character in the starring role if of such quality as 52.

As-is, this issue is mostly Black Adam’s story, with a few pages of the other two plots thrown in. While this is a bit of a let-down as far as seeing what’s going on with Steel, or Booster–or anyone else, for that matter–the story held my interest, and regardless of what comes down the line, has an air of significance to it, as to Black Adam’s story, and the Marvel family in general. Adam’s actions do seem a little rushed, but given what he’s been up to lately, I wouldn’t see it as out-of-character…especially if there’s more to it all than we as the readers have been let in on just yet.

Ralph and Cassie’s angle, while brief, also has some good stuff, even though I’m not entirely interested in that particular plot. Possibly my favorite part of their exchange is Ralph’s comment about everyone confusing him with Plastic Man–something that I was definitely guilty of before Identity Crisis. Cassie seems a bit out of character, though it may well simply be my reading of things and that I’ve not figured her out yet.

Renee and The Question get 3 pages this issue, and while they keep that particular thread going, I’d have prefered 3 extra pages of Black Adam–right now, I’m just not all that interested in their story–especially just a snippet like this.

I think my favorite part of this issue involved Billy, and seeing how he’s adjusting to his new role.

The art on this issue is good–everyone’s recognizable and things are easy to follow. Facial expressions–particularly Adam and Billy–come across well, and give depth to the characters visually without even considering dialogue. I have no complaints offhand with art on this issue…

Overall, a strong issue that looks to affect Adam (and the Marvels) for quite awhile, though there’s not too much from other stories going on here. Certainly worth getting if you’re following the series; worth getting if you’re just a fan of Black Adam or the Marvel family, and so on. Recommended.

The Origin of Wonder Woman
Writer: Mark Waid
Art: Adam Hughes
Colors: Laura Martin
Letters: Nick J. Napolitano
Asst. Editor: Harvey Richards
Editor: Stephen Wacker
Special Thanks to: Mark Chiarello
Wonder Woman created by: William Moulton Marston

If you’re looking for short ‘n sweet origin snippets, that’s what you’ll find here. This 2-page origin seems woefully inadequate to do more than tease just the barest, shallowest stuff involved with the character, and unfortunately, by itself doesn’t inspire me to want to know more about the character, other than the fact that this is so brief that almost anything would BE learning more about the character. The first 2/5ths-of-a-page panel/header seems a waste, and based on that visual, it’s a wonder that the character isn’t some porn-star.

The rest of the art on the pages works well, though being just a couple pages isn’t much to go on yay or nay. The bottom 2/5ths-of-a-page on the 2nd page offers a brief "Powers and Weapons," "Essential Storylines," and "Alliances" textual profile.

I’m not familiar enough with the character to know if anything in this 2-pager is new or sheds any light on any possibly "New Earth" changes/retcons, but nothing "feels" like new information to me. I hate to complain, but as with the disappointment the Origin of the DC Universe, this one is also a disappointment to me, and seems that it would serve better as some trading-card than taking up 2 pages that could have been used for continuing the overall 52 story.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

Red Robin #1 [Review]

Full review posted to comixtreme.com.

Story: 3.5/5
Art: 4/5
Overall: 4/5

Batman and Robin #1 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4/5
Overall: 4.5/5

Final Crisis #7 [Review]

New Heaven, New Earth

Script: Grant Morrison
Pencils: Doug Mahnke
Inks: Tom Nguyen, Drew Geraci, Christian Alamy, Norm Rapmund, Rodney Ramos, Doug Mahnke & Walden Wong
Colors: Alex Sinclair w/Tony Avina & Pete Pantazis
Lettering: Travis Lanham
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: JG Jones (sliver cover by Marco Rudy & Sinclair)
Publisher: DC Comics

So, this is it. This is the issue it’s all been building toward–the final chapter of this “final crisis” the characters are facing, this “event” capping off years of story…

Much like Marvel’s Secret Invasion final issue, this issue jumps ahead, and instead of us experiencing the story as it progresses, with the characters–instead we’re treated to a look-back from the present to a conclusion that’s already happened. We see characters rise against their Fifth-World gods and the intrusion of Mandrakk, and a multiverse’s army of Supermen, and…stuff happens.

The art in the issue isn’t all that bad. In fact, in and of itself it’s actually pretty good. Though there’s a whole bunch of inkers, the final result is a decent presentation. I went in with very low expectations, and what I got managed to stay a bit above my expectations–though I also found myself not really focusing terribly much on the art (didn’t expect to be impressed, so didn’t care to look for something to be impressed BY).

The story fits with the rest of the series in tone and feeling like it’s trying to come from somewhere above my reading level, and successfully makes me feel lost, whatever else it accomplishes there. While elements of this core series could be found in the tie-ins, on the whole, the entirety of the Final Crisis was told in 7 issues, this one mini-series. While that made it easier on the wallet, I feel like it did a large injustice to the scope of the story. Had it crossed into a large number of the DC books as Infinite Crisis did, this would have felt like a bigger deal. As it is, it felt like some apocalyptic (no pun intended) story with these characters with no real basis in ongoing continuity. That books are to make the “jump” to reflect what happened in Final Crisis later doesn’t really do much for me (but at least the story will be acknowledged).

I’m sure there’s “deep” stuff going on here with loads of potential for future exploration…but the feel just wasn’t there for me. I did not enjoy this issue, and the series as a whole has been bittersweet–I can’t see having skipped on it, but nor have I particularly enjoyed any of the issues. (The tie-in minis’ issues are another story).

Story: 5/10
Art: 7/10
Whole: 6/10

Final Crisis #6 [Review]

How to Murder the Earth

Script: Grant Morrison
Art: JG Jones, Carlos Pacheco, Doug Mahnke, Marco Rudy, Christian Alamy, Jesus Merino
Colors: Alex Sinclair & Pete Pantazis
Lettering: Rob Clark Jr.
Assoc. Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: JG Jones (sliver cover by Pacheco, Merino & Sinclair)
Publisher: DC Comics

This sixth issue opens with a scene featuring Superman and Brainiac 5…presumably our Legion of 3 Worlds link. Brainiac has something he needs Superman to see, and Superman’s concerned because he’s been beyond reality and has to get home (no mention of Lois). We then cut back to a gathering of heroes doing what they do, and the Supergirl/”Black Mary” battle (we find out who’s pulling Mary’s strings). Heroes find themselves facing friends and loved ones now under Darkseid’s thumb; the Flashes hatch a plan, and Batman breaks one of his personal rules in order to face Darseid. Finally, Superman enters the battle on Earth, bringing with him anger not often displayed.

The art jumped out at me for this issue–unfortunately, though, not a good thing. Rather than the fairly distinct JG Jones art alone, we have a number of other artists brought on to get this done, and so there is quite a bit of variance in the visuals throughout the issue–this looks like just another comic instead of a singular, special event/series. The art in and of itself isn’t all that bad–characters familiar to casual readers are familiar and recognizeable. The Tawky Tawny battle, though, was a bit hard to follow, and took me a bit beyond the battle itself before I even realized who won the fight. While I’m sure intended for dramatic effect, a key double-page shot toward the end looks almost comical (in a “ha, ha” sort of way) and seems almost out of place in this title given other events that have ocurred off-panel and been referred back to almost as an afterthought.

The story is far from wonderful, but it is serviceable, at least on the surface. We get a number of scene-jumps without much flow, just jumping from one scene to the next. One has to keep track visually of what and who is where as the Supergirl/Mary battle is cut with the Tawny battle, for example. The main Batman scene comes across like it’s supposed to be reminiscent of a certain speedster in a prior Crisis, and for this reader felt forced and overly predictable.

On the whole, due to one character’s fate apparently shown here, this issue is pretty important to DC continuity, at least for the moment. However, this is an issue I read more to seek a conclusion to Batman: RIP and in the hopes of staying somewhat current with the most major goings-on of the DCU than out of enjoyment. This is one of those comics that is probably going to wind up being pretty “essential” to the bigger picture in the DCU…though it lacks the feel I’d expect for something of its supposed enormity.

Recommended for its necessity in the DCU-to-come, but not for the story and art.

Story: 5/10
Art: 3/10
Whole: 4/10

Final Crisis #5 [Review]

Into Oblivion

Script: Grant Morrison
Art: J.G. Jones, Carlos Pacheco, Marco Rudy, Jesus Merino
Colors: Alex Sinclair
Lettering: Travis Lanham
Associate Editor: Adam Schlagman
Editor: Eddie Berganza
Cover: J.G. Jones (sliver by Pacheco, Merino & Sinclair)
Publisher: DC Comics

Green Lantern Hal Jordan is tried for apparent deicide, though it turns out someone has corrupted an Alpha Lantern–something that is not supposed to be able to happen. Meanwhile, as the dark gods revel in their victory and the nearly-awoken Darkseid, certain heroes band together to strike back as the world falls apart around them.

There’s a lot going on in this issue, which makes it feel somewhat choppy as we jump from point to point to point to point. This is going on, that’s also going on, this other thing’s happening, someone’s doing this other thing over here.

The art felt rather choppy as well with multiple artists covering different parts of the story. I’m hard-pressed to think offhand of an example of multiple artists detracting from a story for me, but this might be a first.

The story leaves me scratching my head–both for trying to get to an understanding of what’s actually going on in the bigger picture sense as well as the execution. As a “contained” story limited to just this mini and some tie-in minis, I don’t feel any great sense of urgency or crisis…this reads simply like some alternate unverse where Darkseid wins, and not the main DC Universe I’m supposed to actually care about.

This may read much better in a single volume when all the pieces are on the board to be read at once, and we actually see how events play out in the main DCU whenever the let this affect other books. Until then, it is a huge disappointment for me and is far less enjoyable than Rogues’ Revenge, Revelations, and Legion of 3 Worlds have been.

Worth getting if you’re following the event for the event’s sake, and if you’re enjoying this title thus far. If you’ve not been getting it so far, you’re probably better off catching up through wikipedia and if you’re so inclined, snag collected volume.

Story: 6/10
Art: 6/10
Whole: 6/10

Final Crisis #4 [Review]

Darkseid Says

Script: Grant Morrison
Art: JG Jones, Carlos Pacheco & Jesus Merino
Cover: JG Jones
Sliver Cover: Carlos Pacheco & Jesus Merino
Colors & Sliver Cover: Alex Sinclair
Lettering: Rob Leigh
Associate Editor: Adam Schlagman
Editor: Eddie Berganza

This issue opens with the heroes defeated. Evil has won–and those heroes that remain are busy organizing safety zones–“watchtowers”–for surviving, uncorrupted civilians. An “underground resistance,” if you will. We get to see a world of darkness, in which the evil “gods” of the “5th world” have taken over, creating an Apokalips-on-Earth. While Earth has been subdued, the various evil “gods” are intent upon the re-awakening/return of their master, Darkseid…whose return will, apparently, seal the deal–Earth will be theirs, heroes won’t be able to stand, and so on.

The art for this issue is pretty good overall. I have no real qualms with it. Though it’s a bit disappointing to not have “just” Jones’ art, there are plenty of scene-shifts and points that I already don’t really have a clue what’s actually going on that hey…different art? Hardly jarring at all. It’s actually slightly helpful, as I assume as I read that different art means the scene has undoubtedly shifted and might be something to take note of.

The story? I’m “getting” a bit of the overall story, but I still am not getting the nuances. I’m sure there’s PLENTY going on that I’m not noticing, not picking up on. And…chances are those details I’m missing are rather important to enjoyment of this story.

I feel like I’m along for the ride–but not much else. This is a core-series “event” book…and it’s my LEAST-favorite of everything with the “Final Crisis” title on it. I just do not care about the New Gods–I never will, and the fact that their story is essentially THE story frustrates me all the more. Three issues to go–perhaps I’ll see by then why they’re ever so important to the fabric of the DC Universe that their coming into a new iteration is so tied to Earth.

Another issue I have with this particular issue is that there are several empty word balloons–was that intentional? an effect of us needing to know something was said, but not supposed to know WHAT just yet, and/or effect of hearing SOMETHING, but not over an explosion and other surrounding noise? Or is it just something that slipped through the cracks? Additionally, in my decision to read this issue to see how the story may have progressed, I learned the outcome of the Final Crisis: Submit one-shot, which was a bit frustrating when I turned over to that issue and realized what had happened.

Whether on me to “dig deeper” or not, I am not enjoying this series. I find myself following it for whatever context I might be able to find for the tie-in stories (which–excepting Superman Beyond–have all been far more enjoyable) and in the hopes that something might occur in this core series to change my mind, to make me feel like it’s actually a story that lives up to the year of hype predating its debut.

Story: 5/10
Art: 8/10
Whole: 6.5/10