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The ’90s Revisited: Eclipso #1

90s_revisited

eclipso_0001The Count

Plotter/Breakdown Artist: Keith Giffen
Penciller: Bart Sears
Scripter: Robert Loren Fleming
Inkers: Ray Kryssing, Mark Pennington
Letters: Gaspar
Colorist: Tom McCraw
Assistant Editor: Eddie Berganza
Editors: Michael Eury, KC Carlson
Published by: DC Comics
Cover Date: November, 1992
Cover Price: $1.25

Though I was aware of The Joker and probably Catwoman and the Penguin, as well as Lex Luthor, Bizarro, and Mr. Mxyzptlk to name a few comic book villains…MY first wide-spread, "universe"-threatening villain was Eclipso.

Yeah.

See, I was introduced to comics in 1988, began "collecting" comics myself in 1989, and was just starting to "get back into" comics in the summer of 1992. While hanging out one day, a friend shared with me a couple new comics he’d gotten–including "a" Superman #1. With Superman: The Man of Steel Annual #1, I was introduced to Eclipso, and the Eclipso: The Darkness Within story that was taking place in the various annuals that summer.

Get to the end of that crossover, and I remember an ad for Eclipso and Valor–two series "spinning out" from the "event."

Nearly twenty-five years later, I’ve finally READ Eclipso’s first issue!

I don’t know what I was expecting, exactly–perhaps some extension of The Darkness Within, but with newer or lesser-known characters, given the "big event" was over with. Perhaps I expected some loose-knit "team" to have been assembled, perhaps Bruce Gordon gathering folks together to go after Eclipso. What I GOT, though, was a story of Eclipso possessing an outcast and slaughtering a village, essentially reminding himself that he was capable of this, particularly when not hampered by super-heroes. Later while checking out the slaughter, a black diamond is found and taken–with the hopes that its value will make up for the loss of the village and prevent some Count from shooting the messenger. Of course, this being Eclipso and that a black diamond…well, Eclipso feeds on the Count’s anger and possesses him…and slaughters the Count’s household. When the police arrive to investigate this…Eclipso is ready. The black diamond is flipped to a sergeant who is goaded to anger…and thus Eclipso has another minion with whom to continue to kill. And for him…it’s a good day to be a villain.

While we have a narrative story here, the issue is particularly interesting to me as the issue is "hosted" by Eclipso himself, essentially venting to the reader about stuff and showing off to the reader–as he’s got no one else to do it with. He shows us where he came from, what he’s capable of, and lets us in on a bit of his thinking and reasoning and plans for the future…namely, he’s learned from recently-transpired events and is trying a different means of getting whatever he wants.

Story-wise, I really dug this issue. As said, it took me nearly 25 years to get around to reading this, and where I’d expect it to be a letdown for so many years of NOT being disappointed by it to actually read the thing…I really enjoyed this quite a bit, in what it is. Not for the slaughter and casual taking of lives, but as a first issue about a villain that sets him up for his own series. This isn’t making the villain into an anti-hero…it’s the villain BEING a villain. He doesn’t even need a super-hero to fight to do nasty stuff, to be vile and dark and all that. He’s just that regardless of a bright foil. And having the character talking to the reader, aware of us following him through these pages…it’s like a dark take on the usually-lighter way I think many think of for Deadpool, She-Hulk, or Harley Quinn. Plus there’s the nostalgia of the notion of the "hosts" of the House of Secrets books, and here’s Eclipso "hosting" his own book. I later realized that it makes sense, too…the character first appeared IN House of Secrets!

Visually, I really liked this issue. This is Eclipso as I think of the character by default…perhaps because this issue has Bart Sears as the artist, and I believe he was the artist on the bookend Eclipso: The Darkness Within #s 1-2, which adds a great consistency from that mini-series/event into this ongoing series.

Story and writing, I think I really enjoyed that there were no heroes here. It gives room for the Eclipso character to be shown–if not at his WORST–then at his default. And bad as that is, it at least hints at how bad he can be if he’s actually worked up or challenged.

For years, I’ve thought that an Eclipso: The Darkness Within omnibus would be fantastic. Now I’m even more convinced of that…but adding to it the wish for an Eclipso omnibus for this series, and perhaps other appearances through the years. It’s also interesting to note that this was a first issue of a brand-new series, spinning out of an EVENT, with high-end talent creatively…yet it is a standard-sized, standard-priced single-cover first issue. No variants, no fancy gimmicks, no extra-pages to lure someone in or jack up the price…it’s just a comic, that happens to be a #1, that gives a good start to a new series coming off an event.

I won’t say this is by any means a "happy" issue…but it stands alone quite well, and is worth snagging if you can get it for $1 or less, just to read this issue, regardless of anything else read of the character…provided you’re interested in Eclipso. As for me…this has me psyched to read the rest of the series, as well as increased interest in finally going through my Showcase Presents volume and perhaps hunting down some other Eclipso issues.

Legends of Tomorrow #1 [Review]

legendsoftomorrow0001Cover Art: Aaron Lopresti with Chris Sotomayor
Published by: DC Comics
Cover Date: May 2016
Cover Price: $7.99

I hadn’t paid attention to this originally when I saw it solicited…I noticed the “title” and chalked it up as yet another soon-to-be-failed tv-tie-in of near-zero consequence, at least to me and my following the “regular” continuity of DC stuff. I’m not sure if the tv show had premiered yet or was just about to, but I had no interest in yet another digital-first thing seeing print, and thus ignored it. Then recently there was an ad for it that caught my attention, and left me curious. I was a bit put off learning the thing would be $7.99…even for a double-length issue, being frustrated with $3.99 price points, essentially $8 seemed a bit MUCH for just one issue of something I wasn’t overly familiar with. Still, I resolved to wait and see, not swearing to avoid the book but not intending absolutely to buy it, either. When it came out last week, it was a small week for me, so the $8 wasn’t terribly steep…plus the issue’s squarebound with the title on the spine, so it can actually go on a shelf like a mini tpb, and not simply disappear into a box.

While I’d expected a “lead” story and the others to essentially be “backup” features…if I counted correctly, we have 4 20-page stories in this issue, giving the thing excellent “value” for the content, if one is interested in or doesn’t mind what’s included (vs. say, wishing it was Superman, Batman, Wonder Woman, Flash, or Green Lantern content).

Firestorm – United We Fall part 1
Writer: Gerry Conway
Penciller: Eduardo Pansica
Inker: Rob Hunter
Letterer: Corey Breen
Editor: Jessica Chen

I remember checking out Firestorm: The Nuclear Men title at the launch of the New 52, and it didn’t hold me enough to stick with it past a few months. I’ve never been a huge Firestorm fan, but I’d been loosely aware of the character at points–though mostly it was after the introduction of Jason as the new Firestorm and the apparent demise of Ronnie in Identity Crisis that the character was fully on my radar; and then the Deathstorm stuff around Blackest Night. Now there’s been a fair bit on the Flash tv show and Legends of Tomorrow, so this “lead” story was a good enticement for me to buy the issue.

We open on Ronnie and Jason testing their powers, with something going on with them, and then the two split, and we get a glimpse into their personal lives–individually, and at school with a mutual friend. We also have the introduction of a new/old villain, and come to see that there is something up with Jason, and with the Firestorm Matrix in general, which leads to a cliffhanger promising imminent destruction.

In addition to the above preamble, I think another draw to THIS take on Firestorm is that it’s written by the character’s co-creator, Gerry Conway…with the added element that I’ve attended a panel where he spoke several years ago, so there’s that quasi-personal-ish connection for me.

I like that the Jason/Ronnie mix has not been scrapped, and that along with both of them we also still have Professor Stein…indicating, for my limited experience with the character, a certain mix of original/classic and newer character elements and an observance of history for the characters. Yet, this also reads as a first issue, showing us bits of stuff with Firestorm and that it requires two people, and there’s this “matrix” thing that allows them to join AS (a) Firestorm; We’re “introduced to” Ronnie and Jason and see a bit about them–Ronnie’s into sports, Jason’s more into academics; We see a bit of “supporting cast” in Stein as well as the boys’ mutual friend; as well as a bit of rivalry between them. I’m familiar enough to simply enjoy the re-introduction/”confirmation” of stuff I figured I knew, and I’m interested in where this story goes.

I’m not sure if I’ve seen Pansica‘s art before or not…but I had no real expectation going into this. I was not disappointed by the art…it’s good, and worked for the story, avoiding random weirdness that’d put me off or have me wondering at anatomy and such; and I was never left trying to figure out WHAT happened or was going on. It’s a good match for the story itself.

I’m not sure exactly how this would rate for me as a first issue wholly on its own…though I probably would not have bought a Firestorm #1. But this was only the first quarter of the issue purchased…

Continue reading

Superman #6 [Review]


Full review posted to cxPulp.com
.

Story: 2.5/5
Art: 3.5/5
Overall: 2/5

52 Week #52 [Review]

Quick Rating: Very Good
Story Title: A Year in the Life

Booster and Rip Hunter vs. an evolved Mr. Mind for the fate of the multiverse!

52week52Writer: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Mike McKone, Justiniano, Eddy Barrows, Chris Batista, Pat Olliffe, and Darick Robertson
Inks: Andy Lanning, Walden Wong, Rodney Ramos, Drew Geraci, Darick Robertson
Colors: Alex Sinclair, David Baron and Hi-Fi
Letters: Ken Lopez
Asst. Editor: Harvey Richards
Assoc. Editor Jeanine Schaefer
Editor: Michael Siglain
Special Thanks to: Stephen Wacker
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue is almost stand-alone, in a way. It tells the story of Booster, Rip, & Co. as they battle Mr. Mind, who has evolved and emerged, ready to feed on the multiverse created at the end of Infinite Crisis…a task they’ve apparently been working at for awhile. We’re shown some decent detail as to the nature of the multiverse and its origins, and while I’ve not been following any of the One Year Later books that have mentioned it in any way, it seems a good explanation of things to me, for now.

This issue employs quite the artisitic team, and while it might seem like some scramble to get extra pages in this issue, the story itself provides great contextualization and use of the multiple artists. I enjoyed the shifts in art…and the overall visual tone of this issue was on par with–if not surpassing–the usual…a fine finish that I hold no complaint with.

Story-wise, one can go a couple directions. Plenty of action, though with a fair amount of time-travel and looks to different points of plans that were set in motion previously, this issue lacked a concrete feel of being set in the final week, feeling instead like a special issue chronicling an "untold tale" of a "lost week" or some such. On the other hand, with the other core storylines having wrapped up the last couple months, this was the biggest "loose thread," and a LOT was crammed in, even with 40 pages, detailing its conclusion.

All in all, we get a number of cool moments–and an obvious if unexpected reunion of sorts–with events either tying back to the first issue of this series, or evoking some SERIOUS deja vu. It answers some questions, while leaving other newer questions (no pun intended), and provides what I consider some good, solid comic-book closure. That is, the stories conclude…but the door is in no way slammed shut on things.

Obviously, if you’ve followed the series all that far, there’s no reason NOT to get this issue (those extra pages? Same cover price, even!). And heck, even if you haven’t followed this series all that closely…there’s stuff in this issue that looks like it’ll have some solid repercussions in the months to come throughout the DCU (as well as some explanation given to the nature of the apparent multiverse that’s been brought back), so wouldn’t be a bad issue to nab as a single, even if some smaller moments/subtleties are lost for not having read the series as a whole.

A solid ending to a solid series…

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

52 Week #48 [Review]

Quick Rating: Very Good
Story Title: Asked and Answered

The race to find Kate Kane and rescue her is on!

52week48Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Art: Darick Robertson
Pencils – Origin: Nicola Scott
Inker – Origin: Doug Hazlewood
Colors: David Baron, (Origin – Alex Sinclair)
Letters: Jared K. Fletcher
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue opens with several days’ worth of action, in a rather cool way: multiple characters across multiple panels across multiple days, asking one key question to kick the main story into motion. The bulk of the issue centers on Nightwing, Montoya & co. as they seek out Mannheim and Batwoman, to foil the plans of Intergang and their crime bible. There’s a lot of action as we see the characters fighting increasingly-high-level underlings, working their way up to Mannheim himself and a dark ceremony that promises to unleash hell-on-Earth, starting with Gotham City.

The ending of the fight has a bit of surprise and bucks the norm a bit–a welcome feat in contemporary comics.

To a degree, there’s little be said about the writing. It’s good. It’s solid. It’s consistent. Same as it’s been. The story flows, and we get to see characters acting in-character and reflecting (particularly in Montoya’s case) growth from the past 11 months.

The art this week–by Darick Robertson–fit really well. There’s a sort of thick darkness about it that sets the tone without being overly bold nor overly light. No complaints here in that department.

The origin backup stars the Birds of Prey, and like the other backups, condenses years of history into just a couple pages of the bare-bones basics. Par for the course, really…gave me a clearer vision of the history, and not atrocious to look at so fills its duty; nothing stand-out astonishing or anything, though.

48 issues in…if you’re not on-board, I doubt I’ll be able to convince you; and if you’ve stuck it out this far even disliking it, you might as well finish.

I found this to be another solid issue of what’s really come to be a favorite series.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

52 Week #44 [Review]

Quick Rating: Very Good
Story Title: Deaths in the Family

Last issue’s bloody conclusion sets the stage for this week, as the Black Marvels face the Horsemen of the Apokalips…

52week44Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Eddy Barrows
Inks: Dan Green, Rodney Ramos, Eddy Barrows
Colors: David Baron
Letters: Rob Leigh
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

There’s a lot to be said about this issue, and it certainly marks a clear turning point both for the series, as well as the Black Marvels. What we’ve seen over the course of the last 30+ issues in particular, and series as a whole brings several plots together in a collision point that paves the way for the upcoming World War III week.

After last week’s rather sudden betrayal by Sobek and devouring of a member of the Black Marvel family, the remaining Black Marvels have it out with the Horsemen of the Apokalips. The bulk of the issue depicts this battle, with the conclusion leading back to Montoya’s story even as she spends time in Nanda Parbat, and kicks her story forward a bit, too.

Thankfully, this issue has a full complement of pages, allowing just an extra couple pages of story, rather than an origin backup.
All in all, this issue packs quite the punch, and continues to offer the payoff that was lacking in the earliest issues of the series.
There’s not a whole lot to say about the craftsmanship of the story itself at this point that’s not been said before–it’s fully solid, as has come to be standard for the book, with its core writing team. 44 issues in, there’s a consistency that just flows, and took me quickly through this issue without any pause for any visible story glitches.

Visually, the art team tackles some harsh material, and depicts some rather gory stuff, making this one of the darker, bloodier issues to date (even beginning at the cover as we see the reflection of Isis in a pool of spilled blood). To a small degree, Black Adam in particular seems just a bit "off" visually from prior appearances–that I’d notice or care says a lot about the last couple years of the character’s presence on my comic-reading-radar. While this is noticeable, it really doesn’t detract from the issue’s story–the characters are clear and fairly emotive, and other than a general lack of familiarity with the individual Horsemen, it’s not hard to tell who’s supposed to be who. The only "complaint" I really have is the visual similarity between Richard Dragon and Ralph Dibny, as I’m not particularly familiar with the former, and the latter has sported a similar appearance throughout this series.

After this issue, there are a mere 8 chapters left…it’s hard to believe it’s only been 10 months since the story kicked off, and it’s already rushing at breakneck speed toward its conclusion. While some smaller bits of continuity will almost certainly be lost on a newer reader, and there’s no real "catch-up" mechanism (such as a "last issue" or "story thus far" page), this wouldn’t be an absurd point to jump back into the series if you gave it up due to the relatively slow start. At the same time, it doesn’t seem overly likely that anyone’s going to be really pulled in this far in if one hasn’t already been following the story.

Another very good issue of what I suspect may–for me–go down as a favorite run, period.

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 4/5

52 Week #40 [Review]

Quick Rating: Very Good
Story Title: Man Ain’t Nothing But a Man

Steel vs. Lex Luthor (and a teaser on what’s up in Kahndaq)…

52week40Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Chris Batista
Inks: Rodney Ramos & Dan Green
Colors: Hi-Fi
Letters: Rob Leigh
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue is almost entirely focused on Steel, and his fight with Lex Luthor. Only the final two pages deal with anything else–Kahndaq and the worsening situation there (that likely will be picked up and run with before too long as the final quarter of this series kicks into high gear).

John Irons–Steel–arrives at the LexCorp building to confront Luthor over his role in the New Year deaths of thousands, as well as to rescue his neice from the evil businessman’s clutches. He’s got some help, though they split off to deal with various threats, ultimately paving the way for Steel’s personal confrontation with Luthor.

At face value, this is just one big fight-scene, though there are a few moments scattered throughout for characterization–particularly via characters’ interactions. This fight has been building for months…since the beginning of the series, really.

I for one really enjoyed this issue. I’m pretty sure the last time (in-continuity) that I really saw Steel in action–the John Henry Irons Steel, that is–was the end of the Superman: Man of Steel series or the Superman vs. Darkseid: Apokalips Now 4-5 years ago. I only recall seeing him become a literal "man of steel" in the earlier issues of this series, not actually using the armor he created for himself. As such, seeing the character suit up and dive into battle here was very, very welcome.

The writing’s about normal for this series…being a big fight-scene, there don’t seem to be any deep or nuanced bits of dialogue to dissect, just two men throwing down after building hard feelings over a course of the last 10 months or so.

However, whether intentional or just my reading too much into it, I’m reminded of one of the closing chapters of The Return of Superman where the characters are battling their way into the heart of Engine City to confront the Cyborg and have to face their own individual battles en route, while fighting for the larger single goal.

The art for this issue is quite good–I have no complaints with it, and actually enjoyed it. There’s a full-page shot of Steel that would make a great poster, and is the best I recall seeing the character since some of his earliest appearances in the 90s. I don’t recall offhand if I knew Batista‘s art prior to this series, but the name sticks now, and I certainly enjoy his art.

This issue’s story takes the full allotment of pages, leaving no room for an origin backup, which is more than fine by me. In that sense, we get a full "normal" issue’s-length on the Steel/Luthor story, with the Kahndaq sequence replacing the backup, keeping this issue as a whole from being "just" some wrongly-titled issue of Steel.

If you’ve not been along for much of the ride, not much to sell you on here; if you’re a fan of Steel, though, this is a great issue, if only to see him in-armor and in action. Otherwise, this is an issue for those in for the long haul with the singles.

We’re well past the half-way point, squeaking past the 3/4 point…and I’m strapping in for the final section of this particular roller-coaster ride.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4.5/5

52 Week #36 [Review]

Quick Rating: Very Good
Story Title: How to Win a War in Space

The space heroes confront Lady Styx, Montoya’s spurred to action, and Supernova’s in a spot of trouble…

52week36Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Jamal Igle
Inks: Keith Champagne
Colors: David Baron
Letters: Pat Brosseau
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

There’s a lot going on in this issue. We pick up with Lobo delivering the space-heroes to Lady Styx, and betrayal mounts. As the heroes face the threat posed by Styx, one of them falls, delivering on the expected death. On earth, Montoya comes to a decision on what to do about her friend, rather than sit around waiting for him to die without his dignity in the Gotham hospital. Finally, as promised on the cover’s ticker, we get to see Rip Hunter’s ‘secret location’ as well as glean a bit more information on Supernova.

I remember with earlier reviews of this series, talking about the slow build and hoping there’d be payoff later on; that establishment of a foundation was a necessary evil (well, they may not have been my exact words then, but they are now.) We get a fair amount of payoff in this issue, as well as some forward movement (if not outright teasing) of what’s to come in the near future.

I for one have quit looking for individual voices in scenes, content to know that the writers are all contributing in one form or another, maintaining a consistency from issue-to-issue. On that note of consistency, we get to see a logical progression of Lobo’s character, maintaining both what has been established of him in this series over the last 4 months or so as well as much earlier in the character’s existence, with a nice nod to a couple specials, even. There even seems to be some room to question some translation–I for one derived a bit of twisted amusement contemplating the authenticity versus some other motivation.

Montoya’s scene seems to straddle a nice line between the real and the fiction that is comic books–her frustration/desperation and sadness at what seems to be a foregone conclusion is blended with the supernatural that is commonplace in the comic book world, allowing a glimmer of hope that may not be realistic in terms of our real world…but it seems to fit very well into the universe we know of through this series.

Supernova and Rip Hunter are shown briefly–and for the moment weigh as the weakest part of the series for me at present. While I expect some cool payoff later on, right now I find that I’m just not that interested in Supernova as a character–I don’t feel anything’s really known about him, and other than "teases" as to identity (and I for one have not picked up on clues that apparently have been dropped here and there, nor "gotten" any that I’ve spotted) there seems to be very little TO the character as yet. It certainly doesn’t help when so few pages have been afforded the character thus far.

The art stays fairly subtle–it’s there, but doesn’t overstep its bounds; it serves the story without offending the eye. My one gripe visually would be the panel when Lady Styx first strikes Lobo–I can figure it out based on context, but without context it’s hard to clearly make out exactly what is happening there. Still, the complaint’s one panel of many, and may just be my own eyes.

Overall, this is another very good issue of the series, and reminds me that I do indeed enjoy the story and format, and look forward to next week’s issue.

The Origin of Power Girl
Writer: Mark Waid
Art & Color: Adam Hughes
Letterer: Jared K. Fletcher
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain

Another standard-ish origin. Pretty much a simplified version of the telling of what I’d already figured out from pre/during Infinite Crisis stories. Still not a big fan of these, though that DOES seem to be tempered in part on whether or not I’m (personally) familiar with the character. Visually, may be a treat for certain folks, but doesn’t appeal to me. Still, it’s two pages…hardly enough to "break" an issue…and it certainly beats the pages being used for ads.

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 4/5

52 Week #32 [Review]

Quick Rating: Good
Story Title: Seven Days in Nanda Parbat

Ralph and snow don’t necessarily mix; Black Adam Junior and Sobek meet the Teen Titans; and the space heroes buckle down.

52week32Writer: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Pat Olliffe
Inks: Drew Geraci
Colors: David Baron
Letters: Travis Lanham
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Stephen Wacker & Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue doesn’t bring anything new to the table format-wise. It’s like a prime-time TV series…you get some intro, you check in on various characters in their present situations, the credits roll, and you’re off. If you’ve been following the series, this should be quite familiar to you; if you’ve not been following the series, you’re probably not gonna find anything here to change your mind.

At this point–six weeks over the "hump" with 20 left to go, I think it’s a safe bet that most anyone who’s going to follow the series in its serialized nature is onboard for the run, while those who aren’t going to jump in haven’t and won’t. So reading this, you’re in for the long haul, whether an issue/"episode" is slow OR fast-paced.

The familiar elements of the book are here: for this reader at least, the names in the credits are all recognizable, be it from earlier issues of this series or just seeing them as credits for other series. The cover dress is normal, the style of the credits is normal, the few pages here and there to "check in" on some subplots while one or another gets the most pages is there.

Is it GOOD, though? Yeah–Though I’m not familiar with Nanda Parbat, Rama Kushna, and so on, aside from seeing the names mentioned in the past, and any prior appearance of ’em in this series.

We get–as the focus of this issue–more development of the Ralph storyline as he and the helmet of Fate spend some time in Nanda Parbat, and Ralph seems to find some information he’s been seeking. We get to see the first(?) meeting of Black Adam Junior and Sobek with the Teen Titans, which in itself seems to further solidify the characters into the DCU as a whole and see that prior actions–"sins of the father," if you will–indeed have consequences. We also get to check in on the space heroes as they continue to realize the seriousness of their situation and what they’re going to have to face.

So the story advances on at least these three long-running plotlines, and by the series’ format, the whole story moves forward as a result.

Visually, I can’t complain about the art. I’m not terribly familiar with Olliffe or Geraci, though I’m sure I’ve seen the names before. Regardless, the art seems solid; everyone looks consistent and the visuals enhance the story.

As a whole, the whole package comes together as another solid issue of this title; nothing to spur one to drop it in itself, but nothing to convince a new reader to jump on based on this issue alone.

The Origin of Blue Beetle
Writer: Mark Waid
Artist: Cully Hamner
Colorist: Alex Sinclair
Letterer: Travis Lanham
Asst. Ed.: Harvey Richards
Assoc. Ed.: Jeanine Schaefer
Editors: Wacker & Siglain

I actually learned some new information from this 2-pager. In and of itself, the art’s fine, and the writing’s fine. I’d still rather get a couple extra pages of story, but that’s a personal preference. Though BB’s not playing any major role in this series, this origin seems to sum up the main points of what I assume is the unfolding story in the character’s own new title, which ever so slightly piques the interest in this reader.

Ratings:

Story: 3.5/5
Art: 3.5/5
Overall: 3.5/5

52 Week #28 [Review]

Quick Rating: Good
Story Title: Beyond the Black Stump

Batwoman’s back, Tornados show up, and a check-in ‘n revelation in the goings-on of the lost-in-space heroes (and heroine).

52week28Writer: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Drew Johnson
Inks: Jack Jadson, Rodney Ramos & Ruy José
Colors: David Baron
Letters: Rob Leigh
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Stephen Wacker & Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

After the ‘revelation’ that Montoya and the Question stumbled onto last issue, the two are back in Gotham City to contact Batwoman, and make her aware of what is prophesied to transpire with her involvement. We get a look at a group of people apparently playing with parts of the Red Tornado…truth be told, I’m not terribly sure what’s going on there. Finally, just earlier this week I’d been thinking about how it’s been a number of weeks since we got to check in with the heroes-lost-in-space…and voila! Here they are again…though a different light is cast on Lobo and the entity they’re facing in combat.

Overall, I am enjoying this series. Just over halfway in, it seems we’re into the thick of things, stuff’s happening, and there’s a number of questions cropping up as well as pointers at the title holding more significance than simply being a one-year/fifty-two-week periodical.
A certain pace seems to be in place, and being this deep into the series, it’s no longer as unfamiliar or unexpected as it seemed in the beginning.

This issue in particular I’m not nearly as thrilled with: I don’t care at all about this Batwoman character, and if I recall the previous issue correctly, there was a certain logic-jump that seems rather "forced" to me (isn’t BatGIRL’s surname Cain?)

I’m also not familiar enough with the Red Tornado to particularly care at the ‘cameo’ situation in this issue.
Structurally, this series could greatly benefit–in my opinion–by an introductory page to remind us of where things were left with certain characters when we last saw them, given the number of pages between appearances.

Visually, nothing jumped out at me; the art is solid and on the whole, it works very well for me; no complaints from me on that.

This is definitely an issue that will likely only really appeal to those already following the series; there doesn’t seem to be anything that in this issue singly that greatly affects the greater DCU, and doesn’t seem to particularly stand all that well on its own without the ongoing context of the series-as-a-whole.

The Origin of Catman
Writer: Mark Waid
Penciller: Dale Eaglesham
Inker: Art Thibert
Colorist: Alex Sinclair
Letterer: Rob Leigh
Asst. Ed.: Harvey Richards
Assoc. Ed.: Jeanine Schaefer
Editors: Wacker & Siglain

Not a bad couple of pages; this pulls together the different portrayals of the character and makes for a singular narrative of the character, acknowledging both the ridiculous/goofy past and the sharper current stuff. The art’s attractive, and as far as these origin segments go, this fits right in with the rest.

I still would prefer a single special with nothing but origins, in exchange for a couple more pages of actual story per issue, though.

Ratings:

Story: 3/5
Art: 4/5
Overall: 3.5/5

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