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Valiant Chromium Returns: Armor Hunters #1

It’s been some twenty years since I first got a copy of the original X-O Manowar #0 from the original Valiant. It was the first “chromium” cover I recall, though it was soon followed by the likes of Superman #82 (the “return” of Superman), X-Men: Alpha, X-Men: Omega, Ninjak #1, and others.

In more recent years, such “enhanced covers” have been pretty few and far between, in my observation (though can’t go two steps without tripping over variants!). [EDITED TO ADD: Last September’s 3-D covers from DC obviously were a huge quantity of such covers, but that was a specific event and really beside the point of this post]

When Valiant announced it was bringing back the chromium covers for Armor Hunters #1 and several of the tie-ins…I was actually sorta enthused (QUITE the exception to my usual attitude toward variants and such). But then, these chromium covers hold a certain nostalgia for me beyond all the other gimmicky/”enhanced” covers.

both_armor_hunters_covers

Unfortunately, I found myself rather disappointed in this particular version of “chromium.” Taken side-by-side, I feel like there’s clearer detail on the regular cover (pictured above on the right).

compare01

Comparing this new Armor Hunters #1 to X-O Manowar #0, I feel like the classic takes the win as well, between the two with brighter, bolder detail and coloring. Granted, that may not be so much the fault of the chromium effect, but it’s there.

compare02

At an angle, the new seems more reflective, picking up glare from an overhead light in a way that somewhat obscures details where the old does not…

…to say nothing of the imprinting showing through on the new where it doesn’t the old.

ah01shiny

Armor Hunters #1–at an angle in the light–gets this dotted, sparkly effect going on.

xo00shiny

At the same sort of angle, X-O Manowar #0 does not give that effect.

To me, part of what made chromium covers what they are was being able to see the outlines on the inside/back of the cover. Armor Hunters does have that effect, so unlike Marvel‘s Age of Ultron #1 last year, I can’t really “disqualify” it from my own personal “chromium collection.” But the muted coloring/subdued tones, the “flat” reflectiveness, and the thicker cover stock of Armor Hunters leaves me truly disappointed, and planning on sticking with the regular covers from here on out.

Bloodshot #0 [Review]

bloodshot000Writer: Matt Kindt
Art: Chrisscross
Colors: Moose Baumann
Letters: Dave Sharpe
Associate Editor: Alejandro Arbona
Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99

This is the second distinct Bloodshot #0 I’ve read in the last year or so. I read the original 1993 issue last year, and I’ve been looking forward to this new one for awhile now. That’s one thing I definitely like with the current Valiant–they properly promote books without me feeling they’re over-hyped. Since seeing the cover image for this on one of those inserts with the issue checklist on the back, I’ve been curious about the revelation of this Bloodshot’s “true” origin, or at least clarification of the origin.

Reading this, I was surprised at the opening reference to 1992 (which was when the original series began and the original Bloodshot burst onto the scene). Thankfully any reference to the old is tangential/coincidental/”Easter Egg”-y.

This issue shows us several earlier versions of Bloodshot–essentially, the technology was there, but Bloodshot would be so focused on completing his mission that any collateral damage didn’t matter. Project Rising Spirit wanted to find a way to give their warmachine a conscience of sorts, so an outside scientist is brought in. He winds up reprogramming the nanites to not just record memories but to capture “everything”–in the hopes of catching a “soul.” While his results prove questionable, the scientist’s fate is fairly clear, and we as readers are left to draw our own conclusions from what we’ve observed in the previous 13 issues of Bloodshot.

Story-wise I quite enjoyed this. After the last few months of Harbinger Wars and the upcoming addition of HARD Corps to the title, this makes for a nice “interlude” or “break” between major chapters of this character’s existence. Having some light shed on the background is handy for allowing a bit more identification with the character…though I was a bit disappointed that we had no definitive names provided to clarify which (if any) “identities” Bloodshot’s shown are a “one, true” identity.

Visually I found this to be a mixed bag. There was a definite difference from what I’m used to seeing in this title, so it was a little “off” in that regard. Yet, nothing was really “bad” about it, so I can’t really complain. The style is fairly distinctive–I haven’t seen much of ChrisCross‘ art lately, but do remember enjoying his visuals on the late-’90s/early-’00s Captain Marvel series.

I wouldn’t call this a jump-onboard sort of issue, as it doesn’t really lay the groundwork or introduce stuff the way I would expect of a premiere issue. However, for readers who have been along for the ride this is definitely a worthwhile addition to the mythology of Bloodshot, adding some depth that is fairly timeless and allows for a bit of clarification to what we’ve already seen…and will likely yet see. In its own way, if one looks at the retitling as the beginning of a “new series,” this also provides a sort of cap to the first year, filling in some blanks and adding to what we’ve discovered.

Whatever the case, I enjoyed it, and look forward to seeing what else we get with the character, despite shifting creative teams.

Quantum and Woody (2013) #1 [Review]

Quantum and Woody (2013) #1World’s Worst part 1

Writer: James Asmus
Art: Tom Fowler
Color Art: Jordie Bellaire
Covers: Ryan Sook, Marcos Martin, Andrew Robinson and Tom Fowler
Letters: Dave Lanphear
Editor: Jody LeHeup
Created by: M.D. Bright & Priest
Published by: Valiant
Cover Price: $3.99

I don’t know when it was that I first heard of Quantum and Woody, but I’m pretty sure it was at least a decade ago. Of course, I didn’t know their significance at the time–no, the appreciation I’ve developed has come only in recent months and thanks to Comixology’s 99-cent sale of the classic material a few months back.

I also don’t recall now if my Comixology purchase of the entire classic series preceded knowledge of this new series, though I’m pretty sure my interest was actually sparked by knowing there’d be new material and wanting to read some of the original.

Whatever the case–I’m familiar with the first half of the original run, which I think made this new #1 actually more enjoyable for me.

That being said, like what I’ve read of the original, the reader is kinda thrown into things here, to pick up information through flashbacks and such.

We open on a scene of our heroes, Quantum and Woody, falling from a building and making the news, basically seen as the world’s worst super-heroes, if indeed that’s what they are. We then flash back to their past as adoptive brothers, before moving to the present where the pair learns of the death of their father. As things unfold they learn that all was not as it seemed–and they seek answers that throw them together into a rather explosive situation leading to the obligatory To-Be-Continued.

Visually I’m quite pleased with this issue…no real complaints or negatives for me on the art side of things.

Story-wise, I rather enjoy the maintenance of the “chapter headings” Priest made popular back in the day on the original series as well as in his Black Panther run for Marvel Knights. While stylistically different from the other Valiant books, it gives a certain familiarity to this that is welcome and appreciated…it also keeps this book fairly unique, providing a different “voice” than the other Valiant titles right now.

Though the bulk of the issue is essentially “origin” stuff, I the non-linear narration allows for an appearance of the characters AS Quantum and Woody in this issue; introduces the characters behind the hero-guises, and sets up the motivation that drives them…which to me is quite good for being the first issue of a brand new series.

While this is a Valiant #1, retains the standard trade dress of all the contemporary Valiant titles, etc. you don’t need to have any background whatsoever with other Valiant books in order to “get” and enjoy this issue. If you were merely handed the pages to read and had never heard of the property before, there’s nothing whatsoever here that requires you to have read anything else.

I will probably never like the $3.99 price point on any standard-size comics, but as only the sixth one-issue-per-month Valiant title, I can handle this a lot better than double-shipped $3.99 titles from other publishers, and I consider this a welcome addition to my own pull list and definitely look forward to the next issue. (And while I wait, I have half of the classic run yet to read to keep me busy!)

Shadowman #7 [Review]

Shadowman (2012) #7 [cover]Writer: Justin Jordan
Pencils: Neil Edwards
Inks: Matt Ryan
Color Art: Brian Reber
Covers: Patrick Zircher, Dave Johnson, Matthew Waite
Letters: Rob Steen
Editor: Jody LeHeup
Published by: Valiant
Cover Price: $3.99

I feel kind of like I missed an issue. Without going back to re-read the series-thus-far, I vaguely remember where the story left off before last month’s #0 issue, but jumping into this issue I found myself wondering if I truly remembered, or had a slight bit of deja vu from reading the catch-up text on the inside cover.

We find Shadowman and his compatriots facing Baron Samedi, and ultimately coming to a sort of “understanding” in their mutual goal of preventing Darque from crossing from the Deadside in to the “real world.” As the deal unfolds, not everyone is on the same page, and one of our heroes seems to make a bit of a mistake that looks like it’s going to cost the group next issue.

If my summary is brief and vague…there’s something about this series, where it’s one I’m enjoying…but it’s a sort of enjoy-as-I-read-it more than it is remembering-after-I’ve-read-it. As it is with much of what I read these days. I read an issue, and that’s fine, but it doesn’t stick with me much beyond the reading, until/unless I delve back in to construct a better summary for a review…but then I may be over-analyzing, and going back in to pick things apart isn’t “just” the “reading experience” of buying an issue and reading it and planning to continue with the next issue.

As said, I’m enjoying this series in and of itself. The art’s good–I’ve no trouble following what’s going on, there’s no over-fancy or complicated page layouts or funky, stylistic stuff to distract…it’s just good art conveying the story.

And the story itself continues to build on itself–we have the growing threat of Darque, continue to see the characters feel each other out and develop as a group: the duo already familiar with each other before Shadowman was with them, and the Shadowman himself, Jack, who is dealing with his new status quo and with being a new/outsider-y member of the “group” and all that.

As a continuing reader of the series, this is another solid issue. I’m not as “into” this title as say, X-O Manowar or Harbinger…but this is still a welcome part of my Valiant purchasing, and I don’t plan to leave it behind anytime in the near future.

Archer and Armstrong #10 [Review]

Archer & Armstrong (2012) #10 [cover]Mystery Hole

Writer: Fred Van Lente
Artist: Pere Perez
Colorist: David Baron
Letterer: Simon Bowland
Covers by: Clayton Henry, Juan Doe, Matthew Waite, Andrew Robinson
Assistant Editor: Josh Johns
Executive Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99

I’m enjoying the standard covers on this series lately. They fit the characters, and are rather amusing given context OF the characters. This one–Armstrong, Archer ,and some alien caught sneaking by, guns pointed at them…something about it just works for me.

Inside the issue, we don’t see this scene exactly…but we do see our heroes breaking into a Project Rising Spirit facility/Area 51 (there’s our tie-in: it’s Valiant, so of course PRS is involved). They’re looking for info on Archer’s past, true info rather than what he’s been told all his life by manipulative parents–but things don’t go quite as planned. We’re also reintroduced to Mary-Maria, whose status quo was left a bit in question recently, and see what she’s now dealing with…holding a lot of potential for quirky situations and interesting character development as we continue on.

I’m honestly not entirely sure where I stand with this title, in a way: I certainly enjoy it, but like Shadowman, I sometimes feel like I’m playing catchup, as its story details don’t often stick with me outside the actual reading of the issues. I guess that puts me as a more generalized or casual fan than a die-hard, for whatever that says about me.

As usual, the story and art work well together. I can follow along without issue, I’m not left scratching my head or finding myself taken out of the story by some weird, stylistic art bit, and I don’t pick up on any great plot holes or such.

In short, I read the issue, I enjoyed the issue, and I expect to be back for the next issue.

Harbinger #9 [Review]

harbinger009Writer: Joshua Dysart
Art: Pere Perez
Color Art: Ian Hannin
Covers: Mico Suayan and Khari Evans
Lettering: Rob Steen
Associate Editor: Jody LeHeup
Executive Editor: Warren Simons
Published by: Valiant Entertainment
Cover Price: $3.99

Nine (ten if you count the recent #0) issues in, and this title’s getting rather complex, juggling a number of characters. While it does so, this seems a fairly Faith-centric issue, focusing more on her than the other characters…which to me, really is the way to go; allowing character development and for the reader to get to know the character better, while keeping the entire, overall story progressing.

After being temporarily depowered and falling from a dangerous height, Faith comes to and discovers her friends/teammates have been captured by Project Rising Spirit (we as readers witness the kids’ capture). Interspersed, we get flashbacks to how Faith got into comics, a tragedy in her early life, as well as some added details that flesh out her off-panel time several issues ago…and the issue ends on a key moment for Faith and Peter as Project Rising Spirit prepares to move out with their mission accomplished.

Visually, this is yet another strong issue. I honestly don’t recall as of this typing whether Perez has been on every issue thus far, but the look of this issue solidly fits with earlier issues, and seems entirely consistent with my memory of earlier and most-recent issues. The visual style has a certain simplicity to it–it’s not overly or distractingly-detailed…but it has a certain authenticity that makes the characters all seem that much more real: they’re not virtual clones of one another…the faces and bodies are distinct and varied, as the characters actually are.

Story-wise it’s painfully obvious (particularly with recent house ads and other “meta” information (online news/interviews/etc that are not part of the story itself) that this issue is continuing to put pieces in place for the upcoming Harbinger Wars crossover/arc/event with Bloodshot. While I don’t much care for the feeling of “let’s get THIS over with so we can get to What We’ve Been Promised,” it still resonates with me a bit, as it’s that much more obvious how these titles are beginning to fit together as part of the shared universe.

While we don’t have much in the way of development for the other characters–we mainly just see what fate’s befallen them–we get quite a bit with Faith…and it makes her a much more interesting character. It’d be easy to “assume” stuff with her, but having the actual details keeps her grounded and relatable…on the surface, one might see her as some cliché, yet it seems to me that much of what she is even so far in this book comes from her making conscious choices, not mindlessly following the clichés.

Though there are plenty of positives for the other Valiant titles…more and more I find myself with Harbinger at the top of the list for the nice art and the complex, realistic (as much as they can be: that’s a given) story and characters. If you’re only going to follow one Valiant title, I’d be inclined to make it Harbinger.

X-O Manowar #10 [Review]

xomanowar010Prelude to Planet Death Part Two of Two

Writer: Robert Venditti
Art: Trevor Hairsine
Colorist: Brian Reber
Letterer: Dave Lanphear
Cover Artistis: Trevor Hairsine and Cary Nord
Assistant Editor: Josh Johns
Executive Editor: Warren Simons
Published by: Valiant Entertainment
Cover Price: $3.99

We open this issue on a flashback, to young Aric and Gafti training in a field, ending with a show of brotherhood and declaration that someday they’ll be known the fiercest Visigoths to ever swing a sword. We then shift back to the present, where Aric faces Vine commander Trill holding forth the tortured, barely-alive body of his old friend. After some strong words back and forth, Aric engages Trill in battle, while the Vine invasion begins. One battle ended, Aric gives up the X-O armor that it might heal Gafti as it did him–only the pain leaves Gafti in another state of mind entirely…one that could cost an entire planet its life.

Even before anything visual sets in, I noticed the paper quality of this issue is significantly better than some of the earlier issues of the series–while at least a couple of the issues seemed positively (forgive the term) floppy…this feels like a very sturdy paper stock…which is a lot more befitting of a $3.99 single-issue!

Visually, this is quite a solid issue–even with all the action, I was able to follow along without really having to disengage from the story to exert any concerted effort on interpreting the art. The “changing of the guard” where the armor bonds with Gafti–and the resultant look of the armor is striking yet subtle. No real problem for me with the issue’s art.

The story itself is fairly simplistic on the surface–an Earthman fighting a commander of the Vine, then Earthman vs. Earthman with alien armor, then Earthman vs. more aliens.

But–if you’ve been reading the series, Aric and Gafti have a deeper history than the two-page flashback in this issue, and that history is felt as the characters interact here; ditto the history between Trill and Aric. This issue truly grows from what we’ve read throughout this entire series so far–it’s all led here, and this into the next major arc.

While I would like to see X-O a bit more “grounded” and relatable; with a “standard” supporting cast and all that…it’s an instinctual desire, I think; and AS I think on it, I also recognize that this is a very personal sort of story–of Aric and just a handful of people around him. We’re seeing and aware of more than just Aric’s point of view, yet for the most part, this series on the whole has stuck rather firmly to Aric and those immediate “contacts” in his life as well as the “ghosts” of his memories.

I’ve toyed with dropping the Valiant books from my monthly pulls solely due to pricing and a kneejerk backlash against the $3.99 price point from all publishers…but then I remind myself that even with the Valiant “cluster” of multiple books in one week with other weeks devoid of all Valiant…I’m actually reading the early part of a shared universe contained in only 5 books per month, with any doubling up being a one-shot special issue, rather than 3-6 titles that then ship a second issue the same month.

X-O Manowar #6 [Review]


Full review posted to cxPulp.com
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Story: 4/5
Art: 4/5
Overall: 4/5

X-O Manowar #5 [Review]


Full review posted to cxPulp.com
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Story: 3.5/5
Art: 4/5
Overall: 3.5/5

Harbinger #4 [Review]


Full review posted to cxPulp.com
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Story: 4/5
Art: 4/5
Overall: 4/5