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Zero Hour Revisited – Zero Hour #1

90srevisited_zerohour

zero_hour_0001Story and Art: Dan Jurgens
Finished Art: Jerry Ordway
Letters: Gaspar
Colors: Gregory Wright
Asst. Editor: Mike McAvennie
Editor: KC Carlson
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

We pick up with a group of heroes–Guy Gardner/Steel/Supergirl/Batgirl–being pulled back into stuff from where-ever they were. Extant is put in his place (with green energy from the mystery figure–who is apparently a "bigGER bad" than Extant who has been the "focal villain" thus far). The Legion/Legionnairres fade out as the Time Trapper is ‘killed’ again; Power Girl’s baby is about to arrive, while heroes from other times (Impulse, Booster Gold both from the future) start fading out as Time is being eaten away from both ends. Representing the past, Jay Garrick (the original Flash) gets an in-person meet with the Spectre right before fading away (as Spectre swears he’ll be avenged). Things continue to deteriorate for the heroes, and Extant looks like he’s about to take out the remaining resistance when the day seems saved at the sudden appearance of Waverider–an alternate timeline Waverider, anyway. The last heroes wrest the ‘upper hand’ and things seem just about over when the TRUE "big bad" of the piece finally steps in to take an active role…taking out Superman with one punch, as the rest of the heroes look on in shock. The clock runs out as Hal Jordan–former Green Lantern, now going by the name Parallax–declares "It’s over. Your time is over. All time is over. This is Zero Hour." He then steps into nothingness, talking of how the universe needs to be remade…and even hints at a multiverse.

I’ve been approaching even this re-read with the full knowledge of who was ultimately behind everything…so re-reading the beginning was interesting as my memory jolted and I recalled that initially, Extant was played as the central villain of the piece…which had made sense at the time, given he was already involved with time-travel stuff and mucking with time, from the Armageddon 2001 stuff barely 3 years earlier. I continue to be impressed at how tight this core story actually is, how CONTAINED it is. Despite the many tie-ins, thus far there’s been so very little that actually seems to be any kind of driving force to the plot of this core story, making it all the more key as it has a huge impact (if only short-term) on so many characters.

And I continue to love the art on this…all I can really say right now is that it is solid, great, conveys everything, and is such a real treat to see, reading through the issue.

It’s also interesting to re-consider certain memories I’ve thought I had from the story and the covers…stuff I’ve thought I remembered but didn’t happen here, and stuff that I didn’t remember that does, and stuff I’ve just plain forgotten. I definitely remember being rather surprised the first time I ever read this–I’d already read Emerald Twilight so knew what had "happened to" Hal Jordan, but up until turning to that particular page, I never guessed that he would be behind things (even though it seems so obvious when I go into the reading any time since, as well as the cover of the paperback giving it away!).

We’ll see if any of the "final week" tie-ins "matter" to the story–I recall them all ending on blank pages, signifying the "fade out" of all existence at the end of this issue where the heroes seem to have failed.

Life, Changes, and the Unknown Future

 

Things change.  Sometimes the air itself is heavier, the weight of our sorrows collecting until the sky can hold no more and lets them fall as tears of rain…to return tot he world as flowers.  Everything changes, sometimes in seasons…more often in sudden squalls.

~ Sephie [narration] (Barbara Kesel, Meridian # 43)

position_eliminated

I try not to put much personal stuff into this blog. But occasionally, "real life" events are so tied to me as a person, to what makes me me, as to affect all aspects of my life.

Mid-day Wednesday, I was informed by my employer that my position was among several that were being eliminated–effective immediately.

To say that it’s shaken my world would be an understatement.

And how it’ll affect this blog remains to be seen. As of this typing, it could mean an indefinite hiatus, effective immediately. It could be that this blog and writing will be part of the coping mechanism as I move forward. I don’t know.

But whatever happens…I thank God that while I absolutely did not see this coming, He obviously did, and necessary elements of my personal life had already just been realigned to best weather this.

Zero Hour Revisited – Team Titans #24

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team_titans_0024All Good Things…

Writers: Jeffrey Jensen & Phil Jimenez
Penciller: Nigel Tully
Inkers: Andrew Pepoy, Rus Sever, Dan Davis
Letterer: Albert De Guzman
Colorist: Adrienne Roy
Assistant Editor: Chris Eades
Editor: Rob Simpson
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

This is another issue I’d never read before, and really had very little expectation going in. It’s also one that didn’t truly engage me…other than Garth (Aqualad), I don’t even know who any of the characters are. I know the NAME Terra but not the character (despite knowing OF Titans history, they remain yet a blind spot in my comics experience). So while I could literally, physically "follow" the story, page after page…this was much as I’d imagine tuning into a semi-popular tv show’s final episode without ever having seen prior episodes and only having commercials to go on for the past.

Given that this really is not at all intended as any kind of jumping-on point (it’s actually the end point, kinda-sorta-maybe-somewhat wrapping things up) and seems to dovetail into Zero Hour itself (with the final, ultimate payoff coming in that and not even in this 24th issue of its own run!), this is yet another tie-in that does not seem relevant nor important to Zero Hour. It fleshes stuff out for me a bit in that it’s more content I’ve now read, but does not change any of my understanding or identification with any of the characters and such.

The writing is satisfactory for my experience…but not having read any prior issues, not being familiar with the characters and story, recognizing the intent is not to have someone jump in cold, etc. I cannot really judge it and really have nothing to compare it to. I got what I "expected" out of this, I guess.

Visually I wasn’t blown away by the art. It’s a bit "off" from what I expected, but really not bad. As with the writing, I don’t have much of anything to compare it to, so it really just IS.

Ultimately…I’m really only glad to have read this for the sake of having read it; checking off another box in my read-through of everything I can find directly involved in Zero Hour. Unless you’re reading this series itself, all you need to know about the Team Titans seems to be played out in Zero Hour itself and if you try to go on this issue alone, you won’t really have much more context with the issue than without.

Zero Hour Revisited – Justice League Task Force #16

90srevisited_zerohour

justice_league_task_force_0016Return of the Hero part 2 of 3: Losers!

Writer: Christopher Priest
Penciller: Greg Larocque
Inker: Rich Rankin
Letterer: Bob Pinaha
Colorist: Dave Grafe
Assistant Editor: Ruben Diaz
Editor: Brian Augustyn
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

It’s kinda odd jumping "back" into an issue of this particular series–I vaguely recall THAT I had the first issue, and reading a 2-issue bit several issues later that tied into Batman‘s KnightQuest stuff…and now another several issues later, this. Given the singular 3-issue "crossover" WITHIN the larger Zero Hour bit, I don’t know how much this issue’s story would REALLY reflect on the ongoing series…but it doesn’t impress me either way.

The story itself–of this guy showing up after years away, having been forgotten while the world’s moved on–came years before Marvel‘s The Sentry, yet because I read that years ago, this feels vaguely like a sort of echo of it; just that I’m consciously aware of it being the reverse-order.

Perhaps part of it is my mood as I type this, but while I’d love to like this–particularly as a Priest book–it just feels a bit scattered and confusing. I mean, I know most of the characters–or at least know OF them–and even Triumph himself is not entirely unfamiliar conceptually to me. I can definitely–at this point, in 2016–identify with Triumph at the surprise of the group he finds here being THE Justice League. Despite the decade or so (at least) that the Justice League was more (for lack of better phrasing) made up of "second string" characters–it was a relatively brief period overall in the history of DC Comics, with most of the last two decades particularly having been refocused and then held to more of a "first string" of big characters.

Even with some familiarity with characters’ existence I’m not that invested in this period, and it holds plenty of blind spots for me detail-wise. As just a nearly-random issue in the midst of a larger run of a single title in a family of titles, this issue alone is clearly not meant for someone like me, especially being read in a near-vacuum more than two decades after it was published.

I’ll chalk this up as yet another tie-in issue that "ties in" to Zero Hour loosely (in the sense of the time anomalies allow for key story elements to happen without separate context/explanation) without being essential to Zero Hour itself. I wouldn’t choose this as an isolated issue to suggest anyone seek out, but if you’re reading the various Justice League stuff from this period, the entirety of Zero Hour, or just this title, it’d likely make for a better read in-context than as part of an event series.

Moving on…

Zero Hour Revisited – Detective Comics #678

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detective_comics_0678Yesterdays Gone

Writer: Chuck Dixon
Penciller: Graham Nolan
Guest Inker: Bob McLeod
Colorist: Adrienne Roy
Letterer: John Costanza
Assistant Editor: Darren Vincenzo
Editor: Scott Peterson
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

The thought’s hit me as I get to writing about this issue–Zero Hour is beginning to wear a bit thin on me. I’ve always loved the event, the core series and the Superman tie-in issues, because those were the ones I’d read at the time, when they were first released. I was coming off my first major Batman phase, but still somewhat following the Bat-books. Now as I’m coming down to a handful of books remaining to the event, I’m eager to finish up, get to the end of the event itself and on to other reading projects (perhaps a guy diligently typing away about every issue he reads for several weeks in a given twenty-two-year-old story shouldn’t admit that, but there it is). Despite that, I’m enjoying it more than the bulk of new comics being released and appreciating it a heckuva lot more than modern events.

This issue is one with a familiar cover, though I don’t really–truly–have any conscious memory associated with it. Reading the issue itself was like reading a completely new comic…such that I cannot actually with complete confidence say that I absolutely read it in 1994…though I would have–before reading all these–sworn that I had. I’d thought something played out in a missed detail in one of the Zero issues, that after this event Batman had not truly caught his parents’ killer, that it wasn’t Joe Chill, and so on…but it seems at least the major seed of that was planted here, in this issue…and is absolutely a detail I missed at the time in terms of reading or "getting" it myself.

We find Batman responding to an alarm in the Cave…but upon emerging from the cave, finds the Manor and the world to not be the one he knows…he himself has become an anomaly in ANOTHER timeline. In this one, his parents have arrived home after a horrible night…in which their son Bruce was killed in an attempted mugging as they left a movie theater. Batman skirts the edges of awareness in the Manor, and sees a chance to salvage stuff–he KNOWS WHO the killer is, and thus how to find him immediately, this very night–and in this timeline, where he IS an anomaly, he can bring justice in a world in which he can also see his parents LIVE. And in the course of seeking said justice…Batman comes to find that the man he’s long known to be his parents’ killer…is (at least in this timeline) NOT. And before long finds himself back in his own timeline, where his parents are dead, and he now has to consider the very real possibility that he actually never HAS brought his parents’ murderer to justice…and may never actually be capable of doing so, having long since closed the case and let a cold trail go even colder.

The best way to describe my feelings on this issue’s artwork is that it’s quite solid. It doesn’t particularly stand out–in conscious memory at least, and does not in itself trigger any particular memories or feelings of simply joy–or enjoyment–regarding the visuals. But I recognize Nolan and McLeod‘s names from this era, and that’s a very welcome factor for me. There IS a definite familiarity to the art, and I definitely enjoy it…this is some of the better Batman art I can think of…and I’d certainly welcome it over a lot of more modern stuff.

Story-wise, this is also a solid issue. With Dixon on writing, I would associate it with positive quality on name value alone. I just wish I had more conscious memory of him on this book, say, than "only" on something like Robin.

That element aside…I definitely enjoyed 1. the way and fact of this issue being part of Zero Hour allowing for the scenario it does, and B. that despite its ripples on continuity, it gives a largely self-contained micro-story that works and yet (as with many other tie-ins) does not need to explain or solidify the why and how of stuff, just show us the WHAT.

I don’t recall how long it actually stuck, but I do remember this "changing the game" a bit, at least for awhile, and thus this makes for a good issue to read, outside the core event, and particularly if you followed Batman at the time.

Though in this typing I find my analysis colored by evaluating it simply as an object of the past…it’s still in the higher part of any list I’d compose of recommendations for stuff to read if not the entire event…and gives me plenty to think about from stuff as simple as the blood on the cover under Batman…while no visible wound on the body (good ol’ ’90s censorship and pushed boundaries)… or the fact that while I’ll occasionally see Zero Hour issues in bargain bins…this issue does not tend to be one of them…either people don’t get rid of it with other issues (and/or they’re bought quicker before I get to the bins) or it’s sought after enough to "hold value" in a realm of ‘regular’ back issues, not to be merely offloaded in a bargain bin.

Zero Hour Revisited – Adventures of Superman #516

90srevisited_zerohour

adventures_of_superman0516The Hero of Metropolis

Writer: Karl Kesel
Guest Penciller: Peter Krause
Inker: Jackson Guice
Colorist: Glenn Whitmore
Letterer: Albert De Guzman
Assistant Editor: Chris Duffy
Associate Editor: Frank Pittarese
Editor: Mike Carlin
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

This is one of those quasi-forgotten issues–one where I remember in broadest strokes the events but it’d been so long since reading it that it was a lot like reading a new comic.

Amidst all the other time-stuff going on, Superman finds himself in an alternate timeline, with many similarities but some rather disconcerting differences. Of course, some of these are things he picks up on as he goes along–realizing, for example, that here, Lois doesn’t even know him, period–let alone know his identity or have feelings for him. And despite the familiarity of Superman, this world’s hero is the Alpha Centurian–a character we’ve apparently seen before but this was the first meeting between him and Superman personally. By issue’s end the situation is revealed and the two are allies, off to dive back into the whole saving-all-of-time-and-space thing.

I think when I saw Alpha Centurian in a previous issue of Zero Hour itself, I assumed he’d already been introduced…my mind just didn’t parse out the details or question anything. And yet, I knew this was where the character comes into the Superman stuff–"that issue with his name on the cover over top of Superman’s." I suppose not having looked ahead to the covers, conscious memory failed me and all that.

Anyway, this is another solid issue that plays firmly into the stuff that Zero Hour is about–that is, Time is mucked up and allows for a bunch of anomalies and parallels and alternates and the like. In this case, we get a new Superman ally…one that (as I recall) becomes a recurring member of the supporting cast for a time–much as a one-season character can be close and important for a single season of a tv show.

At this point, 20+ years after the fact, this issue having a "guest penciller" means little to me, particularly for this specific title. The art’s just the art–neither phenomenal nor bad. It works for the issue, gets everything across, and I’m perfectly fine with that. The story itself is cool, revisiting this "moment" in the history of the Superman story and seeing (again) the first meeting (officially) between the two characters and being thus able to cast my mind back to that summer and the following year or so as this Alpha Centurian was a recurring cast member NOT from Reign of the Supermen, yet I was there "from the beginning."

Superman is front-and-center in Zero Hour itself, so his having time for not just one "side story" but multiples is a bit of a stretch in general…but then, he’d had four ongoing series at this point, all of them tying into Zero Hour (given especially the ongoing/weekly nature of the four Super-books). This was a pleasant read, if not terribly contributative to the ongoing Zero Hour saga. Other than being a sort of first-appearance/first-meeting, it’s not singularly stand-out in a way that screams "go out and read this to thank me later" or anything. Still, if you find it in a bargain bin, it’s worthwhile.

Zero Hour Revisited – Zero Hour: Crisis in Time #2

90srevisited_zerohour

zero_hour_0002Story and Pencil Art: Dan Jurgens
Ink Art: Jerry Ordway
Letterer: Gaspar
Colorist: Gregory Wright
Asst. Editor: Mike McAvennie
Editor: KC Carlson
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

Back in the ’90s, we had a number of odd numbering schemes. It was an age of #0 issues (not even talking about the Zero Month that followed this event)–wherein publishers would put out “origin” or “prequel” issues to something, and gave it a #0 to place it before the #1 issue. Wizard Magazine would create a number of #1/2 issues (think “0.5”) as well. Still others would do goofy stuff like Malibu with their Ultraverse line–doing a 4-issue mini-series numbered #0-3 rather than 1-4. With Zero Hour, here we are at issue #2, and it’s actually the third issue of the series…counting backwards from #4, such that when we hit 0, we’re truly at Zero Hour.

Opening on Vanishing Point, Waverider reacts to Extant’s reveal, and then we shift to Metron and Superman’s group, as they deal with a future city about to settle over New York–something that spells the end for BOTH cities. While that’s dealt with, there’s a moment to mourn, and the JSA is no more. Superman’s group moves to the 30th century to face the entropy there, while Jay plans to confront an old ally, and we get other bits of subplots amidst various heroes. Back in the 30th century, our heroes are attacked by the Team Titans and Extant, and suffer a significant loss. Salvaging the situation, the Entropy rift is neutralized, thereby accomplishing the mission in the future. The heroes return to the 20th century, while Extant rails against the situation unfolding counter to what he–as a time-traveler–knew to occur. Finally, a shadowed figure calmly, casually re-opens the rift.

This was quite the issue for me…particularly in the realm of nostalgia. A lot happens in this issue, there are a lot of references to outside events, as well as stuff that can be expanded on, as well as key, iconic “moments.” The most significant there–for me–was Jay and Alan resigning their roles, becoming the FORMER Flash and FORMER Green Lantern–passing those duties to Impulse (in Wally’s absence” and Kyle as truly THE last Green Lantern.

The torch, held with nobility and honor by the first generation–has been passed. There is no applause. No words of congratulations. The silence screams respect.

That bit of captioning has long been one of those memorable “quotes” to me. “The silence screams respect.” Such simple phrasing, and yet it conveys something huge and monumental…or what sure seemed like it and was intended to–at the time. (Nevermind what’s happened with the characters in the 22 years since 1994).

The story moves along at a fast pace, and as with the previous issue of this core mini, I continue to realize just how “core” this was, keeping the “main” events within the title, as I’ve come to realize that the tie-ins really do seem far more like tie-ins than actual expansions or continuations of the story. Any crucial scene in another book that has any key or significant impact here…is duplicated, such that even with the ultra-“compressed” nature of this story (5 weekly issues instead of some year-long spectacle with dozens of crucial side issues and the like) one does not seem to truly need to follow any of the tie-ins.

The art continues to be fantastic, and it’s rather astonishing to see the overall quality maintained on something like this–a consistent creative team on an entire Event book published weekly with a couple dozen tie-in issues…and this was weekly. (My, how Times have changed…this entire mini had to basically have already been completed before the first issue hit…rather than the Event getting halfway through and going off the rails by a couple months and causing a cascade effect!)

Strong story, great art…everything’s gotten across as it needs to; even a scene I totally misinterpreted the first time I read (I missed that the shadowed entity at the end was NOT actually Extant). At this point–with two issues to follow this as well as a number of tie-ins yet, I definitely would say that if you find these single issues or can get the collected volume–it’s well worth it…and works very nicely on its own even without the tie-ins. And though its impact has faded with time…for 1994, this was a key, crucial, important, impactful event that truly affected the entirety of the DC Universe.

Zero Hour Revisited – Superman #93

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superman_0093Home!

Story and Layout Art: Dan Jurgens
Ink Art: Josef Rubinstein
Lettering: John Costanza
Coloring: Glenn Whitmore
Assistant Editor: Chris Duffy
Associate Editor: Frank Pittarese
Editor: Mike Carlin
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

I’m not sure if I’ve actually re-read this issue since the summer it was originally published; and I definitely feel like I’ve now read it slightly out of order…it seems to be kinda crammed somehow in between Zero Hour #s 4 and 3, almost like this and Man of Steel should have been read “alongside” Zero Hour #4.

Amidst all the stuff going on with Time Anomalies, Superman finds himself back in Metropolis, agonizing over a call from Ma–does he help his own parents, “only 2 people,” or focus on and stick to helping “The world” at possible expense of his parents? He makes the choice and zips to Smallville, where he finds two people claiming to be his BIOLOGICAL parents, who explain how it is that they’re there–that Krypton never actually blew up, and has entered a new golden age, but for the missing Kal-El. Their time here is limited, and they want him to come back with them permanently. Superman thus has another choice to make. But as his choice plays out, tragedy strikes, and even though he realizes they were time anomalies, he feels orphaned again. Before he can grieve much, he’s pulled back into the main Zero Hour story.

There were parts of this issue that struck me as a bit odd or “off,” as it especially seemed like Superman was a bit too quick to accept this Jor-El and Lara as genuine from his timeline, rather than accepting them more as “just more time anomalies.” Of course, being who they are, he’d be a bit understandably biased and such, so that’s not a huge deal. In their recounting events that unfolded on the not-exploded Krypton, though, there’s mention of their clothing being life-support suits or such, like what they wear is essential to literal survival…which is NOT something I consciously remember at all from anything I’ve read. I don’t know if that was some slip, or I forgot something, or what. I also feel like there was some senseless “drama” to the issue, with Jonathan and Martha “worrying” about Clark up and leaving. To me, the Superman I grew up on and the understanding I have for the Superman of this period of publishing: he was sent from Krypton in the gestation matrix, so was not even BORN yet, he was not even a conscious entity on Krypton and thus never knew his biological parents, nor had they ever met. He grew up on earth with Jonathan and Martha, not even knowing he was not their biological son until he was 18 (half his entire life as of this point if Superman was in his early-30s). Maybe I myself am biased in my own life experience, but it seems to me that there should never have been any real drama about whether or not he’d leave. Still, Zero Hour provides a perfect context to be able to touch on this, to put this experience into Clark’s story for later use.

The art seemed slightly off, though not bad at all…but I find myself pondering the credits a bit: Layout Art and Ink Art, and that could be what I noticed–Rubinstein may have had more of a hand in the art itself than Jurgens; if Jurgens did very loose art, as “layouts” for what he envisioned for the story, that keeps the consistency of the title, but it looks like Rubinstein might have been able to do more original art beyond “just” inking. Whatever the case and despite seeming slightly “off,” it worked well for the issue, holding the look and “feel” of ’90s Superman. Beyond the observation/speculation, really nothing complaint-worthy with the art!

Given Jurgens‘ involvement as the writer of Zero Hour itself, it makes this feel like it’s that much more important–with him using Superman in ZH and knowing what’s to come, he can “use” the character more effectively than someone else just “tying in” to the story. That’s also something I never consciously thought about originally but likely contributed to some of my reading experience  at the time, and what I’m noticing in the issues I’m reading for the first time now. Namely, Jurgens being one of the core Superman writers (and I was following all the Super-books) as well as writing the main Zero Hour (that I was following) meant I was reading pretty much the entirety of Jurgens‘ hand in the event, and perhaps the Superman books (with Jurgens being a core member of that writing team) by “default” got to have just a little more perceived importance.

I definitely enjoyed rereading this issue, and look forward to the other couple Superman books, though I only recall slight bits of detail from each. This issue touches directly into the looser flow of Zero Hour itself…it’s not essential, but it’s got direct touches to Zero Hour itself where most of these tie-ins tie only on the loosest basis that there’s “something” going on with Time or there’s some sort of “Time anomaly” that happens/appears in a book…so as tie-ins go, I’d recommend this ahead of most of the ones I’ve read so far. Maybe at the end of this reading project I’ll make up a list of “core” issues that I’d recommend reading along with the central mini…maybe I won’t.

Zero Hour Revisited – Steel #8

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steel_0008The Challenge!

Writer: Louise Simonson
Penciller: Chris Batista
Inkers: Rich Faber, Andrew Pepoy
Letterer: Pat Brosseau
Colorist: Gina Going
Editor: Frank Pittarese
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

This is the only issue of this crossover that lacks the Zero Hour logo on it. I didn’t know–and wouldn’t know–of its connection without whatever checklist I used a couple years ago to finally track down the entirety of this event. While I don’t have or remember context of issues of this series surrounding this particular issue…reading it shows clearly that it fits, and does so better than at least a couple other issues that DID carry the Zero Hour banner.

We open on a scene of Steel in Metropolis interacting with Superman…the latter essentially offering John Henry a “job” in Metropolis, asking if he’d want to stick around. Getting back to Washington (as in “, DC; not the State), Steel slips back into personal mode and interacts with family, which apparently includes at least one foster kid in the extended group, who has recently been the victim of gun violence. We also see a couple of villains interacting, pulling some strings and basically serving as villains themselves while also manipulating/using others. While Steel has to fight, his family is “at the park” where they encounter someone separated from his class group on their Senior Trip. When he gets caught up in the fight–“saving” Steel “right on schedule,” we learn that this was a time-displaced John Henry himself. The “main villains” also prepare to step up plans, and that doesn’t bode well for Steel for coming issues.

Two things particularly stood out to me for this issue…firstly, it felt like Steel and Superman had never interacted before…something about their exchange seemed like typical superhero-chatter between characters making nice/playing nice that hadn’t met before or fought side-by-side before. Given Steel’s very origin, and the events of Reign of the Supermen, I’d’ve expected the dialogue to have a slightly different feel to it. But then, I’m much more sensitive to nitpickiness on the Superman side of things, especially like this, than I am many other things. The second thing that stood out was a bit more “fun”–I noticed John’s wearing a shirt in part of the issue that says “Body by Bog.” It’s “just” a shirt, nothing special…except I recognize it as a reference to Steel’s co-creator Jon Bogdanove (Simonson, writing this issue, being the other co-creator).

Story-wise I liked this issue. I know little bits here and there of Steel’s time “away” from the Super-books (particularly while he had his own series here, before he got folded back into the supporting cast OF the Super-books after his series ended) but overall it’s new territory for me, particularly in the actual details. I could follow along pretty well overall with context and picked up where the title’s apparently just coming off the Worlds Collide thing (a DC/Milestone crossover back when there was no other shared continuity with the Milestone characters). I like the family elements with Steel, seeing that he has a family, and cares about them…they’re not throw-away characters. However, I did get a slight sense of ’80s “After School Special” with this…I can’t entirely put my finger on it.

Visually, I wasn’t blown away…but I really enjoyed that this FELT LIKE a comic book. It looks and comes off as a ’90s superhero comic with the ultra-strong but extremely maneuverable armor, huge cape, etc. and worked well for the story. I doubt I could look at random art and say “that’s Chris Batista‘s art!” without the credit, but that’s as much good as it is neutral: the art does not stand out in a negative sense, so just fits the title and story, gets everything across, and I’m happy with it.

Perhaps the only thing that might disqualify this, really, from being a Zero Hour tie-in is that Steel thinks “right on schedule” at one point as the “young John Henry” gets involved…suggesting that John REMEMBERS this from his own youth…so this is truly his younger self from the current timeline or such, and not some random anomaly from an alternate timeline. I do not know if this is picked up in later issues or plays out with anything, or what, but I’m glad to count this as part of this reading project!

Obviously in lacking the banner, there’s nothing by the cover to suggest it’s worth picking up as a Zero Hour reader…but it’s not a bad issue. As it is not officially part of the crossover, and thus LOOKS just like it’s “just another issue,” it’s nothing essential…but I enjoyed it.

If you like the character, it’s certainly an issue to get along with the rest of the run; but outside of Zero Hour or that, it’s essentially mid-story stuff, and there doesnt’ seem to me to be anything to make this stand out–in and of itself–as any “key issue” to specifically seek out.

Zero Hour Revisited – L.E.G.I.O.N. ’94 #70

90srevisited_zerohour

legion_94_0070Down to Zero

Writer: Tennessee Peyer
Pencillers: Arnie Jorgensen, Derec Aucoin
Inker: James Pascoe
Colorist: Gene D’Angelo
Letterer: Gaspar
Asst. Editor: Peter Tomasi
Editor: Dan Raspler
Published by: DC Comics
Cover Date: September 1994
Cover Price: $2.50

This is yet another issue that I “missed” in 1994 and never have gotten around to reading until now in 2016…at least that I can recall. I had a slight sense of deja vu reading this and though I don’t remember reading it…it’s possible I paged through and read part of it somewhere along the way. (Or at the least, I must’ve read ABOUT it, being curious about how this series ended). I jumped on to R.E.B.E.L.S. ’94 with #0 and followed for a handful of issues, though right now I can’t even recall any of THAT.

LEGION (Licensed Extra-Governmental Interstellar Operatives Network) is not in good shape, apparently, as we begin this issue. The leader of the group–Vril Dox–laments the loss (or apparent loss) of several members of the team, as well as stuff perpetrated by his (apparently) infant son. His reminiscing is interrupted by coming across the freshly-murdered body of a man he’d murdered years ago, giving him pause. Meanwhile, the mother of his son chases after an apparent imposter impersonating Lady Qark (There’s a name I remember but don’t think I really knew appeared in this title post-COIE!); we also see another member with a time-travel buddy preparing to take her “back” to the future….and on learning recent events he freaks out, knowing only something HUGE happens, the details of which are lost to history but not its impact. Also meanwhile, Lobo and Borb arrive at Garv and Strata’s wedding…we eventually learn that Lobo expects a great party–the reception–so he’s none too pleased to have to stand quietly by for something mushy. Plotlines unfold, somewhat converge, and ultimately Dox loses LEGION–usurped by his son. And things will never be the same.

Unlike, say, Valor #23 that appears to be “just” another issue but ends that series, this is an extra-sized issue, basically double-sized…but not quite twice the price. In an age of standard DC comics being $1.50 with some titles at $1.95…this issue was “only” $2.50 with 40-some pages. And the extra pages do service to the story–allowing it to be longer, to involve more events, wrap some stuff up and set other things up for going forward, without requiring an extra issue. It’s like the two-hour series finale of a show that’s usually only got an hour.

While I’m aware OF many of these characters, I’m not all that familiar with them. I remember being loosely aware of this title, though it was well into its run before I learned of it…but it was that awareness that led to me particularly jumping into REBELS–that was a fresh start, a jumping-on point, a continuation of something with a bit of history, but that I could get in on from #1 (or #0, as the case was).

While undoubtedly cheesy by contemporary standards, the story does quite well, letting events unfold, characters move around, the status quo shifts…but there’s ALSO enough context for me to FIGURE OUT what’s going on even not having read any of the issues immediately prior. I was not–am not–all that impressed with the art, though characters that ought to be familiar are, and I was able to follow what was going on without having much problem.

The visuals just aren’t all that appealing to me…though perhaps a part of that is that this is [1.] not a typical superhero book and [2.] these characters are largely unfamiliar to me. I realize as well that visually, this puts me in mind of pre-Annihilation stuff with the Guardians of the Galaxy.

The issue is a solid enough read, but only tangentially tied to Zero Hour. Dox seeing the body from years before is presumably a result OF the Time-stuff going on; beyond that, this doesn’t seem to have anything to do with Zero Hour nor any expansion/development of the core story. If you’re reading LEGION stuff or REBELS, or trying to read every tie in (as I am) this would be worthwhile; otherwise, nothing much here for a random/casual reader.