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Freelancers #1 [Advance Review]


Full review posted to cxPulp.com
.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

Hypernaturals #5 [Advance Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

Higher Earth #6 [Advance Review]


Full review posted to cxPulp.com
.

Story: 3.5/5
Art: 4/5
Overall: 4/5

Extermination #5 [Advance Review]


Full review posted to cxPulp.com
.

Story: 3.5/5
Art: 3.5/5
Overall: 4/5

Fanboys vs. Zombies #7 [Advance Review]


Full review posted to cxPulp.com
.

Story: 3.5/5
Art: 3.5/5
Overall: 3.5/5

Hypernaturals #4 [Review]


Full review posted to cxPulp.com
.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

Higher Earth #5 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3.5/5
Overall: 4/5

The Rest of the Stack: Week of September 5, 2012

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

THE HYPERNATURALS #3

I’m continuing to get drawn in, and the odd vocabulary elements are feeling a bit more normal. I’m liking the flashbacks that are fleshing out the present, and beginning to get a sense of the continuity that’s been built from the start of this series. You know something’s being done right when I’m interested in going back to re-read the issues so far just to appreciate the world that’s been built in such a short span of time. The story is engaging and the characters are easy enough to identify with. The art continues on a high note as well. Though I saw this issue’s end coming a couple pages early that ramped up the tension which made the cliffhanger both that much more appreciable and a bit anticlimactic, as if it ended a panel or two too soon.

BLOODSHOT #3

Three issues in, and I’m quite enjoying this series. Having figured out the art style for the flashbacks vs. the present, I quite enjoy the shifts, as we follow Bloodshot on his quest to find out the truth about his past. While he seeks his past, Project Rising Spirit is determined to remove him from the field permanently. The story kinda sucked me in on this issue; as said, recognizing flashbacks made this a much more enjoyable read and didn’t seem disruptive at all. I like both visual styles as presented here. As I keep saying, I’m enjoying this new take on a “classic” character; even knowing this isn’t the original “version” doesn’t bother me. Sort of a cross between Marvel’s Ultimate Comics line and DC‘s New 52, with the best of both worlds. Definitely looking forward to the next issue.

ARCHER AND ARMSTRONG #2

The cover to this issue puts me in mind of a cover from the early issues of the Wolverine relaunch back in ’03 or so, where we see grumpy Wolverine on the ground, a line of bullet-holes across the wall–and him; and just looking at it, you know someone’s in for a world o’ hurt. Here, we get a look at the two title characters and a scene that kinda plays on the state of things, and (at least to me) comes off as rather amusing. Archer with a crossbow, pondering the Armstrong, who he’s shot umpteen times but calmly (cheerfully, even!) drinking a beer. With his parents’ reality revealed, Archer breaks from them and decides to join Armstrong, and the two begin their quest for the parts of The Boon that are scattered throughout the world. Of course, it wouldn’t be a quest if it was easy, and things sure don’t start easy for the pair. I really like this new take on the characters–it’s fresher and somehow seems a bit more realistic than the classic. I also like that the title characters don’t spend the entire first arc or two against each other–I’m far more interested in how they handle things as a “team,” with such drastically different backgrounds, personality, and abilities. The story keeps me interested, and I like the art–and the character designs. This Armstrong looks younger–and more presentable–than the classic, and somehow, that brings more of a sense of “fun” to the title, amidst the darker, more serious elements.

TMNT MICRO-SERIES #8: FUGITOID

This issue introduces us to the Fugitoid–an alien scientist in a robot body. This issue as a whole is “the origin issue” for the Fugitoid, detailing the robot as well as Dr. Honeycutt, and the motivations that led to the Fugitoid’s situation. While the essense of the original origin is present, details have obviously been changed–and it works really well for me. The art’s pretty solid, and pulls off the “alien, yet similar to Earth” vibe. The story itself is good, though I found out after reading this that the issue spoils something from the next issue of the main TMNT title–though I didn’t feel like there was anything particularly revelatory, and actually thought this played off stuff we’ve already seen. We get a glimpse of an entire culture that works far better for me than their use in the classic cartoon–taking a campy, goofy concept and making it a valid, reasonable element for the current continuity. The issue ends with no ad for a next issue, and I’m unsure if there will be any more–the first collected volume was 4 issues, and this is the 8th–making another complete 4-issue volume. I hope these continue; as I’ve indicated before–I’d gladly keep buying this companion series to the main title, with different creative teams and spotlight characters.

TMNT COLOR CLASSICS #4

While the turtles are out searching for Splinter, they are ambushed by the Foot, who want revenge for the death of Shredder. While battling the ninjas, the turtles come across a strange building marked with the letters “TCRI”–which they recognize as the same as what was on the canister of goo that mutated them. When they investigate the building further, they find plenty of oddities, including the inhabitants of the building, and an alien device they’ve built that spells major issue for the turtles’ future. The story is fairly simple, and things kinda scoot along quickly. This is still early in the existence of the TMNT, so for me it’s more the ideas that were put forth than actual grace in execution of the story. The art’s solid, and quite a contrast to contemporary takes on the characters. Still, I like it, and it’s really cool to see this colorized in a single-issue format; if I didn’t know it started out black-and-white and had no attention called to it, I’d have a hard time believing this wasn’t a color comic to begin with. Despite the various collected volumes already out, I hope this Color Classics series lasts long enough to re-present the entire Mirage vol. 1 TMNT series…though I wouldn’t entirely mind if it skips a bunch of the middle stuff and just re-presents the “core” Eastman/Laird stuff of the first 11 issues, Micro-Series, Return to New York, and City at War arcs.

Higher Earth #4 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

Boom! Studios’ Extermination

I started watching Falling Skies last year, and found that I enjoyed it overall. Granted, I “lost track” of it along the way and have yet to finish the first season, but look forward to catching up on both seasons on DVD in the not-to-distant future. I mention that because in a way, I think this title could be (in broad strokes) described as Falling Skies with super-heroes.

We open with a character that fits the Batman archetype, Nox. Human, no powers, self-made and all that; even has the dark uniform and cowl/mask. With him is the Red Reaper, a science-based villain…yet the two are working together. Of course, in a world overrun by aliens that have practically exterminated humanity and are trying to finish the job, the whole “hero vs. villain” thing doesn’t hold up–after all, even the villain bent on ruling the world, accumulating vast financial gain or pretty much any goal that’s roughly sane doesn’t want the world destroyed by a third party.

By the second issue, we have a bit more camaraderie between the two–they’ve survived some alien attacks and had some setbacks. When they find a band of survivors, they’re put to the test. Reaper is quite happy to throw in with the survivors…but Nox can’t get over the fact that he recognizes their leader as a former villainess.

The third issue involves more characters in the story as we continue to learn about this world past and present–what it was like before the invasion and where things sit at present. Particularly memorable is what we learn about Nox and where his motivation may not actually be what it seems to be, which could be trouble for the survivors.

I particularly like the story so far. There’s plenty of the familiar–especially in the flashbacks–with heroes and villains fighting, and even some in-fighting with the heroes. But the post-apocalyptic “present” holds a lot of potential and details a situation that I haven’t seen all that often for an ongoing series. Obviously a post-apocalyptic future setting isn’t new; even forcing a hero to work with his enemy isn’t new. But as the status quo for an ongoing series, I like it, and it actually seems a bit fresh…particularly compared to the standardish fare from DC and Marvel of late that just isn’t doing it for me anymore.

The art’s good, and nicely captures both the past and present settings. I also (once I picked up on it) like the way the “present” is conveyed with full-bleed pages while the flashbacks maintain the blank white borders. The story often compares and contrasts the two time periods, and the art drives it home without the need for captioning to describe which is which or when.

As with Higher Earth, I find myself giving this title a “pass” when it comes to the variant covers and $3.99 price point. While this could easily be just one of a number of titles exploring the after-effects of some temporary-status-quo-changing “event” that ties in with other titles to give a full picture…this is just one title, isolated to itself, telling THE story. That there’s room for so much more makes it feel that much more epic, but as of present, it’s a single title that doesn’t require any other series to “complete” the current/ongoing story. As to the variant covers, I’ve simply requested the “A” cover for consistency, and ignore as best I can the solicits and advertising and such that show other covers.

I look forward to seeing the progression of the relationship between Nox and Red Reaper, as well as what becomes of the survivors. In that regard, I definitely hope that this becomes something comparable to The Walking Dead in that it’s a superhero story, a story of characters interacting, and the aliens trying to exterminate humanity become background in the setting. While I have little hope , really, of any new comic making it even past a full year, I would love to see this last awhile…at least long enough for the creative team to tell their story in full, if this proves a finite series.

Also: My thoughts on Higher Earth #s 1-3 at Fantasy Rantz.