[I’d ‘revisited’ this series as a whole back in August/September 2012 for a group blog that doesn’t exist anymore. And due to a personal issue with Boom Studios’ comics I refuse to buy their new Magic series. So, instead of buying THOSE new comics, and to have my content covering this series fully on my own blog (so as to not disappear when an external blog shuts down), I’m revisiting–as single issues–the ORIGINAL Magic: The Gathering comics published by Acclaim through their Armada imprint back in 1995!]
The ’90s Revisited – Magic: The Gathering
The Shadow Mage #1 | The Shadow Mage #2 | The Shadow Mage #3 | The Shadow Mage #4
Writer: Jeff Gomez
Penciller: Val Mayerik
Inker: Rick Bryant
Printed Color: Mark Csaszar
Letterer: Bethanne Niedz
Editor-in-Chief: Bob Layton
Cover Painting: Val Mayerik
Cover Date: September 1995
Cover Price: $2.50
After an unplanned three-month hiatus (hey, just like real comics!), I’m back to cover the THIRD issue of this mini-series. And rather than having covered the entire mini while the new Boom series was still on #1…I’m now "in line" with their series, covering the third issue of this classic Armada series while Boom‘s is around #3 or #4..
Perhaps it’s because I’ve had this issue sitting around for a few weeks waiting for me to write up this post, but the cover feels fairly "iconic" to me at this point…though I believe I’d mentioned in my post about #2 that I didn’t even remember the cover and figured it was forgettable. We see Jared in a strange pose somewhat holding up Ezer–or catching him as he falls (but in that case, Jared’s arm should be under his mentor at the man’s back, not around his chest!). Jared looks rather wild and desperate…which is appropriate if he’s facing an enemy more menacing than the Juggernaut carting up behind him!
Getting into the issue itself…we begin with an attack on Arathoxia. Juggernauts break down the city’s gates, before we shift to the Lady Verdenth speaking at Ravidel as the citizenry react to the attack…including Yorgo and his gang, who take up arms to defend "his" city. We shift to the watchtower of Tobias Kavrel, Lord of Stonehaven’s eastern plains, where the lord and his minions come under attack from a Demonic Horde…though they wish to leave the lowly paupers to their fate, Ravidel’s forces aren’t discriminating. Ravidel bids his minions have fun (think Shredder sending Tokka and Rahzar out in TMNT II)…and the scene shifts again. We find Yorgo and crew dealing with Drudge Skeletons before Jared arrives and aids them with a Disintegrate spell. (Amazing in a way that I remember/recognize these). Back in the Sultan’s palace, we learn that he wishes to have the "shadow mage" found, which will give Ravidel what he seeks. Chaos and death continue throughout the city. In House Carthalion, the man who almost caught Jared in the previous issue is found dying. He mistakes Jared for Liana; and while Yorgo and his crew cannot locate "the old woman" Jared bids them find, the man confesses to having part in the murder of the Lady Carthalion (Gwendolyn)…and "releases" Liana. From what, it isn’t immediately apparent. Jared, Yorgo, and crew continue to (try to) help others flee the carnage, while the Lady Verdenth unleashes powerful magic at Ravidel. As that battle (or "duel") continues, Liana retrieves Jared and Ezer, and Ravidel emerges victorious against Verdenth. As Jared prepares to challenge Ravidel himself, Liana intervenes…it’s not yet time. And Jared vows that he will have vengeance against Ravidel.
I’m a bit mixed on the art this time through. On the one hand, it’s not bad in itself, and some of the spells are certainly recognizable if one’s familiar with pre-Weatherlight Magic: the Gathering card art. Other than that it’s mostly "generic fantasy-ish" art…not horrible, but not wonderful. I appreciate the recognizability of characters and spells…but if I didn’t recall the cards and art from way back when, it’d be that much more generic overall. The "planar barge"–that is, the corpse of the Elder Dragon Chromium/Rhuell–is impressive and fairly striking throughout. That Ravidel addresses the corpse as if alive–and it blasts stuff with bolts from its mouth–is interesting, considering it IS, at this point, a corpse, though not obviously a zombie creature or such!
Story-wise, this is also fairly generic in its own way…and yet, we have some progression of stuff. We learn that it was the Lady Verdenth who used her Green magic to save baby Jared while he and Ezer slept in the woods before getting to ‘Thoxia. We also see more "political intrigue" and bickering with the various Houses of the city. And we see Jared’s helplessness and fury at Ravidel amidst allies helping guide him.
As "next issues" go, this one is ok, though not what I’d call "great" or anything. I’m willing to hold it in higher esteem primarily for nostalgia, as this came out in a similar time to the HarperPrism novels, and the whole of Magic: The Gathering lore was still in flux without the directed timeline it enjoys today in 2021. This continues to be a story built around card references…rather than being the story of the cards, or the story on which cards seem based themselves. Re-reading this and poring through to write this post, I re-realize how dense this is…and if my summary above seems to have gaps, I’m trying not to re-write the issue itself as I’d almost need to, with how much is crammed in. Between taking time to "cross-reference" and pick out character names and locations as well as looking at the art based on cards and the sheer density, there’s a lot more time to spend in the issue itself than most modern comics that weigh it at twice or more this issue’s $2.50 cover price…so there’s present-day "value" there, if one already owns and simply reads the issue, or acquires it for the price or less of a modern comic.
To be 3 issues in on this series with a mere single issue remaining…even by pre-2000s standards, it would seem hard to see how this could wrap up with a satisfying ending. While I don’t recall the ending…I do recall that this series was followed up by a 5-issue mini-series…which leaves me assuming that this series did not actually wrap things up in a satisfying way.
Finally…this issue originally came with a sheet of tiny punch-out creature tokens. At one point back in 1995, I had a small container that I kept them in, and actually used them playing some games of Magic. It’s possible I still have that around somewhere, though actually finding them anytime soon/specifically likely would not happen. I’m pretty sure I’d snagged a couple copies of this issue from a bargain bin in the last several years specifically for the tokens, as a novelty-bonus. (Same as I sometimes snag other ’90s comics from bargain bins solely for the polybagged-in bonus item/ephemera).
I’m eager to get to the next issue…as well as to get to more "canon lore"–or at least mid-’90s versions of such–in the Ice Age and other Magic: The Gathering issues.
Filed under: 2021 posts, 2021 Reviews, magic: the gathering, The '90s Revisited | Tagged: Acclaim, Acclaim Comics, Armada, Bethanne Niedz, Bob Layton, comic books 1990s, Comic Reviews, comics, Jeff Gomez, Magic, magic: the gathering, Mark Csaszar, Rick Bryant, The 90s, Val Mayerik, WarChild, wizards of the coast, WotC | Leave a comment »