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Ultraverse Revisited: Prime #5

ultraverse_revisited

prime_0005Villains

Writers: Len Strazewski & Gerard Jones
Artist: Norm Breyfogle
Letterer: Tim Eldred
Color Design: Keith Conroy
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: October 1993
Cover Price: $2.50

It’s hard to believe I’m "only" up to Prime #5 here. Nostalgia plays a large part in that, I think–part of me is itching to just fly through this series to revisit all the stuff I remember, and see what changes now that I’m a quarter-century older. But I’m hanging back, going through the entire Ultraverse one issue at a time, endeavoring to get the "full context" of stuff (though some of that detail is lost in translation as I’m providing my thoughts and RE-actions to the issues, and not panel by panel summaries/adaptations of the issues).

Picking up where the previous issue left off, we find Kevin and Kelly facing a "real life" version of Maxi-Man: a character THEY know as a cartoon, and that we as readers know is one of Boneyard’s demons trying to "prove" itself important and gain Boneyard’s favor. (Boneyard being the main villain in the Mantra title). Kevin strains to re-generate Prime, while Kelly is nearly killed. Once "Primed up," we have several pages of battle between Prime and Maxi-Man, before cutting to Kevin’s father and Colonel Samuels, discussing their past, and Green telling Samuels that Prime is his kid–Kevin! Back to the fight, Prime thinks Maxi-Man is some Ultra-human, until the demon reveals itself (apparently with disdain–it is above humans and Ultrahumans). As the two spar verbally amidst the physicality, Prime lets slip that "No one threatens my girlfriend!" referring to Kelly…which shocks the poor teenager. (Prime’s this huge adult…why would he be interested in a 13-year-old, after all?) Prime realizes that he’s running low on power, and has to put an immediate stop to Maxi-Man’s rampage…so he gathers what remains of his energy and releases it in some sort of energy-burst from his chest, and expends the rest in a quick, brutal beat-down that destroys Maxi-Man (who melts down into a puddle, as the demon disperses, vowing revenge [with a footnote referring us to Mantra #5, coming next month!]) Though Prime is victorious, it’s at a cost–Prime collapses into Kelly’s arms, and she quickly realizes he’s melting! Before anything can be done, Samuels’ men rush in and take the melting hero against the girl’s protestations. As Samuels and his crew rush off, Mr. Green’s left behind lamenting that this wasn’t supposed to happen–and he’s answerless when approached by Kelly as to what’s going to happen. Moving back to Samuels–now in a lab with techs rushing about–the melting Prime-body is stabilized…with no regard for the boy within. When questioned, Samuels declares "I don’t care about the boy! I want the ULTRA!"

One of the first things that stands out for me with this issue is Breyfogle‘s art. I love the much thicker lines and less "detail" used for Maxi-Man…giving the character that much more of a "cartoon" look, compared to the usual thinner lines and more realistic style for everyone/everything else. This entire thing is a comic book, it’s all drawings–even the thing that to the drawings (characters) is a drawing. So the different line art makes a big difference, and is pulled off quite well, to me. It’s also interesting to see from the visuals just how similar the two characters are–both are hugely over-muscled brutes–but we get dialogue to realize that Maxi-Man is a character Kevin has "grown up" on, and is clearly one of his "inspirations" for the hyper-muscled Prime body his subconscious generates.

Story-wise, we get most of our forward-movement in non-Prime characters. We see some in Kelly realizing this adult hero has a crush on her–considers her his girlfriend–which is a much different thing put to words than her schoolgirl crush on a new super-hero that she’s encountered several times. We see more in Mr. Green interacting with Samuels as we get more perspective on Prime’s "origin," as the result of these genetic experiments by the military…and that while this is Kevin’s story, Prime’s story…in a very real way, there’s a lot to be said of it being Mr. Green’s story, watching his son suffer for his sins a decade and a half earlier.

The disembodied/extra-dimensional demon provides a "convenient" means to have some giant brute slug it out with Prime. Most of the issue is a slugfest…but we get the other developments amidst it. It also adds to the interconnectedness of this universe, as the demon ties to Boneyard, who other than this has been strictly a Mantra villain. But because Boneyard exists, this demon is here…but the demon isn’t tunnel-visioned on Mantra, but on his master, and so stirs up trouble with Prime.

I feel a bit of a twofold shift in perspective on this series at present: firstly, I’ve more than flipped sides, from being the same age as Kevin–the kid–to being older than even Prime is supposed to be (assuming he’s assumed to be in his 20s). Second, the real-life stuff going on with Gerard Jones. I choose to dissociate Prime and my enjoyment of the title with what he’s pled guilty to, but just seeing things play out on the page–the idea of the adult hero with a crush on a young teenager–is that much more uncomfortable. Yet, as readers, we know darned well that this "adult" in Prime is himself truly a teenager, and so DESPITE the obvious and intended appearances and uncomfortableness built in for added drama…we have a 13-year-old interested in a 13-year-old.

rune_0bRune [B]: The Sorcerer
Plotted by: Barry Windsor-Smith & Chris Ulm
Drawn & Colored by: Barry Windsor-Smith
Scripted by: Chris Ulm
Inked by: John Floyd
Computer Color by: Albert Calleros
Lettered by: Patrick Owsley
Text Pages Designed by: Jim Chadwick
Edited by: Steve Gerber

This issue’s 3-page segment of Rune shows us the character in the distant past, being presented with an individual as a sacrifice. He feeds on her–showing/confirming to us that he’s a vampire–and see what a difference so many years makes between this and the wasted figure we saw in the first chapter. This also shows us that the younger, more vital Rune was worshipped as a god, which–again–is a far cry from the wasting creature we’d already ‘met’ and leaves us to wonder at all the events between.

Visually, this continues to clearly be Barry Windsor-Smith. The creative team is exactly the same on the entire story, so I’ll be repeating that, I’m sure–the consistency is a very welcome "given," as this is essentially "just" 3 more pages of the same issue, serialized across the 11 October Ultraverse titles.

Story-wise, this continues to be a slow-burn, or moreso, "drip" as three pages at a time is hardly room for any real story or development as a standalone piece. Presented with different core issues–this one with Prime #5, a distinctly different unit than Sludge #1–there’s "excuse" to be choppy, for 3 page segments to give us different perspectives or glimpses into Rune–what he is/was, what he means, etc. I recall the "complete issue" being rather choppy with such brief scenes…but I’ll likely re-evaluate it as an entire unit when I get to the standalone version of the issue when the ongoing series starts.

I was already getting Prime as a series, so this didn’t sell me on Prime; and all the more now 25 years later, Rune is NOT really a standalone selling point for this issue, or the month’s issues. Rune primarily serves as a time capsule or marker of sorts–an easy way to identify the October 1993 titles at a glance, despite dates not being printed on the covers.


The Prime portion of the issue feels a little padded-out with the extended fight scene. The three story-pages of Rune, plus the recap page and credits/premise page don’t truly stand on their own. But given this is an issue of Prime, the Rune stuff makes for an interesting "bonus." Of course, the proclamation on the Prime cover of this being a 40-page special dampens that–as with Sludge #1–given the 40 pages implies the story, the issue itself, but you really have to add non-story pages to the count to get to 40 pages. That would be more of a problem 25 years ago. Now, in 2018, where these are 25-cent-bin books (maybe 50 cents, but really not $1+, in my eyes!), it’s a moot point.

This is absolutely worth 25 cents or 50 cents just for the Prime portion; and if you’re particularly OCD about filing comics, worth twice that with an extra copy to file with the Rune-side forward. Given there’s a standalone Rune #0 available, and a partial-edition that was packaged with an issue of Spin magazine, I would not recommend seeking this issue out just for the Rune chapter. And as a Prime issue, there’s not MUCH to it to make it stand alone as something unique to seek out…unless you specifically want "the issue with Maxi-Man vs. Prime." Definitely seek this out if you’re putting together a run of the title, obviously. This is best read as part of several issues–ideally the first four and forward.

All that said…for 25 cents, if you’re looking for a colorful slugfest between two hyper-muscled figures and a couple pages of a colorful BWS vampire…there’s no real reason to AVOID this issue, as a whimsical one-off!

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Ultraverse Revisited: Sludge #1

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sludge_0001You Can Take the Cop Out of the Sewer…

Writer: Steve Gerber
Penciller: Aaron Lopresti
Inker: Gary Martin
Letterer: Patrick Owsley
Color Design: Paul Mounts
Interior Colorists: Violent Hues
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: October 1993
Cover Price: $2.50

I’ve been looking forward to the Rune Month stuff for awhile. I have some clear memories of getting issues from that month, concertedly tracking down all 11 coupons to get the Rune #0 issue (which also fed into getting the main Rune title, and Rune being one of my three "core titles" I stuck with…even leading to the only fanfic stuff I’ve ever written over half a lifetime ago.)

The extreme close-up of Sludge’s face as the cover has long been an "iconic" sort of image for me, and yet another singular issue (albeit another #1, too!) with a single, memorable cover that is instantly recognizable and stands out.

As the issue opens, we see things from the creature’s point of view–It’s in the sewer, watching a group of homeless, listening to a radio. On the radio, the host talks about a missing cop and the suspicious circumstances behind his disappearance. As the broadcast continues, our point of view shifts a couple times, to include the gang members that had something to do with the cop…as they head out and shoot more people. The creature hears the gunfire and gets involved. Despite their surprise at the creature, they seem to overcome it, preparing to leave it for dead before realizing it’s not so easily killed! We get internal dialogue from the creature–who struggles to recall the proper words, and its frustration grows the more this happens…and the frustration’s taken out on the gang members. The creature also seems to have the ability to melt/mold flesh–grabbing one kid’s face, and "melting" it to a blob of skin, with no way to inhale or exhale…a gruesome way to die, but perhaps deservedly for the innocents killed shortly before. We move into a flashback and see that this creature IS the missing cop, who wasn’t exactly squeaky-clean…but drew a line at killing people. For this, he himself is shot up–certain overkill–and the still-living body dumped in a sewer, where it contacts some sort of chemical, and mutates the body into a walking pile of–you guessed it–SLUDGE. Back in the present, police find the gang members’ bodies and speculate what could have killed them–while back in the sewer, the creature finds and crushes the radio, stating that he can’t stand the host. As he leaves, a couple of the homeless comment on the creature being a walking sludge heap–or "Santy Claus."

This issue’s story is pretty familiar to me, compared to some of the other Ultraverse books. I definitely remember getting AND reading this when it came out. I don’t remember any further issues, but I clearly recall the creature’s stumbling over words and his frustration at that. The story is rather formulaic, and the creature reminds me very much of the very-little I know about Marvel‘s Man-Thing (itself with a significant run by Gerber!), and by comparison there to DC‘s Swamp Thing. In some ways, this seems like it could be a darker take on a Ninja Turtles character–someone injured, dumped into a sewer, where they contact a strange chemical and mutate into some creature and then take on a new mission to fight crime/do good/whatever. I think that familiarity of elements kept the character from seeming as gruesome to me as a kid, and I don’t remember being bothered by him killing people…I probably just didn’t think much on that at the time.

The art’s pretty good, and I like it. The creature looks like a "creature" made of sludge, and the people look like people. The story is easy to follow visually, and the visuals do a good job conveying everything as expected. The page layouts vary quite a bit, and work well conveying mood and tone. While a couple pages are primarily a single image/panel, others have a lot crammed into them, making for a good mix that does NOT feel like there’s any "cheating" going on. One panel/page showing the creature smashing a car while yelling "Pull over!" stands out to me in particular–and I hear the "Get over here!" voice from the Scorpion character in the original Mortal Kombat video game.

Sludge is the actual series and main content of this issue; but it has a "flipbook" segment where you literally "flip" the book over to see a different cover and read some content from that direction–it appears upside down and out of order if you continue linearly from the front/main Sludge cover.

rune_0aRune [A]: The Prophecy

Plotted by: Barry Windsor-Smith & Chris Ulm
Drawn & Colored by: Barry Windsor-Smith
Scripted by: Chris Ulm
Inked by: John Floyd
Computer Color by: Albert Calleros
Lettered by: Patrick Owsley
Text Pages Designed by: Jim Chadwick
Edited by: Steve Gerber

The flip-cover to Sludge #1 features a closeup of an open vampire-mouth, with a translucent Rune logo, the letter "A" indicating this as the first chapter, and the text "The Stones are cast…"

We get a title page with the Rune logo, and the story title, creator credits, and an outline of the Rune creature, as well as an explanation that each of the 11 October titles contain a chapter of Rune, and that 9 of the 11 flip covers combine to form one large poster image–and we get a white background/black silhouette showing that. The next page tells us a bit about Rune, with a Barry Windsor-Smith image of the creature.

As the story itself begins, we see bloody hands with long nails casting multi-colored gems toward a floor. Moving to the second and third pages, we see the creature contemplating the gems–with markings (runes) on them, and determines that there is a power that will restore him…Rune shall live!

It’s hard to really talk much about only 3 pages, especially just the first three pages of a story. We have text telling us about the creature, and now we see the creature…but there’s just not much STORY to the pages. It reads much better as part of a larger whole…but on its own, this seems rather negligible. Visually, this is distinctively BWS art…perhaps distinctive because I recall this story, but also the similarity in visual style to the likes of Marvel‘s Weapon X and classic ’90s Valiant/X-O Manowar stuff I’m familiar with. It’s definitely unique enough to set this off as its own thing, and make Rune visually distinctive. This is clearly the character previously advertised.

This feels more like an "ad" than much else–and given the Night Man "preview" has a full text page AND 3 story pages out of context, it sorta negates the specialness to this premiere of Rune.


Especially as I’m reading this issue in 2018, the $2.50 cover price doesn’t phase me when virtually every comic out there is now $3.99, with only a few minor exceptions at $2.99. The issue itself–Sludge–has 25 numbered story pages. The cover claims this is a 40-page special…so we fall some 15 pages short of that! But add in 3 story-pages of Rune, and the two pages introducing those story pages and we’re up to 30. Further factor the Night Man preview (if that’s content) and we’re up to 34; a Mighty Magnor 1-page piece takes us to 35; the Rune #0 coupon stuff nudges us to 39 pages…so it’s iffy. But in 2018 and this being essentially a definite 25-cent book, max of $1ish…it’s more than worth that sort of price, whether 20 pages or the stated 40. And the 40 probably counts the main ads and such, so…it’s accurate. It doesn’t say 40 story pages, after all.

The Rune portion feels like little more than an ad–as said above, there’s a Night Man preview that has just as many "story pages" with about as much (if not MORE) context…so this could just as easily been a Night Man flip book with a several-page Rune "preview" and been functionally the same content between the covers.

Still, this having been designated "Rune Month" (I believe that was the thing back in the day, as it’s stuck with me all these years somehow) it at least makes for a "theme" that is carried across all the books, unifying them. And rather than just the same 3 pages over and over again in all 11 books, each has 3 unique pages that combined make up a prologue issue ahead of an ongoing series in a way that I doubt we’d see in 2018 from any major publisher.

As with other Ultraverse #1 issues, this is certainly worthwhile in itself as a single issue to check things out. I’ve seen this and many of these other early Ultra-titles in 25-cent and 50-cent bins, so I wouldn’t suggest paying more than $1 or so if you can help it. If you like Steve Gerber’s work, you’ll probably like this; if you like Lopresti‘s art, same deal. And though there are the comparisons to make to other publishers’ characters, this is a unique character so far for the Ultraverse itself, and worth checking out just because. This stands alone pretty well–and remains (thus far) the only issue of the series I know I’ve actually read, so there’s that as well.

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Ultraverse Revisited: Exiles #2

ultraverse_revisited

exiles_0002Fugitives

Writer: Steve Gerber
Penciller: Robb Phipps
Inker: Ken Branch
Color Design: Moose Baumann
Letterer: Patrick Owsley
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: September 1993
Cover Price: $1.95

This is an odd sort of issue to me. Partly, it’s weighed down a bit by my knowing what’s coming. Then there’s it being very ’90s in look and feel. The cover is a generic shot of the Exiles team, including Deadeye with the gigantic gun…but we don’t get to see who they’re facing. And the only "blurb" on the cover is "Featuring BLOODBATHTM." (Yet, while Bloodbath is IN the issue, he’s not the core antagonist!) To say that this is NOT a favorite cover of mine is probably the best way to put it without getting too negative.

We pick up from the previous issue, where Exiles Catapult and Mustang have failed to accomplish their mission–of saving Timothy Halloran. He’s been kidnapped, and his mother killed, while they were unable to prevent either. They have to make an escape, as the police have shown up, and they look to be the cause of what’s happened. Bruut winds up not being nearly as out of it as they thought, and they have to fight him along with the police. At Stronghold (the Exiles’ HQ) Amber Hunt freaks out again, and is informed of the fact that she has to make a choice soon or risk the Theta Virus choosing for her. The rest of the team catches the news…they’re getting "bad press" for the situation. Elsewhere, Kort and his crew try to get Timothy to join up, and his body is mutating, apparently with an "unprecedented" amount of Theta activity. As the Exiles prepare to head out to try to rescue Timothy, Amber decides to go through with the treatment…but now has to wait til they come back. At Kort’s, Bruut has it out with Bloodbath for being left behind. Elsewhere in the building, Kort’s tinkering with Timothy goes very wrong, with an explosion unleashing him, apparently changed into a large hulking creature–Mastodon (based on the "NEXT" blurb).

The art for the issue isn’t all that bad, though nothing particularly blows me away. I was actually most caught up by a page where I actually chuckled as I took it in–we have a full-page panel of Bruut taking massive fire from the police. And all I could think about was that the letterer apparently got to have a lot of fun with the "visual sound-effects" on the page with the various colors, visual effects, and the "words" themselves. This entire issue LOOKS LIKE a ’90s comic.

Story-wise, it’s good that we pick up where the previous issue left off, and get to check in on the various plots/subplots going on. There’s general forward movement to the story, and we even end on the introduction of a new ultra-character in Mastodon (though we only get the name in the next issue blurb). However well-intentioned the Exiles are, they sure are shown to be inept or ineffective, continuing to fail at their mission(s) and getting stuck reacting rather than proactively handling stuff.

All told, this issue was a bit of a chore for me to get through. It’s not some horrible issue, but it just felt a bit out there, felt a bit "too" "’90s" for me, especially with Catapult’s speech pattern.

This issue is not indicative of the Ultraverse as a whole, and not one I’d really recommend pursuing–certainly not as a single-issue in isolation; the main reason to read these early Exiles issues is for what they set up and show us heading into the first major crossover/event in a couple more months.

Still, as part of reading all these early issues, I’m glad TO have read it, but very eager to get through and back to the "original 3" for the September 1993 books.

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Ultraverse Revisited: Exiles #1

ultraverse_revisited

exiles_0001Exiles

Writers: Steve Gerber, Tom Mason, Dave Olbrich, Chris Ulm
Penciller: Paul Pelletier
Inker: Ken Banch
Letterer: Clem Robins
Color Design: Paul Mounts, Moose Baumann
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: August 1993
Cover Price: $1.95

It seems almost fitting to get to this issue, with Marvel having recently started yet another iteration of the title (by name). Thing is…this issue, this title, this iteration–this is the original. Before Blink was popular, before the rise of Generation X, and before the "X" was highlighted…we had simply Exiles. As in "cut off" from others, kept apart. A group that is different and kept out of the main body. Not yet another X-team

The issue opens in a high school, with teen Amber Hunt making out with her boyfriend–a football player. Before long, the school is attacked by an ultra (Supreme Soviet and some robots), and then another group of ultras arrives to oppose them. There’s some back and forth and the "Exiles" (Tinsel, Trax, and Deadeye) come out on top–though one of their own is badly injured–and they get Amber off-site. Once back at their headquarters–an island called Stronghold–Amber freaks out over being "kidnapped" (they saved her life, apparently), even as she meets further members of the group (Leader Dr. Rachel Deming, and Ghoul). While the apparent leader checks on the wounded, we find that Trax is quite a womanizer, and depicted (with Deming’s assistant Heather) in a way that sure as heck wouldn’t fly on the comic pages in 2018! Elsewhere, and in true ’90s fashion–Malcolm Kort–for whom Supreme Soviet works–shows off how "bad-ass" and "evil" he is by subjecting Supreme Soviet (for his failure to capture Amber) to a procedure that seems a lot like Marvel‘s Inhumans’ Terrigen stuff. If a body is brought into contact with this "Theta Virus" and the body is a "potential" they can emerge with mutations and powers. Otherwise, they have unpredictable but always fatal outcomes! The scene shifts to a couple other Exiles (Catapult and Mustang) sent to collect Timothy Halloran…though further villainous henchmen Bloodbath and Bruut get to him first. The battle is joined, and ultimately not only do the Exiles fail to keep the bad guys from making off with Timothy…but Timothy’s mother is killed. This leaves the Exiles angry and ready for payback.

I’m pretty sure I’ve read this issue before. At least, I’ve skimmed it before. Probably to see Ghoul’s first appearance…though I barely recognize him, given changes the character faces later in the Ultraverse stuff. And of course, just by name, Amber Hunt jumps out at me, given what I know of her importance to come–in Break-Thru as well as post-Black September stuff with the original Phoenix Resurrection.

Taken just as a first issue, this isn’t bad, though I didn’t get the same sense of "fun" or such that I’ve gotten with other Ultraverse issues. It also seems kinda strange to me that this is yet another group being introduced so soon in the Ultraverse, despite stuff like Hardcase suggesting so very few Ultras around. Then again, I suppose one could look to stuff like in Prime #1 news referring to the latest new Ultra and whatnot as there being an ‘explosion’ of ultras, beyond just the Jumpstart that hit The Strangers. I don’t get much of a sense of any of the individual characters here…they seem more two dimensional and almost caricature-like. While I was able to get most of the names from context, I had to go online to figure out Mustang’s name…yet he’s front and center on the cover!

The art is pretty good overall–definitely has that ’90s look–but I have to wonder at some of the layouts and such–particularly the inconsistent placement of "caption boxes" identifying several characters, but then not used anywhere else.

We’ve got a lotta characters and situations here…with a lot of potential. With multiple sub-groups of the Exiles, a leader, an island headquarters…this is set up to show us a significant group, major players in the larger world of the Ultraverse.

As with the other titles so far…this is well worth getting from a bargain bin; and as a first issue, it introduces the main characters, shows what they can do, introduces conflict, and baits the reader on what will be missed if the next issue is missed. So snag this if you’re interested and find it for 25-50 cents. If you find it with other issues, I do remember this is best read along with issues 2-4, an arc that makes for a better group purchase than single-issues by themselves.

I do look forward to seeing some more development with Amber Hunt and getting more of a sense of the character prior to her "big stuff." And to seeing some things play out with this title that I know are coming, but have never "experienced" reading along with the Ultraverse issues in general…I’ve always just been aware "looking backward" on them.

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