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Some Negativity in the Form of Questions

I don’t like being negative, nor causing random (negative) ripples or fights on the internet; I don’t like flame wars, I don’t like raining on others’ parade, etc. (That’s part of why I have this blog–I can simply put MY thoughts “out there,” but I’m not inserting them into discussion forums or other places in some consciously disruptive fashion). But for now I want to vent a bit, with several questions that have arisen and that I’ve wound up with photos to illustrate said questions (in the course of prepping photos for other blog posts).

Who in their right mind is going to buy multiple copies of a reference book like The Overstreet Comic Book Price Guide?!?

overstreet_dual_covers

I mean, I am long used to their having multiple covers, but those usually seem (to me, in my memory) to be singular covers, just different artists and even focus on different publishers in subject-matter of the cover. Pick your favorite, so you’re not locked into a cover you despise, for a book you may be utilizing frequently for a year or more. That I can be ok with.

What I’m not ok with is something like this, where on a freaking REFERENCE BOOK they’re taking a singular image and splitting it in half. Not even doing a wrap-around cover type thing, or some insert, or whatever. If you want the WHOLE of the SINGLE IMAGE, you have to have TWO COPIES of the exact-same, not-supposed-to-be-“collectible”-itself book.

And of course, I’m pretty sure they already do multiple editions, with the volume available in hardback and paperback. I myself several years ago bought a year-or-two-old edition to have for reference of a bunch of ’90s stuff–not for the so-called “prices” or “values” listed, but as a resource to determine relatively authoritatively exactly how long various series lasted. (How many issues were there of X-O Manowar vol. 1? Instead of trying to corroborate stuff online and do a lot of Googling, just flip to the listing in Overstreet and see what the final issue listed is.)

Needless to say, I won’t even be tempted to pick up this year’s edition as a replacement or “update,” and I’d be truly curious at the effect of this “diptych” cover stunt on sales (probably not much, since I’m just one person, and grumpy at that, and it seems very few people feel so strongly on stuff as I do).

Why must there be umpteen to half a hundred variant covers rather than some sort of “art-gallery” special issue to “celebrate” a series/issue/milestone?

Valiant is just digging its hole even deeper…this totally, completely turns me OFF to even the contemplation of randomly buying X-O Manowar #50 as a new issue!

xo50_has_50_covers

Are there REALLY so many Valiant collectors that will truly be interested in and hunt down FIFTY COPIES of the same exact issue JUST for some covers? IF you want to celebrate the character, let other artists “weigh in on” the character, you want “bonus sales” without commissioning/contracting a whole extra story to publish…

What ever happened to the “art gallery” issues? Publish some 50-page “issue” that’s nothing but cover images (with or without cover text/logos) as something like X-O Manowar: A Celebration of 50 Issues or such. Sell it as a poster book. something.

How many people are totally turned off anymore to the constant glut of VARIANT covers? I would honestly be willing to argue that the last several years and present are far worse in terms of “variant covers” than the “Collector’s Age” of the 1990s ever was with variant/”enhanced edition” comics, with the “newsstand” and “direct market” covers.

Yet another thing that will leave me willing to not even buy new issues, but go and be fairly content to drop twice the cost of a “new” issue on a random late-Bronze-Age comic from a back-issue bin.

Why do book designs have to be ruined by “branding” on something that has had dozens to hundreds of books published in its course of existence?

While I might otherwise have some interest in purchasing new Dragonlance or Forgotten Realms books; Elminster specific volumes or something with Drizzt…I flat out refuse to buy any such mass-market paperback with that ugly D&D “swish” on the spine.

d&d_swoosh_on_books

Frankly, I don’t “get” it–does anyone specifically read Dragonlance or  Forgotten Realms books because they’re a sub-brand of D&D/Dungeons & Dragons? Speaking for myself–I sure do not. I’m interested in either property for the property itself, and I truly feel like these are marred by that “swish” on the spine.

I can appreciate the “branding,” of wanting to promote D&D over an individual setting, but I absolutely do not have to like it. Nor, in that regard, do I have to buy any of the newer editions thus marred by the branding.

What, exactly, is the POINT of the extra half-inch or whatever to have “oversized” mass-market paperbacks???

I absolutely loathe the things and refuse to buy them…and they can even put me “off” from a whole series of books if I’m not “chomping at the bit” TO read them.

mmpb_wih_oversized_mmpb

I’m trying to track down the hardcover edition of The President’s Shadow, having only just recently finally finished The Fifth Assassin. I’ve been getting Meltzer‘s books in hardcover since/including The Zero Game back in 2004 or so, so I don’t have much interest in the MMPB (I’ll get the e-book first, honestly). But even if I was interested in the MMPB, seeing it on the shelf like this, next two a couple of the earlier books simply reminds me that even if I switched to paperback, it’s impossible for me to have a complete set of his books that actually go together on the shelf, without at least a couple of the more recent/”middle” ones sticking out like glowingly-red sore thumbs, having been released in the “oversized” format.

And despite that, now they’re back to the “regular” paperback size…so there doesn’t even seem to be any commitment to one or the other, thus there isn’t even consistency to the books, whatever format, regardless of my liking them or not.

In a time when buying a movie shortly after initial release costs a premium and it seems fairly routine for prices to drop within a few months until it’s on the bargain racks within a year…does Disney truly sell more keeping the higher price, or would people who’d buy it at a lower price continue–like me–to pass on stuff?

Loosely, conceptually, I’m very interested in this Descendants property. I love “legacy” characters, seeing a universe expanded on, digging deeper into stuff I’ve already enjoyed…and thus, I was originally looking forward to the home-media release of Descendants last year or whenever it was.

how_long_until_discount_descendants

But the thing was not “on sale” for the “week of release” if I noticed it then, and I have been unwilling to pay the whopping $18 for a 90-minute “tv movie” that I know darned well is gonna be cheesey and hokey and more of a “guilty pleasure” than much else.

And month after month after month, I have never seen the thing on sale such that I’d be willing to purchase it. I think it might have once been “on sale” for $16.99, but $17 vs $18 is negligible for me compared to $15 or $13 or even $10. $15 would be seriously pushing its luck, $13 a bit more reasonable, and at this point, $10 ($9.99) would be ideal.

And this is at Target and Walmart, to say nothing of other retailers and such.

To me, the $17.99 is an odd price–more expensive than the $10-15 many movies cost, but not quite the “premium” $19.99+ units. Yet, this definitely is not something I would ever pay $20 for…and negligible as it may be if one’s got the money available to spend on something like this, I’m not paying the extra $3 just on principle, beyond the $15 or $14.99 I’d otherwise have been willing to pay.

And with this stuff outta the way, back to the usual content, most likely.

I continue to “find my comic book joy” in 1990s 25-cent issues, and increasingly in the notion of actually hunting down late Bronze Age comics. Contemporary comics–at $3.99 and increasingly $4.99; characters and properties being driven into holes into which I’m uninterested or unwilling to follow; variant covers in general…as publishers strive for some mythical “new readers” audience and increased month-over-month year-over-year and other buzzwords sales in a modern market…they just keep putting me off entirely to their product(s).

The ’90s Revisited: The Final Night #3

final_night0003Keeping Hope Alive / Week Three: Shallow Graves

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Patricia Mulvihill
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

Well…that’s grim. And a bit disappointing.

This is the third issue of four under the Final Night title, though there are numerous tie-in issues. And yet, this issue–The Final Night #3–is continued in something else: a special, Parallax: Emerald Night #1 that was apparently on sale simultaneously with this issue.

As things worsen for Earth–the sun-eater’s drawing heat and energy from the sun but not its actual mass–Luthor (with a tip from Ted Knight) realizes that means the sun will soon go nova–incinerating all life in the system, and certainly on Earth. Amidst this, we see Warrior (Guy Gardner) and new hero Ferro getting help for a badly-injured Wildcat, and the Phantom Stranger gives Dusk a tour of humanity, showing sides other than the mob that had attacked and blamed the crisis on her. Etrigan–The Demon–proposes a bargain with humanity, that he and his kind will save the Earth, if a unanimous decision is made to embrace hell; while the Spectre protects Gaia, and Zatanna and Fire save Ray. Not stopping there, the two then enlist Firestorm to bring momentary light to the village, while Jade and Obsidian reunite with Sentinel and Superman visits his parents. Back at Warrior’s, Guy laments what things are and used to be, and then glimpses something Green.

And that “cliffhanger” leads us into the Parallax issue.

Story-wise, this issue seemed a bit more packed, and while I’ve figured stuff with The Ray would play out in his own series (thinking his series was still going on at this time), it seems that it’s been something to play out in this core series instead. I appreciate touches like the Phantom Stranger showing up and helping Dusk to see other sides of humanity–not just the bad–even though it’s a rather cliché thing. It also reminds me that the character exists and was used like this in events of this sort. Similarly, we see the Spectre acting on a global scale while remaining apart from things going on…a difficult character to handle by its nature in the face of something like this.

The art team does a good job, and everything is gotten across pretty well…I have no real complaints visually.

This third issue pushes things into dark territory, as things are looking impossible for the Earth and its heroes. The sun is being consumed, and where the Earth faced being frozen, now it faces incineration…neither condition supports life beyond a few more hours. Even Superman is at a loss–deriving his power from the sun, he’s virtually “normal” at this point, denied the sun’s energy himself. I’m convinced that Dusk does play a role in the end of this story…there’s been enough done with the character (superficial as that’s been) that it would seem a waste to not have something planned.

I’m less than thrilled at the realization that there’s the direct continuation into a side issue: while I know full well there are numerous tie-ins, numerous details going on outside this core story that are relevant to the story–thus far the core mini has technically only continued directly into itself. My satisfaction at scoring all 4 issues for $1 is diminished now, realizing that I missed the fifth issue that would make more sense to have now.

Of course, I have read that issue (though I don’t recall much detail consciously) but it would be much more satisfying to read it now and not have to go on memories from several years in the past.

For 25 cents, this was a good issue, reading in context of the mini-series as a whole, and I’ll be diving into the fourth issue shortly.

The ’90s Revisited: The Final Night #2

final_night0002Darker Grows the Night/ Week Two: Chaos

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Patricia Mulvihill
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

We open on a page of exposition via a news story to bring us up to speed on the current situation, leading into the new stuff for the issue. Lex Luthor turns himself in by way of offering his genius to help overcome the current crisis. Around the world, heroes do what they can for the general populace, assisting where their powers and abilities allow them, overcoming challenges to conventional services–such as fire trucks being unable to get to fires due to gridlock. Implementing a design from Luthor and modified by Brainiac 5, Green Lantern Kyle Rayner gets a probe into what remains of the sun, gaining valuable data. Meanwhile, the Ray and Dusk come face to face with ground-level reactions to the crisis, and we see new figures emerge.

While my initial reaction to Immonen‘s art with the previous issue was less than stellar, moving into a second issue of the art, building from that first, I found it more appealing here, perhaps for a bit of “normalization” of a growing context and expectation of it. The visuals continue to be solid, and I really was not taken out of the story by any weird/odd art…and I’ve noticed as well that despite being a “core event mini-series,” this has been seriously lacking in full/double-page shots despite the enormity of stuff going on…and that is a great thing, to me! We get a full-page image at the beginning, emphasizing the major moment of Luthor and Superman (which also serves as a credits page), and then we get a full page at the end for the “cliffhanger.” Even something as huge as Kyle Rayner descending into the Sun/being in outer space does not get itself a solo full-page. Which basically means there’s more room for story, for moments, to get development, without stuff being padded out.

The same applies to the story itself–there’s simply more content TO the issue for not falling back on several pages of little to no words and just massive imagery. We get bits with the various heroes, their interactions with each other and the world, as well as what I take to be “hints” of stuff sure to be expanded on in relevant tie-in issues. I don’t think I was ever consciously aware (and even if I was, I would not have been able to tell you so prior to this reading) that Kesel had headed up a DC event like this. I like that despite the larger role of “the trinity” we also have involvement from other heroes, and that this isn’t “just” a Batman/Superman/Wonder Woman thing with near-useless cameos of other characters.

As with the first issue, this is very much part of something larger–firstly in itself as only the second issue of a four-issue series, as well as serving as a generalized narrative impacting the bulk of the DC Universe of its time of publication. So this definitely does not stand alone (where one could sample the first issue and go from there, this isn’t even that) so there’s really no context-less point to get this issue by itself. If you’re interested in the entire mini or event, and it’s one you’re missing, it’s certainly worthwhile, but I suspect as a lone single issue one would be far more satisfied simply reading some other title’s tie-in issue to the event.

For my part, having acquired the entire mini in the same week for 25 cents an issue, I’m thoroughly enjoying the chance to read this, and find myself eager to acquire the tie-ins and get to read those as well.

Getting Into Comics With High Numbers

I was introduced to comics in late 1988 with a stack of Silver Age books Mom had grandpa bring for me–to my knowledge, he simply grabbed a bunch from a cabinet that he and my uncle kept them in…so there was a mix of “Batman” and “Superman” stuff, and probably other DC characters…possibly some Marvel, but they were more DC guys than Marvel.

high_numbered_first_issuesa

In spring 1989 when I learned that they STILL MADE COMICS, that one could still buy NEW COMICS, brand-new, these stories were STILL GOING ON, it was Mom that bought me my first four comics: Detective Comics #604, Adventures of Superman #453, Batman #439, and Superman (rebooted) #31. Not a #1 amidst them, and at the time absolutely no knowledge nor expectation of backtracking TO a #1. When Action Comics eventually returned to the “Superman Family,” it was still several months before I came across the title myself, and my first issue was #651.

It was Captain America #425-beginning the twelve-part Fighting Chance story–that primarily pulled me into having an interest on that title (and that after it not bothering me at all seeing a #400 on an issue tying into Operation: Galactic Storm), and it wasn’t a new creative team or a new #1 that got me into The Flash…it was simply the start of a new arc at #197 with the ongoing/continuing team that led me into several years of following the book, into Infinite Crisis and all the shenanigans with the character, series, numbering from there.

Maybe once upon a time, a #1 was special or significant…but now with ENTIRE LINES being restarted at #1 and doing so REPEATEDLY, every couple years or so such that it’s actually surprising for anything to hit #30, let alone #50 or up, it’s NOT special, and I for one have less faith in a series’ longevity now than ever before: if a book has lasted 120+ issues, that’s a 10-year run, a 10-year history or pedigree, it means that whatever they’re doing with it, it has lasted a decade or more, and isn’t just some short year-and-a-half flash-in-the-pan thing likely to disappear within a “few” months of me getting involved.

On Learning of X-O Manowar Ending at 50

xomanowar0001I’m still sorely burned by Valiant over last year’s Legends of the Geomancer crap–burned, and still have not forgiven or forgotten. But I’m rather saddened to learn that apparently the current volume of X-O Manowar by Venditti is going to end at #50. With several specials/one-shots and an annual, about 56 total issues of X-O Manowar.

I’d rather see a creator choose to leave, or at least get to choose to end a story, and I cannot begin to even pretend to have any sort of behind the scenes or insider knowledge or such, but I’m just assuming he’s choosing to end his current run, rather than it being cancelled out from under him. And while this isn’t going to be the first "long time" series to end from the current Valiant, I believe it WILL BE the longEST running series they’ve ended. Of course, they’ve kept characters going and done new/related iterations of books (see Bloodshot into Bloodshot and Hard Corps into Bloodshot Reborn, as well as Harbinger into the followup mini and Imperium and such).)

xomanowar0035But that leads into the bigger problem for me: it solidifies that there is no point whatsoever for me to buy Valiant single issues! If it’s WORTHWHILE, it will be put into a "graphic novel" or collected volume and I can get an entire story in one go for a similar price, but without the wait, the variant covers, and all the crap involved in that whole side of things.

If numbers don’t matter or it’s "just a number" that’s replaceable and nothing is truly intended to be any sort of longer ongoing series with any real individual HISTORY…then there is no INCENTIVE for me to buy the single issues…especially not for $3.99 an issue, with the flimsy paper and often slightly "off" cuts and such (stuff I overlooked while they were on my good side, but just one more negative point once they burned me).

The "numbers problem" applies across the board, though–who would have EVER thought that SPAWN would be THE highest-numbered uninterrupted/non-rebooted American comic book being published in its time? (Though Action Comics and Detective Comics are "returning to classic numbering" this summer, their numbers are no longer pure because DC is counting 52 issues of the New 52 series as if they’d been sequentially-numbered issues of the continuing series for both).

Though I bailed on Valiant entirely last summer, and even got to where I was disgusted looking at my "new-Valiant" hardcovers in light of stuff…there was a part of me that still hoped to see something like X-O Manowar actually make it to some number above 50; maybe make it to 100.

Perhaps it’s the "changing world" of comics, and the "seasonal model" that Marvel especially seems to have adopted. Maybe it’s what I was already feeling was Valiant‘s own "spin" on stuff–that they weren’t "canceling" titles so much as cycling the properties, rotating stuff to keep things fresh. Whatever.

On the whole, there’s a continually-decreasing incentive to buy monthly comics…between price point, enjoyability, and the constant renumbering by publishers seeking the "in-the-moment" bump of sales that #1s seem to get. And whatever my positive feelings are for Robert Venditti (to whom I wish a long, continued successful career in comics), as far as Valiant itself goes, for me, this is another push away from their product, at least in monthly form (which is not good, if the monthly books are truly the absolute, core "lifeblood" folks claim they are in terms of anyone opting to "wait for the trade" or such).

If the X-O Manowar Deluxe Hardcover volumes are collecting about 14 issues apiece, that’d work out to 56 issues across 4 volumes…I can’t even recall if I got as far as getting the second volume last year, but while I might be inclined to eventually pick them up as a finite series, that does nothing for their monthly books.

I’m glad I’m not trying to be or be in charge of a publisher and having to make whatever decisions. But simply as a fan and NOT considering whatever focus groups or statistics or whatever… I’m annoyed and put-off by the constant variants, constant renumbering, constant spin; in this publisher’s case particularly I’ve also been burned by their 1:25 "incentive content" stunt last year…so, I bid farewell–again, and from afar–sorry to see the title go.

And sorry that it’s more reason for me to continue to stay away from the publisher’s product, as I still haven’t seen anything since walking away to truly be incentive to return.

valiant_still_done

The ’90s Revisited: The Final Night #1

final_night0001Dusk / Week One: Armageddon

Writer: Karl Kesel
Penciller: Stuart Immonen
Inker: Jose Marzan Jr.
Colorist: Lee Loughridge
Letterer: Gaspar
Asst. Editor: Ali Morales
Editor: Dan Thorsland
Published by: DC Comics
Cover Date: November 1996
Cover Price: $1.95

I’m quite sure I’ve read this before…but I’ll be darned if I can remember it. This actually felt like I was reading it for the first time. Knowing I’ve bought the entire series at least once before in bargain bins or as a cheap set, I can’t imagine I didn’t read it…though that’s entirely possible. I know I’d read the Superman tie-ins, as events from this led to the electric-Superman saga.

This issue sees an alien arrive on early, bearing grave news: an entity that consumes all heat/energy is approaching Earth’s solar system and will destroy the sun, and in turn rendering Earth a lifeless iceball. The heroes–around Superman–gather, and launch a two-pronged plan to repel or distract the sun-eater…but this wouldn’t be the start of an event if things worked out right away, would it? The heroes’ plan fails, and Earth is left in darkness…a final night from which nothing will survive more than a few days.

I can’t say I’m overly enthused at the art. I should like it–I usually enjoy Immonen‘s work–but there’s something a bit "off" about it here. Perhaps it’s reading this out of context, or expecting something different, or just seeing a number of no-longer-currently-familiar characters that doesn’t quite do it for me. The art is hardly bad…it’s just not what I "expected" or thought I remembered. Still, we have numerous characters and multiple super-teams represented in this issue, and things move pretty quickly from introduction to action to result in what I would (by contemporary standards) consider an "ultra-compressed" story.

The writing is good, solid stuff, and certainly makes sense for what’s going on. We have the introduction of a massive threat, a gathering of heroes and plan to confront it, the execution of the plan, and the result. Given this event is one month long, and its core is this 4-issue mini-series while more generalized action plays out in other titles, I am ok with the lack of detail to stuff here in favor of moving "core events" along. It also has me very interested in reading the various tie-in titles to see far more detail to the unfolding crisis.

While it certainly benefits by way of 1990s comics being so cheap these days, this is also the sort of "event" I would love to have today in 2016: instead of having to invest in 3, 4, maybe 6 issues of every single tie-in title as well as an event mini-series or few, the event plays out in a single mini-series as well as just one issue of any given title tying in. I almost wish I’d held off on reading this issue, solely for the fact that I’m ready to dive into the rest of the mini, yet have no idea when I’d actually get around to hunting down all the tie-ins to the event.

I snagged 3 of the 4 issues from one set of quarter bins, and the missing issue from another at a different shop a day later–so I have the benefit of scoring the entire mini for $1 total without putting any particular effort into getting it. As such, this issue is very much worthwhile to me FOR my twenty-five cents, as I can move straight into the rest of the series without waiting. However, I do suspect that taken as a singular issue completely apart from issues 2-4, this wouldn’t be all that great an issue in and of itself.

I enjoyed the reading, and look forward to the unfolding story, and continue to dig in on this run through fun back issues and nostalgia.

The ’90s Revisited: Robin #1

robin0001aOutcast

Story: Chuck Dixon
Pencils: Tom Grummett
Inks: Scott Hanna
Colors: Adrienne Roy
Letters: Tim Harkins
Asst. Editor: Jordan B. Gorfinkel
Editor: Dennis O’Neil
Covers: Tom Grummett, Scott Hanna
Cover Date: November 1993
Cover Price: $1.50 (Newsstand) / $2.95 (Collector’s)

Robin is no longer welcome in the Batcave. Bruce’s back is broken, the man himself off searching for Jack Drake (Robin’s father) as well as his own doctor. Jean-Paul Valley, formerly Azrael, is now the Batman. And Valley is not keen on having a partner. So, Robin takes off–now officially split from the “Batman and” designation.

A gang is stealing cars–and opts to hit a Gotham Heights dance, figuring there’ll be rich kids’ cars there as easy pickings. Meanwhile, Tim is in attendance with Ariana, and the two get caught up in things. Tim pursues as Robin, but gets run off the road…and encounters a new figure who does not seem that friendly.

It’s been probably 15 years since I read this. Elements, I remember. Ariana, and I recognize some of the names of other characters in the cast as characters that play a role going forward. I originally read this when it came out, back in late 1993, and I may have re-read it during my college years when I “caught up” on the series, buying a run of issues 1-40 or so to match to my run from around #50 to whatever was current at that point.

There’s no “previously” page here. No real description of the premise on the opening page. Only some small context to bring us up to date. So, to pick this up “cold” it’s a bit lacking as a first issue, that big question of “what set off ‘Batman’?” But this issue takes place very much in context of the overall “Bat-Universe” of the time, amidst stuff going on with Knightfall/KnightQuest, and part of the overall story at the time, part of the continuity was that with Jean-Paul Valley taking over as Batman, he wasn’t suited for a partner…certainly not a “junior partner” with more experience than he himself had at the time. So it was a good point for the story as a whole to see Robin split off…but in order to take a character like Robin–Tim Drake–and remove him from the midst of the Batman-centric stuff…it makes sense to explore the character in his own series. SO, as the start of the series, we see him essentially kicked out of the Cave, to begin his solo adventures.

I love Grummett‘s Robin work. It certainly works extremely well here…I see the character on these pages, and this IS “my” Robin. Flip through this issue, and it’s simply ROBIN. The character I grew up with. Reading through the issue, nothing stood out or took me out of the story in a negative way…I just flat-out ENJOYED the issue.

Dixon did a fantastic job with a number of Bat-elements…Robin being one of my favorites. As said above…though this issue wasn’t one to come to “cold,” it fits very much in the Bat-Universe, and Dixon does a great job with the character and supporting cast. Having read this, I’d love to dive in and re-read some more, time permitting.

The first Robin Annual–part of Eclipso: The Darkness Within–was the first time I’d see Robin featured on the cover of a comic, getting his own title. I now know (but didn’t at the point in summer 1992 when I first acquired the Annual) that Robin had had a mini-series (and I’ll be darned if I can remember if Robin II: The Joker’s Wild was out yet or not…but I’m pretty sure it was). Then there was Robin III: Cry of the Huntress, that I ‘discovered’ in late 1992, around the time of the Death of Superman, Sword of Azrael, Spider-Man 2099, and so on. Then the Summer of Superman and Bloodlines, Knightfall and the start of KnightQuest…and Robin gets an ongoing title.

A title that lasted some 180 issues, that with a couple of gaps I’ve since filled in I followed mostly from this issue to the end, 1993 to 2009.

robin0001bI’ve seen this newsstand edition in quarter bins a couple times. The copy I read for this post I got off a 4/$1 rack at a Half-Price Books; and I got a copy as part of a 100-something issue set I bought several years ago (for the price of about 10 modern comics). I don’t see the “collector’s edition” much…but both covers are rather iconic to me. I think I did get both when they came out; and though I presently despise variants, I don’t have the same problem with stuff like these that I do with contemporary variants: there were a static TWO COVERS available. To my knowledge, they were individually orderable by comic shops, and they were NOT “ratioed”–neither cover was intentionally “more rare” than the other as far as comic shops. The “Collector’s Edition” was “only” available through comic shops, while the “Newsstand Edition” was what would be found at Waldenbooks, 7/11, grocery stores and general non-comic shop locations. Since they were different venues, and both covers were available through comic shops…I’m ok with them. Additionally, the “enhanced cover” was twice the price…so rather than merely “missing out on” a preferred cover image, you were SAVING MONEY getting one cover over another. You would pay more for the “variant,” sure, but everyone paid the same, and it was readily available.

All that aside…the early issues of this series in particular were quite good, and though this one single issue might not suck you in…for myself, this was well worth the 25 cents, time spent reading, and time spent writing this post.

Teenage Mutant Ninja Turtles: Deviations [Review]

teenagemutantninjaturtles_deviations0001Deviations

Story: Kevin Eastman, Bobby Curnow, Tom Waltz
Script: Tom Waltz
Art: Zach Howard
Additional Art: Cory Smith
Ink Assist: Joylon Yates
Colors: Ronda Pattison
Letters: Shawn Lee
Editor: Bobby Curnow
Publisher: Ted Adams
Cover: Zach Howard
Published by: IDW
Cover Date: March 2016
Cover Price: $4.99

Aside from the price, I’ve enjoyed these Deviations issues (having read the Ghostbusters and the GI Joe issues prior to this one). My most obvious comparison to describe the Deviations designation is that these are IDW‘s version of the classic Marvel series What If..? That is, a key story point is chosen, an an alternative outcome is explored. For obvious reasons, IDW phrases it In a World… Where _______ happened! instead of What If… _______ happened?, but the result is functionally the same. This issue (as with the other four one-shots) carry a hefty $4.99 cover price…hefty in general, though admittedly not drastically beyond the standard $3.99 price point of regular-sized issues.

In a world where the turtles join Shredder, we find a hunted Splinter struggling to survive against his sons, who have been fully brainwashed into Shredder’s control and the world of the Foot. Old Hob is brought into things–the turtles getting Splinter’s location from him–and then the confrontation. The turtles capture Splinter, and present him to Shredder. Total victory nears for Shredder–the turtles have defeated rival gangs, brought Splinter (Hamato Yoshi) to him, and he is at the height of his modern power…and then things crumble. Splinter is not unprepared and–along with Hob and (separately) a revenge-bent Hun (father of Casey Jones, who in this continuity was KILLED by Shredder)–battle is joined, with results rather different from “actual continuity,” establishing a new status quo for this world while leaving us as readers to wonder where things might go from here.

While the Ghostbusters issue I read pivots on the original film’s story, and the GI Joe one is more of a generalized thing…this TMNT issue pivots on a specific event within current IDW Comics continuity, specifically the inciting bit of the City Fall arc…where Casey Jones was stabbed (but survived) in this issue, he died; and where Shredder gained control of only Leonardo, here he got all four of the turtles. As with the rest of the TMNT issues, this one involves multiple folks for the story, Waltz for the actual script, and mostly familiar art credits. Howard‘s art fits my memory of City Fall in that while this has its own style visually, it’s not any sort of jarring contrast to Santolouco‘s art. As such, and having followed the IDW series from its start through present I feel more “aware” of stuff with this story and like this is a perfect fit for my expectation of the Deviations books.

The story itself works and feels very much like any given issue of the ongoing series, and the art–as mentioned above–fit very well, making for an all around attractive package and enjoyable read. My chief nitpick with this issue is that it is too short and I’m not a fan of paying more for the sort of backmatter included in this issue, artificially inflating the feel of its size.  We have 24 story pages, and then 6 pages of The Anatomy of a Page where we see plot, script, layout/pencils, inks, colors, and lettering in progression.

I would very much enjoy seeing more exploration of this alternate timeline or even exploration of other alternative outcomes. A world where Raphael never reunited with his brothers. A world where the turtles failed to stop General Krang. A world where the turtles were too late to save Donatello. Etc. To me, this sort of thing would be great for some mini-series…four issues would allow more room than one and would provide for companion volumes to existing TMNT collected volumes. And if a creative team really got involved or an alternate take really hit with fans, it could be revisited multiple times and expand the alternate world.

I’d love to say I recommend this to “anyone,” as it IS a one-shot and thus not like one has to invest in multiple issues…but this really seems more like a treat for the longer-time fans. To really appreciate the story, one would have to have read City Fall…otherwise this is just some generic issue with bad turtles working for Shredder. That this hinges on City Fall inherently allows for a lot more context (the first 20-some issues of the series). Certainly recommended for anyone who has followed IDW‘s ongoing TMNT series at any length or at least enjoyed the first few volumes and City Fall. The $4.99 is steep even for the “extra” pages…but it IS a one-shot, cheaper than the 2012 and 2014 Annuals, and the paper stock is sturdy so it at least feels like a much better quality (physically) than many $3.99 books.

The Weekly Haul – Week of March 30, 2016

This week is both small and yet still managed to be a huge week for new comics stuff for me.

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The only actual new new comic this week is the Deviations one-shot from IDW–this week the Teenage Mutant Ninja Turtles one, wrapping up their 5-week series (the other Deviations books were Ghostbusters, X-Files, Transformers, and GI Joe. I’ve been picking up the Walking Dead paperbacks soon after release for the last several volumes…I could get ’em cheaper on Amazon or other online retailers, but in a week like this, I don’t mind paying full price for the volume (still cheaper than even a $2.99 cover price for the contents). The Oni Press Starter Pack volume contains several first issues, it’s a sampler-pack of #1s. For $6 I’m absolutely game for checking it out; worst-case, I read the contents of some #1 issues I don’t have #2s or TPBs for and want to track something down.

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The Walking Dead vol. 25 comes shrink-wrapped with a reprint of Kirkman‘s Outcast #1… I hadn’t realized until I ripped the shrink-wrap off that it’s gonna be a TV series. I already have the first TPB as well as one of the Image Firsts reprint editions; but hey, no increase in price, and they included a one-sheet print of the cover over top, so that alone’s a nice bonus. Knowing/being reminded/learning of the new tv series and having this issue put right in front of me certainly goes a long way to getting me to finally sit down and actually read the thing, finally!

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An order I’d placed with InStockTrades.com arrived today as well. With special pricing, I got these for basically 50% off, which made them very much a worthwhile pricing for quick purchase. I’ve had my eye on the New Frontier for awhile; and the Infinity Watch and Superman and Justice League America (no of in that last one) volumes just hit last week, I think.

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All three volumes are a good size, especially for their price; I only paid a little more for the three than cover price for the New Frontier volume, and then shipping was less than the price of a single Marvel comic.

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Got the Superman & Batman Magazine issues for 25 cents each…they’re in crummy, battered, very much used condition…but hey, they’ll be interesting to page through! And while I vaguely recall the thing existing, I didn’t rememberuntil seeing these, so they are a neat random-find!

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Also snagged a few issues from an unsorted longbox bound for the quarter-bins.

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These Super books are a neat catch, I think…it’s easy for me to “forget” that there were whole “families” of Batman-related and Superman-related books even before the 1990s.

And the more I shift toward the notion of back-issues over new, I’m more and more interested in working backwards on the Super books of the early to mid 1980s, if not a bit earlier…and stuff like The New Adventures of Superboy and DC Comics Presents are very much on the likely list of stuff I’ll be actively pursuing.

The ’90s Revisited: Spawn #25

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Writer: Todd McFarlane
Pencils: Marc Silvestri
Inks: Batt, Billy Tan
Copy Editor & Letters: Tom Orzechowski
Color: Brian Haberlin
Computer Colors: Brian Haberlin, Tyson Wengler, Ashby Manson, Juan Carlos Rodriguez
Background Assist: Nathan Cabrera
Production: Dennis Heisler
Production Assist: Peter Steigerwald
Big Gun: David Wohl
Published by: Image Comics
Cover Date: October 1994
Cover Price: $1.95

Like seems to be the case for me with what (relatively) few Spawn issues I’ve read, I don’t have an easy time summarizing it. This one, Spawn seems to have been “outed” in the media–the world now knows he exists–and so he has to deal with that. He’s living in the alleys amongst a number of other Homeless, serving as a protector to them, though he seems to be less than thrilled at their growing “reliance” on him. After being attacked by a rogue demon, he confronts the entity and learns its backstory–it’s not actually a demon, but a man who was experimented on, resulting in his current form. He seeks vengeance on a gangster named Tony Twist, and given the situation, Spawn sees more benefit in helping than opposing, if his people are left alone as a result.

I bought this issue with a number of other “quarter books” at a Half-Price Books earlier this year…and I suppose for that price, it was worthwhile. I have another copy–my original–of this somewhere in one of my too-many longboxes, but was interested in this issue this time the same as when I originally bought it: the cover, and it’s Spawn #25, one of those “special number” issues. I also remembered there being something else about this, like it being part of some “creator swap” month, but on reading this couldn’t tell if it was part of that or not.

The story is typical Spawn for me…I’m not really sure how else to put it. I recognize Spawn himself of course, Al Simmons; his (former) wife Wanda, and at least know of the man Wanda is married to here. I remember (vaguely) the sense of–at the time–having no clue what Spawn was ‘about’ aside from being this disfigured entity with a huge cape, apparently back from the dead with some sort of “deal with the devil” thing involving his powers and some kind of amnesia that resulted in his living with the homeless/street people.

The art is good overall…which I pretty much expect from Silvestri‘s work. I’m not overly familiar with it, but I’ve seen enough of it to know that I associate it with 1990s/Image stuff (as well as the Grant Morrison New X-Men story Here Comes Tomorrow back in early 2004). The art fits the book…though after reading the story itself and getting into some of the text/backmatter stuff, I gather that Silvestri was NOT the series artist at the time, and so that was probably the creator swap–the creators maybe kept on plot/writing, just swapped books for art duties or such. Whatever it was, it was over 21 years ago, and for Spawn, nearly 240 issues ago as of Spring 2016.

I was impressed with the cover’s visual as well as the physical issue itself–not quite a cardstock cover, but hardly some flimsy paper, and the interior pages seem good quality as well. Thus, for the physical product itself, the 25 cents I paid was mostly worthwhile. Though I read the issue in isolation, it brought back slight memories of having read it back in 1994, and given my attempting to follow recent/current issues of the title, I’d consider my money well spent…though I maybe appreciated the issue/reading experience more for the backmatter than the story content.

Among other things, while knowing the title has been notoriously late in its time, this issue seems to have come out at a time the book had had some major issues in timing, shipping in this order: 18, 21-24, 19, 25, 20, 26. There’s even an ad explaining things a bit, as well as a “cartoon” image “Todd Can’t Count” trying to poke fun at the situation. I find that morbidly amusing in a way at present, given recent complaints of books RE-numbering and such, and continued amazement that this title is presently–in 2016–the highest-numbered (legitimately) comic that I can think of published in the US (Regardless of returning to “legacy numbering,” Detective and Action from DC lost that designation in the 2011 New 52 reboot). I somewhat recall seeing mention somewhere of Spawn having shipped issues out of order, in some online discussion years ago, but didn’t recall exactly when that was, so coming across it hear piqued my interest, and I’d actually be somewhat interested in working on tracking those issues down. I actually already have the first 12 or 13 issues of the series, so can’t imagine it would be terribly hard to find the rest of the run up to this point; nor overly expensive given what a “hot” book Spawn was at this point in the ’90s. But I suppose that’ll be a back-issue quest for some other time, if it even still holds my curiosity by the time I’d get around to it.

All told…this was an ok issue, though not anything I’d encourage hunting down. If the cover strikes your fancy or you want a similarly randomish reading experience, it’s worth the 25-cent purchase, but I wouldn’t recommend paying more than $1, possibly $2 and absolute most for this (and it’s a 21+ year old issue with a $1.95 cover price).