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Adventure Comics #10 [Review]

Full review posted to comixtreme.com.

Story: 3/5/5
Art: 2.5/5
Overall: 2.5/5

Booster Gold #31 [Review]

Full review posted to comixtreme.com.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

Blackest Night #8 [Review]

Full review posted to comixtreme.com.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

Green Lantern #52 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4/5
Overall: 4/5

Adventure Comics #8 [Review]

Full review posted to comixtreme.com.

Story: 2.5/5
Art: 3/5
Overall: 2.5/5

The Flash: Rebirth #6 [Review]

Fastest Man Alive

Writer: Geoff Johns
Penciller: Ethan Van Sciver
Inkers: Ethan Van Sciver & Scott Hanna
Letterer: Rob Leigh
Colorist: Brian Miller of Hi-Fi
Colored by: Brian Miller of Hi-Fi
Cover by: Ethan Van Sciver
Assistant Editor: Chris Conroy
Editor: Joey Cavalieri
Published by: DC Comics

This mini started out billed as a 5-issue series. Then it got expanded to 6 issues. This sixth/final issue comes basically 10 months after #1 shipped. Frankly, the issue–while something I’d like to…well, like…seems to be something that ought to have been wrapped up long before now.

Story-wise, we open on Barry and Wally chasing Zoom through time–the latter has vowed to kill Iris, the former are trying to stop him. Of course, the duo catch the villain and ensure he won’t threaten anyone ever again (well, for the rest of THIS issue, at least…it’s a comic. He’s gonna come back!). Then they return home where there’s a parade for Barry…I believe the one he was nervous about way back in issue #1. And what would a re-insertion of a classic character into contemporary continuity be without the “validation” of the Justice League affirming the return and his place with them?

The art for this issue–while good–lacks a certain sense of greatness, and isn’t nearly as appealing as I’d’ve hoped. Perhaps the lateness of the issue would suggest time was taken to really make it pop, or something. Even on a couple of the huge full-page/double-spread shots, I’m not entirely clear what’s being shown, though they make a little more sense when I take time to go back and “study” them, looking for what they COULD be, beyond what simply looking at them AS I read the story gives me. There’s one that I’m not sure if it’s being suggested that this chase through time IS the lightning that gave Barry his powers in the first place (which would seem to be a time paradox), or if they’re just viewing it, or if it’s just there to fill out the page and clue us in that they’ve reached the earliest time OF Barry’s time as The Flash.

The story itself mostly ties up the broadest of loose ends, but already sets the stage for not only the return of Zoom to active status, but also someone called “Doctor Alchemy,” who I presume is some largely un-used silver-age Flash villain that’s gonna be raised up to show us how awesome he can be, much as was done with Black Hand in Green Lantern (though I’m not expecting lightning to strike twice, in this case). Johns seems to have a definite love for the character, which I applaud…but this series in itself has done far too little to “sell” me on Barry as the primary Flash character (seems if anything, it’s been Johns using Barry to such good effect with Hal in Green Lantern and the core Blackest Night book that’s sold me at all on the merit of having Barry around.

Obviously, if you’ve already bought the first five issues, this issue’s one that you might as well consider picking up for the sake of completing the series. It’s in no way a selling point in itself though for the series, and based on this issue alone I’d suggest ignoring it. The collected volume will probably read much better, with the wait between issues stretching a mere turning of a page or two rather than months, and the whole of the story will be fresher in one’s head and thus probably feel more coherent.

As a whole, this issue’s quite a disappointment, a lukewarm ending to what should’ve been a hot series.

Story: 4/10
Art: 7/10
Overall: 5.5/10

Blackest Night: JSA #3 [Review]

Full review posted to comixtreme.com.

Story: 3/5
Art: 4/5
Overall: 3.5/5

Black Lantern Green Arrow #30 [Review]

Lying to Myself

Writer: J.T. Krul
Pencils: Diogenes Neves
Inks: Ruy Jose, Vicente Cifuentes
Colors: Chuck Pires
Letters: Sal Cipriano
Cover: Greg Horn
Editor: Adam Schlagman
Published by: DC Comics

This is yet another issue where we get to see one of the Nekron/Black-Ring-posessed heroes fighting against what their outward body has become. In this case, Green Arrow as a Black Lantern, trapped inside his own body, watching it do and say horrible stuff to those he loves. While Ollie recalls key parts of his life and how certain people were there for him, how much they mean to him…his body is busy trying to kill those people, while he hopes they will have the strength to take him down.

I don’t think I was are of Krul before Blackest Night. What I’ve read of his throughout this event, though, leaves me quite interested in what he has to offer in general. In this case, I enjoyed the one-shot nature of this issue, as its context fills one in on the things they need to know about the character, while presenting some of those “deep” moments as a Black Lantern does horrible stuff to someone with strong emotional ties to the deceased (even if Ollie is something else, not dead but not alive, while possessed by one of the Black Rings). The moments touched on throughout this issue are both familiar and unfamiliar. It was particularly touching to see that a moment I remember being so moving to me back in 1994’s Zero Hour was a key moment to the character even here, 15 years later.

The entire art team did a great job on this issue, really capturing a surreal tone that really enhanced the story. The effect of having what’s at the forefront of Ollie’s perception in normal color, while other things that were going on around his body but not part of the memories he was going through inside lent a great effect to things. The visuals in general were very good here. I’m not familiar offhand with Neves‘ art, but this issue felt familiar, and I think Neves‘ style is similar to Ivan Reis‘; at least, this didn’t feel like something that was all that different from the core Blackest Night series.

Though I haven’t read an issue of Green Arrow since before Infinite Crisis, I didn’t feel lost reading this. There may be subtle stuff I’m not picking up on that’ll mean more to others who have followed the ongoing stuff. But on the whole, this seems quite accessible to those following Blackest Night in general, or who know at least the broad strokes of Green Arrow’s place in the DCU.

The cover is a nice homage to that silver age Neal Adams cover; here, reversing the image, with Ollie “charging” a ring and Hal shattering the lantern, mid-oath. It speaks volumes on its own, conveying a sense of history for those familiar with the history, but still serves as a fairly symbolic image of this issue in itself.

While I’ve been down on a couple other recent issues with this sort of theme/set-up (Blackest Night: Wonder Woman #2, Adventure Comics #7, etc), this one actually works for me in a way those other issues did not. Perhaps it’s because of the way this ends, differently than I expected it to; or that I have more interest and “history” with Green Arrow than I do Wonder Woman…perhaps it’s simply my lack of context with this Green Arrow series, and so enjoying this “random” issue.

Accessible for newer readers, and presumably deeper meaning for longtime readers. This issue is very much rooted within Blackest Night…other than remembered past events for characters, this issue doesn’t seem tied to previous issues, and this issue leads back to Blackest Night itself (as opposed to the characters walking through a Blackest Night tie-in to go back to the normal/continuing story next issue virtually unscathed).

Recommended.

Story: 7.5/10
Art: 8/10
Overall: 8/10

Blackest Night #7 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4.5/5
Overall: 4.5/5

Green Lantern Corps #45 [Review]

Red Dawn

Story and Words: Peter J. Tomasi
Penciller: Patrick Gleason
Inkers: Rebecca Buchman, Keith Champagne, Tom Nguyen
Colorist: Randy Mayor
Letterer: Steve Wands
Cover: Gleason, Buchman, Mayor
Editor: Adam Schlagman
Published by: DC Comics

For the most part, this issue is Red Lantern Guy Gardner fighting against his friends, trying to kill them. As a Red Lantern he’s enraged at the Green Lanterns. Unfortunately (or rather, fortunately) for Guy, the very planet he stands on is a member of the GL Corps, and where the other Green Lanterns fail to stop Guy, Mogo is–at Kyle’s persistence that Guy not be simply killed–is moved to provide a solution for his miniscule-by-comparison comrade.

The story here is fairly simple, but it’s effective. A couple issues back, Guy was possessed by a red ring when his rage flared at what he thought was the death of his best friend. Though Kyle was brought back, Guy remained a Red Lantern and did some nasty stuff to wipe out a bunch of the Black Lanterns threatening Oa. With the immediate threat of the Black Lanterns taken care of by Mogo, the remaining threat became Guy himself, who was in possession of both a red and a green ring. Tomasi uses this issue to give us some serious Guy time, as we see the battle for his heart play out. The writing and art blend particularly with a double-page spread that shows us moments from throughout a lotta years of Guy’s history.

As usual, I’m not a fan of Gleason‘s visual style, but with that spread particularly, scenes are recognizable and that is definitely a good thing. The final page of the issue has a fairly iconic sort of image that works fairly well despite my not liking the style.

This issue feels fairly epic despite its localized setting and there really not being any Black Lanterns. We have the “redemption” of Guy, and a solidification of some important elements to the character. Though this could just as easily have been a send-off, it is more a celebration of the character, firmly establishing him (if there remained any doubt) as one of THE Green Lanterns. Mogo’s solution to deal with the red ring seems to be Tomasi providing a bit of retconning of Guy’s character…but in a way that keeps the past intact while fully freeing the character to move on without being tethered to the past.

Overall, a nice character-driven issue, and well worth getting–particularly for fans of Guy Gardner.

Recommended.

Story: 8/10
Art: 5/10
Overall: 7/10