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Superman Family Adventures #1 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4.5/5

Earth 2 #1 [Review]

Full review posted to cxPulp.com.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

The Rest of the Stack: Week of April 25, 2012

 

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

BATMAN #8

batman008So, Night of the Owls begins. I’m totally torn on this event: I can’t quite decide if I want to jump in with both feet like I have with AvX, or wait for some inevitable collected edition. I did miss this the week it came out, so picked it up this past week–something I rarely do with comics anymore. The art holds up well–Capullo has a style that I’ve really come to associate with current Batman and for better or worse, owls. This issue’s story kicks things off with talons invading Wayne Manor, forcing Bruce and Alfred into defensive mode; in a way that seems quite appropriate for kicking off this sorta multi-title story. I absolutely do NOT like the $3.99 price, and the backup seems a bit of a waste–something that should’ve simply been published separately and given away to entice folks into things, or been “free” and that thing at the back of all the Bat-books for the week. I’d just dropped this title from my pull list and have none of the others on it…this tempts me toward Night of the Owls, but I may wait for reviews myself and backtrack or pick up the collected edition in a couple years when DC actually puts one out. (7/10)

TEENAGE MUTANT NINJA TURTLES #9

teenagemutantninjaturtles009Hard to believe this title is already at 9 issues. While I continue to quite enjoy it (and the assorted tie-ins/minis), it does seem it’s taken awhile to world-build. This issue sees April introduced to the turtles, who once introductions are finished follow a lead to track down their kidnapped father. Meanwhile, Splinter finds himself at the mercy of Old Hob, and then the force behind the mutated cat, and a new foe significantly dangerous to him and his sons. Visually, this issue continues the stylized take on the Turtles. ANd as usual, I like the style overall…though there are a few panels where it looks like the turtles could be green blobs wearing cardboard turtle-bellies. Story-wise, we get some good forward movement on the title with references to the recent solo-turtle one-shots to tie them firmly into the main story. Assuming the 2nd official arc was 4 issues like the first, this begins the title’s third arc–and given the last page, promises plenty of action and a certain familiarity to old fans despite being a new continuity. (8/10)

AVX: VS #1

avxvs001This thing is quite upfront at what it is–FIGHTING. This title is not to advance the plot of the crossover, no particular reveals, and all that…this is just simply a couple of expanded fight-scenes detailing more of the fights seen in the main AvX title. This issue sees Iron Man vs. Magneto and The Thing vs. Namor. The Iron Man vs. Magneto fight was sorta interesting in a way–moreso than it probably ought to have been. But there are some REALLY far-fetched details that made me wonder if I’m reading a published-in-2012 comic or a published-in-the-1960s comic. Nothing particularly memorable in the Thing/Namor fight for me. The art for both segments worked well enough for me–and I really liked the full-page of Magneto–but overall, this was total fluff, hardly worth its cover price. Not bad, mind you, but this is entirely geared towards folks who want the fights and no plot. I’m thankful this is only 6 issues and not 12 alternating with the main title. There’s a bit of “fun” to this in a way–to see the characters really lay into each other. But I’m not really a “who would win..?” sorta guy, so this is more incidental than anything else…and simply proves to me that “who would win” is answered by “whoever the writer WANTS to win!” (6/10)

SECRET AVENGERS #26

avxsecretavengers026This issue sees some of the Avengers in space, taking the fight TO the Phoenix. We get some team bonding as they head to the encounter, and some of the action of the fight itself. We also get a side plot involving the commandeering of the Phoenix for it’s “rebirth” faculty, which leads to a final page cliffhanger I actually saw coming thanks to an ad I’d already seen for the next issue. Story-wise, I liked this issue well enough; it has direct ties to the point of the crossover, sees the fight taken to the Phoenix instead of the thing merely looming over everyone. The art, though…absolutely NOT AT ALL to my taste, especially with a beautiful cover for contrast. This is another issue I’m jumping in on solely for the AvX crossover, and other stories be darned. For my intent, this is not a disappointment. (7/10)

UNCANNY X-MEN #11

avxuncannyxmen011As with other titles involved with the AvX event…I picked this up solely for the tie-in. The issue is primarily focused on Hope dealing with making her own decisions and not having them made FOR her, while Red Hulk and “Colossunaut” square off. We do get a nice moment at the issue’s end that sets some stuff in motion from Cyclops that is sure to play into the overall story. For having snagged this issue, it’s cool to see such a moment kicked off here…but it’s the sorta thing that can really be just an incidental detail to the core AvX, something that happened, but you don’t need its actual moment on-panel for the main event. Story’s not too impressive, but the art’s not bad at all. I’m increasingly disappointed that these issues are not all coming with the code for the digital version…that would really be a nice offset to the $3.99 cover price I so despise. (7/10)

NEW AVENGERS #25

avxnewavengers025This issue is almost entirely “flashback,” inserting the Phoenix Force into the past of the Iron Fist and his mythology. I don’t normally care for this sort of thing, but the way it’s done works well enough for me…though that may be because I’m not all that invested in the character, and am primarily familiar with him from a short (2-issue?) mini-series in the late 1990s, and whatever bits ‘n pieces of detail I’ve picked up since. Though the story and art aren’t bad, this issue has a lot of silent, huge panels and full-page/double-page splash images, including one that’s quite reminiscent of AvX #1, which does feel like a shortchanging on story content for the despised $3.99 cover price. I’ll be interested to see how this does affect Iron Fist in the next issue, assuming I don’t get disgusted with virtually every single tie-in being $3.99 and the constant full-page/double-page splashes of the Phoenix Force. I get it: the thing’s huge, and freakin’ powerful. It’s a cosmic entity. But for me, picking up all the tie-ins so far, the size/scope of the thing is cheapened a bit when it’s constantly shown in such huge panels. (7/10)

Batman #7 [Review]

Full review posted to cxPulp.com.

Story: 3/5
Art: 4/5
Overall: 3.5/5

Superman #6 [Review]


Full review posted to cxPulp.com
.

Story: 2.5/5
Art: 3.5/5
Overall: 2/5

Batman: The Dark Knight #6 [Review]

Full review posted to cxPulp.com.

Story: 2.5/5
Art: 3.5/5
Overall: 2.5/5

Booking Through Thursday: E-volution

btt buttonE-readers like the Kindle and iPad are sweeping the nation … do you have one? Do you like it? Do you find it changes your reading/buying habits? If you don’t have one, do you plan to?

No, I do not have either of those. Also do not have a Nook, and Barnes & Noble is getting dangerously close to me unsubscribing from their emails because I’m so danged tired of them pushing it so forcefully.

I’m pretty much “sold” on the iPad, in that “eventually…when I can actually AFFORD one” sorta way. A friend has one, and seeing it in action, I’m pretty sure that really, get myself a wireless keyboard that’ll sync with the iPad and a portable stand to prop the thing up like a laptop monitor, and I could pretty much go “computer-free” (“computer” = “laptop” or “desktop” machines).

I do have an iPhone, and recently I’ve dabbled with digital comics on it. I bought the classic Superman #75 a couple months back, just for the sheer novelty of having the thing right on-hand (next week marks the 19th anniversary of “The Death of Superman”). I’ve also bought two issues of DC Comics’ new initiative “The New 52.” Trouble is, the iPhone even is so relatively tiny that the reading experience feels like I’m trying to read through some sort of blinders.

As far as long-form reading…no-can-do. The iPhone is such a tiny thing that it’s even awkward to try to situate one’s self to even consider “settling in to read for awhile” with it.

An iPad might change that, but until I actually have one, I won’t be able to say for sure. And I certainly won’t be getting the iPad for the sole purpose of “reading”…the digital books/comics will just be a small part of the picture.

Right now, I don’t see any sort of e-reader changing my reading habits or buying habits. I’m buying one single comic series digitally and a month behind, for the discount…but that novelty is wearing off already, 2 issues in. Depending on pricing, I could see having an iPad having an impact on SOME of my comic buying, especially for the stuff that I just want to read once and be done with.

Once I’d get an iPad, I’d have to “take the plunge” with a book sometime to see how that experience would go…but really, I’d much rather have a $20 hardcover with me that gets lost/dropped/rained on/etc than a $500 tablet/computer device.

Given that I’m “sold” on the iPad, know there are “apps” for the Kindle at least and pretty sure also the Nook and OTHER e-reader formats, I absolutely can NOT see spending $150+ on something that’s arguably “just” going to be used to read e-versions of books. I don’t think I spend that much on new books in an entire YEAR, so it’s a huge up-front cost, BEFORE even getting to buy new books to read.

Even though $10ish is much cheaper than the $20-$30 most new (hardcover) tend to be priced at, it’s still $10 for something pretty much intangible (music I listen to, whatever the source…but if I’ve already paid $150+ for an e-reading device, the device itself isn’t going to get bigger or heavier for addition of a digital file). And I often feel that if I’ve already invested 1/3 to half the cost, why “settle” when I’m already on my way to the full, actual item?

The e-readers are also like computers to me, though: you buy one, and 3 months later, the next/greater version is out, or announced, and then it becomes a case of “well, I’ve waited all these years already…why didn’t I wait X more months?!?”

Of course…this all presupposes that I have to make the purchase myself: given a Kindle or Nook or such as a gift…I’m sure I’d find excuse enough to certainly make use of the device. Without an upfront cost to me investing in the actual device…that would certainly “level the playing field” in terms of books to be bought. And stuff like The Hunger Games or some of these other series–I wouldn’t mind getting those digitally.

Having the potential to have numerous books all contained in one device would certainly feed my “book-A.D.D.” and allow me to start numerous books and gradually work my way through ’em as the mood strikes for a given “book.”

General Mills Presents: Justice League #4 [Review]

Breakout!

Written by: Joshua Williamson
Art by: Bruno Redondo
Colors by: Tony Avina
Letters by: Wes Abbott
Cover by: Dan Jurgens, Sandra Hope, Carrie Strachan
Associate Editor: Kristy Quinn
Group Editor: Ben Abernathy
Senior Art Director: Larry Berry

So…Atlanteans are just like normal humans, except they live underwater. That’s ‘interesting.’ And Batman’s determined that no other family will ever be destroyed by crime. Penguin instigates a prison breakout to keep Aquaman busy, but the rest of the Justice League show up to help Aquaman and Batman. And we get several of the common “nicknames” such as “Big Blue” (Superman) and “Caped Crusader” (Batman).

This issue continues the trend of feeling rather generic, as well as having some stuff that feels a bit ‘forced’ in the course of dialogue or story.

The art’s not bad…also as with the other issues of this “mini-series” I’m not familiar with the artist…but, the art overall isn’t anything I actively dislike, which makes it good in my book.

The story is pretty basic, but it DOES have simple stuff worked in that would help inform someone on aspects of the characters–namely, that Batman’s all about not seeing another family destroyed as his was. This issue’s nothing special in the grand scheme…but as a comic that’s likely to be read by someone much younger than me…this isn’t a bad starting point to get someone interested in pursuing more about these characters.

And as a whole, this issue–and the whole “mini-series”–serves as a very basic introduction to the Justice League and several of the individual characters that doesn’t really contradict what I’m aware of about the characters, but this also makes the “real” comics look that much better.

Best of all, these comics are 24 pages of story–making them 4 pages (20%?) longer than current $3-$4 comics. And while totally separate from actual continuity…these even work a lot of “standard” elements in that give a “physical structure” like that of any contemporary comics–varied panel sizes, and even double-page spreads.

If these issues were to be collected as a full size 96-page one-shot in the $5 realm, I’d probably buy it for the novelty–and it’d be interesting to see if it would attract younger readers.

Story: 7/10
Art: 7.5/10
Overall: 7.5/10

General Mills Presents: Justice League #3 [Review]

Sinister Imitation

Written by: Doug Wagner
Art by: Steve Scott & Livesay
Colors by: Tony Avina
Letters by: Wes Abbott
Cover by: Dan Jurgens, Sandra Hope, Carrie Strachan
Associate Editor: Kristy Quinn
Group Editor: Ben Abernathy
Senior Art Director: Larry Berry

This issue is the classic, cliche robot-duplicates story. I’m not all that thrilled with the art…again, not familiar with this artist. By the end of the issue, though, I wasn’t noticing the negatives of the art, though, which I find likely to be that it’s just not art I actively enjoy…but it’s nothing for me to actively dislike, either. The characters are all quite clearly recognizable, and other than being in their “classic” costumes, nothing really looks all that “off” about them.

The writing is a bit more “off” than the art. There’s something that doesn’t really ring true about this league, and while they claim to be friends, it seems more like a surface detail than anything that’s really FELT. It is cool to see that the villain is a familiar one…though there doesn’t truly seem to be any motivation for him, and it seems odd that he’d actually give the whole league this kind of trouble, when typically he’s been a Superman villain.

However, as with the other two issues so far, this is rooted quite strongly in the realm of being for kids, who most likely aren’t going to care for the stuff I look for in my comics at age 30–deeper character moments, stronger stories, etc.

In connection with the first two issues, this adds a little more to the Justice League as we find out Flash is “Barry,” and that he’s friends with “Hal” (Green Lantern), and so on.

All in all…maybe my least favorite of the three, but for (again) something out of a cereal box, not horrible.

Story: 5/10
Art: 5/10
Overall: 5.5/10

General Mills Presents: Justice League #2 [Review]

Artificial Invasion

Written by: Paul Tobin
Art by: Derec Donovan
Colors by: Allen Passalaqua
Letters by: Wes Abbott
Cover by: Dan Jurgens, Sandra Hope, Carrie Strachan
Associate Editor: Kristy Quinn
Group Editor: Ben Abernathy
Senior Art Director: Larry Berry

Though Green Lantern, Flash, Aquaman, and Batman are on the cover and have a one-panel cameo…this issue focuses on Superman and Wonder Woman. Or rather, it doesn’t so much focus on them, as it does star just the two of them.

Metropolis is being swarmed by robots that keep replicating, using mainly car parts they scavenge. Superman and Wonder Woman find themselves in the middle of things, but even their powers aren’t stopping the robotic invasion. As they fight, they’re contacted by someone who manages to get past the robots to tell the heroes how these robots came to be. The robots then manage to catch the heroes…but the end result is not exactly what might be expected.

I’m again unfamiliar with the artist, and the visuals for this issue seem a bit more generic than #1. The art seems a bit more uneven on this issue, though I can’t really say it’s all that bad. It’s not exactly my cup o’ tea, but it’s preferable to some art I put up with in comics I actually buy, so I suppose this ought to be considered good, at least in and of itself.

The story itself is quite generic…but it does allow a SLIGHT glimpse into the motivations of the two main characters, showing a 3-panel flashback for Superman and another 3-panel flashback for Wonder Woman. Being familiar with the characters, I know most of the characters shown…but there’s nothing actually saying who they are, and so I wonder if the impact may be lessened.

In and of itself, this issue isn’t quite as fun as #1…but as another piece in addition to it, there’s a bit more character depth here, at least in us seeing that there’s more to Superman and Wonder Woman than their fists. And by issue’s end, they even realize that and state it explicitly.

My main issue is with Wonder Woman’s utterances of “Great Gaia” and “Great Hera”–they seem quite forced here, and at least a small bit out of character given lack of any other context.

All in all…a decent addition to things, and not nearly as bad as I’d expect a free comic from a box of cereal to seem.

Story: 5/10
Art: 7/10
Overall: 6.5/10