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TMNT Classic Collection [Toy Review]

The other day after work, I decided–on a whim–to stop by a Toys R Us to see if they, by some chance, had the new Leatherhead TMNT figure. While they did NOT…what they DID have surprised the heck outta me.

A new “Classic Collection” line of TMNT figures I’d not heard/known ANYthing about coming out!

tmntfiguresclassiccollection-all

Of course, I had to buy Leonardo…my “classic” favorite turtle…and typically, if I ever give in and buy “variants” of a turtle, I go with Leonardo.

tmntfiguresclassiccollection-leo

…But then, since these ARE re-issues of the original figures…and I can’t FIND my original figures…yet had my 2003 Turtles and 2012 Turtles here in my room…I splurged and bought the other three:

tmntfiguresclassiccollection-don

tmntfiguresclassiccollection-raph

tmntfiguresclassiccollection-mikey

The card back is identical on all the figures, with a mostly classic look…except for the Classic Collection blurb, a contemporary “About the Turtles,” the nickelodeon logo, and a lack of clip ‘n collect “profile card.”

tmntfiguresclassiccollection-card-back

The front of the card looks like what I remember from the original figures:

tmntfiguresclassiccollection-card-front_top

And the “origin” of the turtles also looks like what I remember from the originals.

tmntfiguresclassiccollection-card-origin

As said, this About the Turtles is new/contemporary:

tmntfiguresclassiccollection-card-info

I may yet opt to snag Splinter and Shredder for the heckuvit–to have all 3 versions of them as well. But for now I just wanted the four turtles themselves.

tmntfiguresclassiccollection-card-figures

I did NOT see the “Party Wagon,” though if I do, I fully intend to buy it (provided it’s–IDEALLY–NOT a $39.99+ item! I would expect $25-$30ish!).

tmntfiguresclassiccollection-card-vehicles

All in all, I’m mostly satisfied with the figures themselves. The belts are significantly looser than I remember, which is a big drawback–Raphael in particular is ready to lose HIS just standing around!

I do like that the weapons all come on the original “sprues” or whatever–the flimsy brown plastic–you have to bend/twist/break the pieces apart yourself! But this keeps with the classic-ness of the figures.

I also QUITE like that the packaging does NOT include ANY annoying twist-ties and such…the figures and weapons simply popped RIGHT out (with some applied pushing/pulling/folding the plastic inside-out).

$12.99 is a bit steep for these–they’re slightly smaller/lower “quality” than either the 2003 or 2012 line (the current 2012 line being about $9/ea). BUT for being classic, and NOT carried in Walmart or Target or such that I have seen, the extra $4 is still worth it on the whole over paying higher premiums for original or 2010 25th-anniversary editions of the turtles themselves on the card.

Teenage Mutant Ninja Turtles (IDW) #25 [Review]

teenagemutantninjaturtlesidw025City Fall, part four

Story: Kevin Eastman, Bobby Curnow & Tom Waltz
Script: Tom Waltz
Layouts: Kevin Eastman
Art: Mateus Santolouco
Colors: Ronda Pattison
Letters: Shawn Lee & Tom Long
Editor: Bobby Curnow
Cover: Mateus Santolouco
Published by: IDW
Cover Price: $3.99

City Fall is shaping up to be one of THE epic TMNT stories, certainly a worthy rival to the classic City at War story that ran in the original TMNT series back in 1992/1993. This issue marks the halfway point of the story, and I’m extremely interested in what comes next!

Raphael–distraught over his role in Casey getting hurt and Leonardo’s being taken by the Foot–is out busting heads, hoping to find the Foot so he can atone for his mistake by rescuing Leo himself. Donatello talks to Casey on the phone, updating him on what’s going on…Raph’s out, and Splinter’s disappeared with Slash on some personal mission. Don and Mikey are heading out to search for Raph. April and Casey have a moment as we see their relationship continuing to bloom. Splinter meets with Old Hob to enlist aid in rescuing his son. Meanwhile, we see Leo as Shredder’s #2, his “Chunin,” and Karai isn’t impressed.

I recall several panels jumping out at me as the turtles looking kinda strange, which momentarily took me out of the story. However, on giving myself an extra moment to take stuff in, they actually fit with the rest…there were just details I’d not really noticed that I suddenly did (particularly the raggedness of the turtles’ masks, which makes sense and I like…it’s not like they’re going to some shop and buying perfectly manufactured masks or anything!). Overall I’m continuing to really enjoy Santolouco’s art, and very much appreciating the general consistency to the look of this title for this arc at least.

Story-wise, I continue to be fascinated by the possibilities of character growth, development, and change. As this is a relatively new continuity unbeholden to older material (but drawing organically from everything that’s come before and reworking it to fit together), I can see so much potential to things, which pleasantly derails any concrete expectations I might have. At the very least I anticipate this arc having drastic long-reaching impact on Leonardo moving forward as well as tricky consequences for Splinter, and likely long-term stuff for Casey.

It also appears that we’re about to have the introduction of a couple ‘classic’ very popular characters from the original TMNT cartoon brought fully into this continuity, and while I can mostly do without the idea of them, I have faith that they’ll be worked into this continuity quite well and be as different as Cobra Commander in the GI Joe comics was to the cartoon counterpart of that series…or at least, I really hope that’s the case!.

If you’ve read through to the prior issue, I see nothing in particular to this issue to give reason not to pick it up. 

I believe I saw solicitation text somewhere showing that IDW is continuing to collect every 4 issues into new paperbacks, so a new volume with the interlude between the Krang War and City Fall, as well as the first 3 chapters of City Fall itself should be available soon…which would make this a decent jumping-on point if you’re following the series in trades and are looking for a point to jump into the single issues.

And while you’ll certainly benefit from a larger context having read much of the earlier material, if you’re just looking for a solid, major TMNT story…for being 4 chapters in of an expected 7, I highly recommend this!

Teenage Mutant Ninja Turtles (IDW) #22 [Review]

teenagemutantninjaturtlesidw022City Fall, Part One
Story: Kevin Eastman, Bobby Curnow & Tom Waltz
Script: Tom Waltz
Art: Mateus Santolouco
Colors: Ronda Pattison
Letters: Shawn Lee
Editor: Bobby Curnow
Cover: Mateus Santolouco
Published by: IDW
Cover Price: $3.99

Once I originally discovered the original Mirage TMNT comics and could be officially considered “into” them, THE major TMNT story was City at War, beginning with the big #50 issue that saw the return of Eastman and Laird–the characters’ creators–simultaneously to the title. The arc continued for the next 12 issues; 13 chapters in all…easily the largest single arc in the characters’ history to that point.

Now, after five 4-issue arcs and several mini-series, we begin what’s being billed as the largest-yet arc for this current IDW run: City Fall. I’m almost certain the title is MEANT to recall City at War, just by its name…and reading this issue, I can see a sort of thematic connection already. I don’t recall–if I even ever “knew”–how long this arc’s intended to be, but for some reason I have “7” on the brain.

Raphael and Casey are out and about, checking on Casey’s dad…when they’re ambushed by the Foot. Raph escapes, but is unable to take Casey with him–he quickly returns to his brothers, anxious to get back out and rescue his friend. While a rescue mission is mounted, the turtles and Splinter are dismayed at the presence of Shredder himself…a situation that–coupled with Raph’s uncontrolled rage–leaves the entire turtle-family in a far less than ideal situation by issue’s end.

Visually, I enjoyed this issue more than I thought I would. I don’t recall having any real issue with Santolouco‘s art on the Secret History of the Foot Clan mini, and his style works well here. Coupled with the consistency of Pattison‘s colors, this fits in very well with established IDW TMNT visuals; and aside from one panel toward the end of the issue, I have no trouble following the story visually.

The story itself seems to be–based on the credits–a sort of “story by committee,” and if this were DC or Marvel I might be quite concerned to see the book’s editor in the story credits. But I’m already used to seeing both Eastman (co-creator of the characters!) and Waltz credited together…and with Curnow’s history with this property, it makes sense for involvement there as well.

I definitely find myself enjoying the use of continuity…it’s been frustrating in its own way having such short, clipped arcs of “only” 4 issues apiece (notable by the collected volumes popping out every few months). But we’re treated to stuff coming out of the various arcs, as opposed to some floating, “timeless” standalone arc that could happen at “any time.” Recurring characters and events/references come from the various Micro-Series issues and even last year’s phenomenal Annual.

From this issue alone, the story actually feels bigger…and we get a potentially major event in this issue to kick things off with pretty high stakes–I don’t know exactly what to expect going forward…but whatever happens, this issue will certainly be one ripe for lots of further reference as we continue on with this continuity.

The issue’s certainly a treat to me, having been following the entirety of the IDW TMNT continuity since it began a couple years ago…I could say this is my favorite issue of the week, but that’d be a bit misleading, as this is the ONLY new comic I bought this week: the TMNT are a core part of my comics buying, and visiting the comic shop for this single issue–where in the past I’ve skipped a week due to there only being 2 issues of anything out–was totally worthwhile. I’m definitely looking forward to the next issue!

TMNT New Animated Adventures FCBD 2013 [Review]

tmntnewanimatedadventuresfcbd2013Story: Erik Burnham
Art: Dario Brizuela
Colors: Ronda Pattison
Letters: Shawn Lee
Edits: Bobby Curnow
Cover by: Dario Brizuela
Published by: IDW
Cover Price: $0.00

I’ve been “expecting” this series for quite awhile. I recall thinking it’d be one of the first TMNT things put out by IDW, and precede the new animated series. Obviously I was wrong in that expectation, but that also made me all the more curious about this issue, having watched most of the episodes so far of the tv show serving as inspiration.

I was quite gratified to find that this issue totally fits–for me, anyway–within the continuity of the show. It was like an adaptation of an episode, yet even better–because it’s an original story, with some really good art, that simply captures the spirit of the show while doing its own thing.

We open with Mikey showing off some new moves and getting teased by his brothers. Splinter steps into things, and uses the brotherly rivalry as a teaching moment–the turtles are all quite good with their chosen weapons…but what’s their skill level with an unfamiliar weapon? Ordered to maintain a temporary weapon swap, the turtles head up out of the sewers, and wind up fighting some Purple Dragons before encountering an even larger menace, and learning the wisdom Splinter set forth.

The story has these characters nailed–the personalities from the nick tv show shine through on all involved characters, and some of the quips are highly true to the show. I was especially impressed at a moment with Raphael and Donatello where Raph grabs Donnie and instructs him “Don’t you EVER try and finish that sentence”–the context and hearing the voice from the cartoon in my head nearly made me laugh out loud in a way that so rarely happens.

Visually I really enjoyed the art. Brizuela‘s name is familiar to me from work on a number of issues of Tales of the TMNT from 2004-2009. It’s very cool to see another “veteran” of Mirage TMNT doing some new TMNT work for tmntnewanimatedadventuresfcbd2013backIDW…something I hope to see more of from creators with any interest in doing so. The characters all look like their animated counterparts (though admittedly CGI to 2D); but the art’s still got a certain uniqueness about it. It’s obviously based on the cartoon, but it’s not trying to BE the cartoon. It’s also quite a lot better-looking than stills taken from the cartoon itself.

This is easily my favorite Free Comic Book Day issue this year, and I’m really looking forward to the first issue of the actual ongoing series this summer.

If you can only grab one FCBD issue this year, I’d highly recommend this to fans of the TV show or fans of Burnham or Brizuela‘s other work, and general fans of the TMNT as a whole.

TMNT Action Figures 2012: Out of Their Shells

…and here are the TMNT 2012 figures, out of their packaging!

Raphael, April O’Neil, Donatello, Michelangelo, Splinter, and Leonardo:

photo(TMNTAprilSplinter)

Shredder with Foot Soldiers:

photo(ShredderAndFootNinjas)

TMNT vs. Shredder and the Foot:

photo(TMNTvsFoot)

The Kraang:

photo(Kraang)

And just cuz I could, 2003 TMNT side-by-side with 2012 TMNT:

2003and2012TMNT

TMNT Action Figures 2012: Clip and Collect Profiles

The new TMNT figures based on the 2012 Nickelodeon animated series are out…and after scouring local Toys R Us and Target stores, I’ve managed to snag the entire first wave of basic figures. Here are the profiles from the back of the cards:

Profile(Leonardo)

Profile(Donatello)

Profile(Raphael)

Profile(Michelangelo)

Continue reading

TMNT Action Figures 2012: The Good Guys

The new TMNT figures based on the 2012 Nickelodeon animated series are out…and after scouring local Toys R Us and Target stores, I’ve managed to snag the entire first wave of basic figures. Here are the good guys:

TMNTfigures(Leonardo)

TMNTfigures(Donatello)

Continue reading

Rediscovering a favorite story in TMNT Ultimate Collection vol. 2

tmntultcollection002My copy of the Teenage Mutant Ninja Turtles Ultimate Collection vol. 2 arrived today.

I think the main reason I placed the order the other day was discovering the TPB of the first TMNT arc from IDW seems to be out of print, and I did NOT want to have to chase this book from the OOP-booksellers online. It also helped that I got to look at a copy of the book at a comic shop on Free Comic Book Day.

But the reason I’m posting…I’m fascinated at my own reaction to this. After I got it out of the box and bubble wrap and such (yeah, the book came in bubble-wrap!) I flipped through, wholly intending to set it aside and continue about my evening. But I had to take a closer look at a couple of the annotations, and before I knew it I was reading the annotations pages (notes from co-creators Eastman AND Laird about the individual issues), reading parts of several of the issues, and just thoroughly enjoying re-immersing myself in these issues.

tmntfirstbookivAnd at least for present, as of this typing…I have to say that several of my absolute favorite TMNT issues are #1, and the Leonardo one-shot and TMNT #s 10-11. The first issue obviously introduces the characters, and especially as a kid it was interesting to read the first appearance of these characters (now as an adult I appreciate so much of what Eastman and Laird did in that issue and the initial concept of the characters!).

The 3-part story from Leonardo #1 and TMNT #10-11 (The “return” of Shredder) has long stood out to me. I first read the story as a kid, in the First graphic novel Teenage Mutant Ninja Turtles Book IV in color with quite an iconic cover. I even have a framed copy of the art from a TMNT calendar I had as a kid) on the wall in my living room.

tmntbookivframedartLater in college, I think that was the only TMNT book the university library had (at least in its general collection for checking out), so I read it several more times through the years. That story also was heavily used in the 1990 live-action film (though there, it was Raphael who got beat up by the Foot instead of Leonardo).

When I was in grad school, I made a point of tracking down the single issues for this arc, and again enjoyed the story.

And now here again I’ve enjoyed it, and even look forward to its re-presentation in single issues in the TMNT Color Classics series.

Teenage Mutant Ninja Turtles Micro-Series: Leonardo [Review]

Script by: Brian Lynch
Art by: Ross Campbell
Colors by: Jay Fotos
Letters by: Shawn Lee
Editor: Bobby Curnow
Cover by: David Petersen
Published by: IDW

The turtles’ father, Splinter, has just been kidnapped by Hob. As the turtles spread out to cover more ground, Leo heads back to Stockman’s place, determined to rescue his father. As he proceeds, he finds himself thinking back to his past life as revealed recently by Splinter, and we as readers see how that’s a driving force for the character. Before long, Leo finds himself fighting some Foot ninjas…and then some more, and even more, and before long he’s got no clue how many there are, but they’re more than he seems able to handle. Eventually, most leave, and Leo is treated to one on one combat with an elite ninja, and the battle severely wounds his pride, to say the least, leaving him to limp home to his brothers with no new word on Splinter.

The art works pretty well overall here. The only sort of oddity to me is that the visual style makes Leo in particular look too young, almost. But on the whole, good art, and the story’s easy to follow without feeling lost or having any major gripes with the art.

Story-wise, this isn’t the greatest, but it’s still good. While we get some addition to the overall TMNT continuity in general and see the Foot are quite numerous (and I have my suspicion about the identity of the elite one-on-one combatant being far more important than is let on here), a certain element of the story feels rather cliche and thus a bit “forced.” The ORIGINAL Leonardo one-shot saw him out in the city and suddenly in conflict with a great many Foot ninjas, ultimately being bested by the Shredder. So having this put Leo in position of being out in the city, in conflict with a great many Foot ninjas, and facing a superior combatant while not being a re-telling of that original story just doesn’t sit quite right with me.

That said…when I get past the critical/analytical part of my mind…it’s Leonardo. Fighting the Foot, cutting loose with his swords (even though there’s no gore to be found visually). So frankly…I enjoyed the issue. I really did. Just not quite as much as I might have had I not been so looking forward to it…the thing couldn’t live up to my perconcieved expectations.

As with the first 3 of these issues…this tells a nice side-story focusing on a solo turtle, while pushing the overall story forward a bit, introducing elements that are going to surely be quite important to the main series before too much longer.

That this issue is primarily fighting makes it less than ideal as a single jump-on point, though fans specifically of Leo will probably enjoy this well enough. Though this is technically a separate thing from the ongoing series and is not essential, it feels pretty important, and so long as you’re enjoying the entire rebirth of the TMNT-verse, treating this as a continuation of the main series is probably the most enjoyable way to take the issue in.

Story: 7.5/10
Art: 7.5/10
Whole: 8/10

Teenage Mutant Ninja Turtles (IDW) #1 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3.5/5
Overall: 4.5/5