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Hypernaturals #5 [Advance Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

Still Continuing the Valiant Journey

I’ve continued to build my Valiant (1990s) collection, picking up issues here and there.

Last weekend, I received a postcard in the mail from the local comic shop about a Halloween one-day sale:

Halloween one Day Sale Postcard

Given the previous sale and what I snagged, I looked forward to the sale. Fortunately (or unfortunately–Superman: Earth One vol. 2 had to wait), I wound up finding a bunch of issues for most of the titles I’ve needed holes plugged, though I’m still missing more comics than I’d like (but I’m closer to a full run than not, now).

Valiant Comics (2012.10.31)

And while I’d figured I’d be juggling a couple large paper bags, the store owner (as usual) makes an awesome deal even sweeter, giving me an old/used shortbox to lug the comics home in:

Valiant purchase in shortbox

So now I have to integrate these into my Valiant collection and verify a few issues that I may have neglected to note one way or the other before the Akron Comic Con next weekend.

Unfortunately…I have the suspicion that what I’ve noticed for several years now will hold true: comic cons are put to shame by my LCS’ bargains/bargain bins.

AvX: Consequences #4 [Review]


Full review posted to cxPulp.com
.

Story: 3.5/5
Art: 4.5/5
Overall: 4/5

The ’90s Revisited – Superman: Man of Tomorrow #9

History Lesson

Writer: Roger Stern
Artists: Paul Ryan & Brett Breeding
Letterer: John Costanza
Colorist: Glenn Whitmore
Separations: Digital Chameleon
Editing: Mike McAvennie and Joey Cavalieri
Published by: DC Comics
Cover Price: $1.95
Cover Date: Fall 1997

I grabbed this issue out of a 25-cent bin last week. What grabbed me was the cover itself. This is from right in the middle of the whole “Electro-Supes” era from 1997 to 1998 when Superman was transformed into an energy-being with electrical powers and a new costume. The cover is billed as “The Secrets of Superman’s Costume!” and shows a bunch of the different costumes Superman’s had in the current continuity.

I couldn’t remember what the secret(s) of the electric costume were, and liked the cluster of variant costumes, and for only $.25 decided to buy this to re-read (having bought a copy originally the week it came out, at full cover price–but that copy’s buried away in one of my longboxes with the rest of my Superman comics from this era). Re-reading it didn’t bring quite the experience I was looking for, but certainly was worth my 25-cents.

We open on Jonathan Kent falling asleep to some news about Superman, and dreaming an amalgamation of current events and stuff from the 1986 Man of Steel mini-series. He remembers the incident that brought Clark into the public eye as Superman, but replacing the development of the “classic costume” with the energy containment “electric costume.” When Martha wakes him, the two remenisce over the various events their son’s been through, essentially hitting on key points in the then-current continuity of Superman, as measured by the costume variants he’d been depicted in. By the end of the issue, Clark drops in, and we see the current costume in action.

Overall, I really like the art in this issue. I’ve generally enjoyed Breeding‘s art, and while an occasional panel here and there might have an element that seems a bit “off,” it’s hard to know if that should be pinned on the pencils, inking, coloring, or what, within the process. The overall visuals of the issue are a real treat–it’s quite enjoyable seeing all these different costumes Superman’s had, even if most of them lasted for only a few weeks or a single story and weren’t necessarily an “official” costume change the way the electric suit was.

Story-wise, I’m really not all that impressed. This is definitely a throw-away issue in terms of ongoing continuity–it’s relatively “timeless” and seems to have nothing to do with anything immediately before nor does it lead into something else. It’s a one-shot, and fairly contrived: Jonathan dreaming and then he and Martha having a conversation with these sorts of details recapping all these events just doesn’t seem at all realistic.

Despite that, this issue deals very much with long-term continuity by touching on all these events, Stern showing an obvious knowledge of the events, having been part of a lot of them (particularly the Death/Return of Superman). In contemporary terms, this would be a great 0-issue or Point-One issue.

And while this does not continue a particular story from the previous week nor lead into the next week–that makes it a nice stand-alone one-shot. I remember this era so have vague recollection for context, and it’s nice to take a peek back without getting sucked into wanting to immediately re-read anything else from this time.

A+X #1 [Review]


Full review posted to cxPulp.com
.

Story: 3/5
Art: 4/5
Overall: 4.5/5

Revisiting Homelands on the World of Magic: The Gathering

Writer: D.G. Chichester
Artist: Rebecca Guay
Letters: Kenny Martinez
Asst. Editor: Jeofrey Vita
Editor: Jeffrey Artemis-Gomez
Cover Painting: Tim & Greg Hildebrandt
Published by: Armada/Acclaim Comics
Cover Price: $5.95
Cover Date: February, 1996

It’s been a lot of years since I’ve read this. I have a number of memories associated with the Homelands expansion of Magic: The Gathering (the card game itself). For one thing, it was the first (and to date, only) expansion set I ever got a full box of–my parents bought me a box for Christmas that year. In addition to the awesomeness of seeing more story in the cards–finding out the character of Serra herself (already being familiar with her Angels) as well as Baron Sengir (whose Sengir Vampire was always creepy-looking), to the various analogues and soft reprints of other cards–there was this comic, getting the actual story of a set all in one place at one time.

If I remember correctly, the issue came polybagged with one of several “rare” cards…unless misremembering, I got a Baron Sengir this way.

The story itself is huge in scope–spanning centuries, definitely not your “street-level” kind of story, but one from the point of view of near-immortality. While it’s an interesting approach, too much time passes too quickly in such a short span to really get to know any characters in any organic sense–we get “told” more than we’re “shown.”

While very highly-compressed (if this were a Marvel property it would probably be spread across at least 12 issues) I do appreciate the overview or “survey” of the world and its cultures, and seeing the impact of Feroz and Serra upon the place.

Flipping through, it looks like a quick read, but the actual reading took a lot longer than I would have expected…part of the “compression,” I guess.

Prior to recognizing her name, I recognized Rebecca Guay‘s art with the Serra Angel special while trying to find a copy of it last month without spending $50+. I’d recognized the art without knowing quite why–connecting it to this issue cleared that right up. The visual style is a bit impressionistic, sort of surreal and maybe slightly abstract…but it works for this story.

This is specifically the story of Homelands–but it’s also the stuff of legend, as one has to have already passed through a huge span of time to talk about it, so while we see the story unfold, this could be a story being told to someone well after the fact–a legend of the world’s history told to a child, perhaps.

As part of the Armada MTG universe, we get a cameo of Taysir–whether this is early Taysir or not, I’m not entirely sure–but it roots that character in the “canon” of Magic: The Gathering, not just some character created in a licensed comic but an actual part of the official story.

Also as part of the Armada line, we have the usual “backmatter” that is very much a part of all of the Armada MTG comics. We have a 2-page article from one of the creators of the Homelands expansion, talking about what went into the making of the set itself. Then we get a specific timeline of the history of the world, from the beginning of the story to the present, further contextualizing everything that was just read about and putting things into more solid terms. There are another couple pages on the history of Dominaria, and then a couple pages about Taysir. Set creators each share their favorite cards from the set, and we get a several-page overview of the set’s themes, by color after that. Finally we get the typical Seer Analysis that looks at some of the specific cards referenced in the story and how they were adapted.

I really like the Hildebrandts‘ cover…it’s very fantasy-esque, though also very highly colorful, making it stand out quite a bit to me.

In my experience, this issue/volume seems to be the most common of the prestige-format issues Armada released…I’ve come across this several times through the years in bargain bins, where I have not the other Armada prestige issues.

While this carried a $6 cover price back in the 1990s, by contemporary standards this is well worth that price. The story is a good length, and the back-matter (if of interest to you) lends a lot of extra time to spend on reading beyond just the comic itself. This also serves as a sort of “guide” to Homelands, and I see it as the precursor to the MTG novels that would later be released along with each card set, doing the same thing this did: tell the canon story of the set including incorporating the various characters and cards into the story, the ongoing continuity of the game, providing a richer context for those who wanted to delve deeper than just the flavor text on the cards themselves.

While Homelands never proved to be a particularly key set and never seemed to me to be all that popular…in terms of MTG comics, this is–for me–probably one of the most significant ones, and definitely my favorite of all the covers.


Other Revisiting Magic: The Gathering posts:

Teenage Mutant Ninja Turtles Annual 2012 [Review]


Full review posted to cxPulp.com
.

Story: 3/5
Art: 4/5
Overall: 5/5

Teenage Mutant Ninja Turtles #15 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3.5/5
Overall: 4/5