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The Rest of the Stack: Week of September 5, 2012

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

THE HYPERNATURALS #3

I’m continuing to get drawn in, and the odd vocabulary elements are feeling a bit more normal. I’m liking the flashbacks that are fleshing out the present, and beginning to get a sense of the continuity that’s been built from the start of this series. You know something’s being done right when I’m interested in going back to re-read the issues so far just to appreciate the world that’s been built in such a short span of time. The story is engaging and the characters are easy enough to identify with. The art continues on a high note as well. Though I saw this issue’s end coming a couple pages early that ramped up the tension which made the cliffhanger both that much more appreciable and a bit anticlimactic, as if it ended a panel or two too soon.

BLOODSHOT #3

Three issues in, and I’m quite enjoying this series. Having figured out the art style for the flashbacks vs. the present, I quite enjoy the shifts, as we follow Bloodshot on his quest to find out the truth about his past. While he seeks his past, Project Rising Spirit is determined to remove him from the field permanently. The story kinda sucked me in on this issue; as said, recognizing flashbacks made this a much more enjoyable read and didn’t seem disruptive at all. I like both visual styles as presented here. As I keep saying, I’m enjoying this new take on a “classic” character; even knowing this isn’t the original “version” doesn’t bother me. Sort of a cross between Marvel’s Ultimate Comics line and DC‘s New 52, with the best of both worlds. Definitely looking forward to the next issue.

ARCHER AND ARMSTRONG #2

The cover to this issue puts me in mind of a cover from the early issues of the Wolverine relaunch back in ’03 or so, where we see grumpy Wolverine on the ground, a line of bullet-holes across the wall–and him; and just looking at it, you know someone’s in for a world o’ hurt. Here, we get a look at the two title characters and a scene that kinda plays on the state of things, and (at least to me) comes off as rather amusing. Archer with a crossbow, pondering the Armstrong, who he’s shot umpteen times but calmly (cheerfully, even!) drinking a beer. With his parents’ reality revealed, Archer breaks from them and decides to join Armstrong, and the two begin their quest for the parts of The Boon that are scattered throughout the world. Of course, it wouldn’t be a quest if it was easy, and things sure don’t start easy for the pair. I really like this new take on the characters–it’s fresher and somehow seems a bit more realistic than the classic. I also like that the title characters don’t spend the entire first arc or two against each other–I’m far more interested in how they handle things as a “team,” with such drastically different backgrounds, personality, and abilities. The story keeps me interested, and I like the art–and the character designs. This Armstrong looks younger–and more presentable–than the classic, and somehow, that brings more of a sense of “fun” to the title, amidst the darker, more serious elements.

TMNT MICRO-SERIES #8: FUGITOID

This issue introduces us to the Fugitoid–an alien scientist in a robot body. This issue as a whole is “the origin issue” for the Fugitoid, detailing the robot as well as Dr. Honeycutt, and the motivations that led to the Fugitoid’s situation. While the essense of the original origin is present, details have obviously been changed–and it works really well for me. The art’s pretty solid, and pulls off the “alien, yet similar to Earth” vibe. The story itself is good, though I found out after reading this that the issue spoils something from the next issue of the main TMNT title–though I didn’t feel like there was anything particularly revelatory, and actually thought this played off stuff we’ve already seen. We get a glimpse of an entire culture that works far better for me than their use in the classic cartoon–taking a campy, goofy concept and making it a valid, reasonable element for the current continuity. The issue ends with no ad for a next issue, and I’m unsure if there will be any more–the first collected volume was 4 issues, and this is the 8th–making another complete 4-issue volume. I hope these continue; as I’ve indicated before–I’d gladly keep buying this companion series to the main title, with different creative teams and spotlight characters.

TMNT COLOR CLASSICS #4

While the turtles are out searching for Splinter, they are ambushed by the Foot, who want revenge for the death of Shredder. While battling the ninjas, the turtles come across a strange building marked with the letters “TCRI”–which they recognize as the same as what was on the canister of goo that mutated them. When they investigate the building further, they find plenty of oddities, including the inhabitants of the building, and an alien device they’ve built that spells major issue for the turtles’ future. The story is fairly simple, and things kinda scoot along quickly. This is still early in the existence of the TMNT, so for me it’s more the ideas that were put forth than actual grace in execution of the story. The art’s solid, and quite a contrast to contemporary takes on the characters. Still, I like it, and it’s really cool to see this colorized in a single-issue format; if I didn’t know it started out black-and-white and had no attention called to it, I’d have a hard time believing this wasn’t a color comic to begin with. Despite the various collected volumes already out, I hope this Color Classics series lasts long enough to re-present the entire Mirage vol. 1 TMNT series…though I wouldn’t entirely mind if it skips a bunch of the middle stuff and just re-presents the “core” Eastman/Laird stuff of the first 11 issues, Micro-Series, Return to New York, and City at War arcs.

TMNT Micro-Series #7: April [Review]


Full review posted to cxPulp.com
.

Story: 4.5/5
Art: 4/5
Overall: 4/5

Teenage Mutant Ninja Turtles #13 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3.5/5
Overall: 4/5

The Rest of the Stack Catch-Up: TMNT and AvX

The Rest of the Stack logo

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

It’s been a few weeks since I’ve posted much, so this is part of my “catching up” on the past month and a half or so.

TEENAGE MUTANT NINJA TURTLES COLOR CLASSICS #3

I’d forgotten this issue’s story. I guess it had to be somewhere, but my memories of these early issues jump from the turtles meeting April and dealing with Stockman and the Mousers right into what is probably going to be in #4. Yet, we get some pretty important stuff going on here as the turtles find Splinter missing (possibly killed by the Mousers), and actually turn to April for help. We also get the obvious inspiration for “the Turtle Van” (but less commercial). And the issue ends with the introduction of characters that inspired one of the primary characters in the classic cartoon series. The story itself is pretty basic…nothing all that deep, but still enjoyable enough in itself. I really like the art here as it’s just “classic” for me (biased though I must admit I am). The color added blends very well with the original black and white, such that it’s hard to believe this wasn’t a color series to begin with. (7/10)

RAPHAEL #1

Beyond the first issue of the TMNT Color Classics, I wasn’t sure how IDW was going to go about reprinting these issues, and sorta feared the Micro-Series issues would be merged in with the numbering, resulting in TMNT Color Classics being its own numbering that wouldn’t correspond with the issue being reprinted. However, this issue simply reprints the Raphael issue as itself, and I love that. The issue’s story is pretty basic and cliche, lacking much of the depth that we eventually get with the characters. Casey’s introduction here doesn’t work so well for me, but every character has to start somewhere. There’s also some clunky dialogue with Raph that just doesn’t seem to fit ANY version of the character I think of. The art’s classic Eastman & Laird (duh) and looks quite good in this new colored format. (7/10)

AVX #8

This issue is largely focused on Namor, as he lays waste to Wakanda, and the Avengers dogpile him, ultimately learning some useful information about the Phoenix Force and its interaction with multiple hosts. Storywise, this was one of my least-favorite issues–but then, that’s largely because Namor’s one of my least-favorite of the Phoenix Five (coming in just behind Illyana). It’s also increasingly difficult to take the scope of this story serious in the face of ongoing stories in other books seeming to have nothing to do with what’s unfolding in AvX, and that even some of the actual tie-in books are barely pulling a “red skies” level of involvement. The art’s a mixed bag for me, with some of the pages looking good and others just looking horrendous to me. (4/10)

AVX #9

Nine issues in and there’s just enough of a “completist” in me to grin ‘n bear it: I started following this series, and now I want to finish it, just on principle of finishing it–though I dropped all the tie-ins cold-turkey due to frustration at Marvel continuing its cycle of not even letting one event finish before announcing the next, and the spoiling of the end of this series, and Marvel Now… This issue’s another beat-down issue, with the Avengers piling on Colossonaut and Magik, with Spider-Man taking the worst beating of the bunch this time. The art continues to be mixed, with some panels looking excellent while others look generic and a bit rushed by comparison. This is the three-quarters mark of the series, and I’m quite ready to get to the end. (5/10)

AVX #10

Cyclops has shown up to take Hope away from the Avengers, though she makes it clear she does not wish to go with him. Fighting breaks out, and Hope even gets to ride a dragon, before turning her powers on Cyclops with an unintended effect. After the previous issue, the Phoenix Force is all the more concentrated in Cyclops, which makes Hope’s effect all the more meaningful. With the ending of this issue actually pulling me back into stuff and looking forward with interest to seeing how this story’s going to conclude. (6.5/10)

Teenage Mutant Ninja Turtles (IDW) #12 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4.5/5

TMNT Micro-Series #6: Casey Jones [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

The Rest of the Stack: Week of July 4, 2012

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.


X-MEN: LEGACY #269

avxxmenlegacy269Taking on Iceman’s powers. Rogue does her part to help the Phoenix Five fix the world. Unfortunately, she walks into an ambush by Ms. Marvel, and the two have a slugfest and a bit of a heart to heart amidst the punching and such. By issue’s end, Ms. Marvel’s planted a seed of doubt in Rogue that might just cause some issues with the Phoenix Five. Now, it’s been a couple weeks since this came out (oops…slacking a bit in my reviewing) but this didn’t seem like a bad issue, though it didn’t really do much for me. I’ve yet to read the original stuff of Rogue vs. Ms. Marvel, and I can appreciate (and like) the fact of it being brought up again, but I’m growing tired of the fights, and I’ve never much cared for Ms. Marvel, nor am I quite sure what’s up with the character given the pending Captain Marvel series coming up. Still, I’m liking the focus on Rogue, and this continues to pique my interest toward the original Rogue stories as well as stuff from the last few years. I’ll be curious to see if this title (or its numbering) exists with the Marvel Now stuff coming up post-AvX…but for now I’m on board if only for the fact of this being an AvX tie-in. (7/10)

WOLVERINE AND THE X-MEN #12

avxwolverineandthexmen012I’m really beginning to lose track of what’s happened where in what tie-in or official chapter of AvX. This issue gets into the detail of the Avengers invading to “capture” Hope for her own good, as we see how much of that unfolded, and Rachel Grey’s part in it all. We also have more on the Gladiator/Kid Gladiator stuff. I continue to not really care for Bachalo‘s art…there’s just something to the style that I don’t like, and I really think that’s my #1 turn-off to this title at this point (other than the $3.99 price). Otherwise this is a decent issue with conflict for a goal rather than just the characters beating on each other. But another issue snagged for the AvX banner rather than the title or content itself. Nearly two weeks after reading and it’s virtually forgettable. (7/10)

G.I.JOE: A REAL AMERICAN HERO #180

gijoearealamericanhero180While this issue has the usual volley of variant covers such that there’s actually a “checklist” of all the covers (this is one of my primary gripes with IDW and their $3.99 pricing)…the main “gimmick” of this issue is that the Joes go to Comic Con. As in…their mission actually sends them to the San Diego Comic Con, where they spray-paint the tip of Snake Eyes’ uzi orange and the group then fits in perfectly with all the other cosplayers. Overall, the story is fairly forgettable in a general sense…but it’s rather amusing and makes for quite a fun issue just seeing the Joes in a comic convention. There’s even a page where Snake Eyes is separated from the group, and you can actually do a “Where’s Waldo?” searching out the missing ninja on the page (yeah, he’s in there!). It’s been quite awhile since I’ve checked in with this title, and I’m not sure I’m going on to the next issue…but for a single-issue purchase, I quite enjoyed this, and found it surprisingly accessible on the whole. The story worked and the art’s good…and the issue on the whole is fun, and met expectations. (8.5/10)

AVENGERS VS. X-MEN #7

avx007The X-Men do their best to make good on Cyclops’ deadly three words: “No More Avengers.” Of course, the way they go about accomplishing this isn’t the best, and is met with varying degrees of commitment. The Avengers learn what–or who–the Phoenix Five fear and make use of that, though ultimately, things continue to spiral quickly outta control. We’re into the second half of things, and the story remains fairly solid, though my overall interest is waning. I really like Coipel‘s art in this issue, though it looks better in some parts than others. All in all, not a bad issue, but having followed all the tie-ins so far, I find myself wondering how well this will read when all is said and done, and without the tie-ins as things unfold. At this point, I doubt anything I say about this core series or any of the tie-ins will bring you into the story…though this issue would not send me into dropping the series at this point, either. (7.5/10)

UNCANNY X-MEN #15

avxuncannyxmen015The Phoenix Five decide it’s time to deal with Sinister, so they begin to seek the villain. Of course, Sinister has his own plans in the matter–such as making things difficult–but the X-Men prevail and the battle is assured. While this is officially a tie-in to AvX, this is really more of an “in the midst of AvX while we have this particular status quo to play with…” story. This isn’t the X-Men (or even the Phoenix Five) dealing with stuff with the Avengers…this is them dealing with a classic X-Men villain with a new status quo, but under their own new status quo AS the Phoenix Five. So this isn’t a bad issue if you want to jump into a story during AvX without it having much tie to the crossover–just that the characters are presently in their Phoenix Five mode rather than standard. I still loathe (as always) the $3.99 price point, and the renumbering of this series…yet if it continues beyond Marvel Now, given my investment and the series’ “age” I may track down back issues or at least collected volumes, and possibly even continue beyond AvX. (8/10)

LEGENDS OF THE DARK KNIGHT #5

legendsofthedarkknight0052012 has really been the year that “sold” me on digital–for books as well as comics. I have no idea if LotDK is going to get print editions (the way the Batman Beyond, and Smallville Season 11 do). But I’m quite enjoying this weekly digital comic. The way the panels are all separated out for the “Guided View” in Comixology on my iPhone, I don’t even know the approximate pagecount I’m getting for my $.99…but the price is right, at $.99 I don’t mind buying the next chapter each week (for now). The first three “issues” were standalone stories, but this is part 2 of a 3-parter. I’m not sure if this is set in any particular continuity, but given recent hype over stuff with the Batman titles in the New 52, this seems closer to the “old” DCU or at least to be outside the New 52…which makes it that much more enjoyable for me. I’m not a huge fan of the art for this story, and would surely balk at it in a print edition. But given the nature of this series, I’m accepting it with this story and just enjoying a weekly Batman comic again. I keep forgetting to look for the new issue, but wind up thinking to over the weekend, which also adds to this series’ appeal: I’ve already bought my “regular” weekly comics and generally have already read those–so this is something new to get at the midpoint before the next Wednesday’s new releases. If not the 3-parter, I’d highly recommend checking out the first “issue” at least! (9/10)

Magic: The Gathering – The Spell Thief #1 [Review]

The Spell Thief, part 1

Written by: Matt Forbeck
Art by: Martin Coccolo
Art Assists by: Christian Duce
Colors by: J. Edwin Stevens
Color Assists by: Baileigh Bolten
Letters by: Shawn Lee
Edited by: Carlos Guzman
Cover: Christopher Moeller
Published by: IDW Publishing

Picking up right from where the previous mini left off (though with a different word from our hero), this issue opens with Dack standing before some castle. Triggering its magical defenses and eventually making his way inside, the Planeswalker/thief encounters some fantastical creatures and a Titan, all of whom continue to slow him down from catching Sifa, the planeswalker that apparently destroyed his hometown. But in order to escape the titan and becoming a permanent part of the titan’s collection, Dack may find himself facing the one thing he doesn’t want to face.

Art-wise, I’m not entirely impressed with this issue. It occurs to me that I am most entrenched in quasi-traditional superhero comics, or darker gritty stuff (such as Hellblazer) and this certainly isn’t either of those. The art is by no means bad–it’s distinctive, and this has a LOOK that screams “fantasy” which makes it fit into general Magic: The Gathering/fantasy for me. But I’m also so far removed from the game that this just reeks of generic fantasy to me.

Which brings me to the story itself. For one thing, despite a recap on the inside cover, this feels like it should at best be a #5, not a new #1. It could be a new arc, allowing for 4-issue collected volumes, but as a #1 I find nothing to like about the main character, no real reason to care one way or the other about his “quest,” and all that. I read the first issue of the first mini, bought the subsequent issues but haven’t yet read ’em with other reading I’ve been doing (except to get the plastic off #4 to verify just how closely these two series are).

I’m sure there’s a LOT of stuff that’s going right over my head that would jump out at long-time MTG fans/players. Probably folks familiar with current/recent stuff with the game would recognize spells and such used in this issue. But being “out” for so long, nothing’s obvious to me.

Then there’s the most glaring, heinous problem with this issue that soured me right from the start: this thing’s a whopping $4.99! Bad enough the derth of $3.99 comics…for that extra $1 I foolishly “expected” this to be extra-sized, maybe a bimonthly series with extra pages and thus the extra-sized price. But everything about this seems to match the previous issue: 22-page story, cardboard center to try to keep the book’s shape in shrink-wrapping; included genuine/playable game card…

But the card is not at all worth an extra $1 to me, and if that’s what drove the cost up, shame on everyone involved!

If you’re a big fan of MTG and enjoy fantasy comics…you’ll probably have a lot more appreciation for this than I did. As it stands, I’d be inclined to continue with the series for an ongoing overall story working off the concept of planeswalkers and such–the “core” of Magic: The Gathering–but I am so absolutely put off by the $4.99 price for 22 pages of story that I have every intention now of avoiding subsequent issues.

Story: 4/10
Art: 6/10
Overall: 5/10

Teenage Mutant Ninja Turtles (IDW) #11 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4.5/5

The Rest of the Stack: Week of June 20, 2012

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

TMNT MICRO-SERIES #5: SPLINTER

In a way, the numbering on this series is funky. Instead of “just” a bunch of one-shots, this is being treated as a series of its own, just with a different character focus in each issue. It’s a nitpicky detail, but one that I’ve noticed. Still…quite enjoying the extra dose of story and the look at stuff from each character’s perspective. This Splinter issue delves a lot more into the new origin of these characters, shedding light on his past as Hamato Yoshi, and his relationship with Oroku Saki. This issue takes place within the current TMNT arc, where Splinter is being forced to fight for his life–as he contemplates what it all means, his past lends strength to his choice. This may not be the greatest jumping-in point for a new reader, but if you’re already enjoying the TMNT stuff from IDW, this is well worth snagging. I’m a little uneasy with the emphasis on elements of the new origin, but I’m curious to see where it goes, and it works much more for me than what was talked of for a certain live-action film. The art worked for the issue…nothing overly special, but nothing bad, either. (8/10).

WALKING DEAD #99

There’s not much to say about this issue. It’s another chapter. It’s the last chapter before the huge #100 issue. Though I’ve gone back and forth between singles and trades, I remember when the series was barely hitting #50…I’ve actually been reading since just after the 5th collected volume came out, around the time #32 or 33 would’ve been just out. So I’ve been “into” this for almost 70% of its run. The art’s the usual; nothing new there. Story-wise, it’s interesting seeing the various character interactions, and I love the consistency of tone to everything as a whole. In some ways it’s kind of amazing to see where things have come, especially looking at the tv series now. This arc’s covers remind me a bit of the “No One is Safe” arc in the mid-40s, and makes me wonder if this’ll be the next big shakeup. Not really a good jumping-on issue, but definitely a good continuing issue…though as always, stuff like this seems to read best in bigger chunks. (8/10)

AVENGERS VS. X-MEN #6

Finally at the half-way point of this series. Originally I was gonna avoid it, then I was gonna check it out. Then I decided what the hey–I’ll go all-in. Something about it made it seem different to me, from all the other recent events. But with this issue, we’ve hit what I’ve been somewhat afraid of: the world itself has been altered…and yet, it’s only reflected in a handful of titles. Wolverine’s own book doesn’t seem affected, not all the X-books seem to be affected, basically the bulk of the Marvel Universe is continuing as if something of this scale wasn’t going on. The build-up stuff, sure…that works, as characters are always in conflict. But the world’s been radically changed as of this issue…but it’s such a self-contained world that it seems hardly believable, and thus weakens the event and lessens the impact for me as a whole. I’m digging the Phoenix Five’s costumes, and I love the concept coming out of this story…it just doesn’t seem to be set in the main Marvel Universe anymore, somehow. Looking forward to what’s coming up, though, to see what happens, and see what this whole “No More Avengers” really means. Story in itself is good; art’s not bad. (7/10)

UNCANNY X-MEN #14

Now, I learned a lot from this issue. The last I recall seeing of Sinister, we had Ms. Sinister or whatever. Finding a whole society of Sinisters, with their own Victorian cityscape was quite a bit to take…and yet it seems to fit right into the “big concept” tone of the relaunched X-Men stuff (This title and Wolverine and the X-Men). While this is set within the overall AvX stuff, this issue is quite a stand-alone side-story…if you’re a fan of Mr. Sinister, and/or apparent recent stuff with Sinister, this is definitely an issue worth getting. At the same time, if you’re unfamiliar with recent stuff…this may be a good point to jump in and learn of the new status quo. The primary point of view character raises some interesting points, and the end was disturbing yet fitting. The last page in particular leaves me eager to see where this plot is going, whatever AvX has…and while I still detest the renumbering, I begin to much more seriously consider investing in checking out recent X-Stuff, at least back to the start of the relaunch. I enjoyed the art and the story here, and while it hardly seems to justify the AvX banner…I’m mostly glad it had the banner as that’s what I’m looking for in my increasingly foolish quest for the full AvX experience. (9/10)

SECRET AVENGERS #28

This issue seems to be one of the more “important” issues of the tie-ins, at least in that I can see where this is prologue for other stuff…particularly the upcoming Carol Danvers as Captain Marvel Captain Marvel series. In that way this arc has somewhat been like a “backdoor pilot.” I have just enough background knowledge of things that I greatly appreciated the bit with Binary, and the visual was sufficiently reminiscent of something I’ve read with her in the past. I was also not at all shocked at Captain Marvel himself, except the very end which was a little creepy and disturbing while also being slightly hopeful, at least symbolically. Still not a huge fan of the art for this series/arc in general, but I think it worked better for me in this issue than the last several. (8/10)

AVENGERS ACADEMY #32

I didn’t care quite as much for the art in this issue as the last several…but it was still quite good. That, added to a solid story and reasonable cover price, and I have to say this will be a title I stick with beyond AvX if I stick wtih any. I haven’t read all of the Sentinel stuff, but I love the reintroduction to that concept this issue is for me, especially after making the connection last issue or the one before. While some may argue with my analogy, I found myself easily able to identify with Juston by likening the sentinel to a pet, such as a cat–the way I often find that it seems many don’t quite “get” or understand what (a cat) can be to someone though the cat is not human. Before I ramble much longer: very good issue that makes great use of the status quo created by the event without being just “the next chapter” or such. This is the first of a two-issue arc, so if you know the characters or just want to check things out, this is like a mini jumping-on point within the larger context. Highly recommended. (9.5/10)

NEW AVENGERS #27

This issue finally brings the arc full circle, showing what may have happened with the old Iron Fist that last encountered the Phoenix, as well as putting some stuff out to Hope. The involvement of Spider-Man seemed sorta strange, and yet I loved his interaction with Hope. The last several issues definitely gave deeper context, but in some ways it felt like this issue stood alone a bit more and so long as one knows THAT there’s much more detail if desired, you could probably get away with enjoying this issue without anything else. While it may just be the Spider-Man factor, the Spidey/Hope scene toward the end was maybe the most interested in Hope I’ve been in awhile. It’s nice to see an arc that’s not 6 issues long…and yet the danger with concluding a tie-in arc at this point is that it would be relatively easy enough to consider this month the wrap-up point of this exercise in completism and bail on at least some of the tie-ins. (8.5/10)