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More Vintage TMNT Figures: Ace Duck and Fugitoid

I’d actually pretty much forgotten about a local vintage toy shop, Retroland Toys. In definite need of distraction from stuff going on ‘in real life’, I ended up stopping in last Friday–I think it’d been at least a year, if not a couple years since the last time I’d stopped in.

Given my recent-ish hunting down of vintage TMNT toys, I was curious as to what their stock and prices were like, particularly in comparison to Big Fun in Cleveland Heights.

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They had a decent assortment of the older TMNT figures; nothing that particularly surprised me, but I was rather excited to note they have a Foot Cruiser and a couple of really good-condition Man Ray/Ray Fillet figures…making me think I do want to get a “replacement” even though I’m not gonna flat-out get rid of my original of the figure.

They also had a number of variant turtles–sports turtles, military turtles, surfer turtles, and I found a couple of rocker turtles. (There were a bunch of figures and vehicles in a display case, and then a bin of individual figures bagged with accessories in a bin next to the case).

And for what I was half-expecting…VERY GOOD prices! A couple had prices a little bit out there, but for the most part they all seemed to be $10 or a little under, with the vehicles in the $20 range. Basically, the prices are perfectly on par with buying any new contemporary figure/vehicle, if not cheaper.

I ended up deciding to get Ace Duck and Fugitoid, with Ace Duck having been fairly tops in my mind as the next reasonable figure to be able to get.

I also “randomly” remembered over the weekend that I used to have the “Wacky Action” Shredder figure, so I’ve added that to my list…and I’ve added Ray Fillet.

Overall, for figures that seem relatively common-ish that may not be terribly hard to track down, I think I’m pretty much left with Ray Fillet, Splinter, Tattoo, and the Foot Cruiser. Hothead, Wacky Action Shredder, the Robotic Foot Soldier, the 5″ Krang/Android Body, and the “Toon” Shredder & Neutrinos I don’t think I’ve actually seen in person since seeing them on pegs over 20 years ago when they were new and I passed on them at the time.

I also suspect the Party Wagon will be a bit hard to find intact. My own is a “shell” with the top missing, numerous accessories missing, and so on…and mine’s in pretty darned good condition compared to several I’ve seen online. I don’t care about most accessories for it, but want the main outer part to look whole and not be missing anything obvious.

From these, I suspect it’ll be down the rabbit hole on tracking down other figures or “coming across them” “in the wild”–Star Trek TMNT and Cave Turtle TMNT and whatnot…perhaps a replacement or replacement parts for the Turtle Blimp.

My primary checklist thus currently stands as the following:

Replacements

  • Ace Duck
  • Baxter Stockman
  • Fugitoid
  • Rocksteady
  • Triceraton
  • Splinter
  • Ray Fillet
  • Wacky Action Shredder
  • Party Wagon (vehicle)

New (to me)

  • General Traag
  • Rat King
  • Leatherhead
  • Usagi Yojimbo
  • Dirtbag
  • Tattoo
  • Wyrm
  • April II
  • Merdude
  • Hothead
  • Krang’s Android Body (regular figure size)
  • Robotic Foot Soldier(s)
  • Toon Shreder
  • Dask (Neutrino)
  • Kala (Neutrino)
  • Zak (Neutrino) (if radically different from the ‘non-Toon’ version)
  • Movie Star Leo
  • Movie Star Mike
  • Movie Star Raph
  • Foot Cruiser (vehicle)

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TMNT Revisited: Teenage Mutant Ninja Turtles Adventures #7

tmnt_adventures_revisited

tmntadventures007Plotted by: Dean Clarrain and Ryan Brown
Written by: Dean Clarrain
Penciled by: Jim Lawson
Inked & Lettered by: Gary Fields
Colored by: Barry Grossman
Cover: Ryan Brown
Editors: Scott Fulop, Victor Gorelick
Published by: Archie Comics
Cover Date: December 1989
Cover Price: $1.00

Now, this is a trip down memory lane! Unlike contemporary comics that MIGHT have a “previously…” page or some kind of recap…this is absolutely from the days when any given issue might be someone’s first, and acknowledgement would be given to that with exposition catching one up, or some sort of recap. This issue takes a couple pages to recap recent events (TMNT Adventures #s 5 & 6 specifically) right to the final panel of the previous issue, picking up immediately from there.

The turtles are spit out by a cow head, in front of a couple of living tree-figures. We as readers (along with the turtles) are quickly introduced to Stump and Sling (the trees) and Cudley the Cowlick (the cow head). Cudley can travel through space and time, carrying others in his mouth. Stump and Sling run Intergalactic Wrestling from Sump Arena, and they’re presently on Stump Asteroid. The turtles are forced to wrestle an alien named Cryin’ Houn’, while learning that Leatherhead is still alive (also grabbed by Cudley) and he’s facing Ace Duck. The wrestling matches end with the turtles and Leatherhead victorious, and Stump and sling are forced to send the turtles home (Leatherhead elects to stay, feeling he has no place back on Earth). Cudley accidentally returns the turtles first to Earth 100 years in their future (giving them a glimpse of a world ravaged by environmental disaster. Interspersed through the issue we see Shredder getting yelled at by Krang for losing his one connection to the Turnstone, and then of Krang lamenting the situation and getting further frustrated that he tunes in too late to catch the day’s Intergalactic Wrestling match (and thus we as readers see that he just missed learning of the turtles’ and Leatherhead’s involvement).

The art here is pretty good…not exactly my ideal, but it works quite well. I doubt I would have recognized the work as Lawson‘s as it lacks the visual style I’ve gotten accustomed to from his work since the TMNT vol. 4 Mirage run through to present. There’s a definite simplicity to the visuals of the issue–linework as well as coloring–that gives this the definite look and feel of something aimed at kids. That’s not to say it’s bad, just that it differs greatly from the original Mirage series and does not come off as overly detailed. I do like the turtles’ wresting costumes, and offhand they remind me a bit of the “superhero turtles” seen in later Mirage stuff.

The story is also rather simple and straightforward even while introducing a cosmic element to this version of the turtles. Stump and Sling remind me quite a bit of the X-Men’s Mojo, except not nearly so dark/villainous. Cudley’s an interesting figure…weird, yet not a mutant; just an alien…and a bit of a deux ex machina on the space/time travel thing.

The issue continues to add to the world of this take on the turtles, moving yet further away from the cartoon, Mirage comics, and forging its own continuity with its own take on existing characters while introducing characters unique to this series.

I enjoyed the issue, and while a couple details stick with me, I’d forgotten other particulars. I was also very interested to note copyright information in the indicia, differentiating Man Ray, Cryin’ Houn, Turnstone, Mary Bones, Stump, Sling, and Cudley as being creator-owned characters and not Mirage stock. That’s mostly a topic for its own post, but my noticing it here definitely puts that at the forefront of my mind and I’ll be looking for such details in future issues with other characters I recall.

TMNT Revisited: TMNT Adventures #7

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Full Post at TMNT Revisited
Teenage Mutant Ninja Turtles Adventures #7