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TMNT Revisited: Teenage Mutant Ninja Turtles Adventures #1

tmnt_adventures_revisited

tmntadventures001Return of the Shredder (part 1 of 2)

Art and letters by: Dave Garcia
Adapted from Scripts by: Christy Marx and David Wise
Color by: Barry Grossman
Editor: Victor Gorelick
Cover: Eastman, Laird, Lavigne
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: March 1989

We begin the issue with Mikey and Leo in a supermarket, doing some casual shopping. A couple of would-be thieves try to hold up the place, but the turtles stop them without any trouble at all. Back home, they wax nostalgic of the workout Shredder’s foot-bots gave them. Meanwhile in Dimension X, Shredder laments his recent defeat and begs Krang to send him back to earth. Tiring of the whining, Krang does so…but sends him alone. To Shredder’s surprise, he’s been left without any of his previous resources, and must make do with himself and anything new he can do.

Still meanwhile, at Channel 6, April’s boss has a new girlfriend who hates turtles, and thus he tries to impress her by pushing an anti-turtle agenda that April (of course) rebels against. Shredder recruits some thugs at a dojo and has them dress in turtle costumes…on the idea that if he turns the citizenry against the turtles, they’ll be forced to come out to defend themselves. Krang disagrees, and maintains his strict notion: Shredder’s on his own until he produces results. We leave off on Shredder musing that he’s left with just one place to turn…

While still rather corny and hokey (and I mostly blame the plot the comic’s creative team had to work with), this is a huge step up from the initial mini-series. While that was cramming nearly an episode and a half into each issue, this series gives the adaptation room to breathe. This entire issue comprises a mere HALF of one single episode.

The story feels a lot more open and a bit more complex as a result of the extra space for pacing. However, the characters all still seem rather surfacey and underdeveloped. If I didn’t already know plenty about them, I’d hardly know one from another. Additionally, April’s coworkers are little more than plot-point gags.

The art has a much different feel to it while maintaining a certain familiarity. The creative team is different from the mini-series, and other than the cover doesn’t seem to be utilizing any names I recognize as being from Mirage. The art isn’t bad, but it’s not wonderful…though I do definitely appreciate the layouts and that we aren’t given a bunch of huge splash panels or full or double-page splashes. This sticks very much to a “typical” comics feel and appearance, just differentiated by the turtles.

All in all, nothing terribly special about the issue–though I definitely like the cover. It’s one of the most “iconic” to me, and to this day it would hold up well as a poster or some oversized print, I think.

This was one of my earliest #1 issues of anything…back when #1s were actually a ‘special’ and significant thing, not something that came around every year or two for the same series again and again. Though I remember this as one of my earliest, I can’t honestly remember where I got this issue–whether it was a $5 issue at Capp’s Comics, or something I found at Comics & Collectibles. And I’m pretty sure I did not get it through American Entertainment–I remember a couple other issues from the mail-order route.

While I’ll get to it when I cover it, I’m actually more inclined to count these earliest issues as a longer mini-series, and see #5 of TMNT Adventures as being the true first issue of the run.

TMNT Revisited: TMNT Adventures (Mini-Series) #3

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tmntadventuresmini003Heroes in a Half-Shell!

Written and Pencilled by: Michael Dooney
Adapted from the Scripts by: David Wise and Patti Howeth
Inked by: Dave Garcia
Lettered by: Steve Lavigne
Color by: Barry Grossman
Cover by: Kevin Eastman, Peter Laird, Steve Lavigne
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: December 1988

This issue picks up with the rock soldiers interacting with Shredder, Bebop, and Rocksteady. Krang freaks out upon learning Neutrinos are loose on Earth. Meanwhile, the turtles have just about found the technodrome when they’re buzzed by flying cars and opt to chase these instead. The rock soldiers show up and rather than put up a fight, launch a weather-making device (which our heroes promptly ignore), and everyone meets back in the technodrome (where Donatello instantly figures out the alien controls, opens the portal, and the rock soldiers are thrown back through to Dimension X and the Neutrinos voluntarily follow, to continue the fight against Krang (but without ever dealing with Krang in the technodrome). Shredder and his forces leave rather than confront the turtles here in the heart of the technodrome, and the turtles simply leave rather than even trying to find and deal with Shredder or Krang.

The next day, the Shredder re-baits the turtles, who wind up fighting Bebop and Rocksteady again. The turtles and Splinter split up to deal with different facets of the current threat. Krang gets put into the stomach of an android body and electrocuted (er…the body is activated). Shredder then sends Foot robots after the turtles as a diversion until Krang wakes. After having the turtles on the run while growing to a gigantic size, Krang simply turns and punches his way to the surface so the turtles can follow him, rather than dealing with them where they were. Donatello shows up with a blimp he’s been working on, and turns it loose with the others while he and Leo enter the android body to shrink it down. Krang calls Shredder for help, Shredder abandons his imminent victory over Splinter and shows up to point his retromutagen ray at the turtles, Splinter shows up as well and destroys it, then the story shifts back to the technodrome where the Donatello finishes some complicated thing with the portal, and everyone gets out as the whole thing is sucked into Dimension X. We see Shredder and Krang bicker, the turtles chill at home…and the story (mercifully) concludes.

Much as with the previous issue, this is ultra-compressed with an extremely fast-pace and abbreviated scenes such that the characters–from simply reading this–seem interchangeable and inconsequential. As noted also with the previous issue, this is not so much a fault of the writing of the comic as it is a shared problem between the writing of the episodes this issue is based on and trying to cram the contents of more than one episode into a single issue.

The art continues to be good–it’s a welcome visual style that as I’ve said before, holds its own without mimicking the art of the animated series. Yet, the characters are all recognizeable and nothing’s so far off as to seem otherwise (except the coloring can be kinda iffy…especially on a comic that’s got slightly yellowed pages and carries a cover date from nearly 26 years ago).

The cover would make for a decent poster, and the image alone promises something a lot more dramatic than what I read inside.

While in recent years I’ve found the “classic” TMNT animated series rather hokey and have been rather put-off by it, revisiting this miniseries and the episodes themselves has admittedly made me rather nostalgic, and rekindled my interest in the old series. I may not binge-watch the entire thing or even finish tracking down all the seasons…but I’ve been reminded of how much my younger self loved this stuff, and failed to notice the level of hokiness my present-day adult self sees.

From looking at this simply as a comic series, it’s nothing special for the content by itself. What makes this special is that it’s a color series starring the turtles, designed and aimed at the audience of the 1980s cartoon, and is a #1 issue I can actually afford (and have a duplicate or two somewhere, too).

Though I missed this mini-series when it was originally published, it was still something I was able to track down relatively easily a number of years ago, far moreso than ever the original Mirage #1, which I content myself to this day with reprint editions of that.

I can’t imagine something like this mini-series–or this issue–being published today; but it’s certainly a product of its time, and quite worthwhile to get as a fan of the TMNT in general, and the Archie-published stuff in particular.

TMNT Revisited: TMNT Adventures (Mini-Series) #2

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tmntadventuresmini002Heroes in a Half-Shell!

Written and Pencilled by: Michael Dooney
Adapted from the Scripts by: David Wise and Patti Howeth
Inked by: Dave Garcia
Lettered by: Steve Lavigne
Color by: Barry Grossman
Cover by: Kevin Eastman, Peter Laird, Steve Lavigne
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: October 1988

As noted in my post about the first issue, this mini is based on the first 5-episode mini-series/season of the animated TMNT cartoon. However, where that was 5 episodes, the comics adaptation is a mere 3 issues…leading to a couple weird issue-breaks that do not match up with the episode-breaks in the cartoon.

This issue picks up with the turtles facing some random/weird robots. After dispatching these, they deal with another deathtrap, and then find Splinter…and meet Bebop and Rocksteady. Escaping to the surface, the turtles are followed, but quickly trap Bebop and Rocksteady, and that’s that.

Continuing on, Shredder has a new scheme, and coopts bumbling scientist Baxter Stockman’s “mouser” invention. He sends some after Splinter, but the turtles rescue their master with no problem. However, Shredder’s built hundreds more and they do prove to be a problem. Michelangelo “volunteers” to infiltrate the mansion Shredder’s commandeered, but is captured the the villain…though set free behind his back by Krang. The Mousers are stopped, no one’s dead, and again, that seems to be that. Shredder still won’t give Krang a body, and initiates yet another scheme: opening a portal to Dimension X he lets a flying car into the Technodrome (which promptly blasts a hole and skidaddles), followed by a flying tank of sorts with rock soldiers…and that’s the end of the issue.

The art for this issue is consistent with the first…much of my thinking on the first issue applies here as well (cool to see the Mirage team on the issue, etc). While the visuals are stylistically their own thing, they are clearly based on the cartoon and fit well without seeming particularly “off.” Essentially they’re simply comic versions structurally, but based on the cartoon elements.

The story is where most of my problems lie…particularly where the cartoon itself seems choppy and just runs from points ‘A’ to ‘B’ to ‘C’ and following that so closely, the comic seems super-compressed, well beyond any preference I’d have to avoid “decompression.”

And therein I find the issue–it’s not so much the writing of this comic that’s the problem as much as it’s the source material. I’m consciously aware that this issue’s story is itself based on another story, and the writing keeps faithfully TO said source material. The faults come from the ludicrous, goofy, weird stuff that (in remaining faithful) had to be translated into this adaptation.

While the first episode of the cartoon–and therefore, the bulk of the first issue–was charming enough in its own way (and gave a roughly whole story without tying up plotlines and such), this is the middle chunk of the overall 5-episode arc and middle of this particular 3-issue series. Sadly, it’s really choppy and all over the place, and the only real fondness I find in it is the art as mentioned, and its “place” as an artifact of history.

Taken by itself, I had to force myself through the issue, and force myself not to just quickly eyeball the pages and move on.

TMNT Revisited: TMNT Adventures (Mini-Series) #1

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tmntadventuresmini001Heroes in a Half-Shell!

Written and Pencilled by: Michael Dooney
Adapted from the Scripts by: David Wise and Patti Howeth
Inked by: Dave Garcia
Lettered by: Steve Lavigne
Color by: Barry Grossman
Cover by: Kevin Eastman, Peter Laird
Published by: Mirage/Archie
Cover Price: $1.00
Cover Date: August 1988

It’s rather interesting to consider that this was–I  believe–the first color TMNT comic. Sure, First Publishing had colored the original black and white issues, but this issue began as a color production rather than the color being a conversion. And where the original Mirage TMNT comics were certainly of a more mature nature for violence and language, this is based on the animated series that was aimed fairly squarely at kids.

Reading back through the issue, it has–for this fan of 26+ years–a lot of familiarity, both from the cartoon as well as the visual style of the art. Which ultimately makes sense, given Dooney‘s involvement with the Mirage stuff in particular. The character designs are obviously those of the cartoon, though.

Being such an old comic–at least a quarter-century–it’s immediately clear some differences from modern comics physically; and my copy in particular isn’t a particularly clean copy…it definitely is a bit yellowed from age and all that, as the paper is classic newsprint, one can see the dots to the coloring, and so on.

As a whole, the art’s not bad in and of itself, though the style is a bit “interesting” having gotten used to more “modern” renditions of these characters. I rather like the realization that even though this was published by Archie, it was created by the Mirage folks…thus lending a certain authenticity to this as a Ninja Turtles thing, rather than just being some thrown-together adaptation of a kids’ cartoon.

Story-wise, this suffers the same as the cartoon itself does in my mind…overly-simplistic and full of glaring plot-holes and such, requiring a lot more suspension of disbelief than most comics I’m used to. There’s also something rather wonky about the pacing, with this first issue covering maybe an episode and a half of the cartoon, rather than just one episode. In that way it’s a rather “compressed” storytelling that (especially looking at it now) really needs a lot more room to breathe. And as a comic, it misses so much potential in terms of “enhancing” the cartoon with narration or thought balloons or such that just wouldn’t fit the cartoon but would a comic.

Other than some abbreviated dialogue and missing the show’s music, this is absolutely a straight up adaptation and it doesn’t begin to even try to be anything else–different or additional. In and of itself, unfortunately, I can say with honesty I find this issue rather hokey, choppy, and other than the art “working” it’s nothing particularly stand-out or impressive to me.

At the same time, this goes back to the very beginning of the TMNT in tv and “popular” comics, so it has a huge bit of historical significance and is in itself quite the “artifact” of its time. This is the first issue of 3, a mini-series, which adapts the entire first “season” or 5-episode mini-series of the TMNT cartoon. At a time when home media (VHS) was still relatively rare (especially compared to our contemporary age of everything being on DVD and so readily available to purchase and watch whenever we want) this was the closest I personally would get to “owning” the episodes to consume whenever I chose. Back in the late-’80s/early-’90s, though, I’d acquired a rather thick comic that came with an audiocassette, which actually collected all 3 issues into a singular volume…but was not itself a bookshelf volume or graphic novel…it was more an 80-page Giant or such.

Publish this as-is today and I’d be rather disappointed. But looking at it as a singular piece, and in context of its time, it’s not bad, and makes for a fairly interesting sort of read.

TMNT Toys – Armaggon

For me, at least, looking at the TMNT toys has become boring and stale–already having all the figures I’m interested in, or not willing to play the hunting game to get several that as a group justify each other (such as the frogs and I just can’t get behind this version of Mondo Gecko, and I’m still waiting for Man Ray…)

However, the other day I stumbled across one that I hadn’t even thought about being made (or had forgotten), but is truly a no-brainer for me on getting–I didn’t want to spend the money just then, but dreaded the hassles and gas money driving all over the place hunting it down later:

Armaggon.

Granted, the toy is based on a derivative version of the actual character I’d want, but it’s better than nothing.

mighty_mutanimals_0007     tmnt_adventures_0043

The character was a villain introduced in the Archie TMNT Adventures continuity, first in a fight with Man Ray and then a 3-issue story The Future Shark Trilogy. The character was also revealed to have been working with a version of Shredder and another villain, Verminator-X (also from the future)…all of which was part of a relatively long-running element of the "future turtles," including the Cyber Samurai TMNT.

I always liked the villain, and was rather disappointed at the version concocted for the current tv series.

Still, as said–better something than nothing!

tmnt_toys_armaggon_front

Here’s the front of the packaging…

tmnt_toys_armaggon_profile

and here’s the "profile card" for the figure–I’m glad they’re still doing these on the backs! Not as cool as the file cards on the 1980s/1990s line, but again, better than nothing!

tmnt_toys_armaggon_back

And the full card back. I’m reminded that I still have not picked up any version of Rahzar…though with no Tokka equivalent, not as much interest. Plus, I already got Dogpound, so…yeah.

I wouldn’t mind getting Mondo Gecko eventually, I just don’t like this version of the character. Similar for Napoleon Bonafrog.

Of actual interest to me on this cardback, though, is a human version of Karai, that I’d actually be interested in owning (unlike the Karai Serpent released in the past).

Kinda hard to believe this line’s crossed the 4-year mark!

Hopefully we get some more new figures, and hopefully it is not hurt on the whole by the "integration" of the movie line…

The Fourth Fifty: IDW’s TMNT

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I remember picking up the Mirage Teenage Mutant Ninja Turtles #50 back in the summer of 1992. I didn’t fully “get” the issue, but it was a significant milestone in an age of round numbers (25/50/75/etc), anniversary issues and all that. It was apparently the first full collaboration between Eastman and Laird on an issue of the series in quite some time, plus it kicked off the City at War storyline, which to this day holds plenty of significance to the TMNT mythology 23 years later. In retrospect, the issue came out “only” 8 years into the turtles’ existence…basically in the first quarter of the entire time they’ve been around.

Only the year following, the 50th issue of Teenage Mutant Ninja Turtles Adventures from Archie hit, concluding a 3-part Black Hole Trilogy that picked up/integrated the alien Sarnath and “canonized” the 2-part The Incredible Shrinking Turtles story from issues 3-4. The issue included a pull-out poster, and gold ink on the cover, lending it a bit of a special look compared to other covers of the series.

In 2008, the second volume of Mirage‘s Tales of the TMNT reached its 50th issue, which was again a pretty significant milestone…all the more for me, personally–it was the first series that I ever followed uninterrupted from the very first issue TO its 50th (and/or beyond).

Now, in 2015, we have the 50th issue of IDW‘s Teenage Mutant Ninja Turtles series, another that I have followed uninterrupted from its very first issue to this 50th, and have every intention of continuing as far beyond as they’re willing to go without renumbering.

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#NotAtComicCon (But Got Archie #1 and TMNT vol. 1)

Comic Con is going on right now, and I’m not there. Still, I don’t have to be in San Diego to buy comics, comics related stuff, or be cool with what I have locally.

Tonight, for instance, I swung by Books-A-Million and wound up with an unexpected comic purchase; and this week a TMNT book I’ve been waiting a number of months to see released and actually acquire the thing is finally in my possession.

I completely did NOT realize the new Archie #1 was out this week. I’m not sure if it sold out or wasn’t ordered or who-knows-what-all at the comic shop, but I figured I’d duck into another shop this weekend to get the issue, or just not worry about it at all. With local construction/traffic issues, it’s not worth going back to the usual shop “just” for the one single issue when another shop is about 2 minutes out of my way on its own or just across the street from a Target I frequent.

I stopped into Books-A-Million, and while standing in line to check out, spotted an Archie comic.

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Now, much as I hate variant covers (and this is obviously the Books-A-Million-exclusive variant), I saw the price sticker was $3.99–same cover price I’d pay at a comic shop–in a sea of BAM variants priced $1-$3 above standard-cover cover price. And rather than have to go outta my way (I was already there with this thing right in front of me), I figured I’d suck it up and buy this…I’ve near zero intention of following the single issues, but I’m quite curious about the story content of the issue. So…we’ll see what I wind up with.

tmnt_the_idw_collection_vol_1_b

I first saw an ad for this TMNT book very early in 2015 saying it was due out in March, but seemed it was delayed at least a couple months. I finally saw it on Amazon for a really good price (about 48% off!) and pulled the trigger.

tmnt_the_idw_collection_vol_1_a

It was actually that ad, the pending existence of this oversized hardcover edition collecting 17 issues (just over 4 paperbacks’ worth of content) that instantly soured me on the expensive, skinny 4-issue paperbacks IDW insists on holding to.

This volume contains the first 12 issues of the ongoing series, the first 4-issue “Micro Series,” and the first issue of the second “Micro series.” It’s hardback, has the issues in story-order (the “Micro Series” issues taking place amidst events of and influencing the main title) and even has a bound-in ribbon as a bookmark, plus the cover images.

A far superior format and presentation (overall) to the paperbacks, and if I’m gonna “multi-dip” and get the singles as they come out and then a collected format for the bookshelf…I’m darned well gonna stick with this format!

And for the price…I seriously doubt any dealers in San Diego would beat this…or even match it.

Archie vs. Predator #1 [Review]

archievspredator001Script: Alex de Campi
Pencils: Fernando Ruiz
Inks: Rich Koslowski
Colors: Jason Millet
Letters: John Workman
Cover: Ruiz, Koslowski, Millet
Digital Production: Ryan Jorgensen
Design: Jimmy Presler
Assistant Editor: Ian Tucker
Editor: Brendan Wright
Publisher: Mike Richardson
Special Thanks to: Alex Segura, Roberto Aguirre-Sacasa, Mike Pellerito, Archie
Comics Publications
Published by: Dark Horse Comics
Cover Date: April 2015
Cover Price: $3.99

The novelty of this title–that it even exists AT ALL–intrigued me. I mean, really…Archie and PREDATOR?!? That’s on a level like Archie Meets Punisher! It’s totally ridiculous…so of course I had to check it out for myself.

I’m aware of (and read the first couple issues of) the Afterlife With Archie series and such, that there’s been a lot of stuff lately to cast the Archie gang in an adult light beyond the classic pop culture iterations everyone “knows.” So sure, this definitely fits that as a concept. And aside from the sheer ridiculousness of the mashup, I’m a fan of the Aliens and Predator properties (more Aliens than Predator, admittedly) and have enjoyed plenty of Archie fare in my day, so this was certainly not an unreasonable issue for me to pick up and give a shot.

The visual style is quite familiar–rather than recast the Archie gang with a different look that would fit more with Predator, it was the Predator that’s slightly recast to fit into the classic style of the Archie characters. Of course, this is set off by the presence of on-panel blood and one particularly gruesome panel that is truly at home in a Predator comic.

We have the kids preparing for spring break…Jughead wins a cruise and takes the rest of the gang with him; we then shift to the kids on some island with a jungle. As everyone settles in, they realize Dilton’s rather distressed–he’s brought “work” (Yearbook stuff) on the vacation. The others agree to pitch in to help him get his work done so he can relax, too…which includes the Polls (Most Likely to Succeed, Cutest Couple, Most Popular, etc.). This leads to a huge fight that turns physical between Betty and Veronica over Archie (as always), and ends with Betty running off into the jungle. Meanwhile, Cheryl Blossom and her beau had seen a shooting star and investigated, though to a much worse immediate fate than the main gang. They cut the spring break vacation short and head home–back to “normal” little realizing how NOT-normal things are about to get for them.

For this issue at least, this really does feel like a mash-up. Aside from the blood and such, this could be just any other Archie comic. That we do get to see the predator itself, and some gore, and all that–and some panels of things from the predator’s point of view keeps this from being “just” some prologue, and is just enough to keep me from writing this off as some would-be thing or a pointless first issue AS a single issue. Take out the predator panels and this is an Archie comic; take those panels by themselves and it’s a Predator comic with a dig at familiar characters. Put together it’s a solid first issue of a limited series, a finite story.

We get a typical sort of Archie full-issue-length setup, we get to see the Predator, and we get setup for the rest of the series. I’d say this meets my expectation for existing as a single issue of a four-part serialized story, pretty much justifying itself in this format…just slightly more expensive than an Archie Comics-published comic (this is published by Dark Horse Comics).

The story itself feels a bit “off,” surely the presence of the Predator and blood and such, but as a non-Archie Archie comic it works.

I was anxious to check this out for myself, as said a couple times above…but I don’t think I’ll care to pick up the remaining single issues. As a fan of the Aliens and Predator stuff, I tend to prefer the collected volumes to single issues, and this definitely falls into that category–I’d MUCH prefer to simply have an Archie vs. Predator volume to put on the shelf amidst my other Predator books.

If you’re a fan of classic Archie and don’t care for darker, more serious stuff and have any active disinterest in the Predator franchise, you’ll definitely want to avoid this. If you’re a Predator purist you may not care for the lighter tone inherent with the Archie side of things (in this issue particularly) though it looks likely that that’s gonna go downhill in the later issues. But if you’re amused or curious at the concept of Archie of all properties crossing over with the Predator…this is well worth checking out. Despite that, as said–I’m leaning very much toward the collected-edition format myself.

The Mighty Mutanimals

I’m a sucker for random scenes in a book, movie, tv show, even comics–where the title is actually used within the story itself.

Reading TMNT: Mutanimals #2, I absolutely loved this scene. The mini-series itself simply uses the word “Mutanimals,” but getting the ‘mighty’ reference thrown in totally made my day.

All the more for a re-reading project I’ve had lately with the classic Archie-published TMNT Adventures series.

the_mighty_mutanimals

TMNT Revisited: TMNT Adventures #9

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Full Post at TMNT Revisited
Teenage Mutant Ninja Turtles Adventures #9