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A casual ‘review’ of All-Star Superman

allstarsupermanblurayMonths ago—would’ve been around the release of Superman/Batman: Apocalypse—I was rather surprised to learn that the next feature from the DC/Warner Premiere line of direct-to-home-media features would be All-Star Superman. I just didn’t see it.

The title? That was just an imprint DC was trying. Why not give it some other title to reflect the story a bit more? And being such a niche title years in the past that isn’t really affecting continuity anywhere….

But then, that’s actually the beauty of the thing. A self-contained epic. Nothing came before. Nothing comes after. Just a single, closed arc.

allstarsupermanpageoneI loved the opening. One of the things that jumped out at me initially when I’d read the first issue of the comic series back in late 2004 was the way it took just a handful of panels to sum up all you need to know about Superman’s past.

Doomed planet. Desperate Scientists. Last Hope. Kindly couple.

It was the embodiment of something I’d read during my undergrad years when I was working on a paper; essentially about the way certain elements of key figures in our popular culture are the same through whatever reimaginings.

This film takes that opening—even maintaining the still-shots on the screen, without animation, perfectly (in my mind) capturing that simple opening of the comic…all the more for not feeling the need TO animate the sequence.

allstarsuperman001The rest of the film follows much of the comics’ path, though in far less detail. A lot of time is spent on Lois’ stint as Superwoman. We’re then moved along into Samson and Atlas’ appearance and challenges, to the Kryptonian astronauts, and ultimately back to Luthor for the big finale.

There are slight  nods to other parts of the series—I spotted Bizarro on some sort of chessboard in the Fortress, for example. And we’re given a brief scene in which Clark visits his father’s grave (though that issue when we saw the death of Jonathan was one of the most powerful issues of this series, to me, particularly in retrospect). We also did not get the Jimmy/Doomsday story. allstarsuperman006

The animation itself wasn’t anything spectacular. Watching the blu-ray didn’t make any kind of noticable difference to me. It wasn’t bad, mind you. I did like the “compromise” on the visual style. Quitely’s got a unique visual style that I often like but just as often take issue with, but I didn’t think it was a style I wanted to see mimicked for animation. (To the opposite, I greatly enjoy Ed McGuiness’ visual style used in animation, as on the first Superman/Batman dvd).

Certain touches of Quitely’s art was clearly adapted for this feature, but it was “softened” somehow, for lack of better phrasing offhand. A lot of lines were removed, so that none of the characters appeared lumpy. This made for a sorta different-looking Superman, who seemed a bit older than I’d usually picture, but not in a bad way.

allstarsuperman003The take on Lois was quite good…no complaints there. I was rather interested in how this Lois somehow visually put me in mind of “Bones,” though that comparison may simply be my limited exposure to Bones.

Other than the simplistic fact that we don’t have Tim Daly, Clancy Brown, or Dana Delany, I have no complaints with the voiceacting. In this case, I don’t think I was familiar with any of the voices involved, except perhaps Ed Asner (Perry White). This unfamiliarity allowed me to simply enjoy this for the story and characters, without distraction of visualizing actors behind the characters.

The story overall really felt like it was almost multiple “episodes” made into an overall whole. Coming from having read the comics, and seeing this as an adaptation of the comics, I didn’t mind the way things sort of jump from one to the next—though I was specifically looking for that, having been slightly “spoiled” by comments made on twitter and facebook prior to my watching this—with people expressing frustration at the story jumping and being disjointed.

I can see that, but as said…I took it in stride, and it didn’t bother me, if only for my knowing about it.

mcduffiecreditUnfortunately, especially as excited as I was to pick this up and watch it, news came through online this afternoon that writer Dwayne McDuffie died. I hadn’t even realized that he wrote the  script for this until today. It did seem sorta strange to not see a dedication to him in the end credits…but of course, his passing was so sudden and unexpected.

The package for this film isn’t anything wonderful. The cover image is rather iconic, though, and certainly gets to the heart of the overall story. I’m not at all impressed at the “extras.” I do enjoy the “teaser” shorts for whatever the next film in the line will be (in this case, Green Lantern: Emerald Knights). The Grant Morrison thing wasn’t all that thrilling—it seemed almost “phoned in,” so to speak. Never have been much a fan of commentaries, and this soon after watching, I’m not at all ready to re-watch with the commentary on, so can’t speak to that. If commentaries are you thing…well, there’s that.

I picked up the Target version, which includes a couple episodes of Superman: The Animated Series. One episode was one I’d just watched from the actual Superman: The Animated Series dvd set in the last couple days; and I’m not interested in the other, as I assume that comes later, and plan to watch the series in order.

All in all, HIGHLY disappointed in the “extras,” given how many extra shorts and features and such have been jam-packed into other recent releases—the discrepency between the “special edition” dvd and blu-ray editions with those is what mainly motivated me to go for the blu-ray this time, when I really should have simply stuck to the DVD.

I’d recommend a purchase for the die-hard fans that’ll watch this a few times. For the casual viewer, I recommend a rental. I think if I was going to give this a hard ‘n fast rating, it’s got a good 6.5 or 7 of 10 from me, primarily penalized by the (lack of) extras.

All-Star Superman #1 [Review]

Quick Rating: Good!
Title: …Faster…

Superman saves a group of scientists, Luthor puts his plan to kill Superman in motion, and of course, some Daily Planet drama…

allstarsuperman001Writer: Grant Morrison
Pencils: Frank Quitely
Inks: Jamie Grant
Colors: Jamie Grant
Letters: Phil Balsman
Asst. Editor: Brandon Montclare
Editor: Bob Schreck
Cover Art: Frank Quitely
Publisher: DC Comics

I was prepared to be rubbed the wrong way by this title. I’d heard mixed things about it, and Morrison‘s been a bit of hit-or-miss with me. I also wasn’t sure what I’d think of a story going back to basics on the character, especially when it would seem that meant going back to more of a "silver age" sensibility and such, particularly in the Superman/Lois relationship.

But I sat down to read this issue, and my # 1 complaint is that it’s like being allowed to watch just the first 15 minutes of a movie. You get the introduction of the characters, a bit of conflict, the set-up for the main plot, and a bit of a cliff-hanger when you have to turn it off and do something else, and wait another month for another dose.

The story certainly delivers on the back-to-basics, as we have a Superman unencumbered by marriage or other official romantic ties; a bumbling Clark Kent racing in at the last second to everyone’s wonderment at his whereabouts. Lex Luthor is an evil scientist under government watch (apparently he’s been allowed out of prison to use his genius to better mankind (or the government) so long as he doesn’t keep trying to kill Superman).

And in four panels on the first page, the character’s origin is summed up, which is cool as a refresher, and pretty much necessary only to remind readers (such as those who haven’t touched a Superman comic ever, or in the last 20 years or such) of the origin, since it’s arguable that just about everyone knows the basics of the origin: Doomed planet Krypton, parents launch a rocket into space, where the baby is found by a couple and raised on earth.

I don’t know that this is Morrison‘s most novel approach to a character, but something about it definite works. We get a status quo more reminiscent of the pre-Crisis Superman stuff, but the tone is definitely modern, including an interesting take on the nature of Superman’s powers.

This issue has a lot of little details and little moments, and I’d love to talk about them all, but that’s impossible for a review such as this. Suffice to say that if you’ve never really cared for Superman–either he was too powerful, too god-like and un-relatable or to the other extreme, was too human, not powerful enough…this take falls somewhere in the middle.

Quitely‘s art is also very good, conveying a sort of not-quite arrogance about Superman, but a playful, carefree attitude as he goes about doing his business of saving others. The facial expressions of the characters carry a lot of story, and the artist’s style in general works well here.

Other than the opening page, nothing’s said of the origins of the character-we’re plunged right into the midst of the story, everyone knows who Superman is, Clark’s already a reporter for the Planet, and so on–which is rather refreshing. It’s like being a kid again, being given a random Superman comic that just happens to start a multi-part story. (And this one has nothing to do with crises or multiple earths, united villains, countdowns to anything, etc.)

Well-worth checking out!

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

All-Star Superman #3 [Review]

Quick Rating: Great
Title: Sweet Dreams, Superwoman…

Having been given Superman’s powers for a day, Lois makes the most of it–inserting herself firmly into a lifestyle she’s been stuck watching from the outside for far too long…

allstarsuperman003Writer: Grant Morrison
Pencils: Frank Quitely
Digitally Inked & Colored by: Jamie Grant
Letters: Phil Balsman
Asst. Editor: Brandon Montclare
Editor: Bob Schreck
Cover Art: Frank Quitely and Jamie Grant
Publisher: DC Comics

Several days ago, I watched the first new episode of House in three weeks. It’s a show that I enjoy, and so waiting several times the usual time between installments wasn’t my choice, but watching the episode made me realize that sure, had a couple weeks without the show–but that just made it that much better when the new episode came out. And that’s what this title feels like. It’s that show that you enjoy, but there’s quite awhile between issues…but when you get each issue it’s well worth the time in-between…and you can look back and be a bit surprised at how fast that time’s passed. This is already issue 3, and it feels like the series just started a couple months ago.

You don’t really need to know much coming into this issue. Morrison gives you what you need contextually as you go along. Having read the first couple issues, one will pick up a few subtle bits that enhance the story.

The story here–Superman giving Lois a serum that will grant her all of his super-powers for a day (a gift for her birthday, no less)–is at once silly and farfetched. But darned if it doesn’t actually work. This reminds me quite a bit of the type of story found in some of the old silver age Superman books, and yet it’s got a lot more depth and well…story to it.

We’re introduced to Samson and Atlas here–a couple of "rivals" to Superman–and get the feeling that this is by no means the first time they’ve crossed paths. This is only the third issue of this series, of this "take" on the character…and yet this sense of history adds to a feeling this version of Superman very certainly differs from the regular DCU character but has just as rich a background and all that.

Quitely‘s art is impressive, to be sure–there’s just a "feeling" he conveys throughout the issue. The imagery is on the surface a bit simplistic–certainly nothing hyper-detailed. And yet there’s enough detail to see the annoyance in Superman’s face or the excitement or playfulness in Lois’. The style lends itself to the story very well, having a sort of simplicity of older stories in appearance, but an attitude rooted in the present.

Putting the story and art together, we have yet another very strong issue of this new title.

You don’t need to have read #s 1 or 2 to "get" and enjoy this issue. Though elements are beginning to build a bit, you get an entire story here in this one issue. You get a timeless episode in the life of a Superman that isn’t silver age, isn’t modern-day mainstream DCU, but that takes the best of both and shows him in this title.

If you’ve never cared for the character or didn’t "get" the character, or just felt put off by the continuity and other such…this is the title for you. Superman doesn’t get much better than this.

Ratings:

Story: 4.5/5
Art: 4/5
Overall: 4/5

All-Star Superman #2 [Review]

Quick Rating: Good
Title: Superman’s Forbidden Room

Wondering what the punchline is, Lois plays along with Superman’s sudden claim to being Clark Kent, as he takes her for a visit to his Fortress of Solitude.

allstarsuperman002Writer: Grant Morrison
Pencils: Frank Quitely
Digitally Inked & Colored by: Jamie Grant
Letters: Phil Balsman
Asst. Editor: Brandon Montclare
Editor: Bob Schreck
Cover Art: Frank Quitely and Jamie Grant
Publisher: DC Comics

Some time has passed since the end of the previous issue, where we left Superman telling Lois that he had something to tell her. This issue opens with her taking the revelation of Superman and Clark being one-and-the-same in stride. In fact, after spending years trying to prove that fact, and constantly being proven wrong, Lois assumes there’s some punch line she’s not quite getting–that Superman’s playing some trick on her, so she determines to cautiously play along. When he gives her free reign over his fortress except for one specific room, she grows suspicious, and wonders at what other changes Superman’s visit to the sun (last issue) may have had on him.

Quitely‘s art here is top-notch. Certainly a change in style from other interpretations of Superman recently–this is no Jim Lee, Dan Jurgens, or John Byrne art. This Superman is not all rippling/bulging muscles, nor is he some scrawny guy in a costume. He’s just a normal, average-looking man in a costume with super-powers. For lack of better phrasing, I’d describe it as a "simpler" tone. The art is focused on serving the story, conveying the visual imagery to go along with the story, rather than trying to be so detailed as to speak for the text. The only sequence that I’d take issue with is a rather graphic–"PG-13" level, perhaps–sequence as Lois reflects on things as she showers and changes.

Morrison again leaves us with a quality Superman story that combines a bit of the "silver age" feel of the characters with contemporary sensibilities. The new key to the Fortress is just one randomly amusing part to the issue. The opening page re-casts the feel of a movie, and the issue’s credits are given in movie style layout, further lending the feel of this being some Superman movie (or at the least, tv show).

While I would not be thrilled with this being the only available ongoing interpretation of Superman, this second issue certainly continues the quality of the first issue, and leaves no doubt that this is truly an "All-Star" book. If you don’t care about–or are actively avoiding–Infinite Crisis; if you have never read Superman before this series; if you don’t care about years-deep continuity, and so on…this is certainly the book for you.

This is only the second issue–the first should still be fairly easy to track down. I’d highly recommend checking this series out. You can even get away with just reading this issue without the previous–a subplot carries over, but this issue stands well by itself. Definitely recommended-reading!

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

Young Justice #1 [Review]


Full review posted to cxPulp.com

Story: 3.5/5
Art: 4/5
Overall: 4/5

52 Week #52 [Review]

Quick Rating: Very Good
Story Title: A Year in the Life

Booster and Rip Hunter vs. an evolved Mr. Mind for the fate of the multiverse!

52week52Writer: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Mike McKone, Justiniano, Eddy Barrows, Chris Batista, Pat Olliffe, and Darick Robertson
Inks: Andy Lanning, Walden Wong, Rodney Ramos, Drew Geraci, Darick Robertson
Colors: Alex Sinclair, David Baron and Hi-Fi
Letters: Ken Lopez
Asst. Editor: Harvey Richards
Assoc. Editor Jeanine Schaefer
Editor: Michael Siglain
Special Thanks to: Stephen Wacker
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue is almost stand-alone, in a way. It tells the story of Booster, Rip, & Co. as they battle Mr. Mind, who has evolved and emerged, ready to feed on the multiverse created at the end of Infinite Crisis…a task they’ve apparently been working at for awhile. We’re shown some decent detail as to the nature of the multiverse and its origins, and while I’ve not been following any of the One Year Later books that have mentioned it in any way, it seems a good explanation of things to me, for now.

This issue employs quite the artisitic team, and while it might seem like some scramble to get extra pages in this issue, the story itself provides great contextualization and use of the multiple artists. I enjoyed the shifts in art…and the overall visual tone of this issue was on par with–if not surpassing–the usual…a fine finish that I hold no complaint with.

Story-wise, one can go a couple directions. Plenty of action, though with a fair amount of time-travel and looks to different points of plans that were set in motion previously, this issue lacked a concrete feel of being set in the final week, feeling instead like a special issue chronicling an "untold tale" of a "lost week" or some such. On the other hand, with the other core storylines having wrapped up the last couple months, this was the biggest "loose thread," and a LOT was crammed in, even with 40 pages, detailing its conclusion.

All in all, we get a number of cool moments–and an obvious if unexpected reunion of sorts–with events either tying back to the first issue of this series, or evoking some SERIOUS deja vu. It answers some questions, while leaving other newer questions (no pun intended), and provides what I consider some good, solid comic-book closure. That is, the stories conclude…but the door is in no way slammed shut on things.

Obviously, if you’ve followed the series all that far, there’s no reason NOT to get this issue (those extra pages? Same cover price, even!). And heck, even if you haven’t followed this series all that closely…there’s stuff in this issue that looks like it’ll have some solid repercussions in the months to come throughout the DCU (as well as some explanation given to the nature of the apparent multiverse that’s been brought back), so wouldn’t be a bad issue to nab as a single, even if some smaller moments/subtleties are lost for not having read the series as a whole.

A solid ending to a solid series…

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

52 Week #48 [Review]

Quick Rating: Very Good
Story Title: Asked and Answered

The race to find Kate Kane and rescue her is on!

52week48Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Art: Darick Robertson
Pencils – Origin: Nicola Scott
Inker – Origin: Doug Hazlewood
Colors: David Baron, (Origin – Alex Sinclair)
Letters: Jared K. Fletcher
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue opens with several days’ worth of action, in a rather cool way: multiple characters across multiple panels across multiple days, asking one key question to kick the main story into motion. The bulk of the issue centers on Nightwing, Montoya & co. as they seek out Mannheim and Batwoman, to foil the plans of Intergang and their crime bible. There’s a lot of action as we see the characters fighting increasingly-high-level underlings, working their way up to Mannheim himself and a dark ceremony that promises to unleash hell-on-Earth, starting with Gotham City.

The ending of the fight has a bit of surprise and bucks the norm a bit–a welcome feat in contemporary comics.

To a degree, there’s little be said about the writing. It’s good. It’s solid. It’s consistent. Same as it’s been. The story flows, and we get to see characters acting in-character and reflecting (particularly in Montoya’s case) growth from the past 11 months.

The art this week–by Darick Robertson–fit really well. There’s a sort of thick darkness about it that sets the tone without being overly bold nor overly light. No complaints here in that department.

The origin backup stars the Birds of Prey, and like the other backups, condenses years of history into just a couple pages of the bare-bones basics. Par for the course, really…gave me a clearer vision of the history, and not atrocious to look at so fills its duty; nothing stand-out astonishing or anything, though.

48 issues in…if you’re not on-board, I doubt I’ll be able to convince you; and if you’ve stuck it out this far even disliking it, you might as well finish.

I found this to be another solid issue of what’s really come to be a favorite series.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4/5

52 Week #44 [Review]

Quick Rating: Very Good
Story Title: Deaths in the Family

Last issue’s bloody conclusion sets the stage for this week, as the Black Marvels face the Horsemen of the Apokalips…

52week44Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Eddy Barrows
Inks: Dan Green, Rodney Ramos, Eddy Barrows
Colors: David Baron
Letters: Rob Leigh
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

There’s a lot to be said about this issue, and it certainly marks a clear turning point both for the series, as well as the Black Marvels. What we’ve seen over the course of the last 30+ issues in particular, and series as a whole brings several plots together in a collision point that paves the way for the upcoming World War III week.

After last week’s rather sudden betrayal by Sobek and devouring of a member of the Black Marvel family, the remaining Black Marvels have it out with the Horsemen of the Apokalips. The bulk of the issue depicts this battle, with the conclusion leading back to Montoya’s story even as she spends time in Nanda Parbat, and kicks her story forward a bit, too.

Thankfully, this issue has a full complement of pages, allowing just an extra couple pages of story, rather than an origin backup.
All in all, this issue packs quite the punch, and continues to offer the payoff that was lacking in the earliest issues of the series.
There’s not a whole lot to say about the craftsmanship of the story itself at this point that’s not been said before–it’s fully solid, as has come to be standard for the book, with its core writing team. 44 issues in, there’s a consistency that just flows, and took me quickly through this issue without any pause for any visible story glitches.

Visually, the art team tackles some harsh material, and depicts some rather gory stuff, making this one of the darker, bloodier issues to date (even beginning at the cover as we see the reflection of Isis in a pool of spilled blood). To a small degree, Black Adam in particular seems just a bit "off" visually from prior appearances–that I’d notice or care says a lot about the last couple years of the character’s presence on my comic-reading-radar. While this is noticeable, it really doesn’t detract from the issue’s story–the characters are clear and fairly emotive, and other than a general lack of familiarity with the individual Horsemen, it’s not hard to tell who’s supposed to be who. The only "complaint" I really have is the visual similarity between Richard Dragon and Ralph Dibny, as I’m not particularly familiar with the former, and the latter has sported a similar appearance throughout this series.

After this issue, there are a mere 8 chapters left…it’s hard to believe it’s only been 10 months since the story kicked off, and it’s already rushing at breakneck speed toward its conclusion. While some smaller bits of continuity will almost certainly be lost on a newer reader, and there’s no real "catch-up" mechanism (such as a "last issue" or "story thus far" page), this wouldn’t be an absurd point to jump back into the series if you gave it up due to the relatively slow start. At the same time, it doesn’t seem overly likely that anyone’s going to be really pulled in this far in if one hasn’t already been following the story.

Another very good issue of what I suspect may–for me–go down as a favorite run, period.

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 4/5

52 Week #40 [Review]

Quick Rating: Very Good
Story Title: Man Ain’t Nothing But a Man

Steel vs. Lex Luthor (and a teaser on what’s up in Kahndaq)…

52week40Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Chris Batista
Inks: Rodney Ramos & Dan Green
Colors: Hi-Fi
Letters: Rob Leigh
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue is almost entirely focused on Steel, and his fight with Lex Luthor. Only the final two pages deal with anything else–Kahndaq and the worsening situation there (that likely will be picked up and run with before too long as the final quarter of this series kicks into high gear).

John Irons–Steel–arrives at the LexCorp building to confront Luthor over his role in the New Year deaths of thousands, as well as to rescue his neice from the evil businessman’s clutches. He’s got some help, though they split off to deal with various threats, ultimately paving the way for Steel’s personal confrontation with Luthor.

At face value, this is just one big fight-scene, though there are a few moments scattered throughout for characterization–particularly via characters’ interactions. This fight has been building for months…since the beginning of the series, really.

I for one really enjoyed this issue. I’m pretty sure the last time (in-continuity) that I really saw Steel in action–the John Henry Irons Steel, that is–was the end of the Superman: Man of Steel series or the Superman vs. Darkseid: Apokalips Now 4-5 years ago. I only recall seeing him become a literal "man of steel" in the earlier issues of this series, not actually using the armor he created for himself. As such, seeing the character suit up and dive into battle here was very, very welcome.

The writing’s about normal for this series…being a big fight-scene, there don’t seem to be any deep or nuanced bits of dialogue to dissect, just two men throwing down after building hard feelings over a course of the last 10 months or so.

However, whether intentional or just my reading too much into it, I’m reminded of one of the closing chapters of The Return of Superman where the characters are battling their way into the heart of Engine City to confront the Cyborg and have to face their own individual battles en route, while fighting for the larger single goal.

The art for this issue is quite good–I have no complaints with it, and actually enjoyed it. There’s a full-page shot of Steel that would make a great poster, and is the best I recall seeing the character since some of his earliest appearances in the 90s. I don’t recall offhand if I knew Batista‘s art prior to this series, but the name sticks now, and I certainly enjoy his art.

This issue’s story takes the full allotment of pages, leaving no room for an origin backup, which is more than fine by me. In that sense, we get a full "normal" issue’s-length on the Steel/Luthor story, with the Kahndaq sequence replacing the backup, keeping this issue as a whole from being "just" some wrongly-titled issue of Steel.

If you’ve not been along for much of the ride, not much to sell you on here; if you’re a fan of Steel, though, this is a great issue, if only to see him in-armor and in action. Otherwise, this is an issue for those in for the long haul with the singles.

We’re well past the half-way point, squeaking past the 3/4 point…and I’m strapping in for the final section of this particular roller-coaster ride.

Ratings:

Story: 4/5
Art: 4/5
Overall: 4.5/5

52 Week #36 [Review]

Quick Rating: Very Good
Story Title: How to Win a War in Space

The space heroes confront Lady Styx, Montoya’s spurred to action, and Supernova’s in a spot of trouble…

52week36Writers: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Jamal Igle
Inks: Keith Champagne
Colors: David Baron
Letters: Pat Brosseau
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

There’s a lot going on in this issue. We pick up with Lobo delivering the space-heroes to Lady Styx, and betrayal mounts. As the heroes face the threat posed by Styx, one of them falls, delivering on the expected death. On earth, Montoya comes to a decision on what to do about her friend, rather than sit around waiting for him to die without his dignity in the Gotham hospital. Finally, as promised on the cover’s ticker, we get to see Rip Hunter’s ‘secret location’ as well as glean a bit more information on Supernova.

I remember with earlier reviews of this series, talking about the slow build and hoping there’d be payoff later on; that establishment of a foundation was a necessary evil (well, they may not have been my exact words then, but they are now.) We get a fair amount of payoff in this issue, as well as some forward movement (if not outright teasing) of what’s to come in the near future.

I for one have quit looking for individual voices in scenes, content to know that the writers are all contributing in one form or another, maintaining a consistency from issue-to-issue. On that note of consistency, we get to see a logical progression of Lobo’s character, maintaining both what has been established of him in this series over the last 4 months or so as well as much earlier in the character’s existence, with a nice nod to a couple specials, even. There even seems to be some room to question some translation–I for one derived a bit of twisted amusement contemplating the authenticity versus some other motivation.

Montoya’s scene seems to straddle a nice line between the real and the fiction that is comic books–her frustration/desperation and sadness at what seems to be a foregone conclusion is blended with the supernatural that is commonplace in the comic book world, allowing a glimmer of hope that may not be realistic in terms of our real world…but it seems to fit very well into the universe we know of through this series.

Supernova and Rip Hunter are shown briefly–and for the moment weigh as the weakest part of the series for me at present. While I expect some cool payoff later on, right now I find that I’m just not that interested in Supernova as a character–I don’t feel anything’s really known about him, and other than "teases" as to identity (and I for one have not picked up on clues that apparently have been dropped here and there, nor "gotten" any that I’ve spotted) there seems to be very little TO the character as yet. It certainly doesn’t help when so few pages have been afforded the character thus far.

The art stays fairly subtle–it’s there, but doesn’t overstep its bounds; it serves the story without offending the eye. My one gripe visually would be the panel when Lady Styx first strikes Lobo–I can figure it out based on context, but without context it’s hard to clearly make out exactly what is happening there. Still, the complaint’s one panel of many, and may just be my own eyes.

Overall, this is another very good issue of the series, and reminds me that I do indeed enjoy the story and format, and look forward to next week’s issue.

The Origin of Power Girl
Writer: Mark Waid
Art & Color: Adam Hughes
Letterer: Jared K. Fletcher
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Michael Siglain

Another standard-ish origin. Pretty much a simplified version of the telling of what I’d already figured out from pre/during Infinite Crisis stories. Still not a big fan of these, though that DOES seem to be tempered in part on whether or not I’m (personally) familiar with the character. Visually, may be a treat for certain folks, but doesn’t appeal to me. Still, it’s two pages…hardly enough to "break" an issue…and it certainly beats the pages being used for ads.

Ratings:

Story: 4/5
Art: 3.5/5
Overall: 4/5