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Deadpool: Merc With a Mouth #8 [Review]

Writer: Victor Gischler
Pencils: Bong Dazo
Art: Jose Pimentel
Colors: Matt Milla
Letters: Jeff Eckleberry
Cover: Arthur Suydam
Production: Damien Lucchese
Asst. Editor: Sebastian Girner
Editor: Axel Alonso
Published by: Marvel Comics

After last issue’s walkabout through several alternate realities (introducing us to Lady Deadpool, the Deadpool Kid, and Major Deadpool), our Deadpool is back on his own Earth, still with Headpool…and facing Dr. Voodoo, the Sorceror Supreme. (And Dr. Betty, and the AIM guys). Voodoo fixes the dimensional portal, and Deadpool takes Headpool through to his home dimension…though the two are followed by Dr. Betty and the AIM guys, who figure it’s safer than in the swamp. Once on the other side and with the portal closed, everyone finds out just how dangerous Headpool’s home dimension really is–having been overrun by super-powered beings who are all now zombies, desperately searching for any non-zombie flesh to be found for consumption. Of course, Deadpool’s prime for that–he won’t die, so they figure they could feast off him long-term. Deadpool does his usual bloody thing, while the others also fight for survival…and some new guests arrive rather unexpectedly on the scene.

This issue’s art is good as usual. No real problem here…things seem as they should for comic art, and nothing’s particularly offensive that isn’t likely intended to be (such as a zombie cut in half, guts ‘n bits spilling around as Deadpool’s sword does its business).

The writing’s not bad, either. The story’s progressing quite well, and keeps in-character with Deadpool as I’d expect. The only real drawback to this issue is that it’s not really connected to the Marvel Universe…sure, it’s set there…but this title doesn’t seem to really be “participating” in the main continuity. In and of itself, though…if you want an ongoing Deadpool story that doesn’t require any real knowledge of that main continuity, isn’t held to whatever boundaries of the continuity, and is still a great read…this is the title for you.

While there’s far more to appreciate having read the prior arc, this is–I believe–the start of a new arc, and not a horrible place to jump in and check things out a bit.

Recommended.

Story: 7/10
Art: 8/10
Overall: 7.5/10

Deadpool Team-Up #896 [Review]

Writer: Stuart Moore
Art: Shawn Crystal
Colors: John Rauch
Letters: Jeff Eckleberry
Cover: Humberto Ramos
Production: Taylor Esposito
Asst. Editor: Sebastian Girner
Editor: Axel Alonso
Published by: Marvel Comics

This issue gets much more to the silly side of things, though it’s a rather dark silly. The issue opens with a trucker picking up Deadpool’s antics on the CB…and and before long, a raccoon is squished along the road, prompting a rather militaristic response from some of the squished raccoon’s buddies. A flashback shows us how Deadpool came to be driving a truck with this U.S. Ace, and see the two deal with an important delivery while being attacked by angry, gun-toting raccoons.

I’m not familiar with Crystal‘s art offhand, but the visuals do work pretty well for this issue. Nothing spectacular, unfortunately–but there’s nothing that seemed wrong or particularly “off.” This is solid work, that gets the story across with the visuals presented, and doesn’t hold back–we get some on-panel raccoon-squishage, for example.

The story isn’t bad, though it definitely fits the one-off format of this title, presenting an entire “adventure” of the title character from start to finish in a way that doesn’t make me feel like I have to buy the next issue to get “the rest of the story.” (Similarly, one doesn’t need to have read any previous issues to enjoy this). I have no prior recollection of this U.S. Ace character, so had no expectation there coming in. I’d heard of Rocket Raccoon, but haven’t read anything with him in it thus far–but knowing the character exists kept the shock out of my thoughts seeing the raccoons in this issue organize and go after Deadpool and Ace.

For some, the high point of this issue may be the raccoons. For me, it was probably Deadpool’s goofiness messing with the CB…I definitely got that “This is so cool…I’ve always wanted to do this/say that!” vibe off the character.

If you’re looking for quick, fun Deadpool stories, this seems to be the series for that. Deadpool seems to be Deadpool involved in the main Marvel Universe stuff–the events and whatnot; Merc With a Mouth is weaving its own longform continuity in multi-issue arcs; this series gives us one-offs each month with different guest stars and creative teams. Don’t like a writer or artist, or the character team-up one month? Skip it. Next issue’ll probably have a different creative team, and Deadpool paired with some other character (probably obscure) from Marvel‘s vast character library.

Story: 6/10
Art: 6/10
Overall: 6/10

Siege #2 [Review]

Writer: Brian Michael Bendis
Penciler: Olivier Coipel
Inker: Mark Morales
Colorist: Laura Martin
Letterer: Chris Eliopoulos
Cover: Coipel, Morales & Martin
Associate Editor: Lauren Sankovitch
Editor: Tom Brevoort
Published by: Marvel Comics

This issue is largely a lengthy fight-scene. Ares vs. Balder. Ares vs. The Sentry. Dark Avengers vs. Thor. And while these battles are going on, Steve Rogers rallies the Avengers, with Nick Fury providing transportation. And the issue ends on a ridiculously annoying note.

While I like the visuals overall, something about the Sentry comes across like some totally ticked-off child, if not some sort of demon-possessed child. The other characters all look pretty good–and are quite recognizable. The only part where I really had any trouble following the action in the visuals was the most gruesome image of the issue–you’ll know it when you see it. Though the gore makes it clear the character has been killed, it seems to come out of nowhere. If the final page of actual comic store didn’t have “To Be Continued” I’d be asking why a page was left out–what seems to be done for cinematic/dramatic effect feels extremely anticlimactic, and does nothing to make me want to get the next issue. The sequence–in my eyes–should have been played out.

The story itself seems very simplistic…we see things going awry and Norman losing control of the situation as he’s closer to being exposed publicly. Characters fight, someone dies, etc. The fight sequences make the issue read far too quickly–there’s too much quick action and too little dialogue. I’d almost prefer to see a tie-in mini to flesh out the action, and let the main series involve more dialogue and interaction as the event goes down.

In and of itself, there’s not much of anything here to recommend this issue. Marvel only makes it worthwhile as it’s part of the story that ends the Dark Reign, and we’re almost–almost–to the point where Osborne’s gonna start to get some of what’s coming to him. This is an “event book,” and the “core mini” at that–this seems the bare minimum one should get if specifically following Siege. While there’s loads of other stuff surely going on, this has been doing a decent job–for what I’ve read–of having the main stuff unfolding here rather than in the tie-in/crossover issues.

Not wonderful, but there’s plenty worse out there to be read…plenty that doesn’t at least have as its end result a brighter tone to come for the Marvel Universe.

The text piece at the end held no interest to me–it may have some stuff for context, but I couldn’t even get through it.

Story: 3.5/10
Art: 8/10
Overall: 5/10

Siege: Embedded #2 [Review]

Writer: Brian Reed
Artist: Chris Samnee
Color Artist: Matthew Wilson
Letterer & Production: VC’s Rus Wooton
Cover: Adi Granov
Editor: Lauren Sankovitch
Executive Editor: Tom Brevoort
Published by: Marvel Comics

I think I read the first couple issues of Civil War: Frontline, and while I snagged an issue or two from a quarter bin somewhere, I don’t believe I’ve read any of the World War Hulk: Frontline. I also hate the $3.99 price point, but after growing so weary of even just the phrase “Dark Reign” and seeing that on comics on the shelves. That Marvel would actually do a 4-issue event in Siege seemed astonishing to me, and I’d decided to compromise my principles and buy the core issues despite the $3.99 tag–at least it was an ‘event book’ and not just another standard, monthly issue of an ongoing title. With the Origins of Siege freebie the week prior, and a small week of new issues, I decided to give Siege a bit more of a shot than I would otherwise, and not only bought SiegeEmbedded #1, but also picked up #1…and while I was at it, snagged the cabal one-shot from December.

With the second issue of both Siege and Siege: Embedded out this week, I again went ahead and snagged both.

This issue continues the journey of Ben Urich, his travel buddy Will, and Volstagg, in the wake of the “inciting incident” that allowed Norman Osborne the excuse to invade Asgard. Urich is interviewing people during the journey while stopped at gas stations, while his buddy tries to keep Volstagg from being noticed. When the group hits a traffic jam, things get bad pretty quick as Osborne’s people lock onto Volstagg’s Asgardian properties. While he fights the would-be captors, Urich and Will wind up in less than ideal conditions, where they must rely on one another without their Asgardian friend.

The issue’s art seems rather simplistic in a way…not really in a grim and gritty way, but just some stylistic thing. It’s not bad–but it’s nothing wonderful, either.

The story itself seems to have virtually nothing to do with Siege itself, other than Volstagg’s presence/situation. Siege sets the “environment,” but other than that, this doesn’t seem to add anything to the main title’s story. This is just its own story set within the event. I’m somewhat enjoying this story as–while it involves super-beings–the main character(s) are not themselves super-heroes/villains. They’re just people who live in a world populated by super-beings.

As said–this really adds nothing yet to Siege itself. But if you’re looking for a larger experience than just the main Siege book, this is worth getting, as it is also a 4-issue mini-series, and there’s the chance it’s not going to get you hooked on another ongoing title that just ties in to Siege.

Ultimately, a solid issue, but kinda take-it-or-leave-it. I’ll be interested to see how the series is collected–it’d be great to see this collected WITH Siege itself, though I’d be shocked to see that actually happen.

Story: 7/10
Art: 4.5/10
Overall: 6/10

Ultimate Comics X #1 [Review]

His Father’s Son

Writer: Jeph Loeb
Pencils: Arthur Adams
Colorist: Aspen MLT’s Peter Steigerwald
Digital Inks: Aspen MLT’s Mark Roslan
Letters: Richard Starkings & Comic Craft’s Albert Deschesne
Production: Irene Y. Lee
Assistant Editor: Sana Amanat
Senior Editor: Mark Paniccia
Cover: Art Adams
Published by: Marvel Comics

Okay…so, I can hardly remember the last time I read an Ultimate comic. After reading from issue #3, I let Ultimate Spider-Man go around issue 80 when I gave in on the realization that the stories just weren’t being written for the single-issue format, and I wasn’t enjoying the pacing for the price per issue. I’m pretty sure I gave up on The Ultimates before that due to lateness, and I don’t recall sticking with Ultimates 2 more than a couple issues. All the hype over Ultimatum and the Ultimate Comics relaunch didn’t pull me in. I read Ultimate Iron Man 2 when I scored the hardback for the $6.

I’m not even sure what intrigued me with this issue. The teaser ads? Perhaps in small part–after all, WHAT is there to be done with Wolverine that’s NEW? Would this be something interesting like the Mary Jane and Spider-Man Loves Mary Jane series? Would a book about a teenaged Logan in modern high school (thinking “Wolverine” instead of “Sparkly Vampire”) come across well?

So, despite my extreme dislike of the $3.99 cover price, I grabbed the issue–choosing the cover whose image I recognized from the teaser ad. Behind Siege #2 (which was spoiled for me via twitter prior to reading), this was near the top of my stack this week–bypassing Deadpool and even a couple Blackest Night issues.

One of the things that Marvel has done well for many years is “The ‘Previously…’ Page” at the start of their issues. This is a page that is basically prose or just non-story content that serves to get a reader up-to-speed on stuff, contextualizing the story that’s about to begin; it also serves to have the issue’s credits all in one place, so that when this page is omitted, a collected volume flows as one long work, uninterrupted by titles and credits every chapter or so.

Opening this issue, we have a series of images with seven simple sentences that serve to place this story. Context provided–whether as wholly new information, or to catch one up. I’d read The Ultimates, and Ultimate Spider-Man, followed a bit of Ultimate Fantastic Four, and even some of the Ultimate X-Men. The pictures and words tell all I need to know–and the world in this issue is apparently the same as I’d read before, but much changed by Ultimatum. The world exists, but even though I haven’t read in years, I’m not lost.

This issue’s story begins with narration from James Hudson, talking about his son–a son brought to him by an old friend years earlier. That old friend wasn’t able to raise the boy, but knew James and his wife Heather could, and so entrusted them with the child. Now a teenager, and running concurrent with the narration of how the boy came to be Hudson’s son, we see this son discovering what he is, and how his being different changes his life. Kitty Pryde–a name and character I’m somewhat familiar with from both the Ultimate comics and mainstream Marvel continuity–enters, with a classic trapping of such stories: the message from a person to their loved one, recorded shortly before dying. This child–Jimmy Hudson–is confronted with the image of his father, and the reality of who he really is. We also learn the difference in his mutant ability from that of his father.

The story, surprisingly enough as I have really not enjoyed Loeb‘s work for years–is relatively engaging. It’s not perfect, but I remained interested throughout the issue, and that’s quite the achievement in my eyes. As a long-time comic reader familiar with much of the Marvel universe in general throughout much of the last couple decades, names were familiar, but as this is not the mainstream Marvel universe, I had zero problem with the Hudsons being different than the characters I knew before this issue, and rather enjoyed the reference to how James’s codename is come about. There was also something to the realization of who the main character is that is at once obvious and yet not exactly what I expected–and any duplication of a similar character in the main Marvel books works so much better to me here.

The issue reads like an origin issue. We have the introduction of characters who are (presumably) going to be much of a supporting cast. We’re introduced to who assumably is the main character of the book. We learn where he came from, how he is seen by his family and others. We see his discovery of his identity, and what that does to him. We’re left on an ending that both provides actual conclusion to this specific single issue’s story, and yet it is clear this is by no means the end–the issue is not a one-shot.

The art isn’t the greatest I’ve ever seen, but–except for one panel that really put me in mind of Millar‘s Kick-Ass–never really took me out of the story. It’s clear what’s going on throughout the issue, even the effect as we find out Jimmy’s “other” mutant ability. Particularly with no previous issue to go on, Adams’ art actually stakes itself as definitive to me for this character, and does quite a good job of it.

Again–I despise the $3.99 price point, particularly for a mere 22-page issue. As I’d already compromised my principle (avoiding all Marvel $3.99 books) with Siege and Siege: Embedded, I allowed myself a further compromise to pick this up, since it’s a debut issue of a new series, and I was actually somewhat intrigued.

What I got was a very enjoyable issue, that really does what a first issue of any series ought to do…and it stands alone. I won’t be picking up future issues, as I refuse to pay $3.99 as a regular, ongoing price for a “standard” comic.

In and of itself, though, this was a good read, and actually mostly worth its cover price for the experience. While I don’t plan to purchase future single issues…provided the inevitable collected volume is reasonably priced, I expect I’ll have some interest in picking that up to read this story and go from there.

Story: 8/10
Art: 7.5/10
Overall: 8/10

Captain America: Reborn #6 [Review]

By: Ed Brubaker, Bryan Hitch and Butch Guice
Colors: Paul Mounts
Leters: VC’s Joe Caramagna
Designer: Rian Hughes
Covers: Hitch and Mounts; John Cassaday and Laura Martin; Joe Quesada, Danny Miki and Richard Isanove
Assoc. Editor: Lauren Sankovitch
Editor: Tom Brevoort

Before I read a single page of this issue, I was impressed by a stark difference I’m entirely unused to. This issue–at least, for the version of the cover that I bought, keeping with the visual style of the covers I’ve chosen since issue #1–sports not only a wrap-around cover, but a gatefold as well. That is, we have a 3-“panel” cover that folds out to the width of 3 comic covers, as a single, large image. Meanwhile, the latest Justice League of America issue from DC features HALF of a two-panel image as each of two different editions of the same exact issue. I dislike variants, but have a much easier time tolerating them when each is at least its own complete image. And the “build-an-image” motif where covers connect to form a larger image is cool, so long as it is multiple different issues–whether consecutive issues of a series/mini-series, or of a crossover/story arc.

Picking up where the previous issue left off, this issue finds Steve Rogers in his Captain America uniform, his body in control of the Red Skull’s consciousness, ready to murder his old partner Bucky, now the current Captain America. Meanwhile, a number of friends/allies fight for not only the rescue of Steve but also of those who have become entwined with the Red Skull and his machinations. Steve battles for control of his body, and unsurprisingly (especially given the title of this series) Steve wins out, the Skull is dispatched, and Steve is left–stable and no longer being bounced throughout his own history–in the present, to deal with a world in which he’s been absent and missed the Secret Invasion and most of Osborne’s Dark Reign.

The art on this book is high quality stuff. While it’s not perfect or anything, It really brings a lot to the story, enhancing the story and never particularly distracting from the reading experience. There are a couple of “iconic” full-page shots that were a little distracting as a result (in a good way, though). Despite the distraction–of noting the enormity of the moments depicted–they were a couple of my favorite moments of the entire issue. One shows Steve and Bucky rushing into battle side-by-side…two Captain Americas existing side-by-side. The other is Steve leaping into the fray, shield raised, the sunlight glinting off it, as many of the characters realize that THEIR Captain America is back.

While I tend to enjoy Brubaker‘s writing, this issue seemed so anticlimactic as to lack any real enjoyment for me. The enjoyment I found was in the art, in those images mentioned above. It doesn’t help that there wasn’t much to “wonder” about in this series. The title itself gave away the ending: Captain America would be reborn…and as we’d pretty much JUST wrapped up an 18-month mega-arc introducing a NEW Captain America into things (Bucky’s transformation from enemy agent to Shield-bearer)…it was pretty darned obvious. This issue in particular was spoiled by the fact that its first “epilogue” shipped some 4-5 weeks ago. Why that couldn’t have simply been held is beyond me–but it gave us an issue of Steve obviously back, obviously no longer bouncing through time, obviously alive, and Bucky alive as well. All that was left was the exact, specific details as to how things would wrap up.

If you’ve been following the series so far, it’s worthwhile to snag this issue to wrap up and such. Otherwise, wait for the collected edition–which will HOPEFULLY contain not only this 6-issue mini, but BOTH epilogues: Who Will Wield the Shield? and Who Will Not Wield the Shield?

Story: 5/10
Art: 8/10
Overall: 6.5/10

Deadpool: Merc With a Mouth #7 [Review]

Writer: Victor Gischler
Art: Bong Dazo, Jose Pimentel, Matt Milla, Kyle Baker, Rob Liefeld, Das Pastoras
Letters: Jeff Eckleberry
Cover: Arthur Suydam
Production: Rev. Paul Acerios
Asst. Editor: Sebastian Girner
Editor: Axel Alonso

Since the announcement of the Deadpool Corps mini-event some time back, I’ve looked forward to this issue, as it promised to set things up for that, introducing (in particular) Lady Deadpool. Does it measure up to expectation? Hate to say it, but…nope.

Issue 6 pretty much wrapped up the first arc, as a dimensional portal was open, and Deadpool was set to follow “Headpool” to see that the zombie head was returned “home.” This issue follows the two on their journey (leaving Dr. Betty behind). First, the duo meats “Major Deadpool,” that reality’s Deadpool. Of course, fighting ensues, particularly when Deadpool discovers this counterpart is NOT scarred and in general the ugly specimen he is. Leaving that world behind, Deadpool and Headpool next make the acquaintance of Lady Deadpool–obviously a female counterpart. After a fairly disturbing scene, we’re off to yet another world–where a Western feel is to be had, and The Deadpool Kid is encountered. Finally, the journey concludes with the arrival of someone whose presence signifies something big about to go down.

The art for this extra-sized issue is shared, with different creative talent covering each “world.” The art for the Major Deadpool segment is decent, but something sorta out there about it–it simply LOOKS like it was computer-edited, with a combination of art styles being forced together. The Lady Deadpool segment features art by Liefeld, and gives off mixed vibes. Deadpool and Lady Deadpool–in costume–work quite well here visually. The other characters…well, the visual style doesn’t work quite so well for me. The Deadpool Kid segment reminds me of early issues of the current Cable series, and while it isn’t bad, also somehow doesn’t seem to quite “fit.” The framing sequence seems to be the best of the book, visually, and seems the most “traditional” in style.

Despite the overall not-so-thrilled sentiment regarding the book’s visuals, I do like the conceit. Rather than simply having a myriad of talent on the book, having each creative team cover a specific alternate reality allows the differences in art styles to give each reality a distinction from the others.

Story-wise, this seems little more than an excuse to introduce the alternate Deadpools–the issue both starts and finishes at the same point, albeit the addition of the character appearing on the last page. While those characters are introduced, the story itself is not moved forward in any meaningful way. The introduction of three new characters AND their surroundings doesn’t allow for a whole lot of depth–but there’s a lot of potential here…especially with knowledge that these characters are slated to star in the Deadpool Corps stuff in a couple months.

This issue is “extra sized”–don’t let yourself be fooled by any claims that it is “double sized.” The issue is also $3.99 compared to the usual $2.99 for this series, accounting for the extra pages…but I’m not convinced it was worth it.

On the whole, a rather disappointing issue, that I really can’t recommend to new readers, or those planning to dive into the Deadpool Corps stuff, as this likely is basically a prologue or prequel or whatever that comes before the actual series.

Story: 4/10
Art: 6/10
Overall: 5/10

A nostalgic return

In this morning’s newspaper, found an ad insert for Ollie’s.  Glancing through it, spotted this on the third page. Nothing overly notable about it…except that I can’t remember the last time I saw an ad like this for comics…it’s been probably 15 years or so, though.

Fall of the Hulks: Alpha [Review]

Full review posted to comixtreme.com.

Story: 3.5/5
Art: 4/5
Overall: 3.5/5

The Rest of the Stack: Two Weeks of Other Books I’ve Read

Due to hitting the busy season at work, I basically took a week off from reviewing. With the Thanksgiving holiday, I’ve had a chance to catch up a bit. As usual, these are mini/”capsule” reviews of books I picked up but am not writing out a full review for. This post is double-sized due to covering TWO weeks’ worth of books.

Teenage Mutant Ninja Turtles Color Special #1
This issue’s a real treat. For the same price as a black-and-white issue of Tales of the TMNT, the issue is full-color. Best of all, it’s the classic #1 issue, now in color for the first time as a comic. (It’s been colorized at least once before, in the First graphic novel Teenage Mutant Ninja Turtles Book I). The coloring looks quite natural, and it would have been awesome to see the original series re-issued in color…or at least, the first ten issues, the one-shots for each turtle, and Return to New York. For that matter, City at War as well. As-is, at the very least, this is a nice version of #1 to add to one’s collection without breaking the bank. Highly recommended for any TMNT fan, or anyone curious as to how the turtles’ story got started.

Deadpool: Merc With a Mouth #5
This issue continues the story of Deadpool, Zombie-head Deadpool and Dr. Betty facing Hydra agents trying to kill them to get the head themselves. A bit of cheesecake art to the issue, but that can be overlooked for an excellent scene in which Deadpool and Bill (not Bob–he insists he’s Bill, though Deadpool can’t seem to really tell the difference from his old buddy) have an exchange over the Star Wars series of movies. Suffice to say that reading this, one knows exactly where Deadpool stands regarding the trilogies. Overall another fun issue. I’m pretty sure the story wraps with issue 6, so at this point if you aren’t already following the book or able to get the first few issues, you’re probably just as well to wait for a collected edition. The story so far definitely seems well worthwhile for Deadpool fans, whichever way the story’s read.

Supergirl #47
This issue provides a good deal of backstory to Alura, and her courtship by Zor-El. We also see the character FINALLY acting out of real motivation that can be understood, instead of just coming off as a near-villainous witch of a character. Reactron is put on trial, and Alura is determined that he will be tried justly and not simply killed out of vengeance-seeking. Unfortunately, her fellow New Kryptonians don’t all share the sentiment, leading to some interesting character development. Though Supergirl is present in these pages, this is very much Alura’s story, with her daughter playing a minor role. The end of the issue has an interesting (in a way) revelation that does seem par for the course. Not a bad issue, but not wonderful. If you’re already following the title and/or the over-arching story in the Super-books, this’ll be just fine. It’s not really an issue to entice new readers, I don’t think. Not sure if it’s significant or just an oversight on someone’s part, but the cover lacks the “World Against Superman” banner the titles have been carrying lately, though this retains the red-shield numbering begun with August’s Codename: Patriot arc.

Flash: Rebirth #5
I’m pretty sure this started out as a 5-issue mini-series…I recall it seeming slightly “off” as I recalled Green Lantern: Rebirth being 6, and thinking the two ought to be pretty much the same length. This issue sees all the various speedsters team up, as well as a development that presumably “solves” whatever issue it was Wally’s kids were having with their powers…and we seem to have a new Impulse (given Bart gave up the identity to become Kid Flash back in 2003). This continues the “legacy” aspect of the Flash line. There’s a revelation that affects Barry’s past…as well as a very specific threat to his past. This is a sorta interesting issue, but on the whole, continues to be more “miss” than “hit” for me. GL: Rebirth dispelled my unease toward returning a long-dead character to an old status quo and really set up a great new status quo that worked everyone into the mix. This Flash: Rebirth has not at all sold me on any “WHY” Barry needs to be back, and simply puts things logically into place to ALLOW for the character being back, and incorporating pretty much everything else involving the Flash family of characters. Recommended if you’ve already invested in the first 4 issues of the series.

Uncle Scrooge #385
It’s great to be able to pick up this series now. I’d bought maybe 3 issues several years ago while it was being put out by Gemstone, but simply could not justify the $8 per issue, even if it was squarebound and double-ish-sized. This issue is fairly low-key, picking up from the previous issue. Scrooge, Donald, and the nephews continue to deal with Magica as she tries for Scrooge’s Number One Dime. Once things are wrapped up at the mine, Scrooge & Co. wind up looking for sunken treasure, and dealing with Magica AND the Beagle Boys. While not the greatest of comics, this is still a good, fun issue, and well worth getting if you’ve any interest in these characters.

Archie #603
The “Wedding Story” has taken a twist I didn’t expect: rather than being a 6-part exploration of Archie marrying Veronica, after 3 issues of that the story has switched to give us the story of what would happen if Archie married Betty instead. I’m really enjoying this “longform” story that not only takes more than a page to tell, but multiple issues. I’ve picked up the occasional Archie book through the years…but with stories like this, I might just stick around on a monthly basis.

Superman #694
This issue sees Mon-El’s “official” return to action as he re-reveals himself to the people who’ve thought him dead for awhile. This also debuts the “new” costume…which honestly seems a non-issue to me, despite the big deal being made of it. On the whole, it looks to me like the only difference is that Mon-El is now sporting a small “S-shield,” as he’s holding Superman’s place…and Blue shorts to contrast with the red costume (sort of a reverse-Superman color scheme). Probably the best part of the issue is the interaction with Connor and Ma, showing that Mon has a place within the Superman family of characters.

Image United #1
I have mixed feelings on this book. For one thing, something of this scale ought to have a huge multi-panel fold-out cover, such that all the primary characters are spotlighted…instead of one having to choose one of six segments of the picture as the cover to purchase. I chose the Savage Dragon segment, that character long being one of my favorite characters that I rarely read, though the Spawn cover was cool, too. The “jam session” of having each character’s creator doing that character’s visuals is a very cool thing, and a different take on doing a crossover project. The story itself seems to be a slow build and full of little but action (presumably to show off the blending of the different art styles). Being familiar with these characters for the past 16-17 years, the blended style worked well, and nothing really seemed all that jarring. Since this will surely be collected into a single volume eventually and my proclivity toward this type of variant/alternate covers…I’ll probably pass on the subsequent issues and snag the collected volume when that comes out, if I still have enough interest.

Son of Marvel Reading Chronology
This is one of those freebies that Marvel puts out on occasion, to try to hook one on buying more product. While I prefer the “Saga” issues (they’re free, and take far, far longer to read than any other single comics, and fill me in on stuff so I know what’s up overall without having to keep up on Marvel’s output in general), this guide is rather informative, showing what volumes are out there, in-print…and what they collect. As well as, of course, the order to read them for a chronological reading experience in-continuity. If nothing else, this has informed me that there are currently 10 hardcovers collecting Ultimate Spider-Man, so I know there are only 5 left that I want to try to track down. This is definitely a worthwhile guide if you can find it and not have to pay for it…or at least, please don’t pay much for it, as It is SUPPOSED to be FREE.