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TMNT Classic Collection [Toy Review]

The other day after work, I decided–on a whim–to stop by a Toys R Us to see if they, by some chance, had the new Leatherhead TMNT figure. While they did NOT…what they DID have surprised the heck outta me.

A new “Classic Collection” line of TMNT figures I’d not heard/known ANYthing about coming out!

tmntfiguresclassiccollection-all

Of course, I had to buy Leonardo…my “classic” favorite turtle…and typically, if I ever give in and buy “variants” of a turtle, I go with Leonardo.

tmntfiguresclassiccollection-leo

…But then, since these ARE re-issues of the original figures…and I can’t FIND my original figures…yet had my 2003 Turtles and 2012 Turtles here in my room…I splurged and bought the other three:

tmntfiguresclassiccollection-don

tmntfiguresclassiccollection-raph

tmntfiguresclassiccollection-mikey

The card back is identical on all the figures, with a mostly classic look…except for the Classic Collection blurb, a contemporary “About the Turtles,” the nickelodeon logo, and a lack of clip ‘n collect “profile card.”

tmntfiguresclassiccollection-card-back

The front of the card looks like what I remember from the original figures:

tmntfiguresclassiccollection-card-front_top

And the “origin” of the turtles also looks like what I remember from the originals.

tmntfiguresclassiccollection-card-origin

As said, this About the Turtles is new/contemporary:

tmntfiguresclassiccollection-card-info

I may yet opt to snag Splinter and Shredder for the heckuvit–to have all 3 versions of them as well. But for now I just wanted the four turtles themselves.

tmntfiguresclassiccollection-card-figures

I did NOT see the “Party Wagon,” though if I do, I fully intend to buy it (provided it’s–IDEALLY–NOT a $39.99+ item! I would expect $25-$30ish!).

tmntfiguresclassiccollection-card-vehicles

All in all, I’m mostly satisfied with the figures themselves. The belts are significantly looser than I remember, which is a big drawback–Raphael in particular is ready to lose HIS just standing around!

I do like that the weapons all come on the original “sprues” or whatever–the flimsy brown plastic–you have to bend/twist/break the pieces apart yourself! But this keeps with the classic-ness of the figures.

I also QUITE like that the packaging does NOT include ANY annoying twist-ties and such…the figures and weapons simply popped RIGHT out (with some applied pushing/pulling/folding the plastic inside-out).

$12.99 is a bit steep for these–they’re slightly smaller/lower “quality” than either the 2003 or 2012 line (the current 2012 line being about $9/ea). BUT for being classic, and NOT carried in Walmart or Target or such that I have seen, the extra $4 is still worth it on the whole over paying higher premiums for original or 2010 25th-anniversary editions of the turtles themselves on the card.

TMNT New Animated Adventures FCBD 2013 [Review]

tmntnewanimatedadventuresfcbd2013Story: Erik Burnham
Art: Dario Brizuela
Colors: Ronda Pattison
Letters: Shawn Lee
Edits: Bobby Curnow
Cover by: Dario Brizuela
Published by: IDW
Cover Price: $0.00

I’ve been “expecting” this series for quite awhile. I recall thinking it’d be one of the first TMNT things put out by IDW, and precede the new animated series. Obviously I was wrong in that expectation, but that also made me all the more curious about this issue, having watched most of the episodes so far of the tv show serving as inspiration.

I was quite gratified to find that this issue totally fits–for me, anyway–within the continuity of the show. It was like an adaptation of an episode, yet even better–because it’s an original story, with some really good art, that simply captures the spirit of the show while doing its own thing.

We open with Mikey showing off some new moves and getting teased by his brothers. Splinter steps into things, and uses the brotherly rivalry as a teaching moment–the turtles are all quite good with their chosen weapons…but what’s their skill level with an unfamiliar weapon? Ordered to maintain a temporary weapon swap, the turtles head up out of the sewers, and wind up fighting some Purple Dragons before encountering an even larger menace, and learning the wisdom Splinter set forth.

The story has these characters nailed–the personalities from the nick tv show shine through on all involved characters, and some of the quips are highly true to the show. I was especially impressed at a moment with Raphael and Donatello where Raph grabs Donnie and instructs him “Don’t you EVER try and finish that sentence”–the context and hearing the voice from the cartoon in my head nearly made me laugh out loud in a way that so rarely happens.

Visually I really enjoyed the art. Brizuela‘s name is familiar to me from work on a number of issues of Tales of the TMNT from 2004-2009. It’s very cool to see another “veteran” of Mirage TMNT doing some new TMNT work for tmntnewanimatedadventuresfcbd2013backIDW…something I hope to see more of from creators with any interest in doing so. The characters all look like their animated counterparts (though admittedly CGI to 2D); but the art’s still got a certain uniqueness about it. It’s obviously based on the cartoon, but it’s not trying to BE the cartoon. It’s also quite a lot better-looking than stills taken from the cartoon itself.

This is easily my favorite Free Comic Book Day issue this year, and I’m really looking forward to the first issue of the actual ongoing series this summer.

If you can only grab one FCBD issue this year, I’d highly recommend this to fans of the TV show or fans of Burnham or Brizuela‘s other work, and general fans of the TMNT as a whole.

Teenage Mutant Ninja Turtles Annual 2012 [Review]


Full review posted to cxPulp.com
.

Story: 3/5
Art: 4/5
Overall: 5/5

The Rest of the Stack Catch-Up: TMNT and AvX

The Rest of the Stack logo

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

It’s been a few weeks since I’ve posted much, so this is part of my “catching up” on the past month and a half or so.

TEENAGE MUTANT NINJA TURTLES COLOR CLASSICS #3

I’d forgotten this issue’s story. I guess it had to be somewhere, but my memories of these early issues jump from the turtles meeting April and dealing with Stockman and the Mousers right into what is probably going to be in #4. Yet, we get some pretty important stuff going on here as the turtles find Splinter missing (possibly killed by the Mousers), and actually turn to April for help. We also get the obvious inspiration for “the Turtle Van” (but less commercial). And the issue ends with the introduction of characters that inspired one of the primary characters in the classic cartoon series. The story itself is pretty basic…nothing all that deep, but still enjoyable enough in itself. I really like the art here as it’s just “classic” for me (biased though I must admit I am). The color added blends very well with the original black and white, such that it’s hard to believe this wasn’t a color series to begin with. (7/10)

RAPHAEL #1

Beyond the first issue of the TMNT Color Classics, I wasn’t sure how IDW was going to go about reprinting these issues, and sorta feared the Micro-Series issues would be merged in with the numbering, resulting in TMNT Color Classics being its own numbering that wouldn’t correspond with the issue being reprinted. However, this issue simply reprints the Raphael issue as itself, and I love that. The issue’s story is pretty basic and cliche, lacking much of the depth that we eventually get with the characters. Casey’s introduction here doesn’t work so well for me, but every character has to start somewhere. There’s also some clunky dialogue with Raph that just doesn’t seem to fit ANY version of the character I think of. The art’s classic Eastman & Laird (duh) and looks quite good in this new colored format. (7/10)

AVX #8

This issue is largely focused on Namor, as he lays waste to Wakanda, and the Avengers dogpile him, ultimately learning some useful information about the Phoenix Force and its interaction with multiple hosts. Storywise, this was one of my least-favorite issues–but then, that’s largely because Namor’s one of my least-favorite of the Phoenix Five (coming in just behind Illyana). It’s also increasingly difficult to take the scope of this story serious in the face of ongoing stories in other books seeming to have nothing to do with what’s unfolding in AvX, and that even some of the actual tie-in books are barely pulling a “red skies” level of involvement. The art’s a mixed bag for me, with some of the pages looking good and others just looking horrendous to me. (4/10)

AVX #9

Nine issues in and there’s just enough of a “completist” in me to grin ‘n bear it: I started following this series, and now I want to finish it, just on principle of finishing it–though I dropped all the tie-ins cold-turkey due to frustration at Marvel continuing its cycle of not even letting one event finish before announcing the next, and the spoiling of the end of this series, and Marvel Now… This issue’s another beat-down issue, with the Avengers piling on Colossonaut and Magik, with Spider-Man taking the worst beating of the bunch this time. The art continues to be mixed, with some panels looking excellent while others look generic and a bit rushed by comparison. This is the three-quarters mark of the series, and I’m quite ready to get to the end. (5/10)

AVX #10

Cyclops has shown up to take Hope away from the Avengers, though she makes it clear she does not wish to go with him. Fighting breaks out, and Hope even gets to ride a dragon, before turning her powers on Cyclops with an unintended effect. After the previous issue, the Phoenix Force is all the more concentrated in Cyclops, which makes Hope’s effect all the more meaningful. With the ending of this issue actually pulling me back into stuff and looking forward with interest to seeing how this story’s going to conclude. (6.5/10)

TMNT Action Figures 2012: Out of Their Shells

…and here are the TMNT 2012 figures, out of their packaging!

Raphael, April O’Neil, Donatello, Michelangelo, Splinter, and Leonardo:

photo(TMNTAprilSplinter)

Shredder with Foot Soldiers:

photo(ShredderAndFootNinjas)

TMNT vs. Shredder and the Foot:

photo(TMNTvsFoot)

The Kraang:

photo(Kraang)

And just cuz I could, 2003 TMNT side-by-side with 2012 TMNT:

2003and2012TMNT

TMNT Action Figures 2012: Clip and Collect Profiles

The new TMNT figures based on the 2012 Nickelodeon animated series are out…and after scouring local Toys R Us and Target stores, I’ve managed to snag the entire first wave of basic figures. Here are the profiles from the back of the cards:

Profile(Leonardo)

Profile(Donatello)

Profile(Raphael)

Profile(Michelangelo)

Continue reading

TMNT Action Figures 2012: The Good Guys

The new TMNT figures based on the 2012 Nickelodeon animated series are out…and after scouring local Toys R Us and Target stores, I’ve managed to snag the entire first wave of basic figures. Here are the good guys:

TMNTfigures(Leonardo)

TMNTfigures(Donatello)

Continue reading

Teenage Mutant Ninja Turtles Microseries: Raphael


Full review posted to cxPulp.com
.

Story: 4/5
Art: 4/5
Overall: 4/5

Tales of the TMNT #54 [Review]

Quick Rating: Good
Story Title: Mere Appendix

Raphael accidentally damages the Fugitoid during a bar scuffle, which leads Professor Honeycutt to some questions about his past.

talesofthetmnt054Script: Andrew Bonia
Pencils: Bob LeFevre
Inks: Mostafa Moussa
Tones: L. Jamal Walton
Letters: Eric Talbot
Cover: Bob LeFevre, Mostafa Moussa, Steve Lavigne
Frontispiece: Michael Dooney
Publisher: Mirage

Beginning the issue, we find ourselves with the Ninja Turtles in a brawl at a local pub on the planet Queexox V. (This is apparently the homeworld of Professor Honeycutt, known to most as “the Fugitoid.”) During the brawl, Raphael accidentally puts a sai through Honeycutt’s eye, badly damaging him. With damaged Fugitoid in tow, the Turtles escape to the Utroms. After determining that the utroms don’t know enough to truly fix the robot body, the Turtles take him to his old lab for him to attempt self-repair. make a break for it, seeking Honeycutt’s old lab so he can attempt to fix himself.

The art for this issue is very blocky, with thick lines and rather cartooney proportions, even for something like the TMNT. The art in itself isn’t bad, but the style isn’t to my own liking–it puts me in mind of manga-style art, while coming across a bit generically and without striking me as being manga-styled. If manga-ish art is your thing, you should have no problem with this.

The story itself is pretty good, drawing very nicely on TMNT backstory, with flashbacks to Professor Honeycutt/Fugitoid’s first appearance (the one-shot Fugitoid). This story is set at some point in the TMNT story, though no definitive time is referenced. The Turtles themselves are virtually background players in this issue–something to initiate the conflict of the story and then follow events along. The heart of the story is about Fugitoid exploring his past and determining the nature of the accident that long ago transferred his mind into a robot body, and raising the all-too-human question about “who am I?”

As a whole, this is a solid issue focusing on the Fugitoid and injecting some humanity–and question–into it. Longtime fans ought to find their knowledge of the character refreshed and fleshed out a bit (at least in terms of the character’s motivation), while newer fans will discover more about a character that hasn’t had much of a spotlight in a lotta years.

Recommended.

Ratings:

Story: 4/5
Art: 2.5/5
Overall: 3/5

Teenage Mutant Ninja Turtles (IDW) #1 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3.5/5
Overall: 4.5/5