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The ’90s Revisited: X-O Manowar/Iron Man in Heavy Metal #1

90srevisitedxomanowar_ironman_heavymetal001Heavy Metal part 1

Writer: Fabian Nicieza
Artist: Andy Smith
Letters: Virtual Calligraphy
Color Art: Twilight Graphics
Assistant Editor: Omar Banmally
Consulting Assistant Editor: Nancy Poletti
Consulting Editor: Mark Gruenwald
Editor: Lynaire Thompson
Editor in Chief: Bob Layton
Published by: Acclaim Comics/Valiant
Cover Date: September 1996
Cover Price: $2.50

I vaguely remember when this series was originally out. I don’t remember details, but I’m supposing (in retrospect) that the Iron Man connection is what caught my eye…though there was probably Wizard coverage, and I wasn’t unaware of X-O Manowar from the #0 issue at least. Of course, there was the video game, which this is based on or inspired by or what-have-you. Given Acclaim was doing the video game, and had bought Valiant, it makes a lot of sense that there’d be a tie-in comic.

While I’ve found many of the "later" Valiant comics, this issue has eluded me until recently when I noticed both issues of the "crossover" on eBay. Being edged out on the bidding at the last second I looked for other instances, and including shipping scored a copy of both this X-O Manowar/Iron Man issue and the companion Iron Man/X-O Manowar for the price of a single contemporary Marvel comic. While this oughtta be quarter-bin fodder, not finding it that way made it worthwhile to me to pay a bit of a premium just to HAVE the issues.

The cover looks rather odd to me–far from an ideal thing, and rather generic. There’s something a bit "off" to me about both armors…probably the "early digital" art, which may even be a still from the video game (I don’t care enough to investigate further). Either way for a cross-company crossover this does not look like anything special from the cover alone.

Upon opening the issue I immediately saw an art style that did not appeal to me. I don’t know if I’ve seen or liked anything else from Andy Smith, but in this issue, I am not a fan. It’s not horrible art, and it’s certainly far, FAR superior to anything I could possibly do myself. It gets things across and isn’t too wonky or anything…basically it does its intended job but does not stand out as anything special.

Seeing Nicieza‘s name as the writer was an immediate appeal for me…but getting into the issue I felt rather left down. This thing’s all over the place and does not feel developed at all. We jump from villains we aren’t given much about to other villains; and world to world. I found myself confused to realize partway through that we’re actually dealing with MULTIPLE sets of Iron Man/X-O Manowar and not just the two characters being matched up for a single double-universe adventure.

I believe this was a time when Iron Man had been "de-aged" or replaced by a younger parallel-dimension version of himself or some such, so that’s not ENTIRELY off-putting to "learn" here but that’s not really explained. And given this is an issue from Acclaim, it’s certainly well-past the X-O Manowar stuff I was familiar with, am familiar with…and having just read a 2015-published issue of the contemporary X-O Manowar series found the character dull and not at all 3-dimensional here.

I’ve often enjoyed Nicieza‘s work, particularly his X-Men stuff, and find myself seeing this as being completely hobbled by BEING a video game tie-in, presumably with a bunch of "checklist" points to be hit during the issue. And with Acclaim and Marvel both getting to publish an issue, there’s probably a certain bit of symmetry that had to be achieved as well. All of which ultimately leads to an issue that I didn’t enjoy.

I would be incensed at having paid full price for this–particularly had it been published in 2015 and passed off as anything supposedly special. However, it’s still something that I’ve been curious about for years, and a definite "artifact" of its time…so despite not enjoying the issue, I do expect I’ll read the Marvel-published one as well just to "get the story," and all that. Unfortunately this does somewhat taint my expectations toward the bulk of the Acclaim-published Valiant stuff and makes me hesitate just a bit on diving into reading any of those anytime soon.

Convergence – Week of April 8th, 2015

Convergence–the two-month “event” that covers for the absence of the “regular” DC books while the editorial offices are transferred from the East coast to the West–is officially in full swing with this week’s release of the #1 issue of the core mini and nearly a dozen #1s for tie-in 2-issue minis.

convergence001_wraparound_full

I’m not at all impressed with the cover, particularly as it appears just as an issue…but I give DC credit that this is a wraparound cover rather than having the two-panel image be an “interlocking” variant.

Rather than try to cover stuff singly, I decided–for this week, at least–to just do one huge post for the Convergence stuff I bought this week. We’ll see how coming weeks go, in this regard.

Convergence #1

convergence001Somehow, I was expecting a LOT more out of this, especially for the price. $4.99 is an awfully steep price for ANY single-issue–surpassing my hated $3.99 by a full additional 25%–and not delivering a whole lot for the cost. There are 30 story pages but also 4 “backmatter” context-pages detailing some of the “cities” in the issue.

While on some level I “know” that much of the issue involves characters fresh outta Earth 2: World’s End and presumably events of New 52: Futures End…there’s not one note anywhere in THIS issue that caught my attention referencing that. “See Earth 2: World’s End for the grisly details” or “See final few issues of Futures End” or whatever. So these are just characters that show up, and I can wonder what makes THEM so special that they get so much page-time? 

Having the “singular event” of Telos “broadcasting” himself to EVERYONE makes for a good rally-point for the first issues of the various tie-ins…something to tie them all together even if every other detail of the story has nothing to do with it…it roots them in the time-frame.

I was excited and looking forward to this issue, but sorely let-down by what I got. If the entire series was $4.99 I’d CERTAINLY pass…but it DOES drop to $3.99 after this. I’ll “grudgingly” pick up the next issue…but if it feels too much like this first one, I may let it go and wait for a (relatively) cheaper collected volume.

Convergence: Superman #1

convergence_superman001Despite HUGE changes around Infinite Crisis and beyond, I still clung to the notion that the Superman that existed up to the dawn of the New 52 was still somehow at least somewhat “my” Superman. As such, I was looking forward to this chance to revisit the character. 

Finding Superman powerless and in Gotham City was a bit of a surprise, as was learning that the whole city has been “trapped” in a dome for over a year (how “convenient” that Clark, Lois, AND Jimmy were all in Gotham at the time!). Clark’s played secret vigilante, unable to suppress the need to help others. Luckily for him, reaching the “end of the line” conveniently coincides with Telos dropping the domes and his powers returning just in time to repel a hail of bullets.

We learn that Lois is pregnant (presumably something that was able to happen due to Superman’s powers being gone), which seems to be one of the “final steps” that seem to be allowed in anything for Superman–once he has a kid it’s like that’s “it” for his story…so something as brief and temporary as this is–of course–the perfect time to “allow” such a development.

As a two-issue thing, it seems TOO short to be HALFWAY through the story already. That also makes it too short for so much space given to Telos’ bit. While I appreciate and am glad that’s there, I’d be glad for a PANEL of it, tying this to the core story but otherwise let this stand alone OR “assume” that someone has read Convergence #1 (or put the full speech FROM Convergence #1 into the backmatter for those truly curious).

And speaking of the backmatter–the recapping of stuff made me doubt myself, that perhaps this was Superman and Lois shortly after the wedding (circa 1997)…yet there was reference to stuff from the early 2000s as well, making for a very selective over-brief recap of only huge moments.

All in all I’ll be interested enough in the next issue, but I can’t quite “recommend” this in and of itself…either you’re interested in what I believe is immediately-pre-Flashpoint Superman or you’re not. 

Convergence: Batman and Robin #1

convergence_batmanandrobin001This issue picks up on a Gotham City where Batman’s back from being presumed dead/lost in time–it’s Bruce-Batman and Damian-Robin, sometime after Dick’s tenure as the Caped Crusader. Ivy’s largely responsible for the citizens of the city surviving–her control over plans has allowed for quality production of food–and the Penguin wants to threaten that. 

Batman and Robin arrive to spoil his plans, and encounter a Red Hood. Damian is jealous of how Batman seems toward his former Robin, which leads to some definite tension and an eventual having-it-out within the present Bat-family…right before the dome closing them in drops and they hear Telos’ message.

As with the Superman issue, I was glad we had the unifying moment of Telos’ message…but even moreso than in the Superman issue, it felt to me like it took up way too much space in this issue for this only being a two-issue story.

The backmatter was less than impressive to me, though it was more informative than the Superman one–I’m far more familiar with Superman than “later Batman” stuff. I have never liked the Red Hood character, and 11-some years later still have not “embraced” the returned-to-life Jason Todd…and probably never will. Having had a couple days to mull over the reading experience, I’m pretty sure I’ll only pick up #2 because of having bought #1…not for any particular interest in where this issue goes from here.

Given that pre-Flashpoint Batman essentially continued straight into the New 52, this is more like an alternate take splitting off briefly from a specific point more than it is revisiting something that’s been lost…and I do wish I’d chosen to go with the Batgirl issue instead to get Red Robin.

Overall Thoughts This Week

Even though I’m tentatively “buying into” this Convergence thing, the price of the books is a big issue for me. With 2013’s Villains Month and last year’s Futures End month, for my $3.99 and whatever-length story, I was getting that fancy cardboard stock and 3-D image cover…and the issues largely stood alone as functional one-shots. With Convergence, everything is $3.99, and I’m not even getting a slightly better quality coverstock, no fancy image technology…and this is a TWO-MONTH thing. Whatever I buy a #1 of, I’ll likely want to then get the #2…and if something would get my attention with a #2 I’d want to backtrack and also get #1.

Additionally, along with any of the issues I’d pick up, there’s the WEEKLY main/core series itself, so that’s already ONE “slot” taken up for anything extra I would buy. With the higher price point, 2 issues (the main title and a single tie-in) would almost match my buying all 3 weeklies for the last 26 weeks previous…and matching the quantity will be a significant bump beyond.

And since I’m already thinking quite a bit about possibly snagging whatever collected edition format is presented for Convergence as a whole (I’m guessing a hardcover for the core series and 4-8 paperbacks for the tie-ins) I’m already going to be rather heavily “double-dipping,” which is not very appealing to me for this. But…I’m eager enough to revisit some stuff and to read some of these that I don’t want to “just wait” and not read them at all…especially if there are some “surprise” things.

If I’m going to “double dip,” I’ll grudgingly do so on the main series and a handful of tie-ins…but I’m finding myself a LOT more “conservative” on other random books as a result. At the $3.99 “premium price” I am not going to buy half the event just to pay top dollar for collected volumes. Since I don’t even know what titles will be collected how (for example, will we have one or two volumes apiece for a Convergence: Crisis on Infinite Earths, Convergence: Zero Hour, Convergence: Pre-Flashpoint? Or will we get the series collected by “family” with Superman books clustered, Batman books clustered, etc.?)

Given my gripes and concerns…probably the largest reason I find myself looking forward to anything more is the simple notion of getting a couple months of Superman, Superman: Man of Steel, Adventures of Superman, and Action Comics again. There’s also stuff like Shadow of the Bat, which I believe the original ongoing was the first actual continuity Bat-book I got in on at its start, back in 1992 or so. And that I recently listened to the GraphicAudio adaptation of Crisis on Infinite Earths, and this strikes me as a sort of 30-year successor to that story.

X-O Manowar #35 [Review]

xomanowar035Dead Hand Part 2: Extinction Event

Writer: Robert Venditti
Penciler: Diego Bernard
Inkers: Ryan Winn w/Faucher & Pennington
Colorists: Brian Reber w/Ulises Arreola
Letterer: Dave Sharpe
Cover Artists: Lewis Larosa, Jorge Molina, Rafa Sandoval, Juan Jose Ryp
Associate Editor: Tom Brennan
Editor: Warren Simons
Published by: Valiant
Cover Date: April 2015
Cover Price: $3.99

Including the #0 issue a few months back, this marks 36 issues of this title so far. Three years that Valiant’s been "back" in the monthly comics game. 36 monthly issues of a single ongoing title, period. 36 monthly issues with a single writer. And I’ve been reading since the beginning; and even looking back to the 1990s, the original X-O Manowar title was in its early to mid #20s when I became aware of it, and probably wasn’t much past its own 3-year mark when it dipped back off my radar for the most part. Which is all to say: this has to be one of the best "runs" I’ve experienced in a long time.

That said…this is the second issue of presumably a 4-part story. Unlike last year’s Armor Hunters crossover event, this story seems contained to this title. That it continues to draw from that event organically, furthering and developing stuff introduced is a great reward as a longtime reader. While this is not a multi title crossover event…the fact that it deals with stuff FROM one (for me) gives an interesting suggestion: if the initial introduction of the Armor Hunters warranted a huge event, and this Dead Hand thing is those guys’ failsafe and possibly a WORSE threat…SCALE has already been established such that stuff is still quite epic, even contained within this one title.

We open the issue on Earth, several years from now as a couple scientists contemplate an apparent supernova and decide they’d be toast by now if it was actually Alpha Centauri. We then shift TO the Alpha Centauri system where Aric races to contact the high priest on Loam, to get as many Vine evacuated as possible before their planet is destroyed. The Dead Hand protocol has triggered an extinction-level event to wipe out all life on the planet. Though Aric gets through and a handful of Vine escape…the planetary loss is horrific and leaves Aric angry as can be, even as we see how he HAS changed in his ways and dealings with others.

Story-wise, I found myself slightly distracted reading this as I marveled at the fact that I felt bad for the Vine people as well as contemplating Aric’s compassion for them…that they’re not merely some generic race of "spider-aliens" to be loathed AS a race.

The story itself is engaging and–other than the above thoughts–kept me racing through, wondering what would happen, how many would be saved, and seeing a lot of potential for "follow-up" to this issue’s events…particularly if this series lasts a lot longer yet.

The art did what I often prefer: looked good and did not distract. I liked it–I had a good sense of what was going on, and where my mind skipped ahead, forging a very clear expectation, the art quite lived up to it where it could have just as easy been a huge letdown.

"Obviously," as part 2 of a multi-part arc, and in this day ‘n age of comics not being the readiest-available form of entertainment for the casual reader…this won’t be an ideal jumping-on point. But if you’re already following the title, read the previous issue, and whatnot…this is well worth getting. Alternatively, if you’ve read Armor Hunters (the core mini and/or tie-ins and/or the full-event deluxe hardcover due out in a few weeks [as of this writing]…this arc is certainly a worthwhile follow-up to that event. And if you like "cosmic," this arc certainly fits that, and is certainly on-par with anything I know of recent Marvel cosmic stuff…but far more self-contained so far.

Matching to the previous issue (#34), and the above qualifiers…highly recommended!

Convergence #0 [Review]

convergence000The God Machine

Writers: Dan Jurgens & Jeff King
Art: Ethan Van Sciver
Colors: Marcelo Maiolo
Letters: Travis Lanham
Cover: Van Sciver with Maiolo
Editors: Dan Didio and David Pina
Published by: DC Comics
Cover Date: April 2015
Cover Price: $4.99

This issue is an appalling $4.99, for “only” 30 story pages. Yea, that beats the heck outta 20 pages or so for a $3.99 book, but that’s STILL $5! The cover seems to be the shinier/glossy higher-quality (physically) stock, so at least there’s that, too. There are several pages of backmatter, basically showing off a bunch of different “cities” that will be part of this event, and a tidbit about them, along with a classic (-ish) cover image to go with them…some of the covers more relevant than others. This certainly is not as hefty as an Annual or other special issue. At $4.99 weekly, this would be an absolute no-go for me. However, a bit of internet digging yields the notion that this is an oversized issue as a prologue, and next week’s #1 is oversized as well kicking things off, but then will drop down to the $3.99 for fewer pages.

The story of the issue is basically filling in a “gap” of time from the end of Superman: Doomed, where Superman found himself elsewhere/elsewhen, but then found himself back in regular space/time with no memory of what he experienced. Turns out that what he experienced was meeting numerous incarnations of Brainiac and seeing a number of versions of Metropolis, domed cities on a strange/alien world and railing against the notion of the people within being held prisoner…while learning from the Brainiacs that the main entity has apparently grabbed these cities from just before their timelines would have been destroyed and preserving them.

While it felt (and in my summary above probably sounds) extremely “basic,” it works as a prologue. I’d read Doomed last year, so this sorta adds a little bit to that. It also sets things up for Convergence as an event over the coming weeks.

I can’t help but think that Jurgens’ involvement on the writing side is why certain scenes and versions of Brainiac got shown as they did. I’m not familiar with King though the name is familiar (further internet digging suggests this is his comics-writing debut though he’s worked on tv stuff like White Collar that I’m familiar with). Given the co-writing credit, and not having read other comics stuff by him, too early to tell if I like King’s work or not. I suppose if I continue with this series I’ll be finding out as it looks like he’s got the reins for the main run of the series.

I’ve long enjoyed Van Sciver‘s art, going back a good decade-plus now with his Green Lantern work. While there’s a bit of a “feel” to me in this issue that’s “off” just a bit, I really enjoyed most of the art in this issue. I think the “off” stuff is a combination of things, including Superman’s armor looking strange to me compared to the classic (non-armor) suit. Despite that, I was thoroughly struck by the depiction of the classic Death of Superman scene, and really dug the bearded Superman look by issue’s end–if you look closely, he starts the issue clean-shaven but sports a short beard by the end.

While I was certainly glad to see the classic, “true” (to me) Superman and Doomsday in that one scene, I was quite disappointed to not “meet” any of the non-New 52 Supermen in this issue. I was desperately hoping to get at least a “live” glimpse of “my” Superman. But this proved equal parts Superman: Doomed and Convergence : Prologue…either way a Superman story.

I do not relish the notion of EIGHTY $4 issues (on top of the main Convergence mini)…and though this issue has me chomping at the bit for more non-New 52 DC stuff, I’m truly torn on buying into this as single issues, or waiting for the inevitable collected volumes. Given my “giving in” on Villains Month in 2013 and Futures End Month last year…I may just say the heck with it and see what grabs my attention with the covers of #1s, what most rings that nostalgia bell for me and makes me think “ok, that’s freakin’ cool and I really wanna read that!”

Though this sets stuff up, I haven’t a clue how essential it’s actually gonna be in the long run. However, it’s served its purpose in grabbing my attention (against better judgment). Now having #0–and as such essentially the first issue of the series–I’ll probably grab the big #1.

If you’ve no interest in Superman, or only intend to pick up select 2-issue minis due to favorite characters and such and don’t care or intend to follow the core Convergence story, I’d skip this. If you’re considering the series, dipping in…and can stomach the $5 price…Convergence has technically started with this.

Past Aways #1 [Review]

pastaways001Script: Matt Kindt
Art: Scott Kolins
Colors: Bill Crabtree
Letters: Rob Leigh
Cover: Scott Kolins
Digital Production: Jason Rickerd
Design: Jimmy Presler
Assistant Editor: Ian Tucker
Editor: Brendan Wright
Publisher: Mike Richardson
Published by: Dark Horse Comics
Cover Date: March 2015
Cover Price: $3.99

Perhaps the most dismaying (to me) thing of this issue came in the backmatter, after the core of the issue itself. In reading stuff from the editor (Wright), I learn that several months ago there was an 8-page prelude to this issue in Dark Horse Comics Presents. In other words, deciding to pick up the FIRST ISSUE of a NEW SERIES did NOT actually let me start “at the beginning.” I’m NOT getting the very start of these characters (real-life time), and now if I want what happened before this I need to track down some other comic–from MONTHS ago–as it wasn’t even reprinted in this issue. Or I should forego the single issues, as that prelude may well be reprinted in the first collected edition. (However, being Dark Horse and not Image I’m not hopeful of a $9.99 first volume).

PRIOR TO learning that I’d missed content relevant to this story, this was an ok issue. The concept is certainly more interesting to me than the execution, the actual story. People from the far-future trapped in 2015, present day and trying to get home. I personally often marvel at modern technology and wonder what people would think seeing it fifty years ago. I rarely consider how “primitive” it might seem to people fifty years from now, or more.

This issue gives us a quick glimpse at several of these individuals from the future, showing where they are now, having been trapped in 2015 for some time. Outside of the descriptions given on the cover, there’s really not enough yet in just this single issue to establish the characters with any real depth or much to interest me. I can’t imagine there won’t be more depth in further issues as each character gets more “page time,” but there’s honestly not enough within the pages of this single issue to truly grab my interest the way I’d like.

The art is actually better in my assessment of this issue–though I recall having mixed feelings on Kolins‘ art, here I do like it. Having no prior “experience” with these characters, I have no other designs to compare them to, so they simply “are” as they appear here. Not being much for studying and picking up a lot of detail from the visuals, I’d’ve skipped over a LOT if it wasn’t for “captions” calling attention to certain things.

I picked this issue up with the expectation of trying a new series, only to learn that there was already story-stuff out before that I had no clue about, which is a huge turn-off. While I “get” that something like this will inevitably need room and time to develop on-page, having far more conceptual stuff than can POSSIBLY be put out in 26 or so pages…I feel like this is just a small slice of a larger story, even as an opening arc–something I’d probably enjoy more as a whole in a collected volume than serialized across a number of single/monthly segments. Whether Dark Horse will omit backmatter for collected editions or not, I don’t truly know–primarily, there’s a single page from the point of view of one of the characters describing an excursion into the “primitive” city and how that experience went.

Prose pages and image cutaways of bases and such can add depth and immerse a reader in things…but I do find I am a lot more skeptical of these things in newer series as I feel like they’re “cheating”–rather than more story content through pagecount, after reading a few pages of actual comic-style pages, then I’m subjected to prose reading to flesh things out. I’m TOLD stuff instead of being SHOWN or getting to “experience” it unfold across the issue(s).

If you’re willing–at $3.99 an issue–to invest in a new concept, a new series, track down a several-months-old issue of Dark Horse Presents and give more time to immersing yourself in this, it’s probably worth checking out. Otherwise, this seems very much like something that will be a more enjoyable thing in a larger chunk–such as the collected volume.

While I WAS learning heavily toward keeping an eye out for the second issue, to see where this goes, I’m probably going to “let it go,” as I have no desire to track down a random issue of Dark Horse Comics Presents to get the prelude…nor to continue onward KNOWING I’ve MISSED that prelude. I MAY check out the collected volume, but as I suspect 4-5 $3.99 issues’ content will probably be a $16+ volume (rather than an introductory-priced $9.99), this might be it for me.

TMNT: Mutanimals #2 [Review]

mutanimals002Story: Paul Allor
Art: Andy Kuhn
Colors: Nick Filardi
Letters: Shawn Lee and Tom Long
Cover: Andy Kuhn, Nick Filardi
Edits: Bobby Curnow
Published by: IDW
Cover Date: March 2015
Cover Price: $3.99

While Slash and Hob scope out the Null corporation and find heightened security, Mondo and Herman have some downtime. Eventually their new friend–Mutagen Man–joins them, and as the group bonds, Mondo dubs Mutagen Man “Seymour Guts” since he doesn’t have a real name. Hob learns the location of the other mutants–he and Slash return for the rest of the group and launch an assault to save them. Unfortunately, this doesn’t go as well as hoped, which reverses the equation–instead of a group going in to save two, we’re left with two to save a group.

An earlier reference in the main TMNT book to “mutant animals” seemed a nice little reference to the classic Archie-published continuity, expanded and heightened by the use of the actual term “mutanimals.” Getting a mini-series for this “new” version of the characters has been a huge treat (at least conceptually). This issue, though–like the “mutant animals” reference–gives us a familiar adjective that for me totally made the whole issue worthwhile.

In the story, though we see the two mutants Hob set out to rescue, we’re not given the names. One looks like it COULD be a character I’m hoping for, but with other alterations for the current continuity as well as possible ownership things, I’m honestly not sure if we COULD see Man Ray or Ray Fillet in this series…same for Jagwar and Dreadmon or Wingnut and Screwloose.

So Mondo (Gecko) is the sole representative of that group of characters for me, and this “contemporary version” of the Mutanimals is a far cry from what I’d prefer–though the story itself is interesting and I definitely welcome continuation and expansion of the IDW TMNT-verse beyond just a single issue of the main title each month.

I don’t like that this is only a 4-issue arc…but then, that’s the “standard” and somewhat pigeon-holes stuff, making for shorter stories that maybe COULD be longer or have more ongoing plot threads/subplots. That said, this puts us to the halfway point, and we do meet the head of the Null corporation…something I’d feared would not happen at all or at least not within this series (or not til some epilogue or final-issue reveal).

While I definitely appreciate the notion of adding female characters to the TMNT-verse and recognize that named major female characters are quite rare historically in the property…I’m not a fan of this sort of changeup. Still, that’s a gut reaction and other than basically meeting the character and seeing what she does in this issue, we have no idea the actual origin and backstory and all that…and with two issues to go there’s still plenty of room for things to be developed and change my mind or clarify what I might be mis-assuming.

Visually I’m not terribly impressed with the issue…but as with the turtles themselves, it seems that one constant is the abundance of different visual depictions of the characters, and not all are necessarily going to be fully to my personal preferences. The art certainly gets across everything going on and I’m not left wondering at the action or any wonky anatomy or weird stuff like that.

I definitely enjoy seeing more of Hob and that while the character may be an antagonist to the turtles, he’s not some out and out villain…he’s like a Magneto of sorts, and that works well for me. I’m not used to a “smart” Slash nor a lack of the character seeking his palm tree…but I’m liking this take on the character.

I’m particularly eager to get the next issue to find out more about the two new mutants…and I’m quite curious at the future of this version of the Mutagen Man. I’d prefer the classics–Man Ray, Mondo, Wingnut and Screwloose, Jagwar, and Dreadmon–but given sufficent story space and development I could definitely see enjoying this new group and their dynamics quite well.

While one may not really have a lot of context for these non-TMNT mutant characters IN the TMNT universe without having read the main TMNT book, this does seem like it works well enough as its own thing as much as any “spin-off” or “tie-in” might. As a second issue, I’d certainly counsel grabbing the first…but unless you’re specifically seeking out the single issues and keeping up on a month-to-month basis that way, you’re just as well off waiting for the inevitable collected volume and get the whole story in one go. If you’re a fan of IDW‘s TMNT continuity, this is certainly a well worthwhile read.

_____________

The Adjective comes into play, behind the cut:

Continue reading

Red One #1 [Review]

redone001Welcome to America, Part 1

Script: Xavier Dorison
Pencils & Colors: Terry Dodson
Inks: Rachel Dodson
Letters: Clayton Cowles
Published by: Image Comics
Cover Date: March 2015
Cover Price: $2.99

I had an itch last week to try something new. I saw several #1s and have noticed others in recent weeks, so figured what the hey, I can try SOMETHING new. And after seeing a bunch of variant covers for Chrononauts, I opted for something withOUT a ton of variants so went with Red One. I actually didn’t pay attention to the price–I’m so used to $3.99 that I figured as an Image comic this would at least be $3.50 (since Image books seem much more reasonable about their price creep). Noticing this is a $2.99 book is a huge mark in the “positives” for it.

The issue opens on a film premiere…a film of the “adult” variety. The primary actress is on-site, though the premiere has been picketed and she’s essentially chased off by the crowd seeking to turn her from her ways. Leaving, her car is attacked by a figure from an overpass and the car crashes…and she’s left to burn. Later in Moscow, a female agent is recruited to go to the US. She will become a “super-hero” to rival The Carpenter (the vigilante that caused the death of the adult film star). She’s provided a cover identity and equipment and a starting job to get situated in the US…though she has other “talents” that help. Once she meets with her contact and gets a costume she’s pretty much ready to go…though the costume isn’t the exact fit that was intended.

While the cover was a bit offputting–I’m not really into comics going for blatant sex appeal–the back cover’s question “What happens when America’s greatest superhero is a Russian spy?” sold me. I was curious.

On reading the issue, the story and art work very well together providing a pretty dense experience–plenty of dialogue, and the layouts are primarily small panels–many pages carrying at least 6-7 panels, some with 10. As I read primarily for story but appreciate art when it works well…this was a real treat. I’m not exactly a fan of the Dodsons, though I’m familiar with them from past stuff I’ve read–but I do like the look of this book. There’s no prior history of any characters for me to compare their work/interpretation to, so it just IS.

And the story’s concept is a good one…as said, it was the elevator pitch posed on the back cover that did “sell” me on checking this out. I don’t know that I’d ever heard of Dorison…which left the concept to be that much more impressive as I was taking a shot on (to me) an unknown.

I like that even though this could have gone for gratuitous visuals it still leaves plenty to the imagination…which allows the story to be itself as a story and draw one in. That the issue takes longer to read for so much packed onto each page is a welcome change-up from full and double-page splashes and multiple pages of blown-up visuals with little text to slow one from flying through the pages simply soaking in the images. This issues is far more worthy than most $3.99 books of the price point and yet it’s only $2.99.

I by far prefer collected volumes for most of my comics these days, and Image doing so many vol. 1s for only $9.99 provides a great entry point to the format…even a $14.99 “regular” volume with 5-6 issues makes for a darned good price (especially compared to the more expensive volumes from certain other publishers. Given that, I don’t know if I’ll stick with this for the long haul as single issues…but it’s certainly got my interest with this issue such that I’ll be very likely to pick up the first collected volume in a few months and go from there.

Teenage Mutant Ninja Turtles (IDW) #44 [Review]

teenagemutantninjaturtlesidw044Attack on Technodrome (part four)

Story: Kevin Eastman, Bobby Curnow, Tom Waltz
Script: Tom Waltz
Art: Cory Smith
Colors: Ronda Pattison
Letters: Shawn Lee
Cover: Cory Smith, Ronda Pattison
Editor: Bobby Curnow
Published by: IDW
Cover Date: March 2015
Cover Price: $3.99

It’s been a few months since I’ve covered an issue of this title–I think it was the end of the previous arc. Here we are at the end of the next arc–already! Though we’ve had Krang since the earliest issues, this arc and issue is where the “long arc” of stuff pays off.

The Leo, Raph, and Mikey tangle with some of Baxter’s flyborgs, before the scientist recalls them to make his escape…which leaves them free to get the mousers away from the Fugitoid…though this does not go over well with Krang. Meanwhile, Bebop and Rocksteady have been ordered to kill Donatello, and take great pleasure taking on the turtle and Metalhead. While the other turtles face Krang directly, Splinter is aided against Karai by Alopex and Nobody. Back on Burnow Island, Shredder’s mutants fail to help him, and escape…not realizing Baxter has designs on an alliance with their (probably now former) master. The turtles and Fugitoid end Krang’s plans for the Earth though they’re unable to prevent the island from being terraformed. The legacy of their battle is a space on Earth that can be a haven to surviving Utroms. While Honeycutt returns to Dimension X to see Krang answers for his crimes…the turtles return home to find that everyone was too late to save their brother.

Even long as the above summary is…it hardly does justice to the feeling I had reading this issue. I was expecting something big–I may have seen something hinting at a major event, or might’ve just felt like there’d “have to” be something big given all the “buildup” to the Technodrome activating and that it’d be a letdown if “all” that happened was that the turtles defeated Krang with no other lasting repercussions.

The art and writing together made for quite a scene between Bebop and Rocksteady vs. Donatello…and I honestly felt a bit sick reading it, at seeing Donnie take such an outright beating from the two. Gone are the overblown words and threats and no-one-actually-gets-hurt notion of the turtles facing the supposedly-dangerous lunkheads as we got throughout the ’80s/’90s animated series. Here, as I turned the pages I had a mental flash to Batman: A Death in the Family…exacerbated by the panel of Rocksteady’s hammer-swing quite looking like a crowbar. And though we don’t get detail, we get enough–the crack and crunch on the shell, and my realizion that I’d just been contemplating before that I’d never really read any TMNT story with any of the turtles truly having their shell damaged. They’ll be shown with scratches or cuts and such but the shell is generally shown deflecting a sword blade or some other object…but they’re not superhuman or invulnerable.

And we’re shown just enough to SEE that yeah…this is bad. VERY bad. Of course, that itself is made worse by the two talking over what they’d just done, remarking on the damage and what it looks like…definitely solidifying that it wasn’t just some “visual sound effect” and not just some visual angle.

And the end of the issue certainly suggests that the turtle family has been truly reduced by one…and yet no one comes out and says the “d-word” here, and I’m reminded of a key scene in the original Eastman/Laird series when Leo’d been horribly beaten by the foot and his near-lifeless body thrown through a window to the floor amidst the rest of the turtles. While mentally processing as I read the rest of the issue, I’d also thought immediately of the Image TMNT series, in which Donatello wound up a cyborg after a horrific accident all but killed him…the specifics remain a blind spot in my TMNT knowledge but given how much this series has drawn from prior incarnations of the property, I certainly have some expectation of where things can go from here…it’ll be the details and pace that are gonna hold my attention in a big way.

The immediacy of the issue–it’s the current issue as of this writing; it just came out this week; there’ve been no other new TMNT issues SINCE–certainly lends to a sense of importance by itself. Yet, I do truly think that in the long run, this may well be a key, defining issue in the series as well as moment for all the characters…something that’ll be referenced and relevant and to some degree inform the heart of the characters and the series for a good long time.

There’s not much “context” given, this is the fourth chapter of a four-part story, so it’s not particularly a jumping-on point. I certainly recommend the series, whether you backtrack to #41 and the start of this arc or pick up the entire series in collected format. Though I hurt for the characters, look forward to seeing how they get through, this remains one of my favorite comics being published currently by any company, and just about the longest I’ve kept up with any single series consistently on a monthly basis for such an extended time since the late-1990s.

While not the foundation/building blocks of the property, in terms of story quality, development, longevity, consistency, and quality…this is probably my favorite TMNT series, period…and after this issue I am all the more eager to see what comes, and even at the $3.99 price point, would likely enjoy weekly issues as long as the quality was maintained.

[ “The Scene” behind the cut. ]


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Bill and Ted’s Most Triumphant Return #1 [Review]

billandtedsmosttriumphantreturn001Written by: Brian Lynch
Pencils by: Jerry Gaylord
Inks by: Jerry & Penelopy Gaylord
Colors by: Whitney Cogar
Letters by: Jim Campbell
Cover: Felipe Smith, Rob Guillory
Designer: Scott Newman
Assistant Editor: Alex Galer
Editor: Ian Brill
Published by: Boom! Studios
Cover Date: March 2015
Cover Price: $3.99

I must confess: though I bought the two Bill & Ted movies on dvd awhile back, I have yet to watch those dvds, and it’s possible that I haven’t actually watched either film since my sophomore year of college more than a decade back.

I was vaguely aware that there was to be a new Bill & Ted comic, having noted some press release or headline about Boom! getting the property…but it wasn’t until a few days before this issue’s release that I was actually consciously aware of and looking for it. And even seeing it in the store, I noted that the cover specifies this is "No. 1 of 6," which translates (for me) to "serialized graphic novel." And even the title itself, the emphasis on Most Triumphant Return over Bill & Ted suggests this is a single, finite story and so whether as the comic it is or some tv/movie analogy, after this story it will no longer be a return, and so there’d be some other title there.

But the nostalgia got me, and while the characters look absolutely ridiculous on the cover, just the NOTION of something new and contemporary with Bill & Ted was something I couldn’t bring myself to pass up, at least to check out a first issue. (And in a bit of interesting timing, DC Comics is doing a "movie posters" variant theme for the month, and the Action Comics issue riffing on Bill & Ted was also released this week).

This issue opens basically seconds after the end of the film Bill & Ted’s Bogus Journey. The guys are at the Battle of the Bands, having just won; kids in tow, the babes nearby, Station and Death hanging around, the guys’ destiny has begun. They have a hit song that will eventually bring world peace and all that, they’ve been to hell and back…so where do they go from here? We follow them in the immediate aftermath as they try to settle into some semblance of normalcy with a full apartment, kids, Station, the Good Robot Thems…and time-travelers eager to visit The Great Ones. Realizing they have no idea about their next song (let alone a whole album) or how to deal with facing a future they’re responsible for, the two acquire a phone booth and travel to the future to sit in on a Bill & Ted 101 class. Once there, they make a remarkable discovery.

The cliffhanger comes on the 16th page…but there’s a backup feature.

Bill & Ted and the Bogus Virus

Written by: Ryan North
Illustrated by: Ian McGinty
Colors & Letters by: Fred Stresing

This 6-page short does not seem to be set in any particular timeframe, but given the presence of the Good Robot Thems, presumably is during/after Bogus Journey. Essentially, the Robots get an email from the future, from the Evil Robots, and they’re corrupted to be totally bogus, prompting Bill & Ted to take them to the future where technology should exist to fix their pals. While the technology is iffy, a solution is arrived at that fixes the issue and leaves everyone content.

The art for the main story is solid, though a bit cartooney. It’s a stylized thing, and while I wouldn’t like it for a superhero comic or an adaptation of an existing on-screen thing (such as one of the films) as its own thing taking the characters and telling a new story it works very well and several times actually made me smile just taking in the (exaggerated) looks on faces, etc. I like it as the characters are recognizable and I can follow what’s going on…but it’s not at all trying to capture the actors’ likenesses. This is a comic book, a fictional story about fictional characters, and it doesn’t try to be anything else and just revels in the simple fun-ness of the property.

The art on the backup is even more cartooney/stylized, and something about it just doesn’t work nearly as well for me. It’s not bad in itself, but it’s sorta unexpected and the layouts are rather crowded and after reading the main story (perhaps specifically for following and being in the same issue with it) I don’t care for the look. It’s good art, just not as appealing for me personally.

That said, McGinty‘s style puts me very much in mind of a webcomic, and if this were a Bill & Ted webcomic I’d probably be very happy with it. The story works for what it is, fits the characters and all that, and was an enjoyable read.

The main story is a nice blend of nostalgia and new, taking the familiar and moving things forward…and I really like that this isn’t trying to be Bill & Ted Twenty Years Later, but picks up and draws directly on where the movies left off.

The primary drawback to this issue and series is that it’s not an ongoing, so I’m very resistant to buying single issues when I "know" there will be a collected volume and I can have the entire story in one book. I’m also rather frustrated that the "main" story is a mere 16 pages, and the "backup" brings the total of content pages to the "standard" 22. This is a $3.99 book, a price point I’ve long hated, and the main story doesn’t even reach the 20-page mark. At 16 pages/issue that’ll make a six-issue arc a mere 96 pages…which could easily be done in a mere 3 issues that are slightly oversized.

Competing with the $3.99 price point for me is the issue of variant covers–I’m not a huge fan of this standard cover, but I absolutely have no interest in getting one of a number of variants pushed for this one.

As a whole, this is definitely a good issue, and I’m glad I bought it to check things out. I’ll probably wait for a collected volume, though–knowing this is a finite story I just don’t like the notion of paying $3.99 for 16-page chunks of a single story.

Definitely recommended, format depends on your preference for single issues vs. collected edition.

Ninjak (2015) #1 [Review]

ninjak(2015)001Book 1; The Lost Files

Writer: Matt Kindt
Art: Clay Mann, Seth Mann, Butch Guice
Colors: Ulises Arreola
Letters: Dave Sharpe
Cover Art: Lewis Larosa, Clay Mann, Brian Reber, Dave Johnson, Marguerite Sauvage, Trevor Hairsine, Tom Muller
Associate Editor: Tom Brennan
Editor: Warren Simons
Published by: Valiant Entertainment
Cover Price: $3.99
Cover Date: March 2015

I can honestly say that while looking forward to the debut of this series, I hadn’t really noticed its release was quite so imminent until the morning it was due out. Once I did, I found myself REALLY looking forward to getting it and sitting down to read the thing.

The cover is a bit of a mixed bag. The image is rather cool, showing off the title character and his toughness–both swords drawn, angry face, and arrows sticking out from all over…obviously he’s not some ordinary man that can be stopped with even a hail of arrows and shuriken. I dig the solid coloring to the cover text, company logo, and title…it looks good with the image, complementing it while standing out clearly and avoiding any trouble being made out against its background. However, outside of the UPC box it looks to me more like an ad than actual ads for the issue have! The advertised image that most stood out to me had the standard Valiant trade dress and the title logo at the top. At the size presented on this cover there’s no real reason I see to not have it at the top. If it were significantly larger it’d make sense to move it down to avoid covering most of Ninjak’s head/face. So while I applaud the image and the cover text coloring/use individually, it looks like a draft rather than a final piece.

For the $3.99 cover price we’re given a 22-page main story as well as an 8-page backup. This was a real treat to get the extra content withOUT losing pages from the main story…and certainly adds content value to the issue. There’s also a several-page “preview” of Bloodshot Reborn that–with the backup–makes this a fairly thick issue that physically feels a lot more worthwhile than most $3.99 comics.

The main story flips back and forth between Ninjak present-day and his past, allowing for some nice compare/contrast and insight into who he is now and where he comes from. It’s rather cinematic, which I both appreciate and enjoy here. I’m not particularly invested in the character as yet, only knowing him from a couple issues I’ve read of the ’90s incarnation and his appearances in other contemporary Valiant titles the last couple years. As such, I’m interested in learning more about Ninjak and the man behind the costume…which is something we get plenty of here. We see him on his own, in his element as he takes on a particular mission…and we see glimpses of his past which lets us see more depth of character than we could reasonably get seeing only the present. The split nature of showing present and past allows us this new story with the character, an “in” to his past, while avoiding our being forced as readers to endure simply a solo adventure or simply some prequel-esque/Year One type story.

Buried within the story itself is a little gem that made me grin and think to myself “of COURSE! That is GREAT!” In the back of my head, I’ve always wondered at the name Ninjak. Where’d it come from, why would this secret agent/spy/ninja call himself that? (Other than the fact that it’s definitely a product of the early 1990s). Being paid from a “black slush fund,” several previous ninjas were labeled A through J…Colin is the 11th: Ninja-K.

The backup IS fully set in the past, providing an uninterrupted narrative of one of Colin’s first missions. While I’d likely balk if the main story were shorter to allow for the backup, as (functionally) bonus content it’s a welcome addition, allowing even further insight into where Ninjak’s come from.

I definitely prefer Mann‘s art in the main story to Guice‘s art on the backup. Guice‘s art is gritty, moody, and works very well in what it does, and definitely fits its story. Mann‘s work is a bit cleaner and has the benefit of consistency with recent-past appearances of Ninjak. The coloring of both stories also has an impact with the main story being a lot brighter and thus fitting more into the superhero mold while the backup is darker and more fitting as a spy story.

Whether you’ve followed this incarnation of Ninjak from X-O Manowar #4 back in 2012 or simply remember the character from the ’90s (or just want a ninja-“superhero” adventure) this is a great first issue. You’re introduced to the character–where he is now as well as where he’s come from.  We see some extension to the cast around him with hints on where this’ll go. We’re set up for the story that’s unfolding while getting a decent chunk of it here…by no means a full story, but enough to work with and get a feel for things. If you’re starting here, it works as-is…and if you’re familiar with the current Valiant universe and continuity there’s added depth to be found..

Valiant takes a character that’s been around most of its history and for the past several years in its current run, and truly rewards us with an excellent first issue…from Kindt‘s writing, Mann and Guice‘s art, and the entire creative team. It’s just that cover that bugs me, from the design standpoint. Highly recommended!


xomanowar005

  ninjak001advertisedcover

X-O Manowar (2012) #5 – the first appearance of Ninjak in contemporary Valiant comics.

Ninjak #1 cover ad and what I’d expected of the standard cover.