• February 2026
    S M T W T F S
    1234567
    891011121314
    15161718192021
    22232425262728
  • On Facebook

  • Archives

  • Categories

  • Comic Blog Elite

    Comic Blogs - BlogCatalog Blog Directory

’80s TMNT toys: Sword Slicin’ Leonardo [card]

About a week ago, I came across a couple of old “cards” from my old TMNT toys from the late-1980s. These were from the “Wacky Action” turtles–motorized action figures that…well, gave them action. Nothing fancy, but quite a time capsule, and a reminder of how sorely disappointing most contemporary toy lines and card designs are to me.

Well, this card’s a bit worse for wear compared to the Mouser one I posted the other day.

While the mouser was fairly cool as a unique figure (despite being horribly out of scale) this is “just” another Leonardo variant. And from what I recall of the figure itself, unlike the Mouser’s walking action, this figure’s arm simply spun, giving the “slicing” action.

wacky_action_leo_front

Though the front’s pretty torn up, the back’s just fine:

wacky_action_leo_back

I can appreciate the alliteration of the accessories–Menacing Mace, Wacky Whip, Silly Sword–even if they seem ridiculous for this character–what possible reason would the character have for using any of these? All the more as rigid items…I guess that leaves plenty to the imagination, though.

wacky_action_leo_blueprint

Again, I appreciate the alliteration on the Portrait card, even if the phrasing all seems awkward and pointless. (Sorta gets me thinking and wondering about the GI Joe profiles on those toys back in the day).

wacky_action_leo_portrait

Unlike the mouser, here we seem to have the FULL lineup of Wacky Action Turtles–with Leo, Shredder, and Splinter added to the mix. The figures are all terribly familiar, so I’m pretty sure that between what I had and what a friend had, we probably had the full subseries.

wacky_action_leo_wacky_action_all

And there’s Napoleon Bonafrog. I think of the figures shown here, the only ones I never had were Wingnut & Screwloose, Genghis Frog and Usagi Yojimbo. I’d love to be able to re-acquire or simply acquire the Mutanimals characters (Mondo Gecko, Wingnut & Screwloose, Leatherhead, Ray Fillet (Man Ray) and whatever others there were (I don’t think there were ever figures for all the Mutanimals).

wacky_action_leo_good_guys

I don’t think I ever had Scumbug, General Traag (my friend had him, I believe), Leatherhead, or Rat King. I do have the Rat King from the 2003 line, though. It’s interesting to look at this version of Krang–I believe this was before the oversized Android Body was released, and I believe a later series shrunk the Krang-in-Android-Body to a standard size single-piece figure.

wacky_action_leo_bad_guys

…and of course, the legalese. Looks like this one may’ve been from 1990, possibly meaning the mouser was a LATE 1989. I never knew anything about Panda Khan, but seeing the separate copyright notice (Stan Sakai’s Usagi Yojimbo I’m familiar with) led me to a quick search online; looks like a first issue of Panda Khan is available from the original creators here.

wacky_action_leo_legalese

Secret History of the Foot Clan #1 [Review]

Secret History of the Foot Clan #1 coverStory: Mateus Santolouco
Script: Mateus Santolouco & Erik Burnham
Art: Mateus Santolouco
Colors: Joao “Azeitona” Vieira
Letters: Shawn Lee
Edits: Bobby Curnow
Published by: IDW
Cover Price: $3.99

For me, the Foot Clan has simply always been. The Foot were robots in the ’80s cartoon–a fact I simply accepted. They were human in the live-action movies, and the Eastman/Laird comics, and the 2003 and 2012 animated series. And to be honest, I’ve never really given them much thought, as far as their history goes, how some “ancient clan” came to be what they are in the present. They’re just an element of the whole of the TMNT universe.

Until now.

This issue is part flashback, part stranger’s tale, part Splinter’s tale. We open with narration over flashback, and come to find April, Casey, and the turtles in a lecture hall listening to a history professor speak of the Yuu clan, and eventually pages from a book detailing a ninja order known as the foot Clan. This obviously grabs the attention of our heroes, though in different ways. Once the turtles bring this information to Splinter, he relays information of his own. Meanwhile, the Shredder’s forces also show interest in this professor who seems to be getting a bit too close to home, as we make an interesting discovery via yet another character and their involvement in the history of things.

I wasn’t sure what to expect of this mini-series. I guess I figured it would be something fairly typical, unearthing some singular secret or something that would turn the present understanding of the Foot on its side, maybe something for shock value. But the narrative style, the details of actual history not only interest me in the history of this fictional Foot Clan but also leave me wondering what’s actually real–recognizing much as essentially historical fiction, such that I could see doing some research of my own on Japanese history.

You kinda have to have the turtles present–after all, though this is a mini-series emphasizing the history of the Foot, the regular TMNT logo is more prominent on the cover, and if this weren’t #1 it would appear to be just another issue of the ongoing series. I quite like that there’s a lot of looks at the past while we have present-time development of things within the usual, still-developing continuity. I’d actually probably be perfectly happy if this series was set entirely in the past, simply following figures from the past, and not involve the present at all.

The visual style is interesting–I’m not sure what it reminds me of, but there’s something vaguely familiar, even while it’s got its own style that makes it fairly distinct from the current ongoing TMNT book. While the difference is noticeable and I’m definitely reminded of how varied the individual visual interpretations of these characters can be, there’s plenty familiar that doesn’t stray unrecognizeably far from the ongoing series, which I definitely appreciate.

From just this first issue, I’m not sure what the full story is going to be–whether it’ll overall fit into the “historical fiction” category or just in usual TMNT-type stuff. I do know that I enjoyed both the story and visuals and the way they worked together–we get a literal origin of the Foot from just a visual, for example–making for a very well-done comic.

I’m unfamiliar with Santoloucos and Vieira, but their story and visuals seem poised to be a highly welcome addition to IDW‘s TMNT continuity. While I’m a bit dismayed at IDW‘s standard high $3.99 price point and constant over-use of variant covers, for the story and (standard) cover alone, I definitely recommend this to anyone enjoying the ongoing IDW TMNT stuff, and cautiously recommend it even to those interested in Japanese history/historical fiction.

My replacement TMNT Ultimate Collection vol. 3 has arrived

tmntultcollectionvol3A few weeks ago, I ordered the TMNT Ultimate Collection vol. 3. While it arrived quickly, I was highly disappointed to find that the spine was crushed at the top and bottom–nothing huge, but it looked weird with that damage when compared to the first two volumes side-by-side.

Thankfully, Amazon allows returns/exchanges, and will even provide a mailing label for you to ship damaged goods back to them.

My replacement copy of the book arrived tonight, and I’m quite satisfied with this copy…and really looking forward to the next two volumes in this series, as they’ll be collecting the entire City at War story.

These volumes have been very impressive. When I found out about them last year, I figured they’d be the same size as Marvel‘s oversized hardcovers, but these are bigger. They definitely dwarf regular-sized comics:

tmntultcollectionsize

The oversized format makes the art significantly larger, and the double-page spreads make me much gladder that I missed out on the Mirage-published paperback a few years ago…the spine would have been destroyed trying to take in the full scope of the pages. Plus, this series is already past the issues in that volume and sounds like it’ll be 5 books total, reprinting the original Eastman/Laird material, what I consider the “core” TMNT continuity.

tmntend

The volumes look great together…these are certainly a highlight of my collection.

tmntultcollection3vols

Teenage Mutant Ninja Turtles Annual 2012 [Review]


Full review posted to cxPulp.com
.

Story: 3/5
Art: 4/5
Overall: 5/5

Teenage Mutant Ninja Turtles #15 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3.5/5
Overall: 4/5

TMNT (2012) Wave 2 toys at Walmart

tmnt(2012)wave2

For some reason, I thought I was going to have to wait til Spring 2013 for new TMNT figures. As such, I was quite pleasantly surprised to find the 3-figure second wave of TMNT toys at a local Walmart.

Of this wave, Metalhead’s the only familiar character for me. I had the Metalhead figure from the original 1980s line, though I’m not particularly familiar as yet with the comics version of the character. I don’t know if I lucked across this wave just a couple days after it came out or not–but the Metalhead episode of the cartoon just aired 3 days ago.

metalheadfront

Dogpound is a new character to me; though I recognize the character of Bradford from the episode where Mikey “friended” him on a social network, somehow I don’t remember him being mutated yet–may just not have stood out to me at all. This is probably the largest–and heaviest–of all the standard TMNT figures so far…which makes up a bit for the toys’ pricing.

dogpoundfront

Fishface I only recognize from some photo I saw online awhile back of a prototype or from Toyfair or some such. This is probably my least-favorite of the entire line so far–I should have left this guy on the peg, but figured my OCD would torture me til I wasted time and money on gas hunting the figure down later, so went ahead and just bought it now while all 3 figures were in front of me.

fishfacefront

And here are the profiles from the back of the figures’ cards:

metalheadprofile

dogpoundprofile

fishfaceprofile

Finally, here’s the modified roster for this wave, showing all 12 figures to date for this line. I really dig this format–for years I’ve hated the lines that show maybe 2-3 other figures…you never know what other figures are actually OUT, from any given single figure, that way! Here, you get to see the ENTIRE LINE–first AND second waves–so you know what figures EXIST…and thus, what to even look for. I see 12 unique figures, I have 12 (plus the extra Foot Soldiers and Kraang), so I’m good (until the next wave hits–whenever that is).

tmnt(2012)todate

Teenage Mutant Ninja Turtles #14 [Review]


Full review posted to cxPulp.com
.

Story: 4/5
Art: 3/5
Overall: 4.5/5

The Rest of the Stack: Week of September 5, 2012

The Rest of the Stack is my general mini-review coverage of new comics for any given week. It’s in addition to (or in place of) full-size individual reviews. It’s far less formal, and more off-the-top-of-my head thoughts on the given comics than it is detailed reviews.

THE HYPERNATURALS #3

I’m continuing to get drawn in, and the odd vocabulary elements are feeling a bit more normal. I’m liking the flashbacks that are fleshing out the present, and beginning to get a sense of the continuity that’s been built from the start of this series. You know something’s being done right when I’m interested in going back to re-read the issues so far just to appreciate the world that’s been built in such a short span of time. The story is engaging and the characters are easy enough to identify with. The art continues on a high note as well. Though I saw this issue’s end coming a couple pages early that ramped up the tension which made the cliffhanger both that much more appreciable and a bit anticlimactic, as if it ended a panel or two too soon.

BLOODSHOT #3

Three issues in, and I’m quite enjoying this series. Having figured out the art style for the flashbacks vs. the present, I quite enjoy the shifts, as we follow Bloodshot on his quest to find out the truth about his past. While he seeks his past, Project Rising Spirit is determined to remove him from the field permanently. The story kinda sucked me in on this issue; as said, recognizing flashbacks made this a much more enjoyable read and didn’t seem disruptive at all. I like both visual styles as presented here. As I keep saying, I’m enjoying this new take on a “classic” character; even knowing this isn’t the original “version” doesn’t bother me. Sort of a cross between Marvel’s Ultimate Comics line and DC‘s New 52, with the best of both worlds. Definitely looking forward to the next issue.

ARCHER AND ARMSTRONG #2

The cover to this issue puts me in mind of a cover from the early issues of the Wolverine relaunch back in ’03 or so, where we see grumpy Wolverine on the ground, a line of bullet-holes across the wall–and him; and just looking at it, you know someone’s in for a world o’ hurt. Here, we get a look at the two title characters and a scene that kinda plays on the state of things, and (at least to me) comes off as rather amusing. Archer with a crossbow, pondering the Armstrong, who he’s shot umpteen times but calmly (cheerfully, even!) drinking a beer. With his parents’ reality revealed, Archer breaks from them and decides to join Armstrong, and the two begin their quest for the parts of The Boon that are scattered throughout the world. Of course, it wouldn’t be a quest if it was easy, and things sure don’t start easy for the pair. I really like this new take on the characters–it’s fresher and somehow seems a bit more realistic than the classic. I also like that the title characters don’t spend the entire first arc or two against each other–I’m far more interested in how they handle things as a “team,” with such drastically different backgrounds, personality, and abilities. The story keeps me interested, and I like the art–and the character designs. This Armstrong looks younger–and more presentable–than the classic, and somehow, that brings more of a sense of “fun” to the title, amidst the darker, more serious elements.

TMNT MICRO-SERIES #8: FUGITOID

This issue introduces us to the Fugitoid–an alien scientist in a robot body. This issue as a whole is “the origin issue” for the Fugitoid, detailing the robot as well as Dr. Honeycutt, and the motivations that led to the Fugitoid’s situation. While the essense of the original origin is present, details have obviously been changed–and it works really well for me. The art’s pretty solid, and pulls off the “alien, yet similar to Earth” vibe. The story itself is good, though I found out after reading this that the issue spoils something from the next issue of the main TMNT title–though I didn’t feel like there was anything particularly revelatory, and actually thought this played off stuff we’ve already seen. We get a glimpse of an entire culture that works far better for me than their use in the classic cartoon–taking a campy, goofy concept and making it a valid, reasonable element for the current continuity. The issue ends with no ad for a next issue, and I’m unsure if there will be any more–the first collected volume was 4 issues, and this is the 8th–making another complete 4-issue volume. I hope these continue; as I’ve indicated before–I’d gladly keep buying this companion series to the main title, with different creative teams and spotlight characters.

TMNT COLOR CLASSICS #4

While the turtles are out searching for Splinter, they are ambushed by the Foot, who want revenge for the death of Shredder. While battling the ninjas, the turtles come across a strange building marked with the letters “TCRI”–which they recognize as the same as what was on the canister of goo that mutated them. When they investigate the building further, they find plenty of oddities, including the inhabitants of the building, and an alien device they’ve built that spells major issue for the turtles’ future. The story is fairly simple, and things kinda scoot along quickly. This is still early in the existence of the TMNT, so for me it’s more the ideas that were put forth than actual grace in execution of the story. The art’s solid, and quite a contrast to contemporary takes on the characters. Still, I like it, and it’s really cool to see this colorized in a single-issue format; if I didn’t know it started out black-and-white and had no attention called to it, I’d have a hard time believing this wasn’t a color comic to begin with. Despite the various collected volumes already out, I hope this Color Classics series lasts long enough to re-present the entire Mirage vol. 1 TMNT series…though I wouldn’t entirely mind if it skips a bunch of the middle stuff and just re-presents the “core” Eastman/Laird stuff of the first 11 issues, Micro-Series, Return to New York, and City at War arcs.

TMNT Micro-Series #7: April [Review]


Full review posted to cxPulp.com
.

Story: 4.5/5
Art: 4/5
Overall: 4/5

TMNT at Walmart and Target (2012)

After seeing bare-bones presence of the new TMNT toys at Target, they seem to have finally joined the ranks of the “regularly stocked,” as I’ve now seen these multi-peg displays at 5 or 6 different Targets.

I still don’t care for the “sound FX” figures, and would actually be sorta interested in the “TMNT Classics” line (at least for Leonardo).

The photo below was taken at the Target in Willoughby, OH:

tmntattargetwilloughby01

I was actually fairly surprised when I saw the following in the Eastlake Walmart recently. Though “late” to the party, that Walmart had a better stock of figures than most of the Targets I’ve seen–though not all visible here, all 9 unique “basic” figures were on these pegs.

tmntatwalmarteastlake01

At the “Super” Walmart in Brimfield, OH, the aisle tag isn’t quite appropriately placed, but it caught my attention, so served its purpose. I was beginning to REALLY doubt Walmart’s support of these new TMNT toys, but I guess I didn’t need to.

tmntatwalmartbrimfield01

And I’m not quite sure what to make of these bare pegs…the “display” looks pretty shoddy and bare…but that’s hopefully because the things are actually selling.

I’ve often had an “issue” with toy lines for their “peg warmers,” and it does seem like the turtles themselves are filling that role so far: it’s Shredder, the Kraang, the Foot Soldier, and April O’Neil that seem relatively rare–and even Splinter.

tmntatwalmartbrimfield02

The ancillary stuff–the role play kits, the talking/FX turtles, and the vehicles seem pretty common–for what little attention I’ve paid. Continue reading